#bitsandchips — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #bitsandchips, aggregated by home.social.
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New update.
Added 7 new levels: Data Flip-Flop, Register, 8-Bit Register, 8-Byte RAM, 64-Byte RAM, 512-Byte RAM, and 4K RAM
Fixed the reported bug that caused the game to crash when navigating between connections sometimes.
https://byte-bender.itch.io/bac/devlog/1627456/update-level-drop-friday-august-14-2026#bac #bitsandchips #blind #audiogame #audio-game #audiogames #audio-games
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New update.
Added 1 new level: 8-Bit Arithmetic Logic Unit. This is the first culmination level, using almost all the chips you have built so far, and it mostly completes the first phase of the campaign. The next update starts the sequential phase of this campaign.
https://byte-bender.itch.io/bac/devlog/1618167/update-level-drop-for-wednesday-august-5-2026#audiogame #audiogames #audio-game #audio-games #blind #bitsandchips
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This week's levls are out, featuring 6 new levels: 8-Bit XOR, 4-Way 8-Bit Multiplexer, 8-Way 8-Bit Multiplexer, 1:4 Demultiplexer, 1:8 Demultiplexer, and 8-Bit Barrel Shifter!
Fixed a minor bug that conflated the changeable display name with the type for custom chips, causing a rename to speak it without the type first as intended.
We've crossed the 20 levels milestone. As such, the early access discount is now 25% instead of 40%. People who already bought the game aren't affected of course. If you haven't bought the game yet, there's still time to lock in this discount before it goes up even more as we get closer to the full campaign!
Have fun with the new levels. In the next drop, we'll have the boss of combinational logic: the ALU, And then, we'll start with sequential circuits. Keep an eye out, and do not hesitate to let me know your thoughts about your experience.
https://byte-bender.itch.io/bac/devlog/1604017/update-level-drop-for-sunday-july-26-2026#blind #accessible #audiogame #audio-game #audiogames #audio-games #bitsandchips
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New update. The levels for this weekend are now out!
Added 8 new levels: Half Adder, Full Adder, 8-Bit NOT, 8-Bit AND, 8-Bit OR, 8-Bit Adder, 8-Bit 2:1 Multiplexer, and 8-Way OR.
Expanded the demo to include 2 more levels. Now it features NAND gate, NOT gate, and AND gate.
Completed the editor tools to support bulk wiring for multi-bit components. These include Smart connect, connect without unlock, and settings for adjusting default focus behavior when navigating between chips on the grid. These tools and settings are explained in the 8-bit NOT level.
Fixed a bug that caused running the demo while you had the full game to overwrite your campaign progress.
https://byte-bender.itch.io/bac/devlog/1593674/update-level-drop-for-sunday-july-19-2026#audiogame #audio-game #audiogames #audio-games #blind #bitsandchips
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2/2 Mutta viimeksi Liiterin vegaanipäivinä ekaa kertaa myynnissä ollut #BitsAndChips menee jatkoon!
Siihen yo. baked beanseja oheen ostin, mutten onneksi ehtinyt lapata lautaselle.
Laitoin pöhöttimeen eka paketin sisällön, myöhempänä maustoin suolalla ja pippurilla, sitten vähän myöhempänä pöhöttimeen halkaistuja, keitettyjä ruusukaaleja. Sitruunaa puristaen päälle, Auran Remouladea (sekin vegaanista) oheen ja #OmNomNom!
#Lidl #Liiteri #säilyke #ruoka #kasvisruoka #GoVegan #vegaani
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Slides for my keynote "Explainable Software Engineering", at the "Bits & Chips Event" held in Eindhoven last week.
"In artificial intelligence (AI), it is increasingly recognized that components that learn from data need to be explainable. In this talk, we take explainability one step further, using it as a lens to rethink the full software engineering life cycle."
https://speakerdeck.com/avandeursen/explainable-software-engineering
@seresearchers #SoftwareEngineering #Agile #ProgramRepair #BitsAndChips #AcICT