#beyondallreason — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #beyondallreason, aggregated by home.social.
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Impressive grand-scale RTS game Beyond All Reason gets a major engine upgrade with ARM64 support https://www.gamingonlinux.com/2026/07/impressive-grand-scale-rts-game-beyond-all-reason-gets-a-major-engine-upgrade-with-arm64-support/
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Impressive grand-scale RTS game Beyond All Reason gets a major engine upgrade with ARM64 support
#BeyondAllReason #RTS #OpenSource #Gaming #Linux
Impressive grand-scale RTS gam... -
Beyond All Reason (Free Total Annihilation Inspired RTS)
https://www.beyondallreason.info
#HackerNews #TotalAnnihilation #RTS #BeyondAllReason #Gaming #News #IndieGame
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(Linux news in previous posts)
FOSS NEWS
Mastodon 4.6 introduces collections, redesigned profiles, and improved profile editing:
https://alternativeto.net/news/2026/6/mastodon-4-6-introduces-collections-redesigned-profiles-and-improved-profile-editing/Firefox 152 debuts with new-look Settings, odd way to mute tabs:
https://www.omgubuntu.co.uk/2026/06/firefox-152-releasedFirefox 153 Enters Beta Testing as the Next Extended Support Release Series:
https://9to5linux.com/firefox-153-enters-beta-testing-as-the-next-extended-support-release-seriesMozilla Thunderbird 152 Email Client Updates GMail OAuth to Use PKCE:
https://9to5linux.com/mozilla-thunderbird-152-email-client-updates-gmail-oauth-to-use-pkceGIMP v0.54 From 1996 With Motif Toolkit Now Flatpak'ed For Modern Linux Desktops:
https://www.phoronix.com/news/GIMP-0.54-FlatpakOBS Studio 32.2.0 Beta 1 Fixes Black Screens and Finally Makes Adding Sources Less Painful:
https://www.linuxcompatible.org/story/obs-studio-3220-beta-1-fixes-black-screens-and-streamlines-source-setup-for-faster-recordings/Audacity 4.0 beta lets you test its new (nicer) Qt interface:
https://www.omgubuntu.co.uk/2026/06/audacity-4-0-betaGiada 1.5 Hardcore Loop Machine Adds New Tick-Based Audio Rendering Engine:
https://9to5linux.com/giada-1-5-hardcore-loop-machine-adds-new-tick-based-audio-rendering-engineOpen source RTS game Beyond All Reason signs publishing deal with Hooded Horse:
https://www.gamingonlinux.com/2026/06/open-source-rts-game-beyond-all-reason-signs-publishing-deal-with-hooded-horse/(more FOSS news in comment)
#WeeklyNews #OpenSource #FOSSNews #FOSS #OpenSourceNews #News #Mastodon #Fediverse #Fedi #Firefox #Firefox152 #Thunderbird #GIMP #OBS #OBSStudio #Audacity #Giada #BeyondAllReason #FOSSGame #OpenSourceGame #LoopMachine #MusicProduction #ContentCreation #VideoRecording #ImageManipulation #ImageEditing #Browser #WebBrowser #Email #EmailClient #FosseryTech
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Open source RTS game Beyond All Reason signs publishing deal with Hooded Horse https://www.gamingonlinux.com/2026/06/open-source-rts-game-beyond-all-reason-signs-publishing-deal-with-hooded-horse/
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Open source RTS game Beyond All Reason signs publishing deal with Hooded Horse #BeyondAllReason #RTS #OpenSource #Gaming #Linux
Open source RTS game Beyond Al... -
Beyond All Reason tourney live now!
Nations Wars - Knockout Stage
Finals tomorrow 💥
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The way some people react to the idea that Beyond All Reason might get published on Steam by Hooded Horse is why we can't have nice things. #gamedev #beyondallreason
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Somewhere on this planet some Open-Source game developers were sitting in front a computer sobbing uncontrollably seeing their (self-proclaimed) idol not just strongly praising their work on multiple occasions, but now even sporting a base cap of it because he loves it so much.
It must feel numbingly good. And they deserve it, Beyond All Reason is a phenomenal game and without a doubt one of the best Open-Source games of all time.
#TotalAnnihilation #BeyondAllReason #ChrisTaylor #gaming -
Zum Abschluss des Jahres noch ein wenig auf die Mütze kriegen - warum nicht, dachten sich @meldrian, @xilef und @comrad und fanden sich bei einer spontanen Runde #BeyondAllReason zusammen - um gemeinsam eins von der KI (natürlich unter #Linux) auf die Mütze zu kriegen.
Die KI hat geliefert wie bestellt. Es war herrlich. So kann das Jahr enden.
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Call me crazy but I think decurions are still a bit overtuned #beyondallreason
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#beyondallreason boats are fun, but I can't help but notice a distinct lack of legs. Hopefully the devs can remedy this.
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Actually played some proper #beyondallreason tonight, lost all three games but in only one of those did I get blown the fuck out so that's cool. I'm scared to play in any of the isthmus or glitters lobbies because I don't know the meta and isthmus/glitters players seem kind of insane tbh.
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CW: long
I've been poking around the game-logic code for #beyondallreason and like
Look, I think Lua is a cool project and it's basically ubiquitous for this kind of scripting. And I know that metatables and all that are there to be used. But this function to make a new """class""" really does not pass the smell test for me. Maybe that's just my ignorance of Lua talking but like look at this thing:
class.lua-- class.lua -- Compatible with Lua 5.1 (not 5.0). function class(base, init) local c = {} -- a new class instance if not init and type(base) == 'function' then init = base base = nil elseif type(base) == 'table' then -- our new class is a shallow copy of the base class! for i,v in pairs(base) do c[i] = v end c._base = base end -- the class will be the metatable for all its objects, -- and they will look up their methods in it. c.__index = c -- expose a constructor which can be called by <classname>(<args>) local mt = {} mt.__call = function(class_tbl, ...) local obj = {} setmetatable(obj,c) if init then init(obj,...) else -- make sure that any stuff from the base class is initialized! if base and base.init then base.init(obj, ...) end end return obj end c.init = init c.is_a = function(self, klass) local m = getmetatable(self) while m do if m == klass then return true end m = m._base end return false end setmetatable(c, mt) return c end -
#beyondallreason is the only reason I stick with Windows 11.
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I just learned of 50v50 Beyond All Reason matches, and it's exactly as ridiculous and awesome as us RTS kids imagined it would be 25 years ago. 😆
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I think my #BeyondAllReason broke. Everything stood still for a while, then *all* units I currently looked at became invisible and the Lua UI crashed (including all shaders). I could reload lua, but the engine was definitely majorly confused. 😅 Kept complaining about zombie processes and added effects and data to objects that definitely shouldn't have them. It specifically liked fusion reactor cores as well as healthbars. That debree was *very* healthy, apparently.
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Is there even any other modern RTS game where you can accidentally sealock your enemy (or rather its remains) by extensive nuclear warfare? 🙃
It's truly remarkable to know the engine could already do that since ~2005.
#BeyondAllReason #gaming -
I'm a golden cow, moooh. :blahaj:
#BeyondAllReason #gaming