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1000 results for “MrDOS”
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Hey, d'y'all think this oven element needs to be replaced?
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Pinball Construction Set (1985)
Also For Apple II, Atari 8-bit, Commodore 64, Macintosh, PC-88, PC-98 Published by Electronic Arts, Inc. Released 1985 Genre Action Gameplay Arcade, Pinball Perspective Top-down Visual Fixed / Flip-screen Description Pinball Construction Set is considered the first construction set game that launched the concept and genre. Construct a pinball game by dropping parts ..
https://archive.org/details/msdos_Pinball_Construction_Set_1985 -
Asylum (1985)
Also For Atari 8-bit, Commodore 64, TRS-80 Published by Screenplay Released 1985 Genre Adventure Gameplay Interactive Fiction / Text Adventure, Puzzle elements Perspective 1st-person Narrative Horror Description In this sequel to the first Asylum game, you have woken up in a room like a cell. In the room is a bed with a box on it. Inside the box is a credit card. Looking around the r..
https://archive.org/details/msdos_Asylum_1985 -
Asylum (1985)
Also For Atari 8-bit, Commodore 64, TRS-80 Published by Screenplay Released 1985 Genre Adventure Gameplay Interactive Fiction / Text Adventure, Puzzle elements Perspective 1st-person Narrative Horror Description In this sequel to the first Asylum game, you have woken up in a room like a cell. In the room is a bed with a box on it. Inside the box is a credit card. Looking around the r..
https://archive.org/details/msdos_Asylum_1985 -
Asylum (1985)
Also For Atari 8-bit, Commodore 64, TRS-80 Published by Screenplay Released 1985 Genre Adventure Gameplay Interactive Fiction / Text Adventure, Puzzle elements Perspective 1st-person Narrative Horror Description In this sequel to the first Asylum game, you have woken up in a room like a cell. In the room is a bed with a box on it. Inside the box is a credit card. Looking around the r..
https://archive.org/details/msdos_Asylum_1985 -
Asylum (1985)
Also For Atari 8-bit, Commodore 64, TRS-80 Published by Screenplay Released 1985 Genre Adventure Gameplay Interactive Fiction / Text Adventure, Puzzle elements Perspective 1st-person Narrative Horror Description In this sequel to the first Asylum game, you have woken up in a room like a cell. In the room is a bed with a box on it. Inside the box is a credit card. Looking around the r..
https://archive.org/details/msdos_Asylum_1985 -
Asylum (1985)
Also For Atari 8-bit, Commodore 64, TRS-80 Published by Screenplay Released 1985 Genre Adventure Gameplay Interactive Fiction / Text Adventure, Puzzle elements Perspective 1st-person Narrative Horror Description In this sequel to the first Asylum game, you have woken up in a room like a cell. In the room is a bed with a box on it. Inside the box is a credit card. Looking around the r..
https://archive.org/details/msdos_Asylum_1985 -
Tommy's Space Weenies
Tommy's Space Weenies 1.0 VGA Game for Kids.
https://archive.org/details/msdos_WEENIES1_shareware -
I should have looked at the linker options more closely and turned on "Warn duplicate symbols" from the start...
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Huh. For some reason Turbo C's time() is getting stuck in an infinite loop. Don't call it to seed the random number generator or determine the phase of moon and off we go...
Hmm. Can't get the time() hang to repro in a trivial test program. I wonder what's going on here.
Aha. time() called getdate() which conflicted with a function in Hack (that called getlt() that called time()). Not sure why that resulted in a hang instead of a crash due to stack overflow...
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Huh. For some reason Turbo C's time() is getting stuck in an infinite loop. Don't call it to seed the random number generator or determine the phase of moon and off we go...
Hmm. Can't get the time() hang to repro in a trivial test program. I wonder what's going on here.
Aha. time() called getdate() which conflicted with a function in Hack (that called getlt() that called time()). Not sure why that resulted in a hang instead of a crash due to stack overflow...
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Huh. For some reason Turbo C's time() is getting stuck in an infinite loop. Don't call it to seed the random number generator or determine the phase of moon and off we go...
Hmm. Can't get the time() hang to repro in a trivial test program. I wonder what's going on here.
Aha. time() called getdate() which conflicted with a function in Hack (that called getlt() that called time()). Not sure why that resulted in a hang instead of a crash due to stack overflow...
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Huh. For some reason Turbo C's time() is getting stuck in an infinite loop. Don't call it to seed the random number generator or determine the phase of moon and off we go...
Hmm. Can't get the time() hang to repro in a trivial test program. I wonder what's going on here.
Aha. time() called getdate() which conflicted with a function in Hack (that called getlt() that called time()). Not sure why that resulted in a hang instead of a crash due to stack overflow...
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Playing homebrew #MSDOS game Zerp on IBM PC 5155 github.com/Fair-Percent... #retrodev #retrogaming #retrocomputing
Playing Zerp on IBM PC 5155 -
Playing homebrew #MSDOS game Zerp on IBM PC 5155 github.com/Fair-Percent... #retrodev #retrogaming #retrocomputing
Playing Zerp on IBM PC 5155 -
Playing homebrew #MSDOS game Zerp on IBM PC 5155 github.com/Fair-Percent... #retrodev #retrogaming #retrocomputing
Playing Zerp on IBM PC 5155 -
MS-DOS: Kids on Keys (Tandy Graphics and Sound) by Spinnaker (1984)
This is a collection of three mini-games designed to drill in some basic reading and typing skills to the young microcomputer user of the early '80s. The first of the three games (each with four skill levels, demanding faster reflexes) presents the player with falling letters which must be typed correctly before hitting the bottom..
https://archive.org/details/KEYS_TDY -
Grand Prix Tennis (1987)
Platforms Amstrad CPC, Commodore 64, PC Booter, ZX Spectrum Developed by Binary Design, Ltd. Published by Mastertronic Ltd. Released 1987 Genre Sports Visual Isometric Sport Tennis Description Grand Prix Tennis allows you to play against the computer or another player in a five set game of tennis. The court is shown on the whole screen at an isometric angle and all the rul..
https://archive.org/details/msdos_Grand_Prix_Tennis_1987 -
Berenstain Bears - Learning At Home, The, Volume One (1993)
Berenstain Bears - Learning At Home, The, Volume One
https://archive.org/details/msdos_Berenstain_Bears_-_Learning_At_Home_The_Volume_One_1993 -
Fujitzee now available for #msdos #FujiNet users!
* Up to 6 players per room
* Available on:
- #Atari8bit
- #TRS80CoCo
- #Apple2
- #msdosNow in the game lobby.
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Fujitzee now available for #msdos #FujiNet users!
* Up to 6 players per room
* Available on:
- #Atari8bit
- #TRS80CoCo
- #Apple2
- #msdosNow in the game lobby.
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Fujitzee now available for #msdos #FujiNet users!
* Up to 6 players per room
* Available on:
- #Atari8bit
- #TRS80CoCo
- #Apple2
- #msdosNow in the game lobby.
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Fujitzee now available for #msdos #FujiNet users!
* Up to 6 players per room
* Available on:
- #Atari8bit
- #TRS80CoCo
- #Apple2
- #msdosNow in the game lobby.
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Super Jeopardy! (1991)
GameTek, Inc. Also For NES Developed by GameTek, Inc., MRH Software Published by GameTek, Inc. Released 1991 Genre Puzzle Gameplay Game Show / Trivia / Quiz Perspective Side view Visual Fixed / Flip-screen Misc Licensed Description Super Jeopardy! is based on the popular Jeopardy! TV game show. In this digital incarnation, 4 players compete at answering reverse trivia questi..
https://archive.org/details/msdos_Super_Jeopardy_1991