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  1. Collaboration, creativity and deep understanding of users was always at the heart of good design activity.

    Start with low fidelity designs and cheap prototypes. Work together, if you're a designer, PM or design minded engineer.

    Humans and can create code and bring your prototypes to life. We don't need high fidelity design tools such as

    samhenri.gold/blog/20260418-cl

  2. The latest version of my playground shows evaluation warnings, such as unknown variables and other reasons for null conversions.

    Learn and debug expressions - nikku.github.io/feel-playground

  3. I worked on copy and paste between bpmn-js editor instances - using the system clipboard, and hence enabling exchange across all editors powered by @bpmn_io and the web platform:

    github.com/nikku/bpmn-js-nativ

  4. Had some time to look into my language tooling again - interpreting a specification, and building the right thing is a nice rainy afternoon challenge.

    As a result, github.com/nikku/feelin v4.4.0 is out, with improved evaluation unary tests.

  5. Released feelin v4.0.0, my parser for .

    Ships with improved standards compatibility and implementation of the matches built-in.

    github.com/nikku/feelin

  6. Wuffle v0.58.0 ships with setup improvements: github.com/nikku/wuffle

    Get all your issues on a unified task board with 🚀

  7. "We have received a wealth of valuable feedback from our wider community about the planned changes."

    The journey levels up with .

    codesandbox.community/c/api-bi

  8. Updated my playground with improved code completion, error reporting, and a collapsible tree view.

    nikku.github.io/feel-playgroun

  9. Context sensitive keyword completion lands in lang-feel@2: github.com/nikku/lang-feel

  10. Very happy where I took .

    A multi-repository task board for @github issues that . A tool that is simple and empowers development teams.

    At last, a tool that scales easily with huge backlogs and helps you to keep them in shape: tasks.bpmn.io.

  11. Gave a long overdue talk on , my task board for issues and how it empowers development teams: nikku.github.io/talks/2022-mak