#vulkanvideo — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #vulkanvideo, aggregated by home.social.
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🧵 …und Mozilla macht weiter mit ihrem Marketing. Nicht das es negativ ist aber doch im Blick behalten weshalb. Ich sehe dies mal positiv.
«Firefox integriert Vulkan Video für plattformübergreifendes Streaming:
Mozilla integriert erste Unterstützung für Vulkan Video in Firefox 153. Dies verbessert die Hardwarebeschleunigung unter Linux und auf ARM-Geräten.»🦊 https://www.it-daily.net/shortnews/firefox-vulkan-video-streaming
#firefox #mozilla #web #browser #video #vulkan #VulkanVideo #webbrowser #streaming #arm #streaming #linux
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🧵 …und Mozilla macht weiter mit ihrem Marketing. Nicht das es negativ ist aber doch im Blick behalten weshalb. Ich sehe dies mal positiv.
«Firefox integriert Vulkan Video für plattformübergreifendes Streaming:
Mozilla integriert erste Unterstützung für Vulkan Video in Firefox 153. Dies verbessert die Hardwarebeschleunigung unter Linux und auf ARM-Geräten.»🦊 https://www.it-daily.net/shortnews/firefox-vulkan-video-streaming
#firefox #mozilla #web #browser #video #vulkan #VulkanVideo #webbrowser #streaming #arm #streaming #linux
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🧵 …und Mozilla macht weiter mit ihrem Marketing. Nicht das es negativ ist aber doch im Blick behalten weshalb. Ich sehe dies mal positiv.
«Firefox integriert Vulkan Video für plattformübergreifendes Streaming:
Mozilla integriert erste Unterstützung für Vulkan Video in Firefox 153. Dies verbessert die Hardwarebeschleunigung unter Linux und auf ARM-Geräten.»🦊 https://www.it-daily.net/shortnews/firefox-vulkan-video-streaming
#firefox #mozilla #web #browser #video #vulkan #VulkanVideo #webbrowser #streaming #arm #streaming #linux
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🧵 …und Mozilla macht weiter mit ihrem Marketing. Nicht das es negativ ist aber doch im Blick behalten weshalb. Ich sehe dies mal positiv.
«Firefox integriert Vulkan Video für plattformübergreifendes Streaming:
Mozilla integriert erste Unterstützung für Vulkan Video in Firefox 153. Dies verbessert die Hardwarebeschleunigung unter Linux und auf ARM-Geräten.»🦊 https://www.it-daily.net/shortnews/firefox-vulkan-video-streaming
#firefox #mozilla #web #browser #video #vulkan #VulkanVideo #webbrowser #streaming #arm #streaming #linux
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🧵 …und Mozilla macht weiter mit ihrem Marketing. Nicht das es negativ ist aber doch im Blick behalten weshalb. Ich sehe dies mal positiv.
«Firefox integriert Vulkan Video für plattformübergreifendes Streaming:
Mozilla integriert erste Unterstützung für Vulkan Video in Firefox 153. Dies verbessert die Hardwarebeschleunigung unter Linux und auf ARM-Geräten.»🦊 https://www.it-daily.net/shortnews/firefox-vulkan-video-streaming
#firefox #mozilla #web #browser #video #vulkan #VulkanVideo #webbrowser #streaming #arm #streaming #linux
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Firefox 153 cambia la riproduzione video su Linux con Vulkan Video: meno carico, più efficienza e un beneficio importante per NVIDIA. #Linux #Firefox #NVIDIA #VulkanVideo #OpenSource
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Firefox 153 cambia la riproduzione video su Linux con Vulkan Video: meno carico, più efficienza e un beneficio importante per NVIDIA. #Linux #Firefox #NVIDIA #VulkanVideo #OpenSource
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Firefox 153 cambia la riproduzione video su Linux con Vulkan Video: meno carico, più efficienza e un beneficio importante per NVIDIA. #Linux #Firefox #NVIDIA #VulkanVideo #OpenSource
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Firefox 153 cambia la riproduzione video su Linux con Vulkan Video: meno carico, più efficienza e un beneficio importante per NVIDIA. #Linux #Firefox #NVIDIA #VulkanVideo #OpenSource
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Firefox 153 cambia la riproduzione video su Linux con Vulkan Video: meno carico, più efficienza e un beneficio importante per NVIDIA. #Linux #Firefox #NVIDIA #VulkanVideo #OpenSource
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A journey to First Frame with Vulkan Video - I wrote up the first part of my recent foray into bringing hardware accelerated video decoding to my R&D engine, Island:
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A journey to First Frame with Vulkan Video - I wrote up the first part of my recent foray into bringing hardware accelerated video decoding to my R&D engine, Island:
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A journey to First Frame with Vulkan Video - I wrote up the first part of my recent foray into bringing hardware accelerated video decoding to my R&D engine, Island:
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A journey to First Frame with Vulkan Video - I wrote up the first part of my recent foray into bringing hardware accelerated video decoding to my R&D engine, Island:
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A journey to First Frame with Vulkan Video - I wrote up the first part of my recent foray into bringing hardware accelerated video decoding to my R&D engine, Island:
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Just released the latest version of Island - with this, Island becomes one of the very few open source graphics engines supporting Vulkan Video Decode - and possibly the first hot-reloading framework doing so 😜
https://github.com/tgfrerer/island/releases/tag/v0.12.0-vk-video-decode
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Just released the latest version of Island - with this, Island becomes one of the very few open source graphics engines supporting Vulkan Video Decode - and possibly the first hot-reloading framework doing so 😜
https://github.com/tgfrerer/island/releases/tag/v0.12.0-vk-video-decode
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Just released the latest version of Island - with this, Island becomes one of the very few open source graphics engines supporting Vulkan Video Decode - and possibly the first hot-reloading framework doing so 😜
https://github.com/tgfrerer/island/releases/tag/v0.12.0-vk-video-decode
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Just released the latest version of Island - with this, Island becomes one of the very few open source graphics engines supporting Vulkan Video Decode - and possibly the first hot-reloading framework doing so 😜
https://github.com/tgfrerer/island/releases/tag/v0.12.0-vk-video-decode
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Just released the latest version of Island - with this, Island becomes one of the very few open source graphics engines supporting Vulkan Video Decode - and possibly the first hot-reloading framework doing so 😜
https://github.com/tgfrerer/island/releases/tag/v0.12.0-vk-video-decode
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seeking and pause/play works \o/
#vulkan #vulkanvideo -
seeking and pause/play works \o/
#vulkan #vulkanvideo -
seeking and pause/play works \o/
#vulkan #vulkanvideo -
seeking and pause/play works \o/
#vulkan #vulkanvideo -
seeking and pause/play works \o/
#vulkan #vulkanvideo -
Looks like all the tail chasing was good for something in the end:
Seems that I can't bank on the timestamps calculated by minimp4, but need to factor in out-of-order frames using the pictures' PictureOrderCount. I'm re-calculating the timestamp once i've re-ordered pictures from the stream - this won't fly in a streaming scenario, but it works for now...
I'm ending the week quite pleased, with a smoothly playing video. I shall happily go home & feed the protagonist. \o/
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Looks like all the tail chasing was good for something in the end:
Seems that I can't bank on the timestamps calculated by minimp4, but need to factor in out-of-order frames using the pictures' PictureOrderCount. I'm re-calculating the timestamp once i've re-ordered pictures from the stream - this won't fly in a streaming scenario, but it works for now...
I'm ending the week quite pleased, with a smoothly playing video. I shall happily go home & feed the protagonist. \o/
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Looks like all the tail chasing was good for something in the end:
Seems that I can't bank on the timestamps calculated by minimp4, but need to factor in out-of-order frames using the pictures' PictureOrderCount. I'm re-calculating the timestamp once i've re-ordered pictures from the stream - this won't fly in a streaming scenario, but it works for now...
I'm ending the week quite pleased, with a smoothly playing video. I shall happily go home & feed the protagonist. \o/
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Looks like all the tail chasing was good for something in the end:
Seems that I can't bank on the timestamps calculated by minimp4, but need to factor in out-of-order frames using the pictures' PictureOrderCount. I'm re-calculating the timestamp once i've re-ordered pictures from the stream - this won't fly in a streaming scenario, but it works for now...
I'm ending the week quite pleased, with a smoothly playing video. I shall happily go home & feed the protagonist. \o/
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Looks like all the tail chasing was good for something in the end:
Seems that I can't bank on the timestamps calculated by minimp4, but need to factor in out-of-order frames using the pictures' PictureOrderCount. I'm re-calculating the timestamp once i've re-ordered pictures from the stream - this won't fly in a streaming scenario, but it works for now...
I'm ending the week quite pleased, with a smoothly playing video. I shall happily go home & feed the protagonist. \o/
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Progress, and lesson learned: if a picture says it isn't a reference picture, this needs to be respected. Now I need to figure out how to correctly calculate PTS (presentation time stamps) for frames which are encoded out-of-order...
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Progress, and lesson learned: if a picture says it isn't a reference picture, this needs to be respected. Now I need to figure out how to correctly calculate PTS (presentation time stamps) for frames which are encoded out-of-order...
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Progress, and lesson learned: if a picture says it isn't a reference picture, this needs to be respected. Now I need to figure out how to correctly calculate PTS (presentation time stamps) for frames which are encoded out-of-order...
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Progress, and lesson learned: if a picture says it isn't a reference picture, this needs to be respected. Now I need to figure out how to correctly calculate PTS (presentation time stamps) for frames which are encoded out-of-order...
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Progress, and lesson learned: if a picture says it isn't a reference picture, this needs to be respected. Now I need to figure out how to correctly calculate PTS (presentation time stamps) for frames which are encoded out-of-order...
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On to the next challenge: decode a slightly more complex mp4. here is Milo chasing his tail ... looks like video decoding is rather elusive ... as are tails 🙈
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On to the next challenge: decode a slightly more complex mp4. here is Milo chasing his tail ... looks like video decoding is rather elusive ... as are tails 🙈
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On to the next challenge: decode a slightly more complex mp4. here is Milo chasing his tail ... looks like video decoding is rather elusive ... as are tails 🙈
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On to the next challenge: decode a slightly more complex mp4. here is Milo chasing his tail ... looks like video decoding is rather elusive ... as are tails 🙈
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On to the next challenge: decode a slightly more complex mp4. here is Milo chasing his tail ... looks like video decoding is rather elusive ... as are tails 🙈
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We have a foreman who's pausing and playing, and animating at the correct framerate whilst looping seamlessly \o/
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We have a foreman who's pausing and playing, and animating at the correct framerate whilst looping seamlessly \o/
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We have a foreman who's pausing and playing, and animating at the correct framerate whilst looping seamlessly \o/
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We have a foreman who's pausing and playing, and animating at the correct framerate whilst looping seamlessly \o/
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We have a foreman who's pausing and playing, and animating at the correct framerate whilst looping seamlessly \o/
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vulkan video decoded texture mapped to some geometry inside Island 😃
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vulkan video decoded texture mapped to some geometry inside Island 😃
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vulkan video decoded texture mapped to some geometry inside Island 😃
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vulkan video decoded texture mapped to some geometry inside Island 😃
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vulkan video decoded texture mapped to some geometry inside Island 😃
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It WORKS! We have a h.264 foreman decoded via vulkan video rendering at 60fps inside an Island app. I am very very happy.
I had to add support for YcBcR conversion samplers, and immutable samplers to Island for the last push.
All in all it took months to get here. I'm 50% done I'd say ... Now I need to clean it all up and make sure I didn't introduce any regressions, figure out edge cases and write it up. It's also missing frame-time-synchronisation ... but it WORKS 🙂 !!!
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It WORKS! We have a h.264 foreman decoded via vulkan video rendering at 60fps inside an Island app. I am very very happy.
I had to add support for YcBcR conversion samplers, and immutable samplers to Island for the last push.
All in all it took months to get here. I'm 50% done I'd say ... Now I need to clean it all up and make sure I didn't introduce any regressions, figure out edge cases and write it up. It's also missing frame-time-synchronisation ... but it WORKS 🙂 !!!
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It WORKS! We have a h.264 foreman decoded via vulkan video rendering at 60fps inside an Island app. I am very very happy.
I had to add support for YcBcR conversion samplers, and immutable samplers to Island for the last push.
All in all it took months to get here. I'm 50% done I'd say ... Now I need to clean it all up and make sure I didn't introduce any regressions, figure out edge cases and write it up. It's also missing frame-time-synchronisation ... but it WORKS 🙂 !!!
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It WORKS! We have a h.264 foreman decoded via vulkan video rendering at 60fps inside an Island app. I am very very happy.
I had to add support for YcBcR conversion samplers, and immutable samplers to Island for the last push.
All in all it took months to get here. I'm 50% done I'd say ... Now I need to clean it all up and make sure I didn't introduce any regressions, figure out edge cases and write it up. It's also missing frame-time-synchronisation ... but it WORKS 🙂 !!!
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It WORKS! We have a h.264 foreman decoded via vulkan video rendering at 60fps inside an Island app. I am very very happy.
I had to add support for YcBcR conversion samplers, and immutable samplers to Island for the last push.
All in all it took months to get here. I'm 50% done I'd say ... Now I need to clean it all up and make sure I didn't introduce any regressions, figure out edge cases and write it up. It's also missing frame-time-synchronisation ... but it WORKS 🙂 !!!