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#uiprogramming — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #uiprogramming, aggregated by home.social.

  1. Dear ImGui looks as convenient as ever, though, also, still lacks a standard affordance for being lazy about updates when nothing's happening.

    Not the end of the world, but every time I use it for something I wish that existed. (There are some issues/gists/patches/etc that accomplish at least bits of it out there).

    #DearImGui #UiProgramming

  2. Dear ImGui looks as convenient as ever, though, also, still lacks a standard affordance for being lazy about updates when nothing's happening.

    Not the end of the world, but every time I use it for something I wish that existed. (There are some issues/gists/patches/etc that accomplish at least bits of it out there).

    #DearImGui #UiProgramming

  3. Dear ImGui looks as convenient as ever, though, also, still lacks a standard affordance for being lazy about updates when nothing's happening.

    Not the end of the world, but every time I use it for something I wish that existed. (There are some issues/gists/patches/etc that accomplish at least bits of it out there).

    #DearImGui #UiProgramming

  4. Dear ImGui looks as convenient as ever, though, also, still lacks a standard affordance for being lazy about updates when nothing's happening.

    Not the end of the world, but every time I use it for something I wish that existed. (There are some issues/gists/patches/etc that accomplish at least bits of it out there).

    #DearImGui #UiProgramming

  5. Dear ImGui looks as convenient as ever, though, also, still lacks a standard affordance for being lazy about updates when nothing's happening.

    Not the end of the world, but every time I use it for something I wish that existed. (There are some issues/gists/patches/etc that accomplish at least bits of it out there).

    #DearImGui #UiProgramming

  6. #AvaloniaUI folks, quick question:

    The official avalonia example[1] for AvaloniaEdit shows the following:

    ```c#
    _textEditor = this.FindControl<TextEditor>("Editor");
    ```

    Is there really no way to just bind to this using MVVM? e.g. binding the TextEditor's body to a `string`, a la `<avedit:TextEditor Text={Binding EditorText} />`?

    I have tried to do that, but it just fails to build, maybe I'm holding it wrong?

    #DotNet #UIProgramming

    [1]: github.com/AvaloniaUI/Avalonia