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#avaloniaui — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #avaloniaui, aggregated by home.social.

  1. Разработка настольных приложений в 2026 с использованием Avalonia UI и EMXControls

    В этой статье мы подводим итоги первых двух лет EMXControls на рынке, отвечаем на часто задаваемые вопросы, и приглашаем всех профессиональных NET разработчиков попробовать наш продукт и присоединиться к экосистеме EMXControls. далее

    habr.com/ru/companies/eremexru

    #eremex #emxcontrols #avalonia #avaloniaui #winforms #wpf

  2. Разработка настольных приложений в 2026 с использованием Avalonia UI и EMXControls

    В этой статье мы подводим итоги первых двух лет EMXControls на рынке, отвечаем на часто задаваемые вопросы, и приглашаем всех профессиональных NET разработчиков попробовать наш продукт и присоединиться к экосистеме EMXControls. далее

    habr.com/ru/companies/eremexru

    #eremex #emxcontrols #avalonia #avaloniaui #winforms #wpf

  3. Разработка настольных приложений в 2026 с использованием Avalonia UI и EMXControls

    В этой статье мы подводим итоги первых двух лет EMXControls на рынке, отвечаем на часто задаваемые вопросы, и приглашаем всех профессиональных NET разработчиков попробовать наш продукт и присоединиться к экосистеме EMXControls. далее

    habr.com/ru/companies/eremexru

    #eremex #emxcontrols #avalonia #avaloniaui #winforms #wpf

  4. Разработка настольных приложений в 2026 с использованием Avalonia UI и EMXControls

    В этой статье мы подводим итоги первых двух лет EMXControls на рынке, отвечаем на часто задаваемые вопросы, и приглашаем всех профессиональных NET разработчиков попробовать наш продукт и присоединиться к экосистеме EMXControls. далее

    habr.com/ru/companies/eremexru

    #eremex #emxcontrols #avalonia #avaloniaui #winforms #wpf

  5. Hey, IconPacks.Avalonia v2.0 has just been released ❤️🤘 v3.0 for #Avalonia v12 is in the pipeline 🙂

    Take it, use it, love it! And give a ⭐ to all used #Icon libs!

    👉 github.com/MahApps/IconPacks.A

    #IconPacks #OSS #Avalonia #MahApps #XAML #WPF #AvaloniaUI #netcore #dotnet #net8 #net9 #net10 #MVPBuzz

  6. Hey, IconPacks.Avalonia v2.0 has just been released ❤️🤘 v3.0 for #Avalonia v12 is in the pipeline 🙂

    Take it, use it, love it! And give a ⭐ to all used #Icon libs!

    👉 github.com/MahApps/IconPacks.A

    #IconPacks #OSS #Avalonia #MahApps #XAML #WPF #AvaloniaUI #netcore #dotnet #net8 #net9 #net10 #MVPBuzz

  7. Hey, IconPacks.Avalonia v2.0 has just been released ❤️🤘 v3.0 for #Avalonia v12 is in the pipeline 🙂

    Take it, use it, love it! And give a ⭐ to all used #Icon libs!

    👉 github.com/MahApps/IconPacks.A

    #IconPacks #OSS #Avalonia #MahApps #XAML #WPF #AvaloniaUI #netcore #dotnet #net8 #net9 #net10 #MVPBuzz

  8. Hey, IconPacks.Avalonia v2.0 has just been released ❤️🤘 v3.0 for #Avalonia v12 is in the pipeline 🙂

    Take it, use it, love it! And give a ⭐ to all used #Icon libs!

    👉 github.com/MahApps/IconPacks.A

    #IconPacks #OSS #Avalonia #MahApps #XAML #WPF #AvaloniaUI #netcore #dotnet #net8 #net9 #net10 #MVPBuzz

  9. Hey, IconPacks.Avalonia v2.0 has just been released ❤️🤘 v3.0 for #Avalonia v12 is in the pipeline 🙂

    Take it, use it, love it! And give a ⭐ to all used #Icon libs!

    👉 github.com/MahApps/IconPacks.A

    #IconPacks #OSS #Avalonia #MahApps #XAML #WPF #AvaloniaUI #netcore #dotnet #net8 #net9 #net10 #MVPBuzz

  10. Hey, IconPacks.Avalonia v2.0 has just been released ❤️🤘 v3.0 for #Avalonia v12 is in the pipeline 🙂

    Take it, use it, love it! And give a ⭐ to all used #Icon libs!

    👉 github.com/MahApps/IconPacks.A

    #IconPacks #OSS #Avalonia #MahApps #XAML #WPF #AvaloniaUI #netcore #dotnet #net8 #net9 #net10 #MVPBuzz

  11. Hey, IconPacks.Avalonia v2.0 has just been released ❤️🤘 v3.0 for #Avalonia v12 is in the pipeline 🙂

    Take it, use it, love it! And give a ⭐ to all used #Icon libs!

    👉 github.com/MahApps/IconPacks.A

    #IconPacks #OSS #Avalonia #MahApps #XAML #WPF #AvaloniaUI #netcore #dotnet #net8 #net9 #net10 #MVPBuzz

  12. Hey, IconPacks.Avalonia v2.0 has just been released ❤️🤘 v3.0 for #Avalonia v12 is in the pipeline 🙂

    Take it, use it, love it! And give a ⭐ to all used #Icon libs!

    👉 github.com/MahApps/IconPacks.A

    #IconPacks #OSS #Avalonia #MahApps #XAML #WPF #AvaloniaUI #netcore #dotnet #net8 #net9 #net10 #MVPBuzz

  13. Hey, IconPacks.Avalonia v2.0 has just been released ❤️🤘 v3.0 for #Avalonia v12 is in the pipeline 🙂

    Take it, use it, love it! And give a ⭐ to all used #Icon libs!

    👉 github.com/MahApps/IconPacks.A

    #IconPacks #OSS #Avalonia #MahApps #XAML #WPF #AvaloniaUI #netcore #dotnet #net8 #net9 #net10 #MVPBuzz

  14. Hey, IconPacks.Avalonia v2.0 has just been released ❤️🤘 v3.0 for #Avalonia v12 is in the pipeline 🙂

    Take it, use it, love it! And give a ⭐ to all used #Icon libs!

    👉 github.com/MahApps/IconPacks.A

    #IconPacks #OSS #Avalonia #MahApps #XAML #WPF #AvaloniaUI #netcore #dotnet #net8 #net9 #net10 #MVPBuzz

  15. Added a feature to Tag Hierarchy Manager that lets you add multiple tags in one go.

    #Dotnet #CSharp #AvaloniaUI

  16. Added a feature to Tag Hierarchy Manager that lets you add multiple tags in one go.

    #Dotnet #CSharp #AvaloniaUI

  17. Workhammer – ứng dụng desktop viết bằng C# + Avalonia UI, lưu dữ liệu cục bộ dạng JSON, giúp bạn quản lý các đơn xin việc và các vòng phỏng vấn (HR, Technical, System Design). Tính năng gắn thẻ công nghệ, sắp xếp, lọc thông minh, không cần tài khoản hay internet. Thích hợp cho người tìm việc muốn bảo mật và quản lý hiệu quả. #JobSearch #JobApplication #CSharp #AvaloniaUI #OpenSource #TiếngViệt #CôngCụ #TheoDõiViệcLàm

    reddit.com/r/SideProject/comme

  18. @avaloniaui
    Where does one report #avaloniaui bugs, for those of us without a Github account?

    I get an OverflowException in IntPtr.ToInt32 called from X11Screen.UpdateWorkArea.

    As far as I can see, IntPtr.ToInt32 is only used in one place in UpdateWorkArea, when converting prop from XGetWindowProperty() to a PixelRect.

    I then tried writing a small C program to see what XGetWindowProperty returns for _NET_WORKAREA, and the one thing that stands out is count = 0, which as expected results in garbage data in the four elements of the returned array.

    Maybe my good old Fvwm3 doesn't support _NET_WORKAREA, or simply doesn't have one set up. It seems to me that UpdateWorkArea needs to use a default value when count = 0.

  19. @avaloniaui
    Where does one report #avaloniaui bugs, for those of us without a Github account?

    I get an OverflowException in IntPtr.ToInt32 called from X11Screen.UpdateWorkArea.

    As far as I can see, IntPtr.ToInt32 is only used in one place in UpdateWorkArea, when converting prop from XGetWindowProperty() to a PixelRect.

    I then tried writing a small C program to see what XGetWindowProperty returns for _NET_WORKAREA, and the one thing that stands out is count = 0, which as expected results in garbage data in the four elements of the returned array.

    Maybe my good old Fvwm3 doesn't support _NET_WORKAREA, or simply doesn't have one set up. It seems to me that UpdateWorkArea needs to use a default value when count = 0.

  20. @avaloniaui
    Where does one report #avaloniaui bugs, for those of us without a Github account?

    I get an OverflowException in IntPtr.ToInt32 called from X11Screen.UpdateWorkArea.

    As far as I can see, IntPtr.ToInt32 is only used in one place in UpdateWorkArea, when converting prop from XGetWindowProperty() to a PixelRect.

    I then tried writing a small C program to see what XGetWindowProperty returns for _NET_WORKAREA, and the one thing that stands out is count = 0, which as expected results in garbage data in the four elements of the returned array.

    Maybe my good old Fvwm3 doesn't support _NET_WORKAREA, or simply doesn't have one set up. It seems to me that UpdateWorkArea needs to use a default value when count = 0.

  21. @avaloniaui
    Where does one report #avaloniaui bugs, for those of us without a Github account?

    I get an OverflowException in IntPtr.ToInt32 called from X11Screen.UpdateWorkArea.

    As far as I can see, IntPtr.ToInt32 is only used in one place in UpdateWorkArea, when converting prop from XGetWindowProperty() to a PixelRect.

    I then tried writing a small C program to see what XGetWindowProperty returns for _NET_WORKAREA, and the one thing that stands out is count = 0, which as expected results in garbage data in the four elements of the returned array.

    Maybe my good old Fvwm3 doesn't support _NET_WORKAREA, or simply doesn't have one set up. It seems to me that UpdateWorkArea needs to use a default value when count = 0.

  22. @avaloniaui
    Where does one report #avaloniaui bugs, for those of us without a Github account?

    I get an OverflowException in IntPtr.ToInt32 called from X11Screen.UpdateWorkArea.

    As far as I can see, IntPtr.ToInt32 is only used in one place in UpdateWorkArea, when converting prop from XGetWindowProperty() to a PixelRect.

    I then tried writing a small C program to see what XGetWindowProperty returns for _NET_WORKAREA, and the one thing that stands out is count = 0, which as expected results in garbage data in the four elements of the returned array.

    Maybe my good old Fvwm3 doesn't support _NET_WORKAREA, or simply doesn't have one set up. It seems to me that UpdateWorkArea needs to use a default value when count = 0.