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  1. @coral That sounds super calming. At the moment. Ive got #milesdavis in the background. Trying to keep it chill and quiet. And reading a book (finally got copies of #tsr licensed rose estes books -- the D&D Choose your own adventure books from the early 1980s).

  2. This Old Dragon: Issue #44
    Yesterday I talked about Gardner Fox's contributions to Appendix N and Dragon Magazine. Well, here is that Dragon. From December 1980.
    #1980s #Dragon #TSR #RPG #DnD
    theotherside.timsbrannan.com/2

  3. Fun Fact: In the 1970s and 80s, TSR published the maps for their D&D adventures in blue to prevent piracy. This specific color of blue wouldn’t copy on analog optical photocopy machines. Today, D&D maps in “non-photo blue” are easily reproduced with scanners or digital copiers. New adventure maps in this blue are now only done for aesthetic purposes and nostalgia’s sake. #ttrpg #ttrpgs #dnd #adnd #bxdnd #tsr #tsrhobbies #tsrinc #1980s

  4. Le fun quand tu reconnais la musique à deviner du concours d’Option Musique dès la deuxième mesure, parce que c’était aussi la musique d’une chanson d’Albert le Vert. #Musique #Babibouchettes #Dallas #TSR #RTS

  5. What was the name of the popular TSR (terminate & stay resident) tool for DOS that popularized the whole TSR landscape back in the late 1980s?

    I recall certain Norton Utilities were eventually available as TSRs, or they had a TSR as part of Norton, but I'm talking _before_ Norton did it.

    #DOS #TSR

  6. I have been thinking of skills in Star Frontiers again thanks to recent discussions. I think the whole skill list and their varying ways of computing the chance is a bit too unwieldy in the Expanded rules.

    So, I propose stick to base skill equals attribute as done in the Basic rules. A characters attribute is going to be between 30 to 70 (with possibly some species attribute bonus).

    And to level up, what if a player can just spend 1 experience point to level up their skill 1 point? A typical encounter will only yield 1 or 2 experience points so it will still take a long time to get a skill up to 100.

    Note, I would take away any system to increase attributes and just keep improvement to skills.

    #rpg #ttrpg #osr #tsr #starfrontiers

  7. It is interesting to go back to the very early issues of White Dwarf magazine and see RPG luminaries speak of concepts I had to form on my own. In Issue #7 from June 1978, none other than Gary Gygax wrote an article entitled

    THOUGHTS ON THE PROLIFERATION OF MAGIC ITEMS IN D&D

    "First and foremost no magic items should ever be for sale in a D&D campaign! Never? Well, almost never. Let's leave the qualifiers for a bit later on and get t o the basics first. Magic items are the weight factors in the game. They can be the balance, they can overbalance. They are also the "plums" in the pie. Players immediately recognize the desirability of these items and evidence a strong wish to acquire as many as possible. They do so to assure character survival, but secretly hope for character dominance as well - either by the sheer power of the items or by employment of magic therein t o defeat and loot encountered monsters and rise In level accordingly. The game does not envision any easy access t o magic items, and the introduction of magic shops where players can purchase such is anethma."

    #dnd #rpg #ttrpg #osr #tsr #gamesworkshop

  8. I took a screenshot of Albie Fiore's setup behind the DM screen in the youtube video where he is running a game in 1980.

    youtube.com/watch?v=1KoyUwWaLU0

    He is running a (pretty damn good) adventure he wrote that is in White Dwarf issue 18, called The Halls of Tizun Thane.

    #dnd #rpg #ttrpg #osr #tsr

  9. I was flipping through the Fiend Folio, like I do sometimes, and I liked how there is a list of credits about who created a particular monster in the back. Albie Foire created quite a few monsters in there, and I got to wondering who he was. Which led to this BBC video from 1980 of him DMing a game of D&D with Steve Jackson (UK).

    youtube.com/watch?v=1KoyUwWaLU0

    #dnd #rpg #ttrpg #osr #tsr

  10. One quarter of TSR's artistic Fab Four gets the hardcover retrospective. Clyde Caldwell's Legacy Anthology collects 200 pieces spanning Ravenloft, the Gazetteers and Dragonlance. Kickstarter-exclusive, curated by the man himself. Live now through mid-April. #DnD #TSR #Kickstarter l.d20.ninja/beM87w

  11. random URL I've used before and stumbled on again: TSR & WotC Font FAQ: http://www.hahnlibrary.net/rpgs/tsrfonts.html

    it so happens that the Jost font (https://indestructibletype.com/Jost.html, also on Google Fonts) is a very close facsimile to Futura, so I use it on my personal TTRPG stuff site.

    #ttrpg #tsr

  12. Tout est une carte, par Tetryl

    Voilà un documentaire intéressant sur la transversalité entre JdR, JRPG et jeux de cartes à collectionner.

    La vidéo de 70 minutes intègre également quelques passages d'un entretien avec l'autrice et illustratrice Magali Villeneuve par le créateur de la chaîne.

    C'est par ici : youtu.be/nYN2LCqkDyg?si=56GQwy

    #jdr #tcg #jeuxdecartes #magicthegathering #squareenix #dragonquest #dnd #tsr #wotc #slaythespire #jrpg #jeuvideo