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#textmeshpro — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #textmeshpro, aggregated by home.social.

  1. 4/4
    There have been cases in the past where #Unity has bought out third party paid assets and made them an official free part of the engine (most notably #TextMeshPro and #ProBuilder) but it has been many years and my hope that they would do this for #OdinInspector is gone.

    Honestly as a long time user and being #selftaught, I could go on and on about Unity and their questionable decisions over the years, but I'll close this #rant here for now.

    #gamedev #indiedev #unityengine

  2. 4/4
    There have been cases in the past where #Unity has bought out third party paid assets and made them an official free part of the engine (most notably #TextMeshPro and #ProBuilder) but it has been many years and my hope that they would do this for #OdinInspector is gone.

    Honestly as a long time user and being #selftaught, I could go on and on about Unity and their questionable decisions over the years, but I'll close this #rant here for now.

    #gamedev #indiedev #unityengine

  3. Yesterday I finally got into exploring #TextMeshPro's font asset generation, materials and the sdf #shader, and I realized how many nice effects one can make with relatively little effort!

    #gamedev #unity

  4. Yesterday I finally got into exploring #TextMeshPro's font asset generation, materials and the sdf #shader, and I realized how many nice effects one can make with relatively little effort!

    #gamedev #unity