#swaycompositor — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #swaycompositor, aggregated by home.social.
-
RE: https://colours.bots.edent.tel/posts/69d14a9a-c995-9cfa-9017-fb2281d9c226.json
I follow the # BF00FF tag for a reason!!!1
I call this color "computer purple". It's a nice color. I use it as a UI color for temporary items; it's the color used in the screenshot UI on my setup. #swayCompositor
-
Fun: try communicating with #i3 / #SwayCompositor using #netcat and an #ASCII table!
$ man ascii
$ man sway-ipc # (for Sway)
$ nc -U "$I3SOCK" # "$SWAYSOCK" also works for SwayThen enter:
i3-ipc^@^@^@^@^C^@^@^@
'^@' is a 0 byte; you can get it with Ctrl+@ (Ctrl+Shift+2) or sometimes Ctrl+Space. '^C' is a 3 byte; you'll need to escape it so that your terminal takes it literally rather than quitting `nc`; enter Ctrl+V then Ctrl+C.
Once you're done, press Ctrl+D once to send!
-
Zen Browser keeps on crashing for me on #Nvidia #Nouveau . Any tips?
Running on #Wayland, with an WLRoots-based compositor ( #SwayCompositor ).
-
I created a syntax highlighting config for my programming language Slang, for GNOME 's GTKSourceView :D
This will make working on my videogame much more comfortable I think 😊
https://gitlab.com/golemwire/subsky/-/blob/master/OTHER/slang.lang?ref_type=heads (XML warning)
#LossyPNG (an @rl_dane hashtag lol. I had changed the DPI in #SwayCompositor so I could capture larger screenshots, and I think my NVidia driver might be breaking the Wayland xdg-output protocol, so its scaled funny)
#SubSky #SlangLang #programmingLanguage #gamedev -
I created a syntax highlighting config for my programming language Slang, for GNOME 's GTKSourceView :D
This will make working on my videogame much more comfortable I think 😊
https://gitlab.com/golemwire/subsky/-/blob/master/OTHER/slang.lang?ref_type=heads (XML warning)
#LossyPNG (an @rl_dane hashtag lol. I had changed the DPI in #SwayCompositor so I could capture larger screenshots, and I think my NVidia driver might be breaking the Wayland xdg-output protocol, so its scaled funny)
#SubSky #SlangLang #programmingLanguage #gamedev -
I created a syntax highlighting config for my programming language Slang, for GNOME 's GTKSourceView :D
This will make working on my videogame much more comfortable I think 😊
https://gitlab.com/golemwire/subsky/-/blob/master/OTHER/slang.lang?ref_type=heads (XML warning)
#LossyPNG (an @rl_dane hashtag lol. I had changed the DPI in #SwayCompositor so I could capture larger screenshots, and I think my NVidia driver might be breaking the Wayland xdg-output protocol, so its scaled funny)
#SubSky #SlangLang #programmingLanguage #gamedev -
I created a syntax highlighting config for my programming language Slang, for GNOME 's GTKSourceView :D
This will make working on my videogame much more comfortable I think 😊
https://gitlab.com/golemwire/subsky/-/blob/master/OTHER/slang.lang?ref_type=heads (XML warning)
#LossyPNG (an @rl_dane hashtag lol. I had changed the DPI in #SwayCompositor so I could capture larger screenshots, and I think my NVidia driver might be breaking the Wayland xdg-output protocol, so its scaled funny)
#SubSky #SlangLang #programmingLanguage #gamedev -
OK, so I found a bug in #FootTerminal that appears to cause it to miss characters coming from stdout. Either that, or a bug in... grep.
I'm busy right now, but I've taken screenshots and I might (really, should) get around to reporting this bug.