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#spellborn — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #spellborn, aggregated by home.social.

  1. What more can be added... 🙂 Our new slack bot Centauri is working, and we can start real preparation for the Game Developer Session 2024 in Prague!

    You are currently watching the final phase of testing and preparing our automatic changelog.

    #indiedev #spellborn

  2. DevOps is also very important to us. At the beginning of the year, we automated our builds and slack notifications for them.

    And now we've made them better! We created our own Slack Bot for this, and we automatically generate a changelog. #indiedev #spellborn

  3. Evaluation of first day of #GameDevConnect2024?

    Unexpected attendance! 😯 We have given away a lot of more merch, than we usually do during first day.

    Let's look forward for today. 🤩

    #indiedev #spellborn

  4. ❓How Spellborn is doing at Conferences?

    The first important thing is the feedback to game's concept. We are glad to hear opinions like "I dont mobile games, but I want this one." Or people who can find paralels to their childhood classics like Heroes of Might and Magic.

    #indiedev #spellborn #GameDevConnect2024

  5. Our hero for the weekend. 🦸‍♂️ This little guy is capable to handle not only #Spellborn, but also our local docker environment 💪

    A gift from @JanPetrus for our studio we received during preparations for Game Access in May.

    #indiedev #GameDevConnect2024

  6. It would not be a proper morning without some last minute fixes, right... 😂

    #indiedev #spellborn #gamdevconnect2024

  7. Game conferences always bring us great feedback. Lots of new contacts. And plenty of experiences. 💙

    But the most positive thing is always the last weeks of preparations. Because in our case, the greatest progress is always made forward! 💪

    #indiedev #spellborn

  8. Our deployment pipeline sends slack notifications with random messages announcing a new testing version.

    Sometimes it doesn't play well... 😁 #indiedev #spellborn

  9. A year before you could only walk around the map, punching your enemies with your fists.

    Today you can visit a Capital City of your race, buy missing equip at vendor, and you have a full set of useful skills for your character!

    You can try every new feature at #gamedevconnect2024 in Brno this weekend! And look forward for more new features at upcoming #GDS2024 in Prague.

    #indiedev #spellborn

  10. 🔮 During our last team building, we delved into the future of Spellborn! 🌍 Together we discussed the new game mechanics, stories and visual improvements we plan to make in the coming months. Look forward to revealing more details in the coming days! 🚀 #Spellborn #indiedev #FutureOfSpellborn

  11. Check out our button comparison! Above is the original style we used as a temporary solution for GDS 2023. Below is a new prototype that reflects the direction our final graphics could take. 🎨

    👉 Interesting fact: We currently use procedurally generated graphics for our UI elements.

    Do you like contemporary style?

    #indiedev #UI #Spellborn

  12. 🎥✨ We found something special in the archives! 🌟

    Go back with us to the very beginnings of Spellborn. This minute long video captures the first functional test where we successfully connected the client to the server for the first time, selected a character and started the first adventure game. 🎮

    It's raw, uncut and a little nostalgic. 😌 #Spellborn #indiedev

  13. A lot of great ideas from our team building will be released soon! 🎮 Look out for them at upcoming conferences like #GameConnect2024 in Brno and Game Developer Session (#GDS) in Prague.

    We'll be there with new #Spellborn updates and we look forward to seeing you! 👾

  14. We were expecting to play a half-hour demo of Spellborn together and discuss a few bugs. How mistaken we were! 😆

    In the end, it turned into two amazing hours of discussions about improvements to directions, full of ideas and new ideas of where to go. It turned out that our game can pull the team down in a completely different way. 💡 #spellborn #indiedev #teambuilding

  15. Not only we will be moving forward #Spellborn. But we will focus on our website to finally finish it and provide you more details about the studio and development in it. 👨‍💻 🗞️

  16. Tak #Spellborn běží už na svých serverech 🥰

    Nějaká ta moucha se scalingem by se ještě našla, teda hlavně násilné ukončení hry - server to ví, ale ten proces co na to reaguje, se mi někam ztratil 😅

    Ale tohle je velký krok, teď může každý v týmu testovat vše nové ve hře!

  17. Our #Spellborn finally got its own infrastructure 💙

    And here is the reward for the developer for his hard work! 💪 #indiedev

  18. @bycx Teď řeším #korporat 😄 Ale pro online prvky #spellborn stavíme na Dockeru.

    Hlavně skvěle napsaný docker-compose je jenom jeden command, a level designéři, co tomu tolik nerozumí nemusí nic řešit a mají lokální prostředí hry 😀

  19. Takže... Kdo si chcete napsat nějaký game server, můžete jako jeho engine použít #zengine. 😄

    #spellborn s ním funguje dokonale 💯

  20. @Tipa @massivelyop I'll take "MMORPGs I didn't expect to hear mentioned today" for 400! #spellborn

    Was LITERALLY just looking at an old post of mine from that game as my 14 year old was born right around it's launch (and he just turned 14 so was looking back at posts from that time).

    heartlessgamer.com/search/labe

    And my Flickr album for the game is still there! flickr.com/photos/23487212@N06

    #nostalgia

  21. @massivelyop #Spellborn. Visible gear had no stats; stats were done by a separate mechanism. You could look however you liked, and the character creation process let you assemble a distinct look before you even started adventuring.

    More looks would drop during adventuring. In that respect, I guess #DCUO is the same way, with less variety for starting characters.

  22. Když už se konečně můžeme věnovat i #spellborn, vzal jsem si na paškál náš networking library včera.

    Upravil jsem protokol, aby k serializaci používal Message pack, místo reflexe. A konečně zavedl i UDP pro komunikaci 😄 #indiedev

  23. Tak super, poslední dokončovací práce na #vectroblast dodělají noví programátoři. A já už se můžu soustředit na další vývoj #spellborn 😄 #indiedev