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#sologamedev — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #sologamedev, aggregated by home.social.

  1. Indie Dev Interview with Jake Houston
    youtube.com/embed/-WuwDnxbpdo

    For this episode of the perceptive podcast, I spoke with Jake Houston who is a solo developer working on his rhythmic RPG Game Over. We spoke about working on the game, RPG design and more.
    setsideb.com/indie-dev-intervi
    #indies #GameOver #indie #JakeHouston #rpg #SoloGamedev

  2. Indie Dev Interview with Jake Houston
    youtube.com/embed/-WuwDnxbpdo

    For this episode of the perceptive podcast, I spoke with Jake Houston who is a solo developer working on his rhythmic RPG Game Over. We spoke about working on the game, RPG design and more.
    setsideb.com/indie-dev-intervi
    #indies #GameOver #indie #JakeHouston #rpg #SoloGamedev

  3. Indie Dev Interview with Jake Houston
    youtube.com/embed/-WuwDnxbpdo

    For this episode of the perceptive podcast, I spoke with Jake Houston who is a solo developer working on his rhythmic RPG Game Over. We spoke about working on the game, RPG design and more.
    setsideb.com/indie-dev-intervi
    #indies #GameOver #indie #JakeHouston #rpg #SoloGamedev

  4. #portfolioday

    saw this thingy trending, wanna join. am nervous lol.

    am a beginner digital artist (bc drawing only for two years n sum, before used fine arts mediums for a year), solo gamedev (very slow as 'tis just a hobby).

    i mainly draw fanart of old games n books, my original characters, gifts for ppl.
    am also strongly all things about freedom n all-human rights n stuff, basically am radical anarchist, so i obviously rise these topics in my digital content.

    my point on art is that it has no rules n is one of the most subjective things out there so should never be restricted in any ways, 'tis a form of feeling and thinking and expressing oneself.

    attached artworks are a WIP of HoMM3 fanart, finished HoMM3 fanart, concept art for my own games (that's a whole setting w lost of mini games planned), unfinished 'meet the artist' sketch. my art can be found under #mastoart on my profile, but 'tis basically a blog w lots of rant n stuff so if u wanna follow just my art, i've Tumblr n am on Krita forum. on Tumblr i almost never post sketches n WIPs but i do occasionally upload them into my sketchbook thread on Krita forum.
    links:
    krita-artists.org/u/ah-dorchai
    tumblr.com/blog/ah-dorchaich

    #artistsonmastodon #art #digitalart #homm3 #heroesofmightandmagic #wip #sketch #sologamedev #indiedev #gamedev #concept #conceptart

  5. #portfolioday

    saw this thingy trending, wanna join. am nervous lol.

    am a beginner digital artist (bc drawing only for two years n sum, before used fine arts mediums for a year), solo gamedev (very slow as 'tis just a hobby).

    i mainly draw fanart of old games n books, my original characters, gifts for ppl.
    am also strongly all things about freedom n all-human rights n stuff, basically am radical anarchist, so i obviously rise these topics in my digital content.

    my point on art is that it has no rules n is one of the most subjective things out there so should never be restricted in any ways, 'tis a form of feeling and thinking and expressing oneself.

    attached artworks are a WIP of HoMM3 fanart, finished HoMM3 fanart, concept art for my own games (that's a whole setting w lost of mini games planned), unfinished 'meet the artist' sketch. my art can be found under #mastoart on my profile, but 'tis basically a blog w lots of rant n stuff so if u wanna follow just my art, i've Tumblr n am on Krita forum. on Tumblr i almost never post sketches n WIPs but i do occasionally upload them into my sketchbook thread on Krita forum.
    links:
    krita-artists.org/u/ah-dorchai
    tumblr.com/blog/ah-dorchaich

    #artistsonmastodon #art #digitalart #homm3 #heroesofmightandmagic #wip #sketch #sologamedev #indiedev #gamedev #concept #conceptart

  6. Last week, I made a Jetpack Joyride clone for "20 Games Challenge". It lacks some elements (vfx, more coins, robots, etc.) for now. Other than that, what do you think I should include next?

    #indiedev #gamedev #solodev #godot #indiegamedev #gamedevelopment #gamedeveloper #godotengine #indiedeveloper #pixelart #sologamedev #sologamedeveloper #games

  7. Somewhat concept piece of one character from the setting who's also an NPC in a few of future games (which almost all take place in that setting). I've no idea in which games the guy's gonna appear yet but they're an important part of the story. I kinda wanna finish this sketchy piece one day, into something bigger than just a 30 min doodle lol.

    Am aware my digital handwriting is arse, but I do it mostly for meself n 'tis not even a final concept for PDF guide lol so I decided to leave it all as is for now. Anyway the guy's not gonna appear in a few first games so am not in a hurry with them.

    #art #digitalart #conceptart #mastoart #artistsonmastodon #krita #sketch #sologamedev #indiedev #skeleton

  8. Updated the demo for Turscar Isle: Irish localisation, some atmospheric changes, setting up for a harder no-gear level, and a hidden switch to activate Big Head Mode...nothing crazy...

    store.steampowered.com/app/431

    #stealthGames #gameDev #indieDev #soloGameDev #IrishGameDev

  9. Only 5 hours left on the Games From Ireland sale on Steam! Meaning, in 6 hours my semi-cyberpunk stealth shooter Turret Baffler is no longer going to be 75% off. So grab it while you can!

    store.steampowered.com/app/346

    #GamesFromIreland #SteamSale #stealthBasedGames #firstPersonShooters #soloGameDev

  10. My initial attempt at localising Turscar Isle into Irish...because "turscar" itself is the Irish word for spam.

    Any "mistakes" within are *ackshually* the spammers' archaic dialect!!1! 😜

    youtube.com/watch?v=MtCi_YVPn9M

    #gameDev #soloGameDev #gaeilge #godot #localisation

  11. My initial attempt at localising Turscar Isle into Irish...because "turscar" itself is the Irish word for spam.

    Any "mistakes" within are *ackshually* the spammers' archaic dialect!!1! 😜

    youtube.com/watch?v=MtCi_YVPn9M

    #gameDev #soloGameDev #gaeilge #godot #localisation

  12. My initial attempt at localising Turscar Isle into Irish...because "turscar" itself is the Irish word for spam.

    Any "mistakes" within are *ackshually* the spammers' archaic dialect!!1! 😜

    youtube.com/watch?v=MtCi_YVPn9M

    #gameDev #soloGameDev #gaeilge #godot #localisation

  13. My initial attempt at localising Turscar Isle into Irish...because "turscar" itself is the Irish word for spam.

    Any "mistakes" within are *ackshually* the spammers' archaic dialect!!1! 😜

    youtube.com/watch?v=MtCi_YVPn9M

    #gameDev #soloGameDev #gaeilge #godot #localisation

  14. My initial attempt at localising Turscar Isle into Irish...because "turscar" itself is the Irish word for spam.

    Any "mistakes" within are *ackshually* the spammers' archaic dialect!!1! 😜

    youtube.com/watch?v=MtCi_YVPn9M

    #gameDev #soloGameDev #gaeilge #godot #localisation

  15. DEVLOG 6: Диалоговая система встречает счётчик стиля из Devil May Cry

    Всем привет. Сегодня будем обсуждать механику счётчика стиля из Devil May Cry, но в диалоговой системе! Играя в DMC, я заметил, что момент, когда вы открываете счётчик комбо - а мне нравится это делать подкидыванием демонов в воздух - похож на то же ощущение, которое я испытываю при открытии сноски в диалоге. Это даёт ощущение перехода на более сегментированный аспект системы - сперва приёмы в воздухе, потом на земле и снова в воздухе. Или как у меня - диалог, сноска, диалог, сноска, сноска, диалог. Так что я решил попробовать добавить эту систему в свою демку.

    habr.com/ru/articles/1008238/

    #gamedev #ue5 #ue #unreal_engine #sologamedev #разработка_игр

  16. Updated the demo and started an *open* playtest for Turscar Isle. If you like stealth games and hate spammers (and be honest, *everyone* hates them), then give it a try and let me know what a pile of rotten seaweed it is!

    store.steampowered.com/app/431

    #indieDev #soloGameDev #stealthGames #stealthBasedGames #irishGameDev #openBeta

  17. DEVLOG 5: Система World State

    Всем привет! Сегодня говорим про систему world state — она позволяет делать вариативность, запоминать решения игрока и делать реплики/ответы на основе флагов.

    habr.com/ru/articles/1002698/

    #gamedev #ue5 #unreal_engine #sologamedev #world_state #разработка_игр

  18. The Steam playtest for Turscar Isle is now available for sign-ups! Get in, steal from a cult of spammers, and get out!

    And tell me what a foul tech-heretic I am for instigating theft against the faithful worshippers of the god of deceit Turscar.

    store.steampowered.com/app/431

    #indieDev #soloGameDev #stealthBasedGames #indieGame

  19. Got back into #gamedev a bit recently and this is one of the most wholesome bugs I've ever encountered. #signeddistancefunction and #raymarching is so exceedingly bodacious, we can have accidental shadows on our debug #octree grid lines.

    #sologamedev #solodev #indiedev #vulkan

  20. Got back into #gamedev a bit recently and this is one of the most wholesome bugs I've ever encountered. #signeddistancefunction and #raymarching is so exceedingly bodacious, we can have accidental shadows on our debug #octree grid lines.

    #sologamedev #solodev #indiedev #vulkan

  21. Got back into #gamedev a bit recently and this is one of the most wholesome bugs I've ever encountered. #signeddistancefunction and #raymarching is so exceedingly bodacious, we can have accidental shadows on our debug #octree grid lines.

    #sologamedev #solodev #indiedev #vulkan

  22. Got back into #gamedev a bit recently and this is one of the most wholesome bugs I've ever encountered. #signeddistancefunction and #raymarching is so exceedingly bodacious, we can have accidental shadows on our debug #octree grid lines.

    #sologamedev #solodev #indiedev #vulkan

  23. The Steam page for my next game, Turscar Isle, is up and running!

    Sneak onto an island held by a cult of spammers and steal everything they haven't nailed down!

    store.steampowered.com/app/431

    #stealthGames #firstPersonStealth #godotEngine #indieDev #soloGameDev

  24. The #itchIOWinterSale is now on, so Turret Baffler is 80% off until the 5th of January!

    Pick your spot and clear a path through cameras, laser tripwires, automated turrets and corporate goons so you can find out what the Borflaw corporation is up to!

    aceade90.itch.io/turret-baffler

    #indieGameDev #soloGameDev #stealthGames #firstPerson #godotEngine

  25. Most recent devlog from my current stealth game: youtube.com/watch?v=04w9S1TVjwk

    The age old issue in stealth games: how to balance usability (i.e. letting the player see what they're doing) and atmosphere (i.e. "how the fuck do these bots not see me in this not-completely dark corner?")

    #stealthGames #soloGameDev #indieGameDev

  26. Settled on what's going to be my next game: a first person stealth game that involves robbing a cult of spammers.

    Yes. You did read that correctly.

    aceade.net/2025/06/21/new-game

    #gameDev #soloGameDev #newProject #stealthGames

  27. This #WishlistWednesday, step into the world of Gravewatcher: Nightfall. Manage a cursed graveyard by day, battle restless spirits by night, and defend the living from the abyss. Can you save the world?

    💀 Wishlist now on Steam

    #goedwaregames #indiegame #IndieGameDev #indie #indiegames #madewithunity #unity #SoloGameDev

  28. 🎮 Work in progress on Gravewatcher: Nightfall! 🌙 Build by day, battle & defend by night in this unique mix of strategy, management & supernatural survival.

    Steam page now live! Wishlist here: store.steampowered.com/app/330

    #goedwaregames #indiegamedev #screenshotsaterday #indiegame #game #games #gamedev #indie #indiedev #SoloGameDev #goedware #unity #indiegames

  29. This menacingly approaching egg was made in #Blender with #procedural #textures a while ago. The song was made with the goal to compose in #Locrian to put my #Counterpoint knowledge to the test and see what happens. I made in a little more than an hour.

    I then put.. uh... two and two together I guess? lol #GameDev #SoloGameDev

    (the tags feel kind of ridiculous)