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  1. Monday Monster: The Visitor.


    For Use with the Dragonbane RPG.

    Description:
    This very odd looking but elusive creature looks to be a cross between a Pteranodon and a demon. It walks on two legs which are most often concealed by its cloak-like wings when on the ground. It has a gem in the center of its forehead. Perhaps the creature’s most unique quality is the unmistakable horribly stench that constantly surrounds it. The only sounds to have emanated from the Visitor are a low hum, some words in an ancient forgotten dialect, and one loud ear-splitting shriek.

    Local miners have speculated that the creature was awakened by recent mining activity and that there could be more of them lurking underground or nearby. Aside from one rare daylight appearance where it chased townspeople about for hours, it has only been seen at night in the sky. It seems to only appear near mines, mining camps, or mining towns. It seems to have a strong disdain for mortal technology.

    Despite its demonic appearance and hellish stench, the creature is not actually a demon, although its true origin may never be known as The Visitor has thus far been impossible to approach for any sort of communication.

    If slain, the strange jewel in the creature’s forehead will fetch a handsome sum of gold to an weapon smith, alchemist, demonologist, or apothecary due to its unique magical properties. If properly harnessed in a magic item, the jewel is capable of causing the item to project an energy beam that does 2d6 fire damage to one target within 10 meters once per Stretch.

    Ferocity: 3  Size: Medium
    Movement: 14 (Flying) Armor: 2 (natural leathery hide)  HP: 24

    Resistances:  The Visitor may make a free EVADE roll once per round and has Evade 16. It also receives a Boon on any subsequent Evade rolls involving missile attacks and spells. It is immune to fire damage.

    • Special: The Visitor has wings and can take its movement in the air.
    • The creature may vanish if it is near cover and at least 30 meters away from the nearest sentient creature.
    • If reduced to 8 hp or lower, the Visitor will turn invisible and/or attempt to fly away.
    • If slain the body dissolves into a puddle of foaming, noxious goo within one Stretch, leaving behind the jewel from its forehead.
    • Please note The Visitor has never been seen out in an enclosed space and has only appeared next to mines and/or mining encampments.
    • Dogs and other animals are automatically repulsed by the creature’s hallmark smell. Any animal in the vicinity will try to get upwind of the thing or as far away as possible.
    • Any creature within 10 meters of the Visitor must make a CON roll or lose their sense of smell for one Shift.

    MONSTER ATTACKS

    D6 Attacks:

    1. Energy Beam: The Visitor fires a hot blast of light from the jewel on its forehead at one character who takes 2d6 fire damage
    2. Unreal Fart: The creature exudes even more of its usual stench. All creatures within 10 meters must make a CON roll or take 1d4 damage and become Sickly and Disgusted. A successful Evade puts the character on the nearest available edge of the cloud. Characters can also go nose blind as mentioned above.
    3. Claw Swipe: Up to two creatures within 2 meters are struck by one of the Visitor’s razor-sharp claws for 1d8 slashing damage.
    4. Beak Bite: The Visitor noms on the nearest creature for 1d8 bludgeoning damage. If you thought it smelled bad on the outside, its breath is worse. Make a CON roll or become incapacitated for one round while vomiting ensues.
    5. Beam Sweep: A steady beam of energy erupts from the jewel on the creature’s forehead that strikes the first three creatures within 16 meters going from the creature’s right to left for 2d6 fire damage. The beam also strikes flammable inanimate objects and structures in between the targets with a 20% chance to ignite them.
    6. Unearthly Shriek: Any creature capable of hearing within 30 meters of the creature must make a WIL roll or roll on the Fear Table. Characters who have heard the creature before receive a Boon on the WIL roll.
    This game is not affiliated with, sponsored, or endorsed by Fria Ligan AB.
    This Supplement was created under Fria Ligan AB’s Dragonbane Third Party Supplement License.

    I have plans to make a greater version of this monster in the days to come along with a version for Twilight Sword RPG as soon as the CAT license becomes available. It may also make an appearance for the Ruttigers Almanac and TTRPG Toolkit someday.

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