#prisonia — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #prisonia, aggregated by home.social.
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Lessons from PRISONIA, part 2 is out on my blog!
A little something about using Obfuscar with C# in Godot, how I have refactored the tilemap system to be faster and lighter on resources and RAM, and how I handle NPCs, NPC sprites and navigation, and a sneak peek at the UI!
https://alextecplayz.com/posts/2026-07-04-Lessons-from-PRISONIA-part-2.html
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Lessons from PRISONIA, part 2 is out on my blog!
A little something about using Obfuscar with C# in Godot, how I have refactored the tilemap system to be faster and lighter on resources and RAM, and how I handle NPCs, NPC sprites and navigation, and a sneak peek at the UI!
https://alextecplayz.com/posts/2026-07-04-Lessons-from-PRISONIA-part-2.html
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Was bored and got sidetracked yesterday, so here's Schema integrated into my Sapphire toolkit, with live-editing support.
Schema is basically my own visual node system integration written fully in GDScript with a bi-directional system, so if you write GDScript, it can also get automatically represented in Schema, and vice-versa, you can place and connect nodes in Schema, and the GDScript gets updated to match your graph.
I've put this off last year in September, but I finally fixed some of its quirks and it's now a workable state where I can add stuff to it quite easily.
After I release PRISONIA in early access later this year, Schema will be accessible as part of an update that introduces a mod studio that lets you create your own game mods directly in the game using GDScript and Schema, depending on your preference.
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Was bored and got sidetracked yesterday, so here's Schema integrated into my Sapphire toolkit, with live-editing support.
Schema is basically my own visual node system integration written fully in GDScript with a bi-directional system, so if you write GDScript, it can also get automatically represented in Schema, and vice-versa, you can place and connect nodes in Schema, and the GDScript gets updated to match your graph.
I've put this off last year in September, but I finally fixed some of its quirks and it's now a workable state where I can add stuff to it quite easily.
After I release PRISONIA in early access later this year, Schema will be accessible as part of an update that introduces a mod studio that lets you create your own game mods directly in the game using GDScript and Schema, depending on your preference.
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Site transition complete! See you later Jekyll, hello 11ty!
And of course, wrote a couple of posts that didn't make the cut on the old version:
Panama Playlists - https://alextecplayz.com/posts/2025-07-31-Panama-playlists.html
My stance on Framework - https://alextecplayz.com/posts/2025-10-12-AI-Framework-stance.html
Musings about AI - https://alextecplayz.com/posts/2026-01-10-AI-Musings.html
2025 Year In Review - https://alextecplayz.com/posts/2026-01-11-Year-In-Review.html
and my best (and longest) post yet, Lessons from PRISONIA, part 1 - https://alextecplayz.com/posts/2026-02-24-Lessons-from-PRISONIA-part-1.html
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Site transition complete! See you later Jekyll, hello 11ty!
And of course, wrote a couple of posts that didn't make the cut on the old version:
Panama Playlists - https://alextecplayz.com/posts/2025-07-31-Panama-playlists.html
My stance on Framework - https://alextecplayz.com/posts/2025-10-12-AI-Framework-stance.html
Musings about AI - https://alextecplayz.com/posts/2026-01-10-AI-Musings.html
2025 Year In Review - https://alextecplayz.com/posts/2026-01-11-Year-In-Review.html
and my best (and longest) post yet, Lessons from PRISONIA, part 1 - https://alextecplayz.com/posts/2026-02-24-Lessons-from-PRISONIA-part-1.html
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RE: https://techhub.social/@vantainteractive/112543435307983281
Announcing Prisonia, my top-down prison management game in Unreal Engine 5:
https://alextecplayz.github.io/post/2024/05/31/Announcing-Prisonia.html
#GameAnnouncement
#IndieDev
#Prisonia
#VantaInteractive
#prisonbuilding
#prisonmanagement
#managementgames -
RE: https://techhub.social/@vantainteractive/112543435307983281
Announcing Prisonia, my top-down prison management game in Unreal Engine 5:
https://alextecplayz.github.io/post/2024/05/31/Announcing-Prisonia.html
#GameAnnouncement
#IndieDev
#Prisonia
#VantaInteractive
#prisonbuilding
#prisonmanagement
#managementgames -
Announcing Prisonia, a top-down prison management game developed using Unreal Engine 5.
Prisonia features familiar mechanics seen in games such as Prison Architect and The Escapists 2, and expands on them with a deeper focus on customization, mod support, new utilities, mechanics, and much more.
Prisonia will release on Steam and Itch later this year.
https://vantainteractive.com/archive/2024/05/31/Announcing-Prisonia.html
#GameAnnouncement #IndieDev #Prisonia #VantaInteractive #prisonbuilding #prisonmanagement #managementgames #gamedev
-
Announcing Prisonia, a top-down prison management game developed using Unreal Engine 5.
Prisonia features familiar mechanics seen in games such as Prison Architect and The Escapists 2, and expands on them with a deeper focus on customization, mod support, new utilities, mechanics, and much more.
Prisonia will release on Steam and Itch later this year.
https://vantainteractive.com/archive/2024/05/31/Announcing-Prisonia.html
#GameAnnouncement #IndieDev #Prisonia #VantaInteractive #prisonbuilding #prisonmanagement #managementgames #gamedev