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#picogus — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #picogus, aggregated by home.social.

  1. @gloriouscow If you're making a whole ISA card, then you're overlapping with #PicoMEM, #PicoGUS, and #PicoIDE which could be a good place to steal from / ask about!

  2. @gloriouscow If you're making a whole ISA card, then you're overlapping with #PicoMEM, #PicoGUS, and #PicoIDE which could be a good place to steal from / ask about!

  3. @gloriouscow If you're making a whole ISA card, then you're overlapping with #PicoMEM, #PicoGUS, and #PicoIDE which could be a good place to steal from / ask about!

  4. @gloriouscow If you're making a whole ISA card, then you're overlapping with #PicoMEM, #PicoGUS, and #PicoIDE which could be a good place to steal from / ask about!

  5. @gloriouscow If you're making a whole ISA card, then you're overlapping with #PicoMEM, #PicoGUS, and #PicoIDE which could be a good place to steal from / ask about!

  6. #PicoGUS v4.1.0 firmware is released: github.com/polpo/picogus/relea
    Highlights:
    - ADPCM support in SB mode
    - pgusinit won't complain your BLASTER variable is malformed (unless it actually is)
    - Revamped MPU-401 that acts more like a real MPU-401 and uses way less SRAM
    - Fixes loading .iso images in Win9x w/ MKEPanasonic driver by handling lead-out
    and more in the changelog!

  7. #PicoGUS can now emulate Sound Blaster 16 with the newly released firmware v4.0.0! Other changes include CD-ROM speed and reliability improvements, GUS mode improvements, and more. Check the full changelog and download the release at github.com/polpo/picogus/relea

  8. When I said #PicoGUS wasn’t being left behind, I wasnt joking! This is a regular ol’ PicoGUS being a Sound Blaster 16, detected and working in Windows 98:

  9. Just because I’m deep in getting #PicoIDE into production doesn’t mean that #PicoGUS is standing still. Delphius and wbcbz7 are in the middle of implementing some pretty awesome things (and on the original RP2040 hardware)! Keep your eyes peeled 👀

  10. Just because I’m deep in getting #PicoIDE into production doesn’t mean that #PicoGUS is standing still. Delphius and wbcbz7 are in the middle of implementing some pretty awesome things (and on the original RP2040 hardware)! Keep your eyes peeled 👀

  11. Just because I’m deep in getting #PicoIDE into production doesn’t mean that #PicoGUS is standing still. Delphius and wbcbz7 are in the middle of implementing some pretty awesome things (and on the original RP2040 hardware)! Keep your eyes peeled 👀

  12. Just because I’m deep in getting #PicoIDE into production doesn’t mean that #PicoGUS is standing still. Delphius and wbcbz7 are in the middle of implementing some pretty awesome things (and on the original RP2040 hardware)! Keep your eyes peeled 👀

  13. Just because I’m deep in getting #PicoIDE into production doesn’t mean that #PicoGUS is standing still. Delphius and wbcbz7 are in the middle of implementing some pretty awesome things (and on the original RP2040 hardware)! Keep your eyes peeled 👀

  14. Some may not realize it, but the #PicoGUS and #PicoIDE logos are in a custom typeface that I made based on the Gravis logo from the Ultrasound Plug & Play box.

  15. Oh no. There was a foil on my #picogus sticker all this time? It just fell off. I think it was meant to be peeled off…?
    @polpo

  16. PhilsComputerLab has released a video highlighting the CD-ROM emulation feature of #PicoGUS! youtube.com/watch?v=AkzHC6B1bKY

  17. Little #PicoGUS release that solves some majorly annoying bugs! v.3.2.1 fixes several regressions in pgusinit that prevent setting ports or returning to card defaults. It also includes a reset/power-on stability improvement.
    github.com/polpo/picogus/relea

  18. I’m bringing some well priced #PicoGUS units with me to put in consignment at #VCFwest on Saturday!

  19. The #PC104 version of #PicoGUS works and is sounding just amazing!!
    Thank you to @polpo for his work and efforts that made porting his ISA card to PC104 such a doddle
    #PC104GUS #retrocomputing #retrogaming

  20. The #PC104 version of #PicoGUS works and is sounding just amazing!!
    Thank you to @polpo for his work and efforts that made porting his ISA card to PC104 such a doddle
    #PC104GUS #retrocomputing #retrogaming

  21. The #PC104 version of #PicoGUS works and is sounding just amazing!!
    Thank you to @polpo for his work and efforts that made porting his ISA card to PC104 such a doddle
    #PC104GUS #retrocomputing #retrogaming

  22. The #PC104 version of #PicoGUS works and is sounding just amazing!!
    Thank you to @polpo for his work and efforts that made porting his ISA card to PC104 such a doddle
    #PC104GUS #retrocomputing #retrogaming

  23. The #PC104 version of #PicoGUS works and is sounding just amazing!!
    Thank you to @polpo for his work and efforts that made porting his ISA card to PC104 such a doddle
    #PC104GUS #retrocomputing #retrogaming

  24. #PicoGUS firmware v3.1.0 is released. It adds the ability to load a CD image by name and has *many* fixes for cd image listing and loading. github.com/polpo/picogus/relea

  25. I got my little PC104+ based computer up, and even playing some games, like Doom. BUT, it has no sound, the onboard soundcard is too new (AC'97), so I looked at the #PicoGUS (great project).
    As it's opensource, I thought I'd have a go at making a PC104+ compatible version.
    So here it is. I kept the original name and graphics too.
    #PC104GUS

  26. I got my little PC104+ based computer up, and even playing some games, like Doom. BUT, it has no sound, the onboard soundcard is too new (AC'97), so I looked at the #PicoGUS (great project).
    As it's opensource, I thought I'd have a go at making a PC104+ compatible version.
    So here it is. I kept the original name and graphics too.
    #PC104GUS

  27. I got my little PC104+ based computer up, and even playing some games, like Doom. BUT, it has no sound, the onboard soundcard is too new (AC'97), so I looked at the #PicoGUS (great project).
    As it's opensource, I thought I'd have a go at making a PC104+ compatible version.
    So here it is. I kept the original name and graphics too.
    #PC104GUS

  28. I got my little PC104+ based computer up, and even playing some games, like Doom. BUT, it has no sound, the onboard soundcard is too new (AC'97), so I looked at the #PicoGUS (great project).
    As it's opensource, I thought I'd have a go at making a PC104+ compatible version.
    So here it is. I kept the original name and graphics too.
    #PC104GUS

  29. I got my little PC104+ based computer up, and even playing some games, like Doom. BUT, it has no sound, the onboard soundcard is too new (AC'97), so I looked at the #PicoGUS (great project).
    As it's opensource, I thought I'd have a go at making a PC104+ compatible version.
    So here it is. I kept the original name and graphics too.
    #PC104GUS

  30. Honestly this has to be one of the best things EVER for the retro computing scene!
    #PicoGUS is now an ODE - a virtual CD-ROM drive that works in DOS and Windows 9x and supports CD audio.
    chaos.social/@polpo/1147283062

  31. #PicoGUS is now an ODE! I've just released firmware v3.0.0, which adds Panasonic CD-ROM drive emulation. Put some ISOs or BIN/CUE files on a USB stick, plug it into your PicoGUS, and you've got a virtual CD-ROM drive that works in DOS and Windows 9x and supports CD audio. [edit: fw v3.0.1 fixes MPU-401 output in modes w/ CDROM] github.com/polpo/picogus/relea

  32. I was traveling for a week and intended to work on CDROM support for #PicoGUS while on the road but forgot the charger for my Pocket386, whoops. Now I'm home. Back in the day I liked how the opening FMV in Return to Zork called back to the original text adventures while saying LOOK AT OUR CD POWER

  33. #PicoGUS can now emulate both a CDROM drive and Sound Blaster in parallel, smoothly playing both CD audio and SB sound effects simultaneously. Still a lot of polish to do before a new firmware release but I'm excited!! This is MechWarrior 2 with bin/cue stored on a USB stick plugged into the PicoGUS

  34. Last night I experimented with CDROM emulation on #PicoGUS using iso or bin/cue on a USB stick, using code from yyzkevin. I first thought RP2040’s USB would be too slow but after seeing the Pico ODE for 3DO that emulates the same MKE interface, I have newfound confidence that it will be fast enough.

  35. .. and suddenly I find myself back in the #90s where we saw the future of home computing unfold before our eyes. The #PC - a bulky expensive machine for boring tunaheads running WordPerfect suddenly got graphics and sound that didn't suck.

    Young aspiring programmers (that would be coders for you young people) wrote code in assembler and made the PC do thing it was never meant to. Awesome things. Things that blew your mind. Some wrote trackers for composing sample based music, and suddenly everyone could compose music on their PC.

    The level of optimism and creativity was mind blowing, and I feel so incredibly lucky for having been a part of it. Sure, our demos were too horrible to be shown on the big screen, but we did submit at least one for #TheParty back in '92 or '94.

    I miss the 90s.

    This, by the way, is a sweet #Pentium 200MMX system with #PicoGUS, #SoundBlaster Vibra16 and an #TsengLabs #ET6000 graphics card (that's GPU for you young'uns).

    #VintageComputing

  36. .. and suddenly I find myself back in the #90s where we saw the future of home computing unfold before our eyes. The #PC - a bulky expensive machine for boring tunaheads running WordPerfect suddenly got graphics and sound that didn't suck.

    Young aspiring programmers (that would be coders for you young people) wrote code in assembler and made the PC do thing it was never meant to. Awesome things. Things that blew your mind. Some wrote trackers for composing sample based music, and suddenly everyone could compose music on their PC.

    The level of optimism and creativity was mind blowing, and I feel so incredibly lucky for having been a part of it. Sure, our demos were too horrible to be shown on the big screen, but we did submit at least one for #TheParty back in '92 or '94.

    I miss the 90s.

    This, by the way, is a sweet #Pentium 200MMX system with #PicoGUS, #SoundBlaster Vibra16 and an #TsengLabs #ET6000 graphics card (that's GPU for you young'uns).

    #VintageComputing

  37. .. and suddenly I find myself back in the #90s where we saw the future of home computing unfold before our eyes. The #PC - a bulky expensive machine for boring tunaheads running WordPerfect suddenly got graphics and sound that didn't suck.

    Young aspiring programmers (that would be coders for you young people) wrote code in assembler and made the PC do thing it was never meant to. Awesome things. Things that blew your mind. Some wrote trackers for composing sample based music, and suddenly everyone could compose music on their PC.

    The level of optimism and creativity was mind blowing, and I feel so incredibly lucky for having been a part of it. Sure, our demos were too horrible to be shown on the big screen, but we did submit at least one for #TheParty back in '92 or '94.

    I miss the 90s.

    This, by the way, is a sweet #Pentium 200MMX system with #PicoGUS, #SoundBlaster Vibra16 and an #TsengLabs #ET6000 graphics card (that's GPU for you young'uns).

    #VintageComputing

  38. .. and suddenly I find myself back in the #90s where we saw the future of home computing unfold before our eyes. The #PC - a bulky expensive machine for boring tunaheads running WordPerfect suddenly got graphics and sound that didn't suck.

    Young aspiring programmers (that would be coders for you young people) wrote code in assembler and made the PC do thing it was never meant to. Awesome things. Things that blew your mind. Some wrote trackers for composing sample based music, and suddenly everyone could compose music on their PC.

    The level of optimism and creativity was mind blowing, and I feel so incredibly lucky for having been a part of it. Sure, our demos were too horrible to be shown on the big screen, but we did submit at least one for #TheParty back in '92 or '94.

    I miss the 90s.

    This, by the way, is a sweet #Pentium 200MMX system with #PicoGUS, #SoundBlaster Vibra16 and an #TsengLabs #ET6000 graphics card (that's GPU for you young'uns).

    #VintageComputing

  39. .. and suddenly I find myself back in the #90s where we saw the future of home computing unfold before our eyes. The #PC - a bulky expensive machine for boring tunaheads running WordPerfect suddenly got graphics and sound that didn't suck.

    Young aspiring programmers (that would be coders for you young people) wrote code in assembler and made the PC do thing it was never meant to. Awesome things. Things that blew your mind. Some wrote trackers for composing sample based music, and suddenly everyone could compose music on their PC.

    The level of optimism and creativity was mind blowing, and I feel so incredibly lucky for having been a part of it. Sure, our demos were too horrible to be shown on the big screen, but we did submit at least one for #TheParty back in '92 or '94.

    I miss the 90s.

    This, by the way, is a sweet #Pentium 200MMX system with #PicoGUS, #SoundBlaster Vibra16 and an #TsengLabs #ET6000 graphics card (that's GPU for you young'uns).

    #VintageComputing

  40. Took a moment and fixed the issue with my crashing #Pentium 200MMX system. Now the #PicoGUS with #WP32 #McCake wavetable if running #MonkeyIsland they way it's supposed to run :-) There's also a #Vibra16 card in there, which is unused for this game.

    The issue? #IRQ, obviously. The introduction of a SATA controller meant that IRQ 5 previously used by the PicoGUS was grabbed by the controller and the system died with playing audio.

    Nice to know the tech skills of the #90s are still there.

    And sorry about the video quality - I got all excited and didn't care.

    photos.app.goo.gl/WRWPSZft9YgD

    #vintagecomputing #vintagegaming

  41. Took a moment and fixed the issue with my crashing #Pentium 200MMX system. Now the #PicoGUS with #WP32 #McCake wavetable if running #MonkeyIsland they way it's supposed to run :-) There's also a #Vibra16 card in there, which is unused for this game.

    The issue? #IRQ, obviously. The introduction of a SATA controller meant that IRQ 5 previously used by the PicoGUS was grabbed by the controller and the system died with playing audio.

    Nice to know the tech skills of the #90s are still there.

    And sorry about the video quality - I got all excited and didn't care.

    photos.app.goo.gl/WRWPSZft9YgD

    #vintagecomputing #vintagegaming

  42. Took a moment and fixed the issue with my crashing #Pentium 200MMX system. Now the #PicoGUS with #WP32 #McCake wavetable if running #MonkeyIsland they way it's supposed to run :-) There's also a #Vibra16 card in there, which is unused for this game.

    The issue? #IRQ, obviously. The introduction of a SATA controller meant that IRQ 5 previously used by the PicoGUS was grabbed by the controller and the system died with playing audio.

    Nice to know the tech skills of the #90s are still there.

    And sorry about the video quality - I got all excited and didn't care.

    photos.app.goo.gl/WRWPSZft9YgD

    #vintagecomputing #vintagegaming

  43. Took a moment and fixed the issue with my crashing #Pentium 200MMX system. Now the #PicoGUS with #WP32 #McCake wavetable if running #MonkeyIsland they way it's supposed to run :-) There's also a #Vibra16 card in there, which is unused for this game.

    The issue? #IRQ, obviously. The introduction of a SATA controller meant that IRQ 5 previously used by the PicoGUS was grabbed by the controller and the system died with playing audio.

    Nice to know the tech skills of the #90s are still there.

    And sorry about the video quality - I got all excited and didn't care.

    photos.app.goo.gl/WRWPSZft9YgD

    #vintagecomputing #vintagegaming

  44. Took a moment and fixed the issue with my crashing #Pentium 200MMX system. Now the #PicoGUS with #WP32 #McCake wavetable if running #MonkeyIsland they way it's supposed to run :-) There's also a #Vibra16 card in there, which is unused for this game.

    The issue? #IRQ, obviously. The introduction of a SATA controller meant that IRQ 5 previously used by the PicoGUS was grabbed by the controller and the system died with playing audio.

    Nice to know the tech skills of the #90s are still there.

    And sorry about the video quality - I got all excited and didn't care.

    photos.app.goo.gl/WRWPSZft9YgD

    #vintagecomputing #vintagegaming

  45. Finally, it's done. Shoveled some games, demos, and tools onto it to showcase the PicoGUS in its various modes. Wavetable is working great, too. 🙂

    Windows 95 runs particularly well on the system, despite "only" being a DX4-100. I guess 32 MB RAM, a rather fast hard disk supporting block mode, and a graphics chip with a blitter help quite a bit.

    #RetroComputing #RetroGaming #PC #DOS #PicoGUS

  46. It's official - my talk about #PicoGUS at #VCFEast this year is on Friday 4/4 at 3:00PM! The speaker lineup is looking awesome especially if you're into sound on old computers. vcfed.org/events/vintage-compu

  47. I love Rees’s videos and it’s awesome to see a video about #PicoGUS by him! youtu.be/z4NYW5GQ3vc

  48. See polpo.org for all your open source hardware #PicoGUS needs!