home.social

#openalsoft — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #openalsoft, aggregated by home.social.

  1. Hey! I've been creating my very first few Flutter and Dart libraries lately, with a focus mainly on audio. I wanted to create something that games could leverage for performant, high-quality audio, so I've been putting together flutter_al, which offers Flutter bindings for OpenAL-soft. Check it out here: github.com/the-byte-bender/flu
    The long-term goal is to support everything that OpenAL-soft has to offer, including the extensions it implements. As of now, though, it's usable with most basic features, and even some extensions are supported.
    It would be fantastic to reach more of the open-source community because I could really use their help! One challenge we're facing is the need for a more automated build process for Mac and iOS. I don't have any Apple devices, so I'm unable to improve that (our current mac and IOS build process is implemented by a friend).
    Documentation is another area that needs improvement. honestly, writing documentation isn't my strong suit, and my English skills aren't top-notch. I try my best to have good documentation coverage, and I think we do have that, however it could do with quite a lot of proofreading.
    Another thing I'm keen on changing is the current manual disposal requirement for every OpenAL object. Maybe integrating native finalizers could make it feel more comfortable for dart programmers.
    And really, any contribution you're willing to make would be fantastic, whether it's testing on your device, providing feedback, fixing bugs, adding new features, spreading the word, or even just helping with spelling and grammar (seriously, we need it!). Every single contribution counts and is immensely valued. Thanks!
    P.S. This is actually my first time creating a big Dart/Flutter library, So any constructive feedback and guidance would be incredibly helpful. Thanks for understanding!
    #Dart #Flutter #GameDev #Audio #OpenAL #OpenALSoft