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#noxengine — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #noxengine, aggregated by home.social.

  1. So I had this idea today (2-3 hours ago, probably) of making a #TTRPG game using #NoxEngine that is about escaping a steampunk city that's been overrun by monsters.

    It will include survival, steam power, combat, dark powers, inventory mechanics, crafting systems, and more.

  2. No work done on the Nox Engine today but I haven't done a word count in a while so...

    32.6 thousand words so far

    Still need to do the social mechanics (Speech!), the antagonist section, GM advice, and finish the Talents, not necessarily in this order

    So plenty of words left

    #TTRPG #GhotiGames #TTRPGDesign #NoxEngine

  3. Got some time to work on the Nox Engine TTRPG today; still implementing the Prosperity system to replace the Wealth system 💰

    Revision of the crafting mechanics is complete, and updating the cost levels of equipment 👍

    Stray references may still remain 😱

    And Talents are still not done 🤦‍♂️
    Personally, I think it is smarter to make the base mechanics first before making the options that mess with said mechanics 🤷‍♂️😅

    #TTRPG #NoxEngine #GhotiGames #TTRPGDesign

  4. It is so fun looking through the #SRD I've been working on for the #NoxEngine #TTRPG and getting to the various systems that get me going like, what the hell was I thinking when I wrote this?
    #GhotiGames #TTRPGDesign

  5. It is so fun looking through the #SRD I've been working on for the #NoxEngine #TTRPG and getting to the various systems that get me going like, what the hell was I thinking when I wrote this?
    #GhotiGames #TTRPGDesign

  6. Finished writing about and over 20 minor spells for the #NoxEngine, which I think should be enough to get a game going.

    Also planning to make some moderate spells and major spells, but next I'm going to focus on revisiting the commerce system to buy equipment; I would like it to be less about financial management and maybe somewhat more abstract 🤷‍♂️

    Will have to look into it
    #TTRPG #GhotiGames

  7. I enjoy making up spells that play with the #NoxEngine systems

    In NE, you have a pool of Action Points and some spells mess around with that, either giving you bonus actions or forcing you to use your actions

    Fights! take place in zones or fields within the battlefield, and some spells interact with that, like a firebomb that affects everyone in the same zone

    I love how things are coming together 😁🧙‍♀️
    #TTRPG #GhotiGames

  8. There were 7 saints who faced off against the rogue God, but when a powerful necromancer, known in current records only as The Vile, appeared in the city of Fimbul and proclamed that they'd resurrect the slain God, many claimed them to be the 8th Saint of old, somehow alive after centuries since the deicide.

    Whether true or not, The Vile posed the first real threat since the rogue God, and nothing breathes in Fimbul anymore.
    #TTRPG #WorldBuilding #NoxEngine #EpicClockworkFantasy

  9. When a god threatened the existence of reality, a brave band of heroes rose up and succeeded in the impossible; they killed a god!

    The other gods retreated into the realms of stars, darkness, and whatever else, and now, millennia later, the heroes have become venerated as saints of modern religion.

    History is written in power, and the Bloodlands remain as a scar and reminder of the true horror of the fabled deicide.
    #WorldBuilding #TTRPG #NoxEngine

  10. When a god threatened the existence of reality, a brave band of heroes rose up and succeeded in the impossible; they killed a god!

    The other gods retreated into the realms of stars, darkness, and whatever else, and now, millennia later, the heroes have become venerated as saints of modern religion.

    History is written in power, and the Bloodlands remain as a scar and reminder of the true horror of the fabled deicide.
    #WorldBuilding #TTRPG #NoxEngine

  11. The caster can use part of their action to unleash the paradox dice and roll them for a Paradox Effect.

    Why use action? Because it means the player must choose between accumulating more paradox or be less effective in the round to suffer a lesser effect.

    I kinda like this system because it means a game could see some extended spell slinging action 😁👍🧙‍♀️

    (Will work on it some more though)
    (4/4 fin)
    #NoxEngine #GhotiGames #DesignTTRPG #TTRPG #indieTTRPG #MagicMechanics

  12. As much as I'd like the Nox Engine to include a modular magic system, I just don't think I can manage it without making it too complicated, so I think I'll have to scrap and start over

    Or specifically, set the previous aside in case I want to use it later 😅

    Anyway, I think I will base the new magic system on Control and give it a sort of health-like system
    (1/?)
    #NoxEngine #TTRPG #indieTTRPG #GhotiGames #DesignTTRPG #MagicMechanics

  13. #NoxEngine word count: 29.7k words

    Finished the Journeys chapter of alpha #SystemReferenceDocument and I can feel how my mind is just melting away.

    Still need to work on the Social mechanics but I'm not sure it'll be as in-depth as the previous chapters, at least not yet. Have some ideas though.

    After that, just need to write up some Talents, but it might be a good idea to #PlayTest first 🤔

    Anyway, PROGRESS MADE!!
    #TTRPG #indieTTRPG #GhotiGames

  14. #NoxEngine word count: 29.7k words

    Finished the Journeys chapter of alpha #SystemReferenceDocument and I can feel how my mind is just melting away.

    Still need to work on the Social mechanics but I'm not sure it'll be as in-depth as the previous chapters, at least not yet. Have some ideas though.

    After that, just need to write up some Talents, but it might be a good idea to #PlayTest first 🤔

    Anyway, PROGRESS MADE!!
    #TTRPG #indieTTRPG #GhotiGames

  15. I think I've taken the #NoxEngine way further into the realm of complicated than I was planning 😬

    Crunch can be great fun at times though, but I think the mechanics need a little trimming

    ...just a little
    #TTRPG #indieTTRPG #designTTRPG #GhotiGames

  16. Might just release the current #NoxEngine #PlayTest (alpha) and then update it with new stuff and... Erm, stuff...

    Anyway, I'm having trouble wrapping my head around the magic system I want (avoiding Vancian mechanics) so I might just focus on finishing other stuff and get the pre-magic system out.

    Will it be balanced? Abso-fucking-lutely not! Not yet, anyway.
    #TTRPG #indieTTRPG

  17. Right now I'm kinda thinking "So what if it's all shit? Put in all the shitty mechanics and then cut out what doesn't work during play test" 🤷‍♂️
    #NoxEngine #indieTTRPG #TTRPG #PlayTest #WIP #GhotiGames

  18. Right now I'm kinda thinking "So what if it's all shit? Put in all the shitty mechanics and then cut out what doesn't work during play test" 🤷‍♂️
    #NoxEngine #indieTTRPG #TTRPG #PlayTest #WIP #GhotiGames

  19. Part of how character creation works (currently) in the #NoxEngine is that you choose two Destinies, which affect your Edge dice, which Skills are your favoured, and what Talents you can learn. This creates YOUR destiny, which you can name and stuff

    You could, for example, put together 2 Destinies, Scoundrel and Speaker, and make Spy your personal destiny

    This is all well and good, but it isn't very inspiring stuff when making your character, is it?

    #TTRPG #indieTTRPG #GhotiGames #WIP

  20. #NoxEngine word count: 25k (almost)

    Writing a lot of the magic system and as it gets down on paper, might need some rework
    #TTRPG #indieTTRPG #AmWriting

  21. Pirates & Musketeers with Magic & Clockwork

    That's pretty much what I'm planning for the #NoxEngine's default setting
    #TTRPG #EpicClockworkFantasy

  22. Wrote 20k words in 2 weeks and then took a break for 2 weeks (vacation and family stuff got in the way) BUT I'm going to write in a couple of fixes I thought of during my vacation

    First, instead of "rating" for Edges and Skills, I'm going to call them "dice." It's what they are and what they add to your roll, so it makes the most sense (don't know why I didn't think of it 20k words ago 🤷‍♂️)
    #TTRPG #indieTTRPG #NoxEngine

  23. @LeviKornelsen I do have an intro post here somewhere...

    My name is Óskar, your friendly resident Icelander, and I've made some content for 5e and #Scion2e

    I also work on my own #TTRPG, including Grim Fictions and Expeditioners (50% off currently on itch), and currently working on my #NoxEngine

  24. @LeviKornelsen I do have an intro post here somewhere...

    My name is Óskar, your friendly resident Icelander, and I've made some content for 5e and #Scion2e

    I also work on my own #TTRPG, including Grim Fictions and Expeditioners (50% off currently on itch), and currently working on my #NoxEngine

  25. Tell me if this is a bad idea:

    This is a dice pool system where you count Strikes on the rolled dice. Number of Strikes over a difficulty (Mark) count as Hits. More Hits = greater success

    Social mechanics where you roll against a difficulty set by the target's Conviction. For every Hit, you gain Influence over that target, which you'll use to "buy" requests and favours

    Different requests can cost different amount of Influence, and NPCs can have a line they won't ever cross
    #TTRPG #NoxEngine

  26. Tell me if this is a bad idea:

    This is a dice pool system where you count Strikes on the rolled dice. Number of Strikes over a difficulty (Mark) count as Hits. More Hits = greater success

    Social mechanics where you roll against a difficulty set by the target's Conviction. For every Hit, you gain Influence over that target, which you'll use to "buy" requests and favours

    Different requests can cost different amount of Influence, and NPCs can have a line they won't ever cross
    #TTRPG #NoxEngine

  27. On one hand, I want to work on the #NoxEngine and get it to at least play-testing stage while I can

    On the other hand, I also want to make a Yule-themed setting for #CypherSystem and have it ready in November 🤔
    #TTRPG #indieTTRPG

  28. On one hand, I want to work on the #NoxEngine and get it to at least play-testing stage while I can

    On the other hand, I also want to make a Yule-themed setting for #CypherSystem and have it ready in November 🤔
    #TTRPG #indieTTRPG

  29. Word count report!

    20k words! Time to stop for a 10-day vacation, but most of the #NoxEngine is ready to be play tested!

    ...assuming you can do without social mechanics and Journeys, and most of the Talents 😂
    #TTRPG #indieTTRPG #PlayTest #WordCountReport

  30. I'm going to start using this temporary logo when I do these word count reports. Feels kinda empty not having something visual
    #NoxEngine #TTRPG #indieTTRPG

  31. New report on Nox Engine word count:

    18k words! Three or four chapters have been drafted, am off-handedly putting together the chapter on equipment, still looking at chapters for social mechanics and journeys, and special abilities chapter
    #NoxEngine #TTPRG #indieTTRPG #amwritingTTRPG

  32. Word count report:

    10 thousand words, taking a break for the rest of the evening.
    #NoxEngine #TTRPG #indieTTRPG

  33. I have an idea for an alternative rule for explosives in #Scion2e that I'm going to write about in my next blog (or one after that) 🤔

    I use a variation of it in #ExpeditionersRPG actually and it'll probably be in #NoxEngine also, because I think it's a genius idea, even if it's not mine originally

    This idea involves explosives being treated as their own antagonists, with their own initiative, etc.

    I think it could work well with the Storypath system, such as in Scion
    #TTRPG

  34. New post on Ko-fi! ko-fi.com/post/Initiative-Acti

    Here I talk about the combat system I'm using for the Nox Engine. It is a bit of a read so I'll give you a rundown:
    #TTRPG #NoxEngine #GhotiGames #indieTTRPG

  35. New post on Ko-fi! ko-fi.com/post/Initiative-Acti

    Here I talk about the combat system I'm using for the Nox Engine. It is a bit of a read so I'll give you a rundown:
    #TTRPG #NoxEngine #GhotiGames #indieTTRPG

  36. In the #NoxEngine, Stamina is used as a Trait that covers both fatigue and how much you can carry (load). The heavier load you carry, the less fatigue you can take before you become exhausted
    #TTRPG #indieTTRPG #GhotiGames

  37. 3 more copies to sell before I'll add 5 more community copies!

    In Expeditioners, you play as Dwarfs trying to survive and save your civilization in the Underground
    #ExpeditionersRPG #GhotiGames #TTRPG #indieTTRPG #NotDnD #DwarfSurvival #NoxEngine ghotigames.itch.io/expeditione

  38. With 4 hours left, I thought I'd give a small taste of how fighting will work in #NoxEngine, at least in its current (untested) incarnation

    An important tactical element in the Nox fighting system is the use of actions; you have a bunch

    How many actions relies on the highest of 3 Traits, so a mental focused character can also have a bunch of actions

    You'll have at least 2 and at most 6 (probably)

    You split your actions between Simple Actions, Complex Actions, and Reactions
    #TTRPG #GhotiGames

  39. Journeys was my latest #DevLog post for #NoxEngine (see ⬆️) but what should I tell you about in the next log?

    Check a short description in the replies ⬇️
    #TTRPG #indieTTRPG #GhotiGames

  40. The thing I was looking for was a note I wrote 5 years ago about a crafting system for a game I was working on, since the Nox Engine is based on that same game

    It essentially splits the process up into 3 parts: material, size, and complexity

    Size determines the time unit (hours, days, etc.) while material (malleable, soft, hard, etc.) determines how many of those units apply

    Complexity ups the Mark, which determines if time is doubled or the design is flawed
    #TTRPG #GhotiGames #NoxEngine

  41. Logged back onto my Evernote account and found a bunch of #TTRPG design notes

    Now, nobody is safe! MWAHAHAHAHA!!!
    #NoxEngine #GhotiGames

  42. New post on Ko-fi! ko-fi.com/post/Character-Optio

    New #DevLog about the #NoxEngine is up on my #KoFi page! This one focuses on character options, specifically Descriptors, Destinies, and Cultures 👍
    #TTRPG #indieTTRPG #GhotiGames