#mostermind — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #mostermind, aggregated by home.social.
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Here it is, released #MOStermind for the #KIM1:
https://codeberg.org/hkzlab/MOStermind_KIM-1I really wonder if this works fine on a teletype. Should someone in a near or distant future ever try it there, please let me know.
A video terminal should work fine though, you just need that, a KIM-1 and a RAM expansion that fills at least 2KB (we're using a bit less than 1.5KB) starting from 2000h.
Enjoy!
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Here it is, released #MOStermind for the #KIM1:
https://codeberg.org/hkzlab/MOStermind_KIM-1I really wonder if this works fine on a teletype. Should someone in a near or distant future ever try it there, please let me know.
A video terminal should work fine though, you just need that, a KIM-1 and a RAM expansion that fills at least 2KB (we're using a bit less than 1.5KB) starting from 2000h.
Enjoy!
-
Here it is, released #MOStermind for the #KIM1:
https://codeberg.org/hkzlab/MOStermind_KIM-1I really wonder if this works fine on a teletype. Should someone in a near or distant future ever try it there, please let me know.
A video terminal should work fine though, you just need that, a KIM-1 and a RAM expansion that fills at least 2KB (we're using a bit less than 1.5KB) starting from 2000h.
Enjoy!
-
Here it is, released #MOStermind for the #KIM1:
https://codeberg.org/hkzlab/MOStermind_KIM-1I really wonder if this works fine on a teletype. Should someone in a near or distant future ever try it there, please let me know.
A video terminal should work fine though, you just need that, a KIM-1 and a RAM expansion that fills at least 2KB (we're using a bit less than 1.5KB) starting from 2000h.
Enjoy!
-
Here it is, released #MOStermind for the #KIM1:
https://codeberg.org/hkzlab/MOStermind_KIM-1I really wonder if this works fine on a teletype. Should someone in a near or distant future ever try it there, please let me know.
A video terminal should work fine though, you just need that, a KIM-1 and a RAM expansion that fills at least 2KB (we're using a bit less than 1.5KB) starting from 2000h.
Enjoy!
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If wife has no pressing work for me at the #farm, I'll start work on releasing #MOStermind for the #KIM1.
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If wife has no pressing work for me at the #farm, I'll start work on releasing #MOStermind for the #KIM1.
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If wife has no pressing work for me at the #farm, I'll start work on releasing #MOStermind for the #KIM1.
-
If wife has no pressing work for me at the #farm, I'll start work on releasing #MOStermind for the #KIM1.
-
If wife has no pressing work for me at the #farm, I'll start work on releasing #MOStermind for the #KIM1.
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The makefile for #MOStermind generates a raw binary, a paper tape image and a prg file you can load via a IEC drive (an SD2IEC in my case).
It's rather fun to see the #KIM1 load and start the game from there.
In other news, I think a first version of the game is ready. It's a real pity I don't own a teletype to try it there (if someone wants to try it, let me know! You need a KIM-1 and at least 2KB of RAM at 0x2000), but it should work there too.
I should probably increase the number of symbols from 4 to 6 just to make it a bit harder. Something for another day though.
Might want to start preparing the repo and leaflet next.
-
The makefile for #MOStermind generates a raw binary, a paper tape image and a prg file you can load via a IEC drive (an SD2IEC in my case).
It's rather fun to see the #KIM1 load and start the game from there.
In other news, I think a first version of the game is ready. It's a real pity I don't own a teletype to try it there (if someone wants to try it, let me know! You need a KIM-1 and at least 2KB of RAM at 0x2000), but it should work there too.
I should probably increase the number of symbols from 4 to 6 just to make it a bit harder. Something for another day though.
Might want to start preparing the repo and leaflet next.
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Broadband is down, but my backup is decent enough to allow me to upload this!
I made some progress with #MOStermind, a mastermind port for the #KIM1, using the teletype interface. This was born more or less as a joke with a work colleague.
You can see the current version running under #MAME here (but I have tested it on my KIM-1 clone already.
There's plenty of optimization still to do, but the game is currently fitting in 1342 bytes, including both logic and text.
-
Broadband is down, but my backup is decent enough to allow me to upload this!
I made some progress with #MOStermind, a mastermind port for the #KIM1, using the teletype interface. This was born more or less as a joke with a work colleague.
You can see the current version running under #MAME here (but I have tested it on my KIM-1 clone already.
There's plenty of optimization still to do, but the game is currently fitting in 1342 bytes, including both logic and text.