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#medvis — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #medvis, aggregated by home.social.

  1. There are a lot of striking examples of bad and misleading visualizations out there. Even specific websites dedicated to the topic can be found. Yet, most of them only discuss charts and maps. Examples for bad 3D visualizations of spatial data (medical, flow, engineering, biological, climate, wheater, ...) are really hard to find.

    Does anyone know of a good source for those?

    #visualization #scivis #ieeevis #eurovis #dataviz #flowvis #biovis #medvis

  2. There are a lot of striking examples of bad and misleading visualizations out there. Even specific websites dedicated to the topic can be found. Yet, most of them only discuss charts and maps. Examples for bad 3D visualizations of spatial data (medical, flow, engineering, biological, climate, wheater, ...) are really hard to find.

    Does anyone know of a good source for those?

    #visualization #scivis #ieeevis #eurovis #dataviz #flowvis #biovis #medvis

  3. If I were to give insight into my design projects (mainly illustrations, infographics and animations) ranging from medical, to archaeological and data visualization, what platform would you prefer these insights to be on?

    #mastoart #MedVis #archaeology #dataviz #sciart

  4. If I were to give insight into my design projects (mainly illustrations, infographics and animations) ranging from medical, to archaeological and data visualization, what platform would you prefer these insights to be on?

    #mastoart #MedVis #archaeology #dataviz #sciart

  5. If I were to give insight into my design projects (mainly illustrations, infographics and animations) ranging from medical, to archaeological and data visualization, what platform would you prefer these insights to be on?

    #mastoart #MedVis #archaeology #dataviz #sciart

  6. If I were to give insight into my design projects (mainly illustrations, infographics and animations) ranging from medical, to archaeological and data visualization, what platform would you prefer these insights to be on?

    #mastoart #MedVis #archaeology #dataviz #sciart

  7. If I were to give insight into my design projects (mainly illustrations, infographics and animations) ranging from medical, to archaeological and data visualization, what platform would you prefer these insights to be on?

    #mastoart #MedVis #archaeology #dataviz #sciart

  8. Mostly wrapped up the animation, so now I'm trying to figure out the lighting and materials. Below are 3 examples with different sets of subsurface scattering settings.

    Getting the materials and lights right is essential, since they determine the general feel and atmosphere of the visual. This is especially important as you want to create positive and supportive explainers for patients. It's as much about making it understandable as it is about establishing trust.

    #medvis #sciart #medicine

  9. Mostly wrapped up the animation, so now I'm trying to figure out the lighting and materials. Below are 3 examples with different sets of subsurface scattering settings.

    Getting the materials and lights right is essential, since they determine the general feel and atmosphere of the visual. This is especially important as you want to create positive and supportive explainers for patients. It's as much about making it understandable as it is about establishing trust.

    #medvis #sciart #medicine

  10. Mostly wrapped up the animation, so now I'm trying to figure out the lighting and materials. Below are 3 examples with different sets of subsurface scattering settings.

    Getting the materials and lights right is essential, since they determine the general feel and atmosphere of the visual. This is especially important as you want to create positive and supportive explainers for patients. It's as much about making it understandable as it is about establishing trust.

    #medvis #sciart #medicine

  11. Mostly wrapped up the animation, so now I'm trying to figure out the lighting and materials. Below are 3 examples with different sets of subsurface scattering settings.

    Getting the materials and lights right is essential, since they determine the general feel and atmosphere of the visual. This is especially important as you want to create positive and supportive explainers for patients. It's as much about making it understandable as it is about establishing trust.

    #medvis #sciart #medicine

  12. Mostly wrapped up the animation, so now I'm trying to figure out the lighting and materials. Below are 3 examples with different sets of subsurface scattering settings.

    Getting the materials and lights right is essential, since they determine the general feel and atmosphere of the visual. This is especially important as you want to create positive and supportive explainers for patients. It's as much about making it understandable as it is about establishing trust.

    #medvis #sciart #medicine

  13. 📢 New release for Unity Volume Rendering plugin! 📢
    github.com/mlavik1/UnityVolume

    Features:
    - Cubic sampling setting, for better quality.
    - Support for multiple cross section tools.
    - Now handles linear colour space properly.
    - Cross-platform Nifti-importer.
    - Improved the slice renderer window.
    - Camera controller for sample scene.
    - Some optimisations and bug-fixes.

    Asset store version is in review.

  14. 📢 New release for Unity Volume Rendering plugin! 📢
    github.com/mlavik1/UnityVolume

    Features:
    - Cubic sampling setting, for better quality.
    - Support for multiple cross section tools.
    - Now handles linear colour space properly.
    - Cross-platform Nifti-importer.
    - Improved the slice renderer window.
    - Camera controller for sample scene.
    - Some optimisations and bug-fixes.

    Asset store version is in review.

    #Unity #Unity3D #VolumeRendering #Visualization #DICOM #MedVis

  15. 📢 New release for Unity Volume Rendering plugin! 📢
    github.com/mlavik1/UnityVolume

    Features:
    - Cubic sampling setting, for better quality.
    - Support for multiple cross section tools.
    - Now handles linear colour space properly.
    - Cross-platform Nifti-importer.
    - Improved the slice renderer window.
    - Camera controller for sample scene.
    - Some optimisations and bug-fixes.

    Asset store version is in review.

    #Unity #Unity3D #VolumeRendering #Visualization #DICOM #MedVis

  16. 📢 New release for Unity Volume Rendering plugin! 📢
    github.com/mlavik1/UnityVolume

    Features:
    - Cubic sampling setting, for better quality.
    - Support for multiple cross section tools.
    - Now handles linear colour space properly.
    - Cross-platform Nifti-importer.
    - Improved the slice renderer window.
    - Camera controller for sample scene.
    - Some optimisations and bug-fixes.

    Asset store version is in review.

    #Unity #Unity3D #VolumeRendering #Visualization #DICOM #MedVis

  17. 📢 New release for Unity Volume Rendering plugin! 📢
    github.com/mlavik1/UnityVolume

    Features:
    - Cubic sampling setting, for better quality.
    - Support for multiple cross section tools.
    - Now handles linear colour space properly.
    - Cross-platform Nifti-importer.
    - Improved the slice renderer window.
    - Camera controller for sample scene.
    - Some optimisations and bug-fixes.

    Asset store version is in review.

    #Unity #Unity3D #VolumeRendering #Visualization #DICOM #MedVis