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#mayausd — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #mayausd, aggregated by home.social.

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  1. The maya-usd plugin really needs some simple tweaks. I guess I should go make some issues on the github, for example dont load the entire usd when creating a stage from file, only load/stream the data needed. Currently when you load a usd it will default to proxy purpose, but still load all the render purpose data along with textures even though it cant display those shaders in the viewport. It should only stream render data in if I switch to that purpose.

    #OpenUSD #MayaUSD #maya-usd

  2. The maya-usd plugin really needs some simple tweaks. I guess I should go make some issues on the github, for example dont load the entire usd when creating a stage from file, only load/stream the data needed. Currently when you load a usd it will default to proxy purpose, but still load all the render purpose data along with textures even though it cant display those shaders in the viewport. It should only stream render data in if I switch to that purpose.

    -usd

  3. The maya-usd plugin really needs some simple tweaks. I guess I should go make some issues on the github, for example dont load the entire usd when creating a stage from file, only load/stream the data needed. Currently when you load a usd it will default to proxy purpose, but still load all the render purpose data along with textures even though it cant display those shaders in the viewport. It should only stream render data in if I switch to that purpose.

    #OpenUSD #MayaUSD #maya-usd

  4. The maya-usd plugin really needs some simple tweaks. I guess I should go make some issues on the github, for example dont load the entire usd when creating a stage from file, only load/stream the data needed. Currently when you load a usd it will default to proxy purpose, but still load all the render purpose data along with textures even though it cant display those shaders in the viewport. It should only stream render data in if I switch to that purpose.

    #OpenUSD #MayaUSD #maya-usd

  5. The maya-usd plugin really needs some simple tweaks. I guess I should go make some issues on the github, for example dont load the entire usd when creating a stage from file, only load/stream the data needed. Currently when you load a usd it will default to proxy purpose, but still load all the render purpose data along with textures even though it cant display those shaders in the viewport. It should only stream render data in if I switch to that purpose.

    #OpenUSD #MayaUSD #maya-usd