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#macdevelopment — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #macdevelopment, aggregated by home.social.

  1. On iOS, I'm happy having the user use the system's text size controls (DynamicType). On macOS, I think I need to provide menu commands to scale the UI. Text scale controls are too new and hidden.

    I've got Make Text Bigger (textformat.size.larger), Make Text Smaller (textformat.size.smaller) and Reset Text Size.

    1. Is this the right approach?
    2. Are those reasonable command names?
    3. What, if any, SF symbol should Reset use? #SwiftUI #macDevelopment

  2. On iOS, I'm happy having the user use the system's text size controls (DynamicType). On macOS, I think I need to provide menu commands to scale the UI. Text scale controls are too new and hidden.

    I've got Make Text Bigger (textformat.size.larger), Make Text Smaller (textformat.size.smaller) and Reset Text Size.

    1. Is this the right approach?
    2. Are those reasonable command names?
    3. What, if any, SF symbol should Reset use? #SwiftUI #macDevelopment

  3. The whole idea of going multi-window seems counter to many modern Mac apps, but I figured if it was a single window app the purpose would be just as well served by a web browser. #macdevelopment

  4. The whole idea of going multi-window seems counter to many modern Mac apps, but I figured if it was a single window app the purpose would be just as well served by a web browser. #macdevelopment

  5. Apple approved and I released the Mac build of FretSketch.

    The bit I'm unsatisfied with is the handling of View Closed Chords Only. It should be an app setting and managed out of the menu bar, rather than the current scene-based setting which doesn't really work on a multi-window app on macOS.

    But the whole app is new, so I reasoned one feature not working is fine for an effective 1.0. I was deeply afraid the whole app concept would be rejected.

    Plus I'm moving today. #macDevelopment

  6. Apple approved and I released the Mac build of FretSketch.

    The bit I'm unsatisfied with is the handling of View Closed Chords Only. It should be an app setting and managed out of the menu bar, rather than the current scene-based setting which doesn't really work on a multi-window app on macOS.

    But the whole app is new, so I reasoned one feature not working is fine for an effective 1.0. I was deeply afraid the whole app concept would be rejected.

    Plus I'm moving today. #macDevelopment

  7. I submitted the Mac version of my app. It's still waiting for review. I'm not very happy with a few things about it, but I think I'll leave it in the queue and fix it later. I want to see if this passes review. #macDevelopment

  8. I submitted the Mac version of my app. It's still waiting for review. I'm not very happy with a few things about it, but I think I'll leave it in the queue and fix it later. I want to see if this passes review. #macDevelopment

  9. "Drag up to 3 app previews and 10 screenshots here. (1280 × 800px, 1440 × 900px, 2560 × 1600px or 2880 × 1800px)"

    You're fucking kidding, right? macOS App Store screenshots need to be a particular size?

    Edit: Also, my Mac won't display ANY of those resolutions.

    Edit #2: Turns out crops are fine. Here, have *a* screenshot. Just one. #macDevelopment #AppStore

  10. "Drag up to 3 app previews and 10 screenshots here. (1280 × 800px, 1440 × 900px, 2560 × 1600px or 2880 × 1800px)"

    You're fucking kidding, right? macOS App Store screenshots need to be a particular size?

    Edit: Also, my Mac won't display ANY of those resolutions.

    Edit #2: Turns out crops are fine. Here, have *a* screenshot. Just one. #macDevelopment #AppStore

  11. I've decided on some future directions for FretSketch:
    * Features I've already added and Mac support.

    Then (unordered):
    * Banjo support.
    * Accessibility improvements, ASAFP. Cutting it for 1.0 burned, but I don't know how to handle it in SwiftUI yet. #iOSDevelopment #MacDevelopment

  12. I've decided on some future directions for FretSketch:
    * Features I've already added and Mac support.

    Then (unordered):
    * Banjo support.
    * Accessibility improvements, ASAFP. Cutting it for 1.0 burned, but I don't know how to handle it in SwiftUI yet. #iOSDevelopment #MacDevelopment

  13. IT'S ALL HAPPENING!

    Open-source FPGA toolchain on macOS, in my good-friend-and-text-editor, Nova.

    I'm still on the hunt for a better way (on a Mac) to synthesize SystemVerilog directly instead of converting it to Verilog first. If YOU know a way, lmkplskthx!

    Nova is a fantastic, extensible tool from @cabel and his pals at @panic

    #fpga #macDevelopment #yosys #verilog #systemVerilog #tangNano #panicNova #nova

  14. IT'S ALL HAPPENING!

    Open-source FPGA toolchain on macOS, in my good-friend-and-text-editor, Nova.

    I'm still on the hunt for a better way (on a Mac) to synthesize SystemVerilog directly instead of converting it to Verilog first. If YOU know a way, lmkplskthx!

    Nova is a fantastic, extensible tool from @cabel and his pals at @panic

    #fpga #macDevelopment #yosys #verilog #systemVerilog #tangNano #panicNova #nova