#lispgamejam — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #lispgamejam, aggregated by home.social.
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The Spring Lisp Game Jam is coming up quick! It starts on Friday! Grab a pile of parentheses and warm up your REPL!
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#programming #gamedev #lisp #devlog #lispgamejam the third for my birds eating insects eating plants experience https://screwlisp.small-web.org/lispgames/plant-sensors/ imagining the #automata #agent #Sensors .
Simple sensor input -> acceleration agents in a grid ideas.I don't get what happened with that markdown table either.
I also add the #types for bird insect plant in my #softwareIndividuals KRF.
#gamejam forum post https://itch.io/jam/spring-lisp-game-jam-2025
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#itch #itch_io #gamedev #devlog #programming #lisp https://screwlisp.small-web.org/lispgames/plant-insect-bird-game-sketch/
Blog the second for my #softwareIndividuals Braitenberg-vehicles type birds eating insects eating plants experience. #software #agent #simulation .
This one is an introductory #demo for my #softwareIndividuals useage as well. https://codeberg.org/tfw/pawn-75
#lispGameJam forum thread: https://itch.io/jam/spring-lisp-game-jam-2025/topic/4858711/what-genre-is-simulation-eat-things-or-you-die
Very interested in feedback and commentary, hearing how your jam is doing.
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I'm in a pickle. I'm in a jam. A lisp game pickle jam.
I compiled the thing, but when I run it in the browser, it yields this error:
Uncaught (in promise) CompileError: wasm validation error: at offset 4: failed to match magic number instantiate_streaming http://localhost:8080/reflect.js:148 reflect http://localhost:8080/reflect.js:231 reflect http://localhost:8080/reflect.js:1006 load_main http://localhost:8080/reflect.js:284 async* http://localhost:8080/game.js:3 EventListener.handleEvent* http://localhost:8080/game.js:1#gnuguile #guile #guilehoot #hoot #lisp #lispgamejam #scheme #spritely #spritelyhoot #wasm #web #webassembly
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#lispyGopherClimate #prerecorded on https://anonradio.net/ today whereever you are / every Wednesday 000UTC https://anonradio.net/ @SDF #aNONradio
I was pulled away by a non-moo-life-emergency today, so I just vocally scrawled this fifteen minutes
#climateCrisis #haiku by @kentpitman
https://climatejustice.social/@kentpitman/113470229615837230
https://climatejustice.social/@kentpitman/113469638990435690
Engage in and retoot those.
Google promotes lisp but it was a joke I explain unfunnily
#lispGameJam
https://itch.io/jam/autumn-lisp-game-jam-2024/
#unix_surrealism by @prahou -
https://lispy-gopher-show.itch.io/lispmoo2/devlog/828749/my-very-own-computing-revolution
#lisp #sorta
My very own #computingRevolution. It feels like that anyway. I guess I'm just cyber-spatially organising #commonLisp code in a #moo #VR ? Is this revolutionary or passé?Anyway it took form in the quiet ending of #autumnLispGameJam #lispGameJam .
In the article, instead of attempting to 'play my game', I make a counter object containing a common lisp closure @verbed into it that I pick up and use a few times.I have wed MOO/reality and common lisp images.
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#lispgamejam #gamesdev #gamedev #game #release
#lispgames game jam submissions:
https://itch.io/jam/spring-lisp-game-jam-2023/entriesPlease try and rate mine !
https://itch.io/jam/spring-lisp-game-jam-2023/rate/2087507I'm available here for debugging the package if you would like help :D
Tell everyone!
Related toot: https://bsd.network/@prahou/110482887343510123 -
I marked my #lispgamejam #game #gamesdev as complete. Before I submit it, can anyone check if the #linux #binary actually works on n=more than just this one boxen?
https://lispy-gopher-show.itch.io/jam-no-theme
I guess I'll add openbsd amd64 and aarch64 binaries.
sha256sum
c96765cfa23486c3e908c8bf046d9cef6983ac3fedecfc137129e983544fd215 jam-no-theme-linux-amd64 -
@bunz @prahou
@amszmidt ~ Viva la lispy revolution: https://mastodon.social/@amszmidt/110456317928556702
~ Gets many bites https://mastodon.social/@amszmidt/110424579983335258
#lispgamejam :
me (web mirrors) https://itch.io/jam/spring-lisp-game-jam-2023/topic/2881311/feedback-for-future-devlog-posts-for-my-jam
@cwebber & the spritely institute make an r7rs 2 webassembly compiler https://octodon.social/@cwebber/110458916915980059
@etenil uses SDL2 chicken scheme interactively in #emacs with #geiser https://emacs.ch/@etenil/110456828202212420
@dthompson https://toot.cat/@dthompson/110434662286687539
@daviwil https://fosstodon.org/@daviwil/110439122120296275
many more#retrofuturistic tooting: https://toobnix.org/w/7Dai4JKJYFw3H14ydrD1Ku