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#lispgamejam — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #lispgamejam, aggregated by home.social.

  1. The Spring Lisp Game Jam is coming up quick! It starts on Friday! Grab a pile of parentheses and warm up your REPL!

    itch.io/jam/spring-lisp-game-j

    #lispGameJam #lisp #scheme

  2. #programming #gamedev #lisp #devlog #lispgamejam the third for my birds eating insects eating plants experience screwlisp.small-web.org/lispga imagining the #automata #agent #Sensors .
    Simple sensor input -> acceleration agents in a grid ideas.

    I don't get what happened with that markdown table either.

    I also add the #types for bird insect plant in my #softwareIndividuals KRF.

    #gamejam forum post itch.io/jam/spring-lisp-game-j

  3. I'm in a pickle. I'm in a jam. A lisp game pickle jam.

    I compiled the thing, but when I run it in the browser, it yields this error:

    Uncaught (in promise) CompileError: wasm validation error: at offset 4: failed to match magic number
        instantiate_streaming http://localhost:8080/reflect.js:148
        reflect http://localhost:8080/reflect.js:231
        reflect http://localhost:8080/reflect.js:1006
        load_main http://localhost:8080/reflect.js:284
        async* http://localhost:8080/game.js:3
        EventListener.handleEvent* http://localhost:8080/game.js:1
    

    https://community.spritely.institute/t/uncaught-in-promise-compileerror-wasm-validation-error-at-offset-4-failed-to-match-magic-number/712

    #gnuguile #guile #guilehoot #hoot #lisp #lispgamejam #scheme #spritely #spritelyhoot #wasm #web #webassembly

  4. lispy-gopher-show.itch.io/lisp
    #lisp #sorta
    My very own #computingRevolution. It feels like that anyway. I guess I'm just cyber-spatially organising #commonLisp code in a #moo #VR ? Is this revolutionary or passé?

    Anyway it took form in the quiet ending of #autumnLispGameJam #lispGameJam .
    In the article, instead of attempting to 'play my game', I make a counter object containing a common lisp closure @verbed into it that I pick up and use a few times.

    I have wed MOO/reality and common lisp images.

  5. I marked my #lispgamejam #game #gamesdev as complete. Before I submit it, can anyone check if the #linux #binary actually works on n=more than just this one boxen?

    lispy-gopher-show.itch.io/jam-

    I guess I'll add openbsd amd64 and aarch64 binaries.
    sha256sum
    c96765cfa23486c3e908c8bf046d9cef6983ac3fedecfc137129e983544fd215 jam-no-theme-linux-amd64