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#lispgamejam — Public Fediverse posts

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  1. The löve discord has helped me realize that the ranking was destiny... One last joke told to the masses lol

    Go play it and see (but don't pee) for yourself!
    the-dot-matrix.itch.io/residen

    #lispgamejam

  2. Also hope life is kind enough to @technomancy @mattly and @dthompson to hopefully participate in the upcoming Autumn #lispgamejam .

    I sorely missed the music, rich game worlds, and spritely multiplayer showings this time around.

    Though I must thank you again for my game concept. Hope all y'all are well!

  3. The #lispgamejam results are in, RESIDENT PEEVILLE is the runner up by 0.077. It's always an honor to have my creations appreciated at all, let alone having them rank near @Alexjgriffith (congrats!)

    Things to celebrate:
    - 3d game, no engine/library
    - all my own code, music, and (mostly) art
    - higher scored than fauna~otchi in all categories
    - I enjoyed making this more, it felt like *my* game

    Though as usual, Entertainment is the weakest link... I'm gonna focus on changing that this Autumn!

  4. The Lisp Game Jam voting period closed last night. Congratulations to everyone who participated, there were 22 entries this year!

    itch.io/jam/spring-lisp-game-j

    Shout out to @the_dot_matrix and @MenacingMecha for their 3d love2d submissions this year! Both were incredibly technically impressive.

    the-dot-matrix.itch.io/residen

    menacingmecha.itch.io/mga

    #lispgamejam #love2d

  5. Just over one day left to vote in the Spring Lisp Game Jam itch.io/jam/spring-lisp-game-j

    #LispGameJam

    My little puzzle game Grawlix :grawlix_helm: is here itch.io/jam/spring-lisp-game-j

  6. Turns out it was just one and my PC was being weird with some others due to an added security thingy.

    Though I was unable to play ANY of the chicken scheme games... due to the age of my 2012 Macbook's Ubuntu distro, last one where the GPU worked...

    Glibc and now flatpak have given me enough reason to upgrade from a 14 year old laptop with a nice screen...

    Going to micro center soon to get a raspi5, and finish that commodore ultimate breadbin build, so I'll be ready for the next #lispgamejam !

  7. A lot of the submissions this year are being flagged as malware by itch.io... hmmmm #lispgamejam

  8. It's the weekend
    Time to make a comfy meal on this rainy day and rate all the Spring 2026 #lispgamejam submissions

  9. Its time for me to get cracking on reviewing the Spring Lisp Game Jam entries! There are some real bangers this year!!

    itch.io/jam/spring-lisp-game-j

    #gamedev #lispgamejam

  10. Congrats to everyone that participated in the Lisp Game Jam!

    All the entries can be found here: itch.io/jam/spring-lisp-game-j

    #lispGameJam

  11. RESIDENT PEEVILLE is offically published on itch.io!
    the-dot-matrix.itch.io/residen
    A from scratch, 10 days, no engine, somewhat faithful, definitely playful rendition, of a 3d PS1 style survival horror game. RP features 2d depth mapped hand-painted backgrounds, as well as a homegrown CRT shader. And as always, it's made with löve. <3

    This was a big leap for me in a lot of ways.
    No matter the results, I'm really proud of this.
    I hope you find some joy in this silly little game of mine.

    #lispgamejam

  12. I'm going to call day 10 complete!

    I did some balancing over lunch. There is still a difficulty spike at the 7th level, but nothing insurmountable.

    I hope everyone who was participating had fun jamming this week!!

    If anyone runs into a game crashing bug I'll try and fix it before submissions lock at midnight EST.

    alexjgriffith.itch.io/dfrost

    #lispgamejam #gamdev

  13. My entry in the Spring #LispGameJam is up: it's a weird little puzzle game called grawlix mikelynch.itch.io/grawlix

    I didn't get time to do as many levels as I would have liked but I'm pretty happy with how it turned out.

  14. Evening nine wrapped!

    The itch page is up and everything looks to be stable. Tomorrow I'll test the windows build and do another balancing pass.

    alexjgriffith.itch.io/dfrost

    #gamedev #lispgamejam

  15. 2 more days, lots of polish and art today
    we also have a walking animation made and added!
    ive got 2 more backgrounds to line, then i need to paint 7 more 😅

    other than that, its just small stuff, which hopefully i wont run out of time to do with all the painting left
    i should be fine, but its definitely going to be a full saturday and sunday to finsh this up strong 💪

    for now, please enjoy how much work my CRT shader is doing for the 320x240 3d render, and 640x480 source output #lispgamejam

  16. No evening eight, but I did do a pass over lunch adding sfx and fleshing out the 9 maps.

    Still need to do a few balancing passes.

    #gamedev #lispgamejam

  17. Evening seven done!

    I'm going to be away this weekend, but I hope to find some time to put on the finishing touches.

    #lispgamejam #gamedev

  18. I swear I had one extra day yesterday... Oh well!
    7 days down, 3 more to go!
    Hand painting these backgrounds in proper three point perspective is a lot of work, but the result is so worth it. I just hope I can keep the momentum going for the remaining 7 backgrounds.

    Ending off the day with a little cheeky fun. :)

    #lispgamejam

  19. Evening six done. Its starting to look a little bit like a game!

    For a level to end the boss needs to either succeed or fail, but sometimes they just wander off into oblivion.

    I really feel that little goblin buddy.

    #gamedev #lispgamejam #pixelart

  20. ( :yak_shave: ( :grawlix_helm: :grawlix_fruit: )) #LispGameJam

  21. Evening five done! Half way through the lisp game jam!

    Today I added the menu system, shaders and did some work on the games plumbing to make sure it would run on the web.

    #gamedev #lispgamejam #fennel #goblin

  22. Evening four done! I've added pickups when a goblin is slain.

    #gamedev #lispgamejam