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#koebiten — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #koebiten, aggregated by home.social.

  1. TinyGo で作ってる 2D ゲームエンジンの koebiten ですが M5Stack Basic でも無事に動いた。ボタン少ないのはどうしようもないな。工夫できるゲームもあるけど。
    #tinygo #koebiten #m5stack

  2. koebiten + M5Stack Basic で動くように作業中。とりあえず画面出た。後はキー入力をつないだらいける?キー数足りないのは雰囲気でカバーするとして。
    #tinygo #koebiten

  3. I’ve released version 0.5.0 of `koebiten`, the 2D game engine for TinyGo.
    This update adds support for the `conf2025badge`, which will be used at TinyGo Conference 2025 in JAPAN.
    #tinygo #koebiten
    github.com/sago35/koebiten

  4. koebiten に透過 PNG 読み込みを足すトライを再び。これを実現するにあたり、 drivers/pixel に 2bpp 形式を足しつつ drivers/image/png に RGBA 32bit な形式の読み込みを追加しつつ、って感じになるのでなかなか大変。とりあえず fork するかな。
    #tinygo #koebiten

  5. Adjusted the game balance of Flappy Gopher, which is being developed with #koebiten.

    It should be more fun to play now!
    #tinygo

  6. I'm trying to run my custom 2D game engine, `koebiten`, on Wasm, and it's mostly working well. Since I'm using TinyGo's Wasm, `koebiten` itself runs with completely unchanged code.
    #koebiten #tinygo

  7. I released the first version of Koebiten, a 2D game engine that runs on TinyGo. It’s inspired by Ebitengine and is characterized by its simple API. It works on zero-kb02, gopher-badge, and macropad-rp2040. Please give it a try!
    github.com/sago35/koebiten/rel
    #tinygo #koebiten