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#guacamelee — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #guacamelee, aggregated by home.social.

  1. I beat #Guacamelee!: Super Turbo Championship Edition this weekend. I got the bad ending (I know there are good and bad endings from the soundtrack song titles), but I knew I hadn't found a lot of things. The game keeps your last save before the final boss, so you can reload and explore more. I haven't been using a walkthrough at any point (despite the complaining of my children), so I suspect I know how to get the good ending, but I don't know where to find the last required secret.

    #WiiU

  2. I beat #Guacamelee!: Super Turbo Championship Edition this weekend. I got the bad ending (I know there are good and bad endings from the soundtrack song titles), but I knew I hadn't found a lot of things. The game keeps your last save before the final boss, so you can reload and explore more. I haven't been using a walkthrough at any point (despite the complaining of my children), so I suspect I know how to get the good ending, but I don't know where to find the last required secret.

    #WiiU

  3. I beat #Guacamelee!: Super Turbo Championship Edition this weekend. I got the bad ending (I know there are good and bad endings from the soundtrack song titles), but I knew I hadn't found a lot of things. The game keeps your last save before the final boss, so you can reload and explore more. I haven't been using a walkthrough at any point (despite the complaining of my children), so I suspect I know how to get the good ending, but I don't know where to find the last required secret.

    #WiiU

  4. I beat #Guacamelee!: Super Turbo Championship Edition this weekend. I got the bad ending (I know there are good and bad endings from the soundtrack song titles), but I knew I hadn't found a lot of things. The game keeps your last save before the final boss, so you can reload and explore more. I haven't been using a walkthrough at any point (despite the complaining of my children), so I suspect I know how to get the good ending, but I don't know where to find the last required secret.

    #WiiU

  5. I beat #Guacamelee!: Super Turbo Championship Edition this weekend. I got the bad ending (I know there are good and bad endings from the soundtrack song titles), but I knew I hadn't found a lot of things. The game keeps your last save before the final boss, so you can reload and explore more. I haven't been using a walkthrough at any point (despite the complaining of my children), so I suspect I know how to get the good ending, but I don't know where to find the last required secret.

    #WiiU

  6. () Part 10 is the final part of my playthrough of the version of ! Super Turbo Championship Edition. i had been stuck on the boss, but i finally beat it. the fight wasn't satisfying and nor was the ending. it lessened the experience.
    qtegamers.blogspot.com/2025/08

  7. Part 10 is the final part of my playthrough of the version of ! Super Turbo Championship Edition. i had been stuck on the boss, but i finally beat it. the fight wasn't satisfying and nor was the ending. it lessened the experience.
    qtegamers.blogspot.com/2025/08

  8. () In Part 9 of playing the version of ! Super Turbo Championship Edition, the game breaking bug from Pt 8 didn't happen again so i was able to make progress and get to the boss! But this fight was unlike anything prior, i didn't win!
    qtegamers.blogspot.com/2025/07

  9. In Part 9 of playing the version of ! Super Turbo Championship Edition, the game breaking bug from Pt 8 didn't happen again so i was able to make progress and get to the boss! But this fight was unlike anything prior, i didn't win!
    qtegamers.blogspot.com/2025/07

  10. () In Part 6 of playing the version of ! Super Turbo Championship Edition i got the final powerup, the enemies getting stronger didn't apply to this part's boss fight, and the platforming got more challenging/puzzlely
    qtegamers.blogspot.com/2025/07

  11. In Part 6 of playing the version of ! Super Turbo Championship Edition i got the final powerup, the enemies getting stronger didn't apply to this part's boss fight, and the platforming got more challenging/puzzlely
    qtegamers.blogspot.com/2025/07

  12. () In Part 5 of playing the version of ! Super Turbo Championship Edition a new more powerful enemy was introduced, we got the ability to run up vertical walls, and a QR Code was found! it continues to be a great game.
    qtegamers.blogspot.com/2025/07

  13. In Part 5 of playing the version of ! Super Turbo Championship Edition a new more powerful enemy was introduced, we got the ability to run up vertical walls, and a QR Code was found! it continues to be a great game.
    qtegamers.blogspot.com/2025/07

  14. () Part 4 of playing the version of ! Super Turbo Championship Edition had less story than Part 3. the focus in this video was the ever increasing difficulty of the platforming. i had to combine 3, 4, or more abilities!
    qtegamers.blogspot.com/2025/06

  15. Part 4 of playing the version of ! Super Turbo Championship Edition had less story than Part 3. the focus in this video was the ever increasing difficulty of the platforming. i had to combine 3, 4, or more abilities!
    qtegamers.blogspot.com/2025/06

  16. () In Part 3 of playing the version of ! Super Turbo Championship Edition, from @DrinkboxStudios, we got a lot more back story of the villains which helped "flesh" out their motives. we also got new powers including a chicken one!
    qtegamers.blogspot.com/2025/06

  17. In Part 3 of playing the version of ! Super Turbo Championship Edition, from @DrinkboxStudios, we got a lot more back story of the villains which helped "flesh" out their motives. we also got new powers including a chicken one!
    qtegamers.blogspot.com/2025/06

  18. () Part 2 of playing the version of ! Super Turbo Championship Edition was just as fun as the first. as well as finishing the area from Part 1, i got to explore several new locations and had a cool fight on a boat!
    qtegamers.blogspot.com/2025/06

  19. Part 2 of playing the version of ! Super Turbo Championship Edition was just as fun as the first. as well as finishing the area from Part 1, i got to explore several new locations and had a cool fight on a boat!
    qtegamers.blogspot.com/2025/06

  20. () the new game from my that i'm going to play is the version of ! Super Turbo Championship Edition, from @DrinkboxStudios. I had played a little of the original. This was fun, amazing music, and easy to play.
    qtegamers.blogspot.com/2025/05

  21. the new game from my that i'm going to play is the version of ! Super Turbo Championship Edition, from @DrinkboxStudios. I had played a little of the original. This was fun, amazing music, and easy to play.
    qtegamers.blogspot.com/2025/05

  22. @pteryx I had not, but now that I've read up on Los Tiburon, I am duly amused. And also realizing I could draw inspiration from lucha libre. Though admittedly that's a medium I don't know well -- everything i can think up of a fantasy implementation of it comes from #Guacamelee lol

    also lol you had me check. seems like PF2e even pre-remaster didn't have the alignment requirement; it was only in PF1e and D&D3.5e did. i always found those alignment requirements somewhat of an awkward mixing of mechanics and flavor

  23. @pteryx I had not, but now that I've read up on Los Tiburon, I am duly amused. And also realizing I could draw inspiration from lucha libre. Though admittedly that's a medium I don't know well -- everything i can think up of a fantasy implementation of it comes from #Guacamelee lol

    also lol you had me check. seems like PF2e even pre-remaster didn't have the alignment requirement; it was only in PF1e and D&D3.5e did. i always found those alignment requirements somewhat of an awkward mixing of mechanics and flavor

  24. @pteryx I had not, but now that I've read up on Los Tiburon, I am duly amused. And also realizing I could draw inspiration from lucha libre. Though admittedly that's a medium I don't know well -- everything i can think up of a fantasy implementation of it comes from #Guacamelee lol

    also lol you had me check. seems like PF2e even pre-remaster didn't have the alignment requirement; it was only in PF1e and D&D3.5e did. i always found those alignment requirements somewhat of an awkward mixing of mechanics and flavor

  25. @pteryx I had not, but now that I've read up on Los Tiburon, I am duly amused. And also realizing I could draw inspiration from lucha libre. Though admittedly that's a medium I don't know well -- everything i can think up of a fantasy implementation of it comes from #Guacamelee lol

    also lol you had me check. seems like PF2e even pre-remaster didn't have the alignment requirement; it was only in PF1e and D&D3.5e did. i always found those alignment requirements somewhat of an awkward mixing of mechanics and flavor

  26. @pteryx I had not, but now that I've read up on Los Tiburon, I am duly amused. And also realizing I could draw inspiration from lucha libre. Though admittedly that's a medium I don't know well -- everything i can think up of a fantasy implementation of it comes from #Guacamelee lol

    also lol you had me check. seems like PF2e even pre-remaster didn't have the alignment requirement; it was only in PF1e and D&D3.5e did. i always found those alignment requirements somewhat of an awkward mixing of mechanics and flavor

  27. July 12, 2023 - Day 193 - NewPlay Review
    Total NewPlays: 213

    Game: Guacamelee! Super Turbo Championship Edition

    Platform: Steam
    Release Date: Aug 22, 2014
    Library Date: May 17, 2019
    Unplayed: 1517d (4y1m25d)
    Playtime: 20m

    Guacamelee! Super Turbo Championship Edition (yeah, I'm not retyping that constantly) is not what I expected. It's one of those games I repeatedly skipped over, because I assumed it was a luchador-themed beat-em-up.

    Turns out it's actually a 2D Día de los Muertos/luchador-themed Metroidvania brawler mashup.

    For a game that's 9 years old, it doesn't play like a game that old. It feels like it could have been released in the last couple of years, and I think that's largely down to the art-style.

    It's also multiplayer co-op playable, but I've not had the chance to test that yet.

    Guacamelee! Super Turbo Championship Edition is:

    4: Good

    #Guacamelee! #Metroidvania #2D #Platformer #MastodonGaming #Gaming #Project365ONG #Project365 #NewPlay

  28. July 12, 2023 - Day 193 - NewPlay Review
    Total NewPlays: 213

    Game: Guacamelee! Super Turbo Championship Edition

    Platform: Steam
    Release Date: Aug 22, 2014
    Library Date: May 17, 2019
    Unplayed: 1517d (4y1m25d)
    Playtime: 20m

    Guacamelee! Super Turbo Championship Edition (yeah, I'm not retyping that constantly) is not what I expected. It's one of those games I repeatedly skipped over, because I assumed it was a luchador-themed beat-em-up.

    Turns out it's actually a 2D Día de los Muertos/luchador-themed Metroidvania brawler mashup.

    For a game that's 9 years old, it doesn't play like a game that old. It feels like it could have been released in the last couple of years, and I think that's largely down to the art-style.

    It's also multiplayer co-op playable, but I've not had the chance to test that yet.

    Guacamelee! Super Turbo Championship Edition is:

    4: Good

    #Guacamelee! #Metroidvania #2D #Platformer #MastodonGaming #Gaming #Project365ONG #Project365 #NewPlay

  29. July 12, 2023 - Day 193 - NewPlay Review
    Total NewPlays: 213

    Game: Guacamelee! Super Turbo Championship Edition

    Platform: Steam
    Release Date: Aug 22, 2014
    Library Date: May 17, 2019
    Unplayed: 1517d (4y1m25d)
    Playtime: 20m

    Guacamelee! Super Turbo Championship Edition (yeah, I'm not retyping that constantly) is not what I expected. It's one of those games I repeatedly skipped over, because I assumed it was a luchador-themed beat-em-up.

    Turns out it's actually a 2D Día de los Muertos/luchador-themed Metroidvania brawler mashup.

    For a game that's 9 years old, it doesn't play like a game that old. It feels like it could have been released in the last couple of years, and I think that's largely down to the art-style.

    It's also multiplayer co-op playable, but I've not had the chance to test that yet.

    Guacamelee! Super Turbo Championship Edition is:

    4: Good

    #Guacamelee! #Metroidvania #2D #Platformer #MastodonGaming #Gaming #Project365ONG #Project365 #NewPlay

  30. July 12, 2023 - Day 193 - NewPlay Review
    Total NewPlays: 213

    Game: Guacamelee! Super Turbo Championship Edition

    Platform: Steam
    Release Date: Aug 22, 2014
    Library Date: May 17, 2019
    Unplayed: 1517d (4y1m25d)
    Playtime: 20m

    Guacamelee! Super Turbo Championship Edition (yeah, I'm not retyping that constantly) is not what I expected. It's one of those games I repeatedly skipped over, because I assumed it was a luchador-themed beat-em-up.

    Turns out it's actually a 2D Día de los Muertos/luchador-themed Metroidvania brawler mashup.

    For a game that's 9 years old, it doesn't play like a game that old. It feels like it could have been released in the last couple of years, and I think that's largely down to the art-style.

    It's also multiplayer co-op playable, but I've not had the chance to test that yet.

    Guacamelee! Super Turbo Championship Edition is:

    4: Good

    #Guacamelee! #Metroidvania #2D #Platformer #MastodonGaming #Gaming #Project365ONG #Project365 #NewPlay

  31. July 12, 2023 - Day 193 - NewPlay Review
    Total NewPlays: 213

    Game: Guacamelee! Super Turbo Championship Edition

    Platform: Steam
    Release Date: Aug 22, 2014
    Library Date: May 17, 2019
    Unplayed: 1517d (4y1m25d)
    Playtime: 20m

    Guacamelee! Super Turbo Championship Edition (yeah, I'm not retyping that constantly) is not what I expected. It's one of those games I repeatedly skipped over, because I assumed it was a luchador-themed beat-em-up.

    Turns out it's actually a 2D Día de los Muertos/luchador-themed Metroidvania brawler mashup.

    For a game that's 9 years old, it doesn't play like a game that old. It feels like it could have been released in the last couple of years, and I think that's largely down to the art-style.

    It's also multiplayer co-op playable, but I've not had the chance to test that yet.

    Guacamelee! Super Turbo Championship Edition is:

    4: Good

    #Guacamelee! #Metroidvania #2D #Platformer #MastodonGaming #Gaming #Project365ONG #Project365 #NewPlay

  32. Two very good, occasionally very difficult, and also very funny metroidvanias are currently free on the Epic Games Store and if you have any interest in the genre, you should absolutely download them. [Unless, you already own them. In which case, well done.] #Guacamelee #Guacamelee2 #metroidvania

    store.epicgames.com/en-US/p/gu
    store.epicgames.com/en-US/p/gu

  33. 1 and 2 are both free on the Store this week. Very good certainly.

  34. Giving #Guacamelee another go, this time on #Steamdeck. I've gotten farther than I have before, but it always comes down to the same issue where some of the platforming just requires too much button mashing of 3-4 different buttons and I just can't.

    #gaming #steam

    youtu.be/h4waB2Ik-sg?t=35

  35. Giving another go, this time on . I've gotten farther than I have before, but it always comes down to the same issue where some of the platforming just requires too much button mashing of 3-4 different buttons and I just can't.

    youtu.be/h4waB2Ik-sg?t=35

  36. Giving #Guacamelee another go, this time on #Steamdeck. I've gotten farther than I have before, but it always comes down to the same issue where some of the platforming just requires too much button mashing of 3-4 different buttons and I just can't.

    #gaming #steam

    youtu.be/h4waB2Ik-sg?t=35

  37. Giving #Guacamelee another go, this time on #Steamdeck. I've gotten farther than I have before, but it always comes down to the same issue where some of the platforming just requires too much button mashing of 3-4 different buttons and I just can't.

    #gaming #steam

    youtu.be/h4waB2Ik-sg?t=35

  38. Giving #Guacamelee another go, this time on #Steamdeck. I've gotten farther than I have before, but it always comes down to the same issue where some of the platforming just requires too much button mashing of 3-4 different buttons and I just can't.

    #gaming #steam

    youtu.be/h4waB2Ik-sg?t=35

  39. Creo que o #Guacamelee non é pra min. Deixoo para outra ocasión

  40. Creo que o #Guacamelee non é pra min. Deixoo para outra ocasión

  41. Empecei co #Guacamelee e a verdade é que cústame un pouco facerme cos controis. Moi gamer non so 😅

  42. Empecei co #Guacamelee e a verdade é que cústame un pouco facerme cos controis. Moi gamer non so 😅