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#gta5 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gta5, aggregated by home.social.

  1. Тем временем Стивена Огга (актёра, исполнившего роль Тревора) каким-то образом заставили посмотреть на GTA V.
    youtube.com/watch?v=pCNISfpkVXY

    #gta5 #gtav

  2. Тем временем Стивена Огга (актёра, исполнившего роль Тревора) каким-то образом заставили посмотреть на GTA V.
    youtube.com/watch?v=pCNISfpkVXY

    #gta5 #gtav

  3. Тем временем Стивена Огга (актёра, исполнившего роль Тревора) каким-то образом заставили посмотреть на GTA V.
    youtube.com/watch?v=pCNISfpkVXY

    #gta5 #gtav

  4. the bad thing about GTA V's strings being UTF-8 is that #RustLang's default string type only supports UTF-8 and if someone else supplies a file that has broken data, it will also break my program (whereas with other formats, it will accept bad characters)

    the good thing is that i don't have to write character tables, i get correct strings whether i'm reading english, chinese, japanese or russian

    #gxter #gta5 #GrandTheftAuto

  5. the bad thing about GTA V's strings being UTF-8 is that #RustLang's default string type only supports UTF-8 and if someone else supplies a file that has broken data, it will also break my program (whereas with other formats, it will accept bad characters)

    the good thing is that i don't have to write character tables, i get correct strings whether i'm reading english, chinese, japanese or russian

    #gxter #gta5 #GrandTheftAuto

  6. the bad thing about GTA V's strings being UTF-8 is that #RustLang's default string type only supports UTF-8 and if someone else supplies a file that has broken data, it will also break my program (whereas with other formats, it will accept bad characters)

    the good thing is that i don't have to write character tables, i get correct strings whether i'm reading english, chinese, japanese or russian

    #gxter #gta5 #GrandTheftAuto

  7. the bad thing about GTA V's strings being UTF-8 is that #RustLang's default string type only supports UTF-8 and if someone else supplies a file that has broken data, it will also break my program (whereas with other formats, it will accept bad characters)

    the good thing is that i don't have to write character tables, i get correct strings whether i'm reading english, chinese, japanese or russian

    #gxter #gta5 #GrandTheftAuto

  8. the bad thing about GTA V's strings being UTF-8 is that #RustLang's default string type only supports UTF-8 and if someone else supplies a file that has broken data, it will also break my program (whereas with other formats, it will accept bad characters)

    the good thing is that i don't have to write character tables, i get correct strings whether i'm reading english, chinese, japanese or russian

    #gxter #gta5 #GrandTheftAuto

  9. #gxter sneak peek number 2

    i would like to congratulate the team at rockstar games for finally, in the year 2013, discovering that UTF-8 is good, actually

    now i'll need to implement UTF-8 support in my program, right now it still reads everything as if it were CP1252

    #gta5 #GrandTheftAuto

  10. #gxter sneak peek number 2

    i would like to congratulate the team at rockstar games for finally, in the year 2013, discovering that UTF-8 is good, actually

    now i'll need to implement UTF-8 support in my program, right now it still reads everything as if it were CP1252

    #gta5 #GrandTheftAuto

  11. Grand Theft Auto V Enhanced will be released soon. I first played GTA V on Xbox 360.

    March 4th, I'll relive my 20s.

    #gta #gta5 #gta5enhanced #gta5e #rockstar #xbox360 #xbox #steam