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#gdc23 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gdc23, aggregated by home.social.

  1. Check out this new #GDC23 video on YouTube! "Advocacy Microtalks: Cultivate Your Karass" features six game creators who are pushing the boundaries and reshaping the video game industry. Watch now and be inspired by their innovative ideas and approaches.
    bit.ly/3DCwkT3

  2. Check out this new #GDC23 video on YouTube! "Advocacy Microtalks: Cultivate Your Karass" features six game creators who are pushing the boundaries and reshaping the video game industry. Watch now and be inspired by their innovative ideas and approaches.
    bit.ly/3DCwkT3

  3. Check out this new #GDC23 video on YouTube! "Advocacy Microtalks: Cultivate Your Karass" features six game creators who are pushing the boundaries and reshaping the video game industry. Watch now and be inspired by their innovative ideas and approaches.
    bit.ly/3DCwkT3

  4. Check out this new #GDC23 video on YouTube! "Advocacy Microtalks: Cultivate Your Karass" features six game creators who are pushing the boundaries and reshaping the video game industry. Watch now and be inspired by their innovative ideas and approaches.
    bit.ly/3DCwkT3

  5. Check out this new #GDC23 video on YouTube! "Advocacy Microtalks: Cultivate Your Karass" features six game creators who are pushing the boundaries and reshaping the video game industry. Watch now and be inspired by their innovative ideas and approaches.
    bit.ly/3DCwkT3

  6. New #GDC23 video on YouTube: Benefits of Missing Out: What 'Cyberpunk 2077' Taught Us About Non-Linear Level Design

    youtube.com/watch?v=lXLRd5Kah-

  7. New #GDC23 video on YouTube: Benefits of Missing Out: What 'Cyberpunk 2077' Taught Us About Non-Linear Level Design

    youtube.com/watch?v=lXLRd5Kah-

  8. New #GDC23 video on YouTube: Benefits of Missing Out: What 'Cyberpunk 2077' Taught Us About Non-Linear Level Design

    youtube.com/watch?v=lXLRd5Kah-

  9. New #GDC23 video on YouTube: Benefits of Missing Out: What 'Cyberpunk 2077' Taught Us About Non-Linear Level Design

    youtube.com/watch?v=lXLRd5Kah-

  10. New #GDC23 video on YouTube: Benefits of Missing Out: What 'Cyberpunk 2077' Taught Us About Non-Linear Level Design

    youtube.com/watch?v=lXLRd5Kah-

  11. New #GDC23 video on YouTube: Breaking Barriers: Combat Accessibility in #GodOfWarRagnarok

    "Join Adam Oliver as he covers the journey the team went on as they expanded the accessibility of #GodofWar combat."

    youtube.com/watch?v=iA8tpcHwVt

  12. New #GDC23 video on YouTube: Breaking Barriers: Combat Accessibility in #GodOfWarRagnarok

    "Join Adam Oliver as he covers the journey the team went on as they expanded the accessibility of #GodofWar combat."

    youtube.com/watch?v=iA8tpcHwVt

  13. New #GDC23 video on YouTube: Breaking Barriers: Combat Accessibility in #GodOfWarRagnarok

    "Join Adam Oliver as he covers the journey the team went on as they expanded the accessibility of #GodofWar combat."

    youtube.com/watch?v=iA8tpcHwVt

  14. New #GDC23 video on YouTube: Breaking Barriers: Combat Accessibility in #GodOfWarRagnarok

    "Join Adam Oliver as he covers the journey the team went on as they expanded the accessibility of #GodofWar combat."

    youtube.com/watch?v=iA8tpcHwVt

  15. New #GDC23 video on YouTube: Breaking Barriers: Combat Accessibility in #GodOfWarRagnarok

    "Join Adam Oliver as he covers the journey the team went on as they expanded the accessibility of #GodofWar combat."

    youtube.com/watch?v=iA8tpcHwVt

  16. Watching a bunch of #GDC23 videos — lots of interesting free stuff in the Vault. gdcvault.com/free/gdc-23

  17. Watching a bunch of #GDC23 videos — lots of interesting free stuff in the Vault. gdcvault.com/free/gdc-23

  18. Watching a bunch of #GDC23 videos — lots of interesting free stuff in the Vault. gdcvault.com/free/gdc-23

  19. Our "Realistic Real-Time Sky Dome Rendering in 'Gran Turismo 7'" presentation with Kenichiro Yasutomi is on GDC Vault! The recording is viewable for subscribers only, but the slide materials (with notes) are accessible to all 🙂

    Slide
    gdcvault.com/play/1029434/Adva

    Recording
    gdcvault.com/play/1028916/Adva

    This talk covers physics-based sky rendering, using observation-based atmospheric models, Mie scattering, and LUTs for efficient runtime. It also discusses cloud rendering!

    #gdc #gdc23

  20. Extremely interesting talk about burnout and the overall pressure of passion as a culture either self imposed or as part of company culture.

    Thanks Alicia Fortier, Dr. B, @annabrandberg and @osamadorias for your testimonies and insight on the matter.

    Please take some time to watch it. My biggest takeaway piece is to remind that burnout is a systemic problem and that it's not on you to fix it, and I hope companies will understand that soon enough.

    gdcvault.com/play/1029254/Occu

    #GDC23 #burnout #gamedev

  21. Extremely interesting talk about burnout and the overall pressure of passion as a culture either self imposed or as part of company culture.

    Thanks Alicia Fortier, Dr. B, @annabrandberg and @osamadorias for your testimonies and insight on the matter.

    Please take some time to watch it. My biggest takeaway piece is to remind that burnout is a systemic problem and that it's not on you to fix it, and I hope companies will understand that soon enough.

    gdcvault.com/play/1029254/Occu

    #GDC23 #burnout #gamedev

  22. Extremely interesting talk about burnout and the overall pressure of passion as a culture either self imposed or as part of company culture.

    Thanks Alicia Fortier, Dr. B, @annabrandberg and @osamadorias for your testimonies and insight on the matter.

    Please take some time to watch it. My biggest takeaway piece is to remind that burnout is a systemic problem and that it's not on you to fix it, and I hope companies will understand that soon enough.

    gdcvault.com/play/1029254/Occu

    #GDC23 #burnout #gamedev

  23. Extremely interesting talk about burnout and the overall pressure of passion as a culture either self imposed or as part of company culture.

    Thanks Alicia Fortier, Dr. B, @annabrandberg and @osamadorias for your testimonies and insight on the matter.

    Please take some time to watch it. My biggest takeaway piece is to remind that burnout is a systemic problem and that it's not on you to fix it, and I hope companies will understand that soon enough.

    gdcvault.com/play/1029254/Occu

    #GDC23 #burnout #gamedev

  24. Extremely interesting talk about burnout and the overall pressure of passion as a culture either self imposed or as part of company culture.

    Thanks Alicia Fortier, Dr. B, @annabrandberg and @osamadorias for your testimonies and insight on the matter.

    Please take some time to watch it. My biggest takeaway piece is to remind that burnout is a systemic problem and that it's not on you to fix it, and I hope companies will understand that soon enough.

    gdcvault.com/play/1029254/Occu

    #GDC23 #burnout #gamedev

  25. #GDC23 sessions are now on GDC Vault! Head to gdcvault.com to check out hundreds of new sessions from the latest #GDC event—with many of them being free to view.

    gdconf.com/news/gdc-2023-sessi

  26. #GDC23 sessions are now on GDC Vault! Head to gdcvault.com to check out hundreds of new sessions from the latest #GDC event—with many of them being free to view.

    gdconf.com/news/gdc-2023-sessi

  27. #GDC23 sessions are now on GDC Vault! Head to gdcvault.com to check out hundreds of new sessions from the latest #GDC event—with many of them being free to view.

    gdconf.com/news/gdc-2023-sessi

  28. #GDC23 sessions are now on GDC Vault! Head to gdcvault.com to check out hundreds of new sessions from the latest #GDC event—with many of them being free to view.

    gdconf.com/news/gdc-2023-sessi

  29. #GDC23 sessions are now on GDC Vault! Head to gdcvault.com to check out hundreds of new sessions from the latest #GDC event—with many of them being free to view.

    gdconf.com/news/gdc-2023-sessi

  30. Missing #GDC2023 already? Keep watch on GDC Showcase, coming up on June 27-29, 2023, online! 📅 eventsforgamers.com/event/gdc-

    Check out hundreds of #Conference events in our #GameIndustry calendar. #GDC23 #GameDev

  31. @[email protected]:
    We're back from #GDC23, where @godotengine had an official booth for the first time!

    It was an amazing experience, with 16+ indie games presented by their developers, tons of great discussions with visitors, talks, and an IGF award! 🏅

    Our retrospective:
    youtube.com/watch?v=vdAwlI…

  32. @[email protected]:
    We're back from #GDC23, where @godotengine had an official booth for the first time!

    It was an amazing experience, with 16+ indie games presented by their developers, tons of great discussions with visitors, talks, and an IGF award! 🏅

    Our retrospective:
    youtube.com/watch?v=vdAwlI…

  33. @[email protected]:
    We're back from #GDC23, where @godotengine had an official booth for the first time!

    It was an amazing experience, with 16+ indie games presented by their developers, tons of great discussions with visitors, talks, and an IGF award! 🏅

    Our retrospective:
    youtube.com/watch?v=vdAwlI…

  34. @[email protected]:
    We're back from #GDC23, where @godotengine had an official booth for the first time!

    It was an amazing experience, with 16+ indie games presented by their developers, tons of great discussions with visitors, talks, and an IGF award! 🏅

    Our retrospective:
    youtube.com/watch?v=vdAwlI…

  35. @[email protected]:
    We're back from #GDC23, where @godotengine had an official booth for the first time!

    It was an amazing experience, with 16+ indie games presented by their developers, tons of great discussions with visitors, talks, and an IGF award! 🏅

    Our retrospective:
    youtube.com/watch?v=vdAwlI…

  36. Thanks again to everyone who gave their time and energy to make this #GDC23 a success for Godot!

    The Godot project has no marketing budget, so this booth was sponsored by W4 Games, and hosted by users and contributors, as well as companies such as W4, @toot, and GDQuest.

  37. Thanks again to everyone who gave their time and energy to make this #GDC23 a success for Godot!

    The Godot project has no marketing budget, so this booth was sponsored by W4 Games, and hosted by users and contributors, as well as companies such as W4, @toot, and GDQuest.

  38. Thanks again to everyone who gave their time and energy to make this #GDC23 a success for Godot!

    The Godot project has no marketing budget, so this booth was sponsored by W4 Games, and hosted by users and contributors, as well as companies such as W4, @toot, and GDQuest.

  39. Thanks again to everyone who gave their time and energy to make this #GDC23 a success for Godot!

    The Godot project has no marketing budget, so this booth was sponsored by W4 Games, and hosted by users and contributors, as well as companies such as W4, @toot, and GDQuest.

  40. Thanks again to everyone who gave their time and energy to make this #GDC23 a success for Godot!

    The Godot project has no marketing budget, so this booth was sponsored by W4 Games, and hosted by users and contributors, as well as companies such as W4, @toot, and GDQuest.

  41. We're back from #GDC23, where @godotengine had an official booth for the first time! :godot:

    It was an amazing experience, with 16+ indie games presented by their developers, tons of great discussions with visitors, talks, and an IGF award! 🏅

    Our retrospective:
    youtube.com/watch?v=vdAwlI6NG0

  42. We're back from #GDC23, where @godotengine had an official booth for the first time! :godot:

    It was an amazing experience, with 16+ indie games presented by their developers, tons of great discussions with visitors, talks, and an IGF award! 🏅

    Our retrospective:
    youtube.com/watch?v=vdAwlI6NG0

  43. We're back from #GDC23, where @godotengine had an official booth for the first time! :godot:

    It was an amazing experience, with 16+ indie games presented by their developers, tons of great discussions with visitors, talks, and an IGF award! 🏅

    Our retrospective:
    youtube.com/watch?v=vdAwlI6NG0

  44. We're back from #GDC23, where @godotengine had an official booth for the first time! :godot:

    It was an amazing experience, with 16+ indie games presented by their developers, tons of great discussions with visitors, talks, and an IGF award! 🏅

    Our retrospective:
    youtube.com/watch?v=vdAwlI6NG0