#gamified — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #gamified, aggregated by home.social.
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... to earn #tokens/coins, to #fundraise, and to #win! Endless levels somehow have to be programmed in. I am sure that is doable. Can I make it all come together? #Decentralized global #gamified #AI funding the world. 🏄🏻♀️🏄🏻♀️🏄🏻♀️🌌🌌🌌
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Btop: A better modern alternative of htop with a gamified interface
https://github.com/aristocratos/btop
#HackerNews #Btop #htop #gamified #interface #modern #alternative #Linux #tools
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Btop: A better modern alternative of htop with a gamified interface
https://github.com/aristocratos/btop
#HackerNews #Btop #htop #gamified #interface #modern #alternative #Linux #tools
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Btop: A better modern alternative of htop with a gamified interface
https://github.com/aristocratos/btop
#HackerNews #Btop #htop #gamified #interface #modern #alternative #Linux #tools
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Btop: A better modern alternative of htop with a gamified interface
https://github.com/aristocratos/btop
#HackerNews #Btop #htop #gamified #interface #modern #alternative #Linux #tools
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Btop: A better modern alternative of htop with a gamified interface
https://github.com/aristocratos/btop
#HackerNews #Btop #htop #gamified #interface #modern #alternative #Linux #tools
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Tiêu biểu: The Crowd Choice – ứng dụng polling gamified mới! Hỗ trợ tạo cuộc hỏi-đáp án, nhận thưởng (coin) khi cold, tầm năng lực "Surprise Me", khóa khung visual và thành tựu. Tham gia匿名 hoặc tạo bài-communal. Aktion tại thecrowdchoice.com.
Tags: #PollingApp #Gamified #CrowdChoice #Vote #WebApp #Community #TewardSystem #AnônimVote
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#AntonPavlovsky, a Ukrainian entrepreneur, founded #Headway Inc, an #EdTech company that creates #gamified #educational apps. Despite the challenges of the war in #Ukraine, Headway has grown significantly, reaching 160M users and generating $160M in revenue. https://www.forbes.com/sites/martinadilicosa/2025/10/17/how-ukrainian-entrepreneur-anton-pavlovsky-built-edtech-app-headway-into-a-global-phenomenon/?eicker.news #tech #media #news
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#AntonPavlovsky, a Ukrainian entrepreneur, founded #Headway Inc, an #EdTech company that creates #gamified #educational apps. Despite the challenges of the war in #Ukraine, Headway has grown significantly, reaching 160M users and generating $160M in revenue. https://www.forbes.com/sites/martinadilicosa/2025/10/17/how-ukrainian-entrepreneur-anton-pavlovsky-built-edtech-app-headway-into-a-global-phenomenon/?eicker.news #tech #media #news
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#AntonPavlovsky, a Ukrainian entrepreneur, founded #Headway Inc, an #EdTech company that creates #gamified #educational apps. Despite the challenges of the war in #Ukraine, Headway has grown significantly, reaching 160M users and generating $160M in revenue. https://www.forbes.com/sites/martinadilicosa/2025/10/17/how-ukrainian-entrepreneur-anton-pavlovsky-built-edtech-app-headway-into-a-global-phenomenon/?eicker.news #tech #media #news
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#AntonPavlovsky, a Ukrainian entrepreneur, founded #Headway Inc, an #EdTech company that creates #gamified #educational apps. Despite the challenges of the war in #Ukraine, Headway has grown significantly, reaching 160M users and generating $160M in revenue. https://www.forbes.com/sites/martinadilicosa/2025/10/17/how-ukrainian-entrepreneur-anton-pavlovsky-built-edtech-app-headway-into-a-global-phenomenon/?eicker.news #tech #media #news
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#AntonPavlovsky, a Ukrainian entrepreneur, founded #Headway Inc, an #EdTech company that creates #gamified #educational apps. Despite the challenges of the war in #Ukraine, Headway has grown significantly, reaching 160M users and generating $160M in revenue. https://www.forbes.com/sites/martinadilicosa/2025/10/17/how-ukrainian-entrepreneur-anton-pavlovsky-built-edtech-app-headway-into-a-global-phenomenon/?eicker.news #tech #media #news
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Gamified Ads: Iklan Interaktif yang Menghibur Konsumen
#Iklans - #Gamified Ads: #Iklan Interaktif yang Menghibur Konsumen - Di tengah banjirnya informasi #digital, konsumen semakin selektif dalam memperhatikan sebuah iklan. #Banner statis, #video promosi singkat, atau #pop-up yang tiba-tiba muncul sering kali dianggap mengganggu dan segera dilewati. Fenomena ini memunculkan kebutuhan baru bagi para pemasar: bagaimana menciptakan iklan yang bukan hanya dilihat, tetapi…
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Gamified Ads: Iklan Interaktif yang Menghibur Konsumen
#Iklans - #Gamified Ads: #Iklan Interaktif yang Menghibur Konsumen - Di tengah banjirnya informasi #digital, konsumen semakin selektif dalam memperhatikan sebuah iklan. #Banner statis, #video promosi singkat, atau #pop-up yang tiba-tiba muncul sering kali dianggap mengganggu dan segera dilewati. Fenomena ini memunculkan kebutuhan baru bagi para pemasar: bagaimana menciptakan iklan yang bukan hanya dilihat, tetapi…
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Gamified Ads: Iklan Interaktif yang Menghibur Konsumen
#Iklans - #Gamified Ads: #Iklan Interaktif yang Menghibur Konsumen - Di tengah banjirnya informasi #digital, konsumen semakin selektif dalam memperhatikan sebuah iklan. #Banner statis, #video promosi singkat, atau #pop-up yang tiba-tiba muncul sering kali dianggap mengganggu dan segera dilewati. Fenomena ini memunculkan kebutuhan baru bagi para pemasar: bagaimana menciptakan iklan yang bukan hanya dilihat, tetapi…
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Gamified Ads: Iklan Interaktif yang Menghibur Konsumen
#Iklans - #Gamified Ads: #Iklan Interaktif yang Menghibur Konsumen - Di tengah banjirnya informasi #digital, konsumen semakin selektif dalam memperhatikan sebuah iklan. #Banner statis, #video promosi singkat, atau #pop-up yang tiba-tiba muncul sering kali dianggap mengganggu dan segera dilewati. Fenomena ini memunculkan kebutuhan baru bagi para pemasar: bagaimana menciptakan iklan yang bukan hanya dilihat, tetapi…
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Gamified Ads: Iklan Interaktif yang Menghibur Konsumen
#Iklans - #Gamified Ads: #Iklan Interaktif yang Menghibur Konsumen - Di tengah banjirnya informasi #digital, konsumen semakin selektif dalam memperhatikan sebuah iklan. #Banner statis, #video promosi singkat, atau #pop-up yang tiba-tiba muncul sering kali dianggap mengganggu dan segera dilewati. Fenomena ini memunculkan kebutuhan baru bagi para pemasar: bagaimana menciptakan iklan yang bukan hanya dilihat, tetapi…
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To combat human error, many organizations have embraced gamified cybersecurity training — complete with points, badges, challenges, and leaderboards. On the surface, it’s a clever strategy: make training fun and people will engage. But beneath the colorful visuals and digital trophies...
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To combat human error, many organizations have embraced gamified cybersecurity training — complete with points, badges, challenges, and leaderboards. On the surface, it’s a clever strategy: make training fun and people will engage. But beneath the colorful visuals and digital trophies...
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To combat human error, many organizations have embraced gamified cybersecurity training — complete with points, badges, challenges, and leaderboards. On the surface, it’s a clever strategy: make training fun and people will engage. But beneath the colorful visuals and digital trophies...
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To combat human error, many organizations have embraced gamified cybersecurity training — complete with points, badges, challenges, and leaderboards. On the surface, it’s a clever strategy: make training fun and people will engage. But beneath the colorful visuals and digital trophies...
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The latest #gamified app I've tried is Habitica & it did nothing much for me. I've come to the conclusion that my brain just doesn't respond to #gamification. So I gave up & installed some simple app that doesn't require an account or collecting points to feed a unicorn I hatched from an egg or whatever & it actually works way better for my needs.
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The latest #gamified app I've tried is Habitica & it did nothing much for me. I've come to the conclusion that my brain just doesn't respond to #gamification. So I gave up & installed some simple app that doesn't require an account or collecting points to feed a unicorn I hatched from an egg or whatever & it actually works way better for my needs.
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The latest #gamified app I've tried is Habitica & it did nothing much for me. I've come to the conclusion that my brain just doesn't respond to #gamification. So I gave up & installed some simple app that doesn't require an account or collecting points to feed a unicorn I hatched from an egg or whatever & it actually works way better for my needs.
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The latest #gamified app I've tried is Habitica & it did nothing much for me. I've come to the conclusion that my brain just doesn't respond to #gamification. So I gave up & installed some simple app that doesn't require an account or collecting points to feed a unicorn I hatched from an egg or whatever & it actually works way better for my needs.
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I've just released a video about a #gamified on ramp to #AmateurRadio subproject--a no cost extension of the @nrao_hamradio #HamRadio Project funded by the @ARDC. I'm also testing out the #TILvids platform. Let me know what you think.
https://tilvids.com/w/pgHNEZnjqYymcp15zWzmPp -
I've just released a video about a #gamified on ramp to #AmateurRadio subproject--a no cost extension of the @nrao_hamradio #HamRadio Project funded by the @ARDC. I'm also testing out the #TILvids platform. Let me know what you think.
https://tilvids.com/w/pgHNEZnjqYymcp15zWzmPp -
I've just released a video about a #gamified on ramp to #AmateurRadio subproject--a no cost extension of the @nrao_hamradio #HamRadio Project funded by the @ARDC. I'm also testing out the #TILvids platform. Let me know what you think.
https://tilvids.com/w/pgHNEZnjqYymcp15zWzmPp -
I've just released a video about a #gamified on ramp to #AmateurRadio subproject--a no cost extension of the @nrao_hamradio #HamRadio Project funded by the @ARDC. I'm also testing out the #TILvids platform. Let me know what you think.
https://tilvids.com/w/pgHNEZnjqYymcp15zWzmPp -
I've just released a video about a #gamified on ramp to #AmateurRadio subproject--a no cost extension of the @nrao_hamradio #HamRadio Project funded by the @ARDC. I'm also testing out the #TILvids platform. Let me know what you think.
https://tilvids.com/w/pgHNEZnjqYymcp15zWzmPp -
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I have to say that we, #genx, we really fucked this shit up for our children
Not only did we show them that even when you have all the keys in hand to solve global warming; Nah, you don’t have to give a shit
But knowing that they would spend most of THEIR time #online, we left them a world where they are the fucking product
We built a world, where for them to succeed they are discouraged from taking a break to think about things. Where all is #gamified, instant & #viral
Not safe for children
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I have to say that we, #genx, we really fucked this shit up for our children
Not only did we show them that even when you have all the keys in hand to solve global warming; Nah, you don’t have to give a shit
But knowing that they would spend most of THEIR time #online, we left them a world where they are the fucking product
We built a world, where for them to succeed they are discouraged from taking a break to think about things. Where all is #gamified, instant & #viral
Not safe for children
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I have to say that we, #genx, we really fucked this shit up for our children
Not only did we show them that even when you have all the keys in hand to solve global warming; Nah, you don’t have to give a shit
But knowing that they would spend most of THEIR time #online, we left them a world where they are the fucking product
We built a world, where for them to succeed they are discouraged from taking a break to think about things. Where all is #gamified, instant & #viral
Not safe for children
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I have to say that we, #genx, we really fucked this shit up for our children
Not only did we show them that even when you have all the keys in hand to solve global warming; Nah, you don’t have to give a shit
But knowing that they would spend most of THEIR time #online, we left them a world where they are the fucking product
We built a world, where for them to succeed they are discouraged from taking a break to think about things. Where all is #gamified, instant & #viral
Not safe for children
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I have to say that we, #genx, we really fucked this shit up for our children
Not only did we show them that even when you have all the keys in hand to solve global warming; Nah, you don’t have to give a shit
But knowing that they would spend most of THEIR time #online, we left them a world where they are the fucking product
We built a world, where for them to succeed they are discouraged from taking a break to think about things. Where all is #gamified, instant & #viral
Not safe for children
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i see trends moving from asic miners to open source ai miners and proof of work - instead of propping up crypto they will be cracking equations for materials science or other substantive exploration - it is contingent on nvidia being all in on open source models and blowing up google's and ms walled gardens - good biz play for team green #open weights #open training data #incentivized #gamified
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i see trends moving from asic miners to open source ai miners and proof of work - instead of propping up crypto they will be cracking equations for materials science or other substantive exploration - it is contingent on nvidia being all in on open source models and blowing up google's and ms walled gardens - good biz play for team green #open weights #open training data #incentivized #gamified
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i see trends moving from asic miners to open ai miners and proof of work - instead of propping up crypto they will be cracking equations for materials science or other substantive exploration - it is contingent on nvidia being all in on open source models and blowing up google's and ms walled gardens - good biz play for team green #open weights #open training data #incentivized #gamified
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Virtual coaches unite as The Voice enters the metaverse - The Voice debuts its first metaverse gamified experiences that lets fans... - https://cointelegraph.com/news/the-voice-coach-battle-metaverse-nft #virtualreality #gamingplatform #decentralized #socialgaming #itvstudios #metaverse #thevoice #gamified #nfts #web3 #nbc
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Virtual coaches unite as The Voice enters the metaverse - The Voice debuts its first metaverse gamified experiences that lets fans... - https://cointelegraph.com/news/the-voice-coach-battle-metaverse-nft #virtualreality #gamingplatform #decentralized #socialgaming #itvstudios #metaverse #thevoice #gamified #nfts #web3 #nbc
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Virtual coaches unite as The Voice enters the metaverse - The Voice debuts its first metaverse gamified experiences that lets fans... - https://cointelegraph.com/news/the-voice-coach-battle-metaverse-nft #virtualreality #gamingplatform #decentralized #socialgaming #itvstudios #metaverse #thevoice #gamified #nfts #web3 #nbc
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Virtual coaches unite as The Voice enters the metaverse - The Voice debuts its first metaverse gamified experiences that lets fans... - https://cointelegraph.com/news/the-voice-coach-battle-metaverse-nft #virtualreality #gamingplatform #decentralized #socialgaming #itvstudios #metaverse #thevoice #gamified #nfts #web3 #nbc
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I just can't get behind what Hinge CEO's words and story.
https://www.youtube.com/watch?v=lGZHk_ZMwUo
Knowing... Tinder, Hinge Sued for $5 Million Over 'Predatory' Dating Apps
https://uk.pcmag.com/mobile-apps/150910/tinder-hinge-sued-for-5-million-for-predatory-dating-appsPerfect timing for the CEO to pump up the press attention about how "cool" they are, covering up the lawsuit?