#executeindirect β Public Fediverse posts
Live and recent posts from across the Fediverse tagged #executeindirect, aggregated by home.social.
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π Our Microsoft #DirectX12 work graphs #GDC2024 session just introduced a higher perf alternative to #ExecuteIndirect dispatches π
New "mesh nodes" make draw calls an integral part of the work graph π
π₯ Learn more and watch the demo video now over on #GPUOpen:
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π Our Microsoft #DirectX12 work graphs #GDC2024 session just introduced a higher perf alternative to #ExecuteIndirect dispatches π
New "mesh nodes" make draw calls an integral part of the work graph π
π₯ Learn more and watch the demo video now over on #GPUOpen:
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π Our Microsoft #DirectX12 work graphs #GDC2024 session just introduced a higher perf alternative to #ExecuteIndirect dispatches π
New "mesh nodes" make draw calls an integral part of the work graph π
π₯ Learn more and watch the demo video now over on #GPUOpen:
-
π Our Microsoft #DirectX12 work graphs #GDC2024 session just introduced a higher perf alternative to #ExecuteIndirect dispatches π
New "mesh nodes" make draw calls an integral part of the work graph π
π₯ Learn more and watch the demo video now over on #GPUOpen:
-
π Our Microsoft #DirectX12 work graphs #GDC2024 session just introduced a higher perf alternative to #ExecuteIndirect dispatches π
New "mesh nodes" make draw calls an integral part of the work graph π
π₯ Learn more and watch the demo video now over on #GPUOpen: