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#gdc2024 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gdc2024, aggregated by home.social.

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  1. I'm going to be at the booth for Discord Wednesday and Friday morning at #GDC2024, so swing by and say hello!

    Also, there are lots of sessions and booth talks to check out, details here ➡️ linkedin.com/posts/discord_gdc

  2. A new GDC survey reveals 80% of 3K+ developers are now making PC games, up from 66% in 2024, compared to 38% for PS5 and 34% for Xbox Series X/S. #GameDev #PCGaming #GDC2024 #IndieDev #GameDevelopment #PlayStation #Xbox #GamingIndustry

  3. GDC Showcase 2024 coming up in September! 🎉

    Event scheduled for September 19-20, 2024 online 🌎 eventsforgamers.com/event/gdc-

    Check out hundreds of other #Conference and #Convention events in our #GameIndustry calendar. @GDC #GDC #GDC2024 #GDCShowcase #GameDev

  4. ✨ Our #Microsoft #DirectX12
    Work Graphs session at the Advanced Graphics Summit at #GDC2024 created a lot of excitement ✨

    Now you can discover how #WorkGraphs will transform GPU programming for yourself, with the just-released video and slide deck (link in description):

    youtube.com/watch?v=QQP6-JF64D

  5. Czy można zorganizować event przyznania nagród twórcom gier video:

    👉 bez przerywania go co chwilę reklamami?
    👉 bez poganiania ludzi odbierających nagrody banerami „Please wrap it up”?
    👉 bez strachu przed poruszeniem tematów które są dla branży palące, takich jak masowe zwolnienia?

    Można.

    Polecam obejrzeć tegoroczne przyznanie nagród na GDC. Aż miło się to ogląda.

    m.youtube.com/watch?v=6GiLZ2Yo

    #giereczkowo #gdc2024 #gdc

  6. 🔥 We've just released a big update to our #Radeon #Developer #Tool Suite, inc. several features seen at #GDC2024 🎮

    1. RDP 3.0 has huge UI improvements, detailed logging view, and more: gpuopen.com/rdp/?utm_source=ma

    2. RGP 2.1 now has interoperability with RGA for shader analysis: gpuopen.com/learn/rgp-2-1-rga-

    3.RGA v2.9.1 simplifies #DX12 shader compilation: gpuopen.com/learn/rga-2-9-1-si

    4. RRA 1.5 ray inspector now displays the ray hierarchy: gpuopen.com/radeon-raytracing-

    Lots more info at each link above! 🎉

  7. It's been a month since @Official_GDC and my trip to San Francisco, and reflecting on it, taking the sudden opportunity to go was the best decision we could have made as a team for Whales And Games! 🐳

    The trip has really helped reignite our spirit and motivation for the months ahead. 🤗

    More photos and thoughts as a thread! 🧵

    #GDC #GDC2024 #gamedev #indiedev

  8. Here is my summary of Epic's newly published GDC talk about the store and their plans on improving the user experience.

    #EpicGames #gamedev #gaming #GDC2024

  9. If you looked at Tears of the Kingdom wondering “how did they do that?”, well, here’s how they did that.

    #GDC2024 : “Tunes of the Kingdom: Evolving Physics and Sounds for 'The Legend of Zelda: Tears of the Kingdom'”

    gdcvault.com/play/1034667/Tune

  10. It costs 649 USD a year for GDC Vault access. 😱😱😱 #gdc2024

  11. Nintendo’s GDC 2024 Super Mario Wonder, Tears of the Kingdom presentations now available to watch
    Now that's a long headline.
    vooks.net/nintendos-gdc-2024-s
    #Switch #GDC2024

  12. Remember #GDC2024? 🤔💭

    In this blog post we are looking back at a successful conference, share what learnings we took away from it, and most importantly:

    We made sure to attach plenty of pictures 📸

    godotengine.org/article/gdc-20

    #godot #godotengine #events #groupphoto #sanfrancisco

  13. And here I wondered why my suitcase back from GDC became so heavy... ✈️🧳

    Healthy amount of leftovers for the upcoming cons, wouldn't you say?

    #godot #godotengine #GDC #GDC2024

  14. Thanks to Andrea Maderna for the lovely #GDC2024 article about The Crimson Diamond, and thanks for supporting indie devs! Final Round is a gorgeous Italian language online publication. Read The Crimson Diamond article here (I used Google Translate)! finalround.it/anteprime/252/th #indiegame

  15. I was a bit preoccupied to post about it last week, but I had a good time at #gdc2024 . Good to meet up with colleagues and talk in depth with others about #godotengine .

    Hopefully we continue to make progress on our goals and have an even better GDC in 2025. :)

    edit: I used the word 'tweet' like it's 2014.

  16. Latest VODs are up now! My #GDC2024 trip photos (many thanks to @flo_mask for helping me stay healthy), my crimson garnet, a bit of pixel art, and more Let's Playing Earthrise (1990, Interstel). Check it out! youtu.be/sf-emECjUTk?si=rGoAdP

    Earthrise continues to be awesome. More exploration, super cool octagonal room, I forget to wear my helmet a couple times, and more! Our protagonist kinda dresses like Roger Wilco, doesn't he? youtu.be/v64v6T1QXf4?si=OJwFcu #retrogames

  17. Want to know what's coming for the #Substance3D ecosystem? See you TODAY 6:00PM CET on my YouTube channel to review everything we announced during #SubstanceDays Keynote at #GDC2024 😎 : youtube.com/live/nl0hqE2YPXk?f

    #techart #3Dart #3d #gdc #MadeWithSubstance

  18. Time to warm up those torrent programs and abuse those internet cafes! Sonniss.com is back with another GDC audio sample present! gdc.sonniss.com/

    And a drawing for free audio, winner picked on the 16th. Get those free sounds and discover some cool sound artists along the way. :) #gamedev #gdc2024 #audio #indiedev

  19. Larian's CEO talks it as it is, knowledge has value.

    It puts the spotlight on the main problem of layoffs for profits: you lose the institutional knowledge.

    That knowledge is built.

    Lose the knowledge, back to square one: learning from mistakes and cutting corners. Then you see why AAA games flop so hard.

    Layoffs will always cost more than double.

    youtube.com/live/eH67as6A7Og?s

    #videogames #gaming #larianstudios #larian #baldursgate3 #gdc #gdc2024 #SwenJohanVincke

  20. This year at #GDC2024 Unity held the session "Unity 6 and Beyond: A Roadmap of Unity Events and Services", looking at the future of #Unity3d game development from Unity 6 and beyond.

    This is our massively condensed version focused on #gamedev.

    gamefromscratch.com/unity-6-ro

  21. 🔬 Unveiled at #GDC2024 - Google AI's intriguing Werewolf experiment! Led by engineers Jane Friedhoff (UX) & Feiyang Chen (Software), they've been pushing the boundaries of AI with a project that's both innovative and a bit devious! Stay tuned for more: 📰 androidcentral.com/apps-softwa #AI #Technology #GoogleAI