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#esync — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #esync, aggregated by home.social.

  1. #NTsync (title not approved) is more "Correctness" and "Robustness" alternative implementation of synchronization primitives in #Wine from Zebediah Figura (the author of "#Esync" and "#Fsync"). github.com/Frogging-Family/win

  2. So finally got the #ntsync #wine patches applied to #Proton and went to test it on #GuildWars2.

    In the Omphalos chamber in the Grove, #fsync and #esync yielded about 74fps, both off yielded 84 (odd, I know).

    After allowing my user to access the ntsync device...

    Uhh, I'll have to disable my FPS limiter real quick..

    146 fps. Holy.

    I'm going to be testing this on #Planetside2 the coming days where it actually matters. The times of bad FPS in CPU-bound games on #Linux might be over soon lads.