#clutterfly — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #clutterfly, aggregated by home.social.
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It's frightening how fragile the sims which I've listed in my mesh clothes shopping guide for the #Ruth2 family seem to be.
When the guide was still an unfinished draft, 100 Dresses disappeared from Catena di isole on the #VirtualHG grid. It has yet to resurface. Until then, the line is commented out.
Even earlier, Remmy Ravenhurst closed her sims in #OSgrid to start her own grid together with Tanned Babe. She has made a whole lot of textures for older mesh clothes. I'm still waiting for the grid to open. Another commented-out line.
Not long after I've published the guide, #DorenasWorld suffered from hard drive failure and spent three weeks offline during which it was impossible to get certain Klarabella Karamell creations and almost impossible to get the Deva Moda products. Now Klara is leaving the grid and relocating her own sims to OSgrid so I have to edit these lines. I myself am looking for a
While Dorenas World was already down, #Artdestiny got into software-side trouble, but it came back quickly.
The #EtheriaGrid had its own share of trouble several times, making certain exclusive textured #Clutterfly items unavailable. I hope it's halfway stable now.
Sabi Breen has completely redesigned Shopaholic once again, and she has yet to bring back her Damien Fate clothes.
Recently, Cloe Kegel, owner of the #Astralia Shopping City, posted something that sounded like she had also closed Shopping City for reconstruction. This could have meant the removal of older layer and mesh items, some of which can only be found there anymore. Fortunately, Shopping City is still open and complete.
And just a few minutes ago, I thought that Birch Grove on #Neverworld had been shut down in favour of its own spring variant which lacks some of the original's shops. It's still there, just not listed on #OpenSimWorld anymore. The spring variant with its new pride shop will receive a special mention when I make my list of shops with layer clothes useful for #BakesOnMesh bodies like Ruth2 v4.
#OpenSim #OpenSimulator #Metaverse #VirtualWorlds #RuthAndRoth -
I've been productive again for a change. Productive enough to have something to offer.
Recently, I've put out the first five boxes with #Clutterfly items which I've upgraded to #SFposer. The first two of them contain stuff I've converted months ago already.
My first SFposer conversions were the bean bag chairs. Linda herself had already converted them from MLP to PMAC. The Clutterfly OAR still contains the original MLP versions of everything, but I've got two sources for the PMAC conversions. In theory, conversion from PMAC to SFposer is easy; both use the same notecard format, and you only have to remove the PMAC script and add a few SFposer items. In practice, I usually clear the items of all remains of older sit scripts and customise the settings for the specific use-case.
Next came the bathtubs, my only conversions from MLP so far. Linda didn't convert them to PMAC because they've got props controlled by the sit script which PMAC doesn't support. SFposer does, but the coordinates for the props have to be converted into a different format. It took me a while to figure that out. In fact, unlike MLP, SFposer even supports attaching props to avatars, so I changed the magazine from a static, hovering prop to one that attaches to the avatar's right hand. Eventually, I could get the bathtubs done after planning and eventually discarding new features which turned out not to work as planned, if at all.
I've packaged both sets on Sunday. And while I was at it, I've also converted the beach towels, the innertubes and the pool floaties from PMAC to SFposer and packaged them.
For now, you can get them in #DorenasWorld in Santiago at the Kaufrausch Mega-Store. They can be found on the ground floor where you rez on arrival anyway, placed inside my own prim shelves which you can get there, too.
In case you're wondering why I've done all that: The advantages of SFposer over PMAC are a) support of prop rezzing and b) all avatars being able to adjust their positions, not only the owner.
The advantages of SFposer over MLP include but aren't limited to a) way easier setup and customisation, also due to fewer notecards, b) only one script instead of loads of them, therefore much much less load on the grid server, c) no need to start up the scripts first and waiting for one or multiple poseballs to rez before sitting down, d) more flexible prop handling and, again, e) all avatars being able to adjust their positions.
SFposer even has advantages over AVsitter. For example, AVsitter needs a minimum of one basic script plus two per avatar plus extra scripts for extra features. SFposer covers everything with one script, even if you were to build a dance floor for 99 individually adjustable avatars. This also means that SFposer comes with NPC support out-of-the-box; in the case of AVsitter, you'll have to hunt down rare NPC-equipped furniture to obtain that extra script. Finally, SFposer doesn't make you fumble around with coordinates in notecards. Avatar positions are as easy to adjust as with PMAC.
I guess #OSSL does have some useful extra features that #LSL doesn't offer.
#OpenSim #OpenSimulator #Metaverse #VirtualWorlds