#beyondtwosouls — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #beyondtwosouls, aggregated by home.social.
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Zockt irgendwer ab und zu auf #Steam? Was so?
Spiele nur gelegentlich und wenn, dann eher auf Noob-Level. 😃 - außer #gianasisters. 🤟
Habe zuletzt #beyondtwosouls gespielt und sporadisch #GTA5, aber weder ernsthaft noch gut. Krasse Kampfszenen skippe ich aus Langeweile und Unwillen zu exzessiver Gewalt.
#lifeisstrange und #Firewatch I like.
Und ihr so?
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Вау, как быстро течёт время, что #GOG уже считает #BeyondTwoSouls - классикой. #QuanticDream
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Вау, как быстро течёт время, что #GOG уже считает #BeyondTwoSouls - классикой. #QuanticDream
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Elliot Page produziert BEYOND: TWO SOULS-Fernsehserie
BEYOND: TWO SOULS ist ein im Jahr 2013 erschienenes Game vom französischen Entwickler Quantic Dream für die Playstation, das die Grenzen zwischen Computerspiel und Film verwischt
https://phantanews.de/wp/2025/01/elliot-page-produziert-beyond-two-souls-fernsehserie/
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‘Beyond: Two Souls’ Video Game Getting TV Series Adaptation By Elliot Page’s Pageboy
#News #BeyondTwoSouls #Development #ElliotPage #PageboyProductions #QuanticDream -
🎮 Dive into the extraordinary with "Beyond: Two Souls" for PS3! Unravel an incredible journey packed with mystery, emotion, and adventure. 🌟✨ Ready to experience a game that will keep you on the edge of your seat? Click to explore more and bring this masterpiece home! 👉 [Link in Bio] #GamingAdventure #BeyondTwoSouls #PlayStationLegends
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December 31, 2023 - Day 365 - NewPlay Review
Total NewPlays: 398Game: Beyond: Two Souls
Platform: Steam
Release Date: Jun 18, 2020 (PC)
Installation Date: Dec 19, 2022
Unplayed: 377d (1y12d)
Playtime: 24mBeyond: Two Souls is a third-person... interactive movie?
I picked a doozy for my final primary NewPlay. The game starts by presenting the option to play in the "original" non-chronological order, or the "remix" chronological order.
I picked "original", and then found myself in a cutscene with a mo-capped pre-transition Elliot page, and then an unexpected Willem Dafoe, setting up an interesting premise.
Whoever Jodie is, she's dangerous.
After the cutscene, I found myself playing as child Jodie. This was where I ran into my first issue with the game. I'd picked mouse & keyboard to play with, but given that this was originally a console release, it really isn't designed for mouse & keyboard, and the controls just felt weird.
Switched to controller, and things started to make more sense.
The hard part of trying to provide more of a review is this: explaining what happens next goes into spoiler territory, and so... I won't.
Because the game relies on mocap, and was originally released in 2013, prior to Elliot Page coming out as a trans man, I found playing as adult Jodie in the next section somewhat disconcerting, and in a way that I really can't quite put into words. Not enough to make me not want to play, but enough to break immersion.
This is not a critique of the game, rather an acknowledgement of how events in the real world can affect my perception of a game.
I really enjoyed (and completed!) one of Quantic Dream's other games, Detroit: Become Human, which is what lead to me buying this and Heavy Rain in a bundle last year.
Based on past experience, I'm interested in continuing this playthrough of Beyond: Two Souls; so far, it's:
3: OK
#BeyondTwoSouls #ThirdPerson #InteractiveMovie #Gaming #Project365ONG #Project365 #NewPlay
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December 31, 2023 - Day 365 - NewPlay Review
Total NewPlays: 398Game: Beyond: Two Souls
Platform: Steam
Release Date: Jun 18, 2020 (PC)
Installation Date: Dec 19, 2022
Unplayed: 377d (1y12d)
Playtime: 24mBeyond: Two Souls is a third-person... interactive movie?
I picked a doozy for my final primary NewPlay. The game starts by presenting the option to play in the "original" non-chronological order, or the "remix" chronological order.
I picked "original", and then found myself in a cutscene with a mo-capped pre-transition Elliot page, and then an unexpected Willem Dafoe, setting up an interesting premise.
Whoever Jodie is, she's dangerous.
After the cutscene, I found myself playing as child Jodie. This was where I ran into my first issue with the game. I'd picked mouse & keyboard to play with, but given that this was originally a console release, it really isn't designed for mouse & keyboard, and the controls just felt weird.
Switched to controller, and things started to make more sense.
The hard part of trying to provide more of a review is this: explaining what happens next goes into spoiler territory, and so... I won't.
Because the game relies on mocap, and was originally released in 2013, prior to Elliot Page coming out as a trans man, I found playing as adult Jodie in the next section somewhat disconcerting, and in a way that I really can't quite put into words. Not enough to make me not want to play, but enough to break immersion.
This is not a critique of the game, rather an acknowledgement of how events in the real world can affect my perception of a game.
I really enjoyed (and completed!) one of Quantic Dream's other games, Detroit: Become Human, which is what lead to me buying this and Heavy Rain in a bundle last year.
Based on past experience, I'm interested in continuing this playthrough of Beyond: Two Souls; so far, it's:
3: OK
#BeyondTwoSouls #ThirdPerson #InteractiveMovie #Gaming #Project365ONG #Project365 #NewPlay
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December 31, 2023 - Day 365 - NewPlay Review
Total NewPlays: 398Game: Beyond: Two Souls
Platform: Steam
Release Date: Jun 18, 2020 (PC)
Installation Date: Dec 19, 2022
Unplayed: 377d (1y12d)
Playtime: 24mBeyond: Two Souls is a third-person... interactive movie?
I picked a doozy for my final primary NewPlay. The game starts by presenting the option to play in the "original" non-chronological order, or the "remix" chronological order.
I picked "original", and then found myself in a cutscene with a mo-capped pre-transition Elliot page, and then an unexpected Willem Dafoe, setting up an interesting premise.
Whoever Jodie is, she's dangerous.
After the cutscene, I found myself playing as child Jodie. This was where I ran into my first issue with the game. I'd picked mouse & keyboard to play with, but given that this was originally a console release, it really isn't designed for mouse & keyboard, and the controls just felt weird.
Switched to controller, and things started to make more sense.
The hard part of trying to provide more of a review is this: explaining what happens next goes into spoiler territory, and so... I won't.
Because the game relies on mocap, and was originally released in 2013, prior to Elliot Page coming out as a trans man, I found playing as adult Jodie in the next section somewhat disconcerting, and in a way that I really can't quite put into words. Not enough to make me not want to play, but enough to break immersion.
This is not a critique of the game, rather an acknowledgement of how events in the real world can affect my perception of a game.
I really enjoyed (and completed!) one of Quantic Dream's other games, Detroit: Become Human, which is what lead to me buying this and Heavy Rain in a bundle last year.
Based on past experience, I'm interested in continuing this playthrough of Beyond: Two Souls; so far, it's:
3: OK
#BeyondTwoSouls #ThirdPerson #InteractiveMovie #Gaming #Project365ONG #Project365 #NewPlay
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December 31, 2023 - Day 365 - NewPlay Review
Total NewPlays: 398Game: Beyond: Two Souls
Platform: Steam
Release Date: Jun 18, 2020 (PC)
Installation Date: Dec 19, 2022
Unplayed: 377d (1y12d)
Playtime: 24mBeyond: Two Souls is a third-person... interactive movie?
I picked a doozy for my final primary NewPlay. The game starts by presenting the option to play in the "original" non-chronological order, or the "remix" chronological order.
I picked "original", and then found myself in a cutscene with a mo-capped pre-transition Elliot page, and then an unexpected Willem Dafoe, setting up an interesting premise.
Whoever Jodie is, she's dangerous.
After the cutscene, I found myself playing as child Jodie. This was where I ran into my first issue with the game. I'd picked mouse & keyboard to play with, but given that this was originally a console release, it really isn't designed for mouse & keyboard, and the controls just felt weird.
Switched to controller, and things started to make more sense.
The hard part of trying to provide more of a review is this: explaining what happens next goes into spoiler territory, and so... I won't.
Because the game relies on mocap, and was originally released in 2013, prior to Elliot Page coming out as a trans man, I found playing as adult Jodie in the next section somewhat disconcerting, and in a way that I really can't quite put into words. Not enough to make me not want to play, but enough to break immersion.
This is not a critique of the game, rather an acknowledgement of how events in the real world can affect my perception of a game.
I really enjoyed (and completed!) one of Quantic Dream's other games, Detroit: Become Human, which is what lead to me buying this and Heavy Rain in a bundle last year.
Based on past experience, I'm interested in continuing this playthrough of Beyond: Two Souls; so far, it's:
3: OK
#BeyondTwoSouls #ThirdPerson #InteractiveMovie #Gaming #Project365ONG #Project365 #NewPlay
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December 31, 2023 - Day 365 - NewPlay Review
Total NewPlays: 398Game: Beyond: Two Souls
Platform: Steam
Release Date: Jun 18, 2020 (PC)
Installation Date: Dec 19, 2022
Unplayed: 377d (1y12d)
Playtime: 24mBeyond: Two Souls is a third-person... interactive movie?
I picked a doozy for my final primary NewPlay. The game starts by presenting the option to play in the "original" non-chronological order, or the "remix" chronological order.
I picked "original", and then found myself in a cutscene with a mo-capped pre-transition Elliot page, and then an unexpected Willem Dafoe, setting up an interesting premise.
Whoever Jodie is, she's dangerous.
After the cutscene, I found myself playing as child Jodie. This was where I ran into my first issue with the game. I'd picked mouse & keyboard to play with, but given that this was originally a console release, it really isn't designed for mouse & keyboard, and the controls just felt weird.
Switched to controller, and things started to make more sense.
The hard part of trying to provide more of a review is this: explaining what happens next goes into spoiler territory, and so... I won't.
Because the game relies on mocap, and was originally released in 2013, prior to Elliot Page coming out as a trans man, I found playing as adult Jodie in the next section somewhat disconcerting, and in a way that I really can't quite put into words. Not enough to make me not want to play, but enough to break immersion.
This is not a critique of the game, rather an acknowledgement of how events in the real world can affect my perception of a game.
I really enjoyed (and completed!) one of Quantic Dream's other games, Detroit: Become Human, which is what lead to me buying this and Heavy Rain in a bundle last year.
Based on past experience, I'm interested in continuing this playthrough of Beyond: Two Souls; so far, it's:
3: OK
#BeyondTwoSouls #ThirdPerson #InteractiveMovie #Gaming #Project365ONG #Project365 #NewPlay
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Gizmodo: Quantic Dream Assures Star Wars Eclipse, Unlike the Movies, Still Exists https://gizmodo.com/star-wars-eclipse-quantic-dream-status-update-1850866002 #draftstarwarseclipse #actionadventuregames #electronicartsgames #starwarsvideogames #beyondtwosouls #quanticdream #windowsgames #lisapendse #davidcage #starwars #quantic #ubisoft #jedi
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Kotaku: Upcoming Star Wars Game Has No Game Over, 'Anyone Can Die' https://kotaku.com/star-wars-eclipse-quantic-dream-game-delayed-anyone-die-1850865409 #gaming #tech #kotaku #singleplayervideogames #actionadventuregames #detroitbecomehuman #starwarsvideogames #anakinskywalker #quicktimeevent #beyondtwosouls #windowsgames #quanticdream #willholland #lisapendse #starwars #netease #quantic #solo #rpg
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Проходим тут с @mitsuha_s (кстати, стримя на @live) мыльное кинцо Beyond: Two Souls от Кейджа.
И меня местами прямо бомбит с того как вольно переводчики выбирают слова.
Вот смотрите посмотрите тут на субтитры:
https://v.lor.sh/w/w6b4eBaAEHpa6wxroVJAz7
Вы вот как к такому относитесь?
P.S. Если вы проходили игру и хотите сказать, что я прав или неправ с аргументами - прикройте своё сообщение спойлером, чтобы я мог прочитать его после прохождения.
#games #BeyondTwoSouls #log #video #translation #WTF #butthurt
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Проходим тут с @mitsuha_s (кстати, стримя на @live) мыльное кинцо Beyond: Two Souls от Кейджа.
И меня местами прямо бомбит с того как вольно переводчики выбирают слова.
Вот смотрите посмотрите тут на субтитры:
https://v.lor.sh/w/w6b4eBaAEHpa6wxroVJAz7
Вы вот как к такому относитесь?
P.S. Если вы проходили игру и хотите сказать, что я прав или неправ с аргументами - прикройте своё сообщение спойлером, чтобы я мог прочитать его после прохождения.
#games #BeyondTwoSouls #log #video #translation #WTF #butthurt
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Das Spiel Beyond: Two Souls (2019) vollständig durchgespielt (Deutsch, ohne Kommentare).
Jetzt anschauen (Playlist):
https://www.youtube.com/playlist?list=PLeJvgbIl05Fb1zbsW9mKwssnUVh3qcVMF#youtube #letsplay #nocommentry #games #gaming #Beyond #BeyondTwoSouls #QuanticDream