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#anisotropic — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #anisotropic, aggregated by home.social.

  1. Hello, I'm Xavier

    I am a researcher focusing on Computer Graphics and, more precisely, on modeling, rendering, and fabrication of appearances.

    I developed techniques for real-time #glint rendering:
    - shadertoy.com/view/wstcRH
    - xavierchermain.github.io/publi

    I also proposed a new #anisotropic appearance fabrication method, only with a #3Dprinter and a #glossy filament:
    - xavierchermain.github.io/fdm_a

    I hope you will find my work interesting or inspiring. Don't hesitate to tell me!