"Hey Victor, could you help route these 10 bugs?"
"Sure thing... hrm... what's going on here? I should load into the level and see..."
"Why is this behavior failing? Oh! There's 0 blend time here, that's probably related but how..."
"...if I just scrub backwards through the imeline and inspect the data on the frame things go bad..."
(hours later)
"You don't need to worry about the first bug! I already fixed it!"
"Great, what about the other 9?"
...