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  1. #GameDev #ADD

    "Hey Victor, could you help route these 10 bugs?"

    "Sure thing... hrm... what's going on here? I should load into the level and see..."

    "Why is this behavior failing? Oh! There's 0 blend time here, that's probably related but how..."

    "...if I just scrub backwards through the imeline and inspect the data on the frame things go bad..."

    (hours later)

    "You don't need to worry about the first bug! I already fixed it!"

    "Great, what about the other 9?"

    ...

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