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#x11cp — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #x11cp, aggregated by home.social.

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  1. Remembering #xwinman #wm #x11

    xteddy.org/xwinman/

    I mirrored this some time ago, hoping that the original (xwinman.org) never went away.

    Alas, it has.

    Matt Chapman created xwinman.org at just the right time, to allow for a good selection of DEs and WMs to be documented -- with screenshots -- and where applicable -- configuration files as well.

    I know that for many, it was a really good resource to discover what was out there and for people to reuse components from config files to customise their own environment.

    Good luck trying to do this on Wayland...

    It's a snapshot in time when things were simpler and the choice for the user was at its peak. Again... Wayland will never offer this degree of flexibility because XServer needed you to handle window management.

    Nowadays, Giles Orr provides a more up-to-date list of WMs which you can see here:

    gilesorr.com/wm/xwmtable.html

    Although some of curation is arguably opinionated.

    But I wanted to raise the fact that xwinman.org is mirrored, and that it's a very interesting resource.

    As it happens, one of Matt Chapman's programs, xtt, is something I've included #x11cp:

    x11cp.org/apps/xtt/

  2. Remembering #xwinman #wm #x11

    xteddy.org/xwinman/

    I mirrored this some time ago, hoping that the original (xwinman.org) never went away.

    Alas, it has.

    Matt Chapman created xwinman.org at just the right time, to allow for a good selection of DEs and WMs to be documented -- with screenshots -- and where applicable -- configuration files as well.

    I know that for many, it was a really good resource to discover what was out there and for people to reuse components from config files to customise their own environment.

    Good luck trying to do this on Wayland...

    It's a snapshot in time when things were simpler and the choice for the user was at its peak. Again... Wayland will never offer this degree of flexibility because XServer needed you to handle window management.

    Nowadays, Giles Orr provides a more up-to-date list of WMs which you can see here:

    gilesorr.com/wm/xwmtable.html

    Although some of curation is arguably opinionated.

    But I wanted to raise the fact that xwinman.org is mirrored, and that it's a very interesting resource.

    As it happens, one of Matt Chapman's programs, xtt, is something I've included #x11cp:

    x11cp.org/apps/xtt/

  3. Remembering #xwinman #wm #x11

    xteddy.org/xwinman/

    I mirrored this some time ago, hoping that the original (xwinman.org) never went away.

    Alas, it has.

    Matt Chapman created xwinman.org at just the right time, to allow for a good selection of DEs and WMs to be documented -- with screenshots -- and where applicable -- configuration files as well.

    I know that for many, it was a really good resource to discover what was out there and for people to reuse components from config files to customise their own environment.

    Good luck trying to do this on Wayland...

    It's a snapshot in time when things were simpler and the choice for the user was at its peak. Again... Wayland will never offer this degree of flexibility because XServer needed you to handle window management.

    Nowadays, Giles Orr provides a more up-to-date list of WMs which you can see here:

    gilesorr.com/wm/xwmtable.html

    Although some of curation is arguably opinionated.

    But I wanted to raise the fact that xwinman.org is mirrored, and that it's a very interesting resource.

    As it happens, one of Matt Chapman's programs, xtt, is something I've included #x11cp:

    x11cp.org/apps/xtt/

  4. Remembering #xwinman #wm #x11

    xteddy.org/xwinman/

    I mirrored this some time ago, hoping that the original (xwinman.org) never went away.

    Alas, it has.

    Matt Chapman created xwinman.org at just the right time, to allow for a good selection of DEs and WMs to be documented -- with screenshots -- and where applicable -- configuration files as well.

    I know that for many, it was a really good resource to discover what was out there and for people to reuse components from config files to customise their own environment.

    Good luck trying to do this on Wayland...

    It's a snapshot in time when things were simpler and the choice for the user was at its peak. Again... Wayland will never offer this degree of flexibility because XServer needed you to handle window management.

    Nowadays, Giles Orr provides a more up-to-date list of WMs which you can see here:

    gilesorr.com/wm/xwmtable.html

    Although some of curation is arguably opinionated.

    But I wanted to raise the fact that xwinman.org is mirrored, and that it's a very interesting resource.

    As it happens, one of Matt Chapman's programs, xtt, is something I've included #x11cp:

    x11cp.org/apps/xtt/

  5. Remembering #xwinman #wm #x11

    xteddy.org/xwinman/

    I mirrored this some time ago, hoping that the original (xwinman.org) never went away.

    Alas, it has.

    Matt Chapman created xwinman.org at just the right time, to allow for a good selection of DEs and WMs to be documented -- with screenshots -- and where applicable -- configuration files as well.

    I know that for many, it was a really good resource to discover what was out there and for people to reuse components from config files to customise their own environment.

    Good luck trying to do this on Wayland...

    It's a snapshot in time when things were simpler and the choice for the user was at its peak. Again... Wayland will never offer this degree of flexibility because XServer needed you to handle window management.

    Nowadays, Giles Orr provides a more up-to-date list of WMs which you can see here:

    gilesorr.com/wm/xwmtable.html

    Although some of curation is arguably opinionated.

    But I wanted to raise the fact that xwinman.org is mirrored, and that it's a very interesting resource.

    As it happens, one of Matt Chapman's programs, xtt, is something I've included #x11cp:

    x11cp.org/apps/xtt/

  6. #x11cp #archaic #application

    #xmeltdown is an application written by David Lemke, released in 1990.

    Its purpose is to create a melting effect on all connected monitors. Nothing serious, it seems, but a lot of fun!

    For more information, see: x11cp.org/apps/xmeltdown/

    This application was the first by a contributor. Whoo!

  7. #x11cp #archaic #application

    #xmeltdown is an application written by David Lemke, released in 1990.

    Its purpose is to create a melting effect on all connected monitors. Nothing serious, it seems, but a lot of fun!

    For more information, see: x11cp.org/apps/xmeltdown/

    This application was the first by a contributor. Whoo!

  8. #x11cp #archaic #application

    #xmeltdown is an application written by David Lemke, released in 1990.

    Its purpose is to create a melting effect on all connected monitors. Nothing serious, it seems, but a lot of fun!

    For more information, see: x11cp.org/apps/xmeltdown/

    This application was the first by a contributor. Whoo!

  9. #x11cp #archaic #application

    #xmeltdown is an application written by David Lemke, released in 1990.

    Its purpose is to create a melting effect on all connected monitors. Nothing serious, it seems, but a lot of fun!

    For more information, see: x11cp.org/apps/xmeltdown/

    This application was the first by a contributor. Whoo!

  10. #x11cp #archaic #application

    #xmeltdown is an application written by David Lemke, released in 1990.

    Its purpose is to create a melting effect on all connected monitors. Nothing serious, it seems, but a lot of fun!

    For more information, see: x11cp.org/apps/xmeltdown/

    This application was the first by a contributor. Whoo!

  11. #x11cp #archaic #application

    #xtt (XTimeTable) is an application written by Matt Chapman (of www.xwinman.org fame).

    It's a simple application written in #x11 (using #libxpm) to display recurring events throughout the working week -- which in this case is a static timetable of university lectures.

    The entries shown can be colour-coded (via X11 colour names - which would have been in rgb.txt).

    The day's schedule is assumed to be static -- that is, one entry per hour, and a working day of 09:05 - 17:05 -- hence there can only ever be 9 entries per day at most.

    I really like this application as it shows just how versatile this application could be - as well as it not being over-engineered to use #electron, which is precisely what many people writing something like this now would use.

    Fools!

    See: x11cp.org/apps/xtt/

  12. #x11cp #archaic #application

    #xtt (XTimeTable) is an application written by Matt Chapman (of www.xwinman.org fame).

    It's a simple application written in #x11 (using #libxpm) to display recurring events throughout the working week -- which in this case is a static timetable of university lectures.

    The entries shown can be colour-coded (via X11 colour names - which would have been in rgb.txt).

    The day's schedule is assumed to be static -- that is, one entry per hour, and a working day of 09:05 - 17:05 -- hence there can only ever be 9 entries per day at most.

    I really like this application as it shows just how versatile this application could be - as well as it not being over-engineered to use #electron, which is precisely what many people writing something like this now would use.

    Fools!

    See: x11cp.org/apps/xtt/

  13. #x11cp #archaic #application

    #xtt (XTimeTable) is an application written by Matt Chapman (of www.xwinman.org fame).

    It's a simple application written in #x11 (using #libxpm) to display recurring events throughout the working week -- which in this case is a static timetable of university lectures.

    The entries shown can be colour-coded (via X11 colour names - which would have been in rgb.txt).

    The day's schedule is assumed to be static -- that is, one entry per hour, and a working day of 09:05 - 17:05 -- hence there can only ever be 9 entries per day at most.

    I really like this application as it shows just how versatile this application could be - as well as it not being over-engineered to use #electron, which is precisely what many people writing something like this now would use.

    Fools!

    See: x11cp.org/apps/xtt/

  14. #x11cp #archaic #application

    #xtt (XTimeTable) is an application written by Matt Chapman (of www.xwinman.org fame).

    It's a simple application written in #x11 (using #libxpm) to display recurring events throughout the working week -- which in this case is a static timetable of university lectures.

    The entries shown can be colour-coded (via X11 colour names - which would have been in rgb.txt).

    The day's schedule is assumed to be static -- that is, one entry per hour, and a working day of 09:05 - 17:05 -- hence there can only ever be 9 entries per day at most.

    I really like this application as it shows just how versatile this application could be - as well as it not being over-engineered to use #electron, which is precisely what many people writing something like this now would use.

    Fools!

    See: x11cp.org/apps/xtt/

  15. #x11cp #archaic #application

    #xtt (XTimeTable) is an application written by Matt Chapman (of www.xwinman.org fame).

    It's a simple application written in #x11 (using #libxpm) to display recurring events throughout the working week -- which in this case is a static timetable of university lectures.

    The entries shown can be colour-coded (via X11 colour names - which would have been in rgb.txt).

    The day's schedule is assumed to be static -- that is, one entry per hour, and a working day of 09:05 - 17:05 -- hence there can only ever be 9 entries per day at most.

    I really like this application as it shows just how versatile this application could be - as well as it not being over-engineered to use #electron, which is precisely what many people writing something like this now would use.

    Fools!

    See: x11cp.org/apps/xtt/

  16. #x11cp #archaic #application

    From the README:

    #icao is an interactive program running under #x11 #motif. Its input is a so
    called "world file", which is an ASCII file containing descriptions of objects
    such as airports, roads, towns, radio beacons and the like. ICAO will use
    either Lambert or Mercator projection to generate a map from this world file,
    either on your screen or as PostScript output.

    ICAO allows you to interactively work with the map on the screen, i.e. scroll
    it, use a rubber line to measure distances and tracks etc. Additional features
    are available for both motorized flights and soaring.

    See: x11cp.org/apps/icao/

  17. #x11cp #archaic #application

    From the README:

    #icao is an interactive program running under #x11 #motif. Its input is a so
    called "world file", which is an ASCII file containing descriptions of objects
    such as airports, roads, towns, radio beacons and the like. ICAO will use
    either Lambert or Mercator projection to generate a map from this world file,
    either on your screen or as PostScript output.

    ICAO allows you to interactively work with the map on the screen, i.e. scroll
    it, use a rubber line to measure distances and tracks etc. Additional features
    are available for both motorized flights and soaring.

    See: x11cp.org/apps/icao/

  18. #x11cp #archaic #application

    From the README:

    #icao is an interactive program running under #x11 #motif. Its input is a so
    called "world file", which is an ASCII file containing descriptions of objects
    such as airports, roads, towns, radio beacons and the like. ICAO will use
    either Lambert or Mercator projection to generate a map from this world file,
    either on your screen or as PostScript output.

    ICAO allows you to interactively work with the map on the screen, i.e. scroll
    it, use a rubber line to measure distances and tracks etc. Additional features
    are available for both motorized flights and soaring.

    See: x11cp.org/apps/icao/

  19. #x11cp #archaic #application

    From the README:

    #icao is an interactive program running under #x11 #motif. Its input is a so
    called "world file", which is an ASCII file containing descriptions of objects
    such as airports, roads, towns, radio beacons and the like. ICAO will use
    either Lambert or Mercator projection to generate a map from this world file,
    either on your screen or as PostScript output.

    ICAO allows you to interactively work with the map on the screen, i.e. scroll
    it, use a rubber line to measure distances and tracks etc. Additional features
    are available for both motorized flights and soaring.

    See: x11cp.org/apps/icao/

  20. #x11cp #archaic #application

    From the README:

    #icao is an interactive program running under #x11 #motif. Its input is a so
    called "world file", which is an ASCII file containing descriptions of objects
    such as airports, roads, towns, radio beacons and the like. ICAO will use
    either Lambert or Mercator projection to generate a map from this world file,
    either on your screen or as PostScript output.

    ICAO allows you to interactively work with the map on the screen, i.e. scroll
    it, use a rubber line to measure distances and tracks etc. Additional features
    are available for both motorized flights and soaring.

    See: x11cp.org/apps/icao/

  21. #x11cp #x11 #archaic #application

    This time round, it's #xwpick.

    #xwpick is an application screenshot/capture program, similar to #xwd.

    The interesting part of this program is the number of formats it inherently supports:

    * ps
    * eps
    * epsi
    * gif
    * ppm

    See: x11cp.org/apps/xwpick/

  22. #x11cp #x11 #archaic #application

    This time round, it's #xwpick.

    #xwpick is an application screenshot/capture program, similar to #xwd.

    The interesting part of this program is the number of formats it inherently supports:

    * ps
    * eps
    * epsi
    * gif
    * ppm

    See: x11cp.org/apps/xwpick/

  23. #x11cp #x11 #archaic #application

    This time round, it's #xwpick.

    #xwpick is an application screenshot/capture program, similar to #xwd.

    The interesting part of this program is the number of formats it inherently supports:

    * ps
    * eps
    * epsi
    * gif
    * ppm

    See: x11cp.org/apps/xwpick/

  24. #x11cp #x11 #archaic #application

    This time round, it's #xwpick.

    #xwpick is an application screenshot/capture program, similar to #xwd.

    The interesting part of this program is the number of formats it inherently supports:

    * ps
    * eps
    * epsi
    * gif
    * ppm

    See: x11cp.org/apps/xwpick/

  25. #x11cp #x11 #archaic #application

    This time round, it's #xwpick.

    #xwpick is an application screenshot/capture program, similar to #xwd.

    The interesting part of this program is the number of formats it inherently supports:

    * ps
    * eps
    * epsi
    * gif
    * ppm

    See: x11cp.org/apps/xwpick/

  26. As part of the #x11cp I'm working on, I have also begun getting #mgr working. It's a slightly difficult task, but worth it

    So far, I'm working through fixing compiler issues.

    More info here:. hack.org/~mc/mgr/

    Historically this is important. I hope @mc agrees. I'm sure he won't mind me resurrecting this.

    It's going to be fun!

  27. As part of the #x11cp I'm working on, I have also begun getting #mgr working. It's a slightly difficult task, but worth it

    So far, I'm working through fixing compiler issues.

    More info here:. hack.org/~mc/mgr/

    Historically this is important. I hope @mc agrees. I'm sure he won't mind me resurrecting this.

    It's going to be fun!

  28. As part of the #x11cp I'm working on, I have also begun getting #mgr working. It's a slightly difficult task, but worth it

    So far, I'm working through fixing compiler issues.

    More info here:. hack.org/~mc/mgr/

    Historically this is important. I hope @mc agrees. I'm sure he won't mind me resurrecting this.

    It's going to be fun!

  29. As part of the #x11cp I'm working on, I have also begun getting #mgr working. It's a slightly difficult task, but worth it

    So far, I'm working through fixing compiler issues.

    More info here:. hack.org/~mc/mgr/

    Historically this is important. I hope @mc agrees. I'm sure he won't mind me resurrecting this.

    It's going to be fun!

  30. As part of the #x11cp I'm working on, I have also begun getting #mgr working. It's a slightly difficult task, but worth it

    So far, I'm working through fixing compiler issues.

    More info here:. hack.org/~mc/mgr/

    Historically this is important. I hope @mc agrees. I'm sure he won't mind me resurrecting this.

    It's going to be fun!

  31. #x11cp #archaic application.

    It's time (yes, literally) for another clock application.

    This time (heh!), it's #xdotclock which as the name suggests, draws a digital clock from a series of dots. It does this using nothing more than xlib.

    It was originally written by Haran Shivanan, sometime in 2003-July-07

    The README highlights the following:

    "It runs in both 12 hour and 24 hour modes and is somewhat configurable. You can display the clock in arbitrary colors or have it continuously shift colors, control the speed at which the particles move around and the size of the particles."

    To get this to compile, I had to remove the GCC flag of `-m486` -- that's no longer supported.

    What's interesting here though is the effect that has on the cycling between colours. That's now *very* fast, and although you can control that with the `-speed` option to introduce a delay, this isn't now working, since the CPU power has increased so much since the 486, that I'm going to have to modify the code to bring this option inline with more modern hardware.

    Anyhow, screenshots attached! The "green" clock is meant to represent the cycling between colours -- and don't get me wrong, it does work, it's just *fast*! :)

  32. #x11cp #archaic application.

    It's time (yes, literally) for another clock application.

    This time (heh!), it's #xdotclock which as the name suggests, draws a digital clock from a series of dots. It does this using nothing more than xlib.

    It was originally written by Haran Shivanan, sometime in 2003-July-07

    The README highlights the following:

    "It runs in both 12 hour and 24 hour modes and is somewhat configurable. You can display the clock in arbitrary colors or have it continuously shift colors, control the speed at which the particles move around and the size of the particles."

    To get this to compile, I had to remove the GCC flag of `-m486` -- that's no longer supported.

    What's interesting here though is the effect that has on the cycling between colours. That's now *very* fast, and although you can control that with the `-speed` option to introduce a delay, this isn't now working, since the CPU power has increased so much since the 486, that I'm going to have to modify the code to bring this option inline with more modern hardware.

    Anyhow, screenshots attached! The "green" clock is meant to represent the cycling between colours -- and don't get me wrong, it does work, it's just *fast*! :)

  33. #x11cp #archaic application.

    It's time (yes, literally) for another clock application.

    This time (heh!), it's #xdotclock which as the name suggests, draws a digital clock from a series of dots. It does this using nothing more than xlib.

    It was originally written by Haran Shivanan, sometime in 2003-July-07

    The README highlights the following:

    "It runs in both 12 hour and 24 hour modes and is somewhat configurable. You can display the clock in arbitrary colors or have it continuously shift colors, control the speed at which the particles move around and the size of the particles."

    To get this to compile, I had to remove the GCC flag of `-m486` -- that's no longer supported.

    What's interesting here though is the effect that has on the cycling between colours. That's now *very* fast, and although you can control that with the `-speed` option to introduce a delay, this isn't now working, since the CPU power has increased so much since the 486, that I'm going to have to modify the code to bring this option inline with more modern hardware.

    Anyhow, screenshots attached! The "green" clock is meant to represent the cycling between colours -- and don't get me wrong, it does work, it's just *fast*! :)

  34. #x11cp #archaic application.

    It's time (yes, literally) for another clock application.

    This time (heh!), it's #xdotclock which as the name suggests, draws a digital clock from a series of dots. It does this using nothing more than xlib.

    It was originally written by Haran Shivanan, sometime in 2003-July-07

    The README highlights the following:

    "It runs in both 12 hour and 24 hour modes and is somewhat configurable. You can display the clock in arbitrary colors or have it continuously shift colors, control the speed at which the particles move around and the size of the particles."

    To get this to compile, I had to remove the GCC flag of `-m486` -- that's no longer supported.

    What's interesting here though is the effect that has on the cycling between colours. That's now *very* fast, and although you can control that with the `-speed` option to introduce a delay, this isn't now working, since the CPU power has increased so much since the 486, that I'm going to have to modify the code to bring this option inline with more modern hardware.

    Anyhow, screenshots attached! The "green" clock is meant to represent the cycling between colours -- and don't get me wrong, it does work, it's just *fast*! :)

  35. #x11cp #archaic application.

    It's time (yes, literally) for another clock application.

    This time (heh!), it's #xdotclock which as the name suggests, draws a digital clock from a series of dots. It does this using nothing more than xlib.

    It was originally written by Haran Shivanan, sometime in 2003-July-07

    The README highlights the following:

    "It runs in both 12 hour and 24 hour modes and is somewhat configurable. You can display the clock in arbitrary colors or have it continuously shift colors, control the speed at which the particles move around and the size of the particles."

    To get this to compile, I had to remove the GCC flag of `-m486` -- that's no longer supported.

    What's interesting here though is the effect that has on the cycling between colours. That's now *very* fast, and although you can control that with the `-speed` option to introduce a delay, this isn't now working, since the CPU power has increased so much since the 486, that I'm going to have to modify the code to bring this option inline with more modern hardware.

    Anyhow, screenshots attached! The "green" clock is meant to represent the cycling between colours -- and don't get me wrong, it does work, it's just *fast*! :)

  36. #x11cp #x11 #archaic application.

    Another clock application! This time, it's #xarclock, written by Jaime Garcia Ghirelli, somtime in April 1994.

    The README says:

    "If clocks had been invented in Argentina (southern hemisphere), they would run anti-clockwise. Down there a sundial runs the other way around!

    The program is an extension of the standard X clock widget. New features are: Configurable direction of rotation and font support in analog mode."

    Interesting, indeed! So here's a screenshot showing a clock with roman numerals going clockwise, and a different clock showing the time going anti-clockwise.

    You can also change the colours of the hands and render the clock in reverse colour (think b&w displays).

    Fun!

  37. #x11cp #x11 #archaic application.

    Another clock application! This time, it's #xarclock, written by Jaime Garcia Ghirelli, somtime in April 1994.

    The README says:

    "If clocks had been invented in Argentina (southern hemisphere), they would run anti-clockwise. Down there a sundial runs the other way around!

    The program is an extension of the standard X clock widget. New features are: Configurable direction of rotation and font support in analog mode."

    Interesting, indeed! So here's a screenshot showing a clock with roman numerals going clockwise, and a different clock showing the time going anti-clockwise.

    You can also change the colours of the hands and render the clock in reverse colour (think b&w displays).

    Fun!

  38. #x11cp #x11 #archaic application.

    Another clock application! This time, it's #xarclock, written by Jaime Garcia Ghirelli, somtime in April 1994.

    The README says:

    "If clocks had been invented in Argentina (southern hemisphere), they would run anti-clockwise. Down there a sundial runs the other way around!

    The program is an extension of the standard X clock widget. New features are: Configurable direction of rotation and font support in analog mode."

    Interesting, indeed! So here's a screenshot showing a clock with roman numerals going clockwise, and a different clock showing the time going anti-clockwise.

    You can also change the colours of the hands and render the clock in reverse colour (think b&w displays).

    Fun!

  39. #x11cp #x11 #archaic application.

    This time, it's #xsclock which is a 56x56 #dockapp intended to be used in #afterstep's wharf module, but equally applies to #fvwmbuttons as well.

    Originally written by Namio MATUDA, around 1999-Nov-24. The version I have here is 0.22

    There is only one option `--day` which shows the day/month in the window.

    Screenshots attached.

  40. #x11cp #x11 #archaic application.

    This time, it's #xsclock which is a 56x56 #dockapp intended to be used in #afterstep's wharf module, but equally applies to #fvwmbuttons as well.

    Originally written by Namio MATUDA, around 1999-Nov-24. The version I have here is 0.22

    There is only one option `--day` which shows the day/month in the window.

    Screenshots attached.

  41. #x11cp #x11 #archaic application.

    This time, it's #xsclock which is a 56x56 #dockapp intended to be used in #afterstep's wharf module, but equally applies to #fvwmbuttons as well.

    Originally written by Namio MATUDA, around 1999-Nov-24. The version I have here is 0.22

    There is only one option `--day` which shows the day/month in the window.

    Screenshots attached.

  42. #x11cp #x11 #archaic application.

    This time, it's #xsclock which is a 56x56 #dockapp intended to be used in #afterstep's wharf module, but equally applies to #fvwmbuttons as well.

    Originally written by Namio MATUDA, around 1999-Nov-24. The version I have here is 0.22

    There is only one option `--day` which shows the day/month in the window.

    Screenshots attached.

  43. #x11cp #archaic #x11 application.

    This time it's a #toolbar written in #motif. #xmtoolbar

    #xmtoolbar was written sometime in 1995 -- I cannot find the author's name, apart from 'Spiff'.

    It's a catchy name, but there were quite a few toolbars like this which emulated #fvwm goodstuff, which was a forerunner to what is now #FvwmButtons

    With #xmtoolbar you can build up a panel with pixmap icons (XPMs) and launch programs. In #xmtoolbar's case, this can be done interactively and then the running configuration can be saved to disk for #xmtoolbar to load next time.

    What do I mean by this? Well...

  44. #x11cp #archaic #x11 application.

    This time it's a #toolbar written in #motif. #xmtoolbar

    #xmtoolbar was written sometime in 1995 -- I cannot find the author's name, apart from 'Spiff'.

    It's a catchy name, but there were quite a few toolbars like this which emulated #fvwm goodstuff, which was a forerunner to what is now #FvwmButtons

    With #xmtoolbar you can build up a panel with pixmap icons (XPMs) and launch programs. In #xmtoolbar's case, this can be done interactively and then the running configuration can be saved to disk for #xmtoolbar to load next time.

    What do I mean by this? Well...

  45. #x11cp #archaic #x11 application.

    This time it's a #toolbar written in #motif. #xmtoolbar

    #xmtoolbar was written sometime in 1995 -- I cannot find the author's name, apart from 'Spiff'.

    It's a catchy name, but there were quite a few toolbars like this which emulated #fvwm goodstuff, which was a forerunner to what is now #FvwmButtons

    With #xmtoolbar you can build up a panel with pixmap icons (XPMs) and launch programs. In #xmtoolbar's case, this can be done interactively and then the running configuration can be saved to disk for #xmtoolbar to load next time.

    What do I mean by this? Well...

  46. #x11cp #archaic #x11 application time!

    #Plotmtv is a multipurpose X11 plotting program.

    It is not responsible for drawing graphs relating to the popular music TV channel.

    Originally written by Kenny Toh (1995-07-16).

    The graphics library is just using raw X11. Amazing.

    The plot-types supported are as follows:

    * contour plots (rectangular grid, as well as triangular mesh)
    * 2D line and scatter plots (x vs-y)
    * 3D surface , line and scatter plots
    * vector plots
    * probability plots
    * histograms
    * barcharts

    The program has an rough but functional Graphical User
    Interface, through which it is possible to zoom in, zoom out, pan, toggle between 2D and 3D plots, and rotate 3D plots. Both color and grayscale postscript output are
    supported.

    I, for one, really like it! Move over, #gnuplot! :)

  47. #x11cp #archaic #x11 application time!

    #Plotmtv is a multipurpose X11 plotting program.

    It is not responsible for drawing graphs relating to the popular music TV channel.

    Originally written by Kenny Toh (1995-07-16).

    The graphics library is just using raw X11. Amazing.

    The plot-types supported are as follows:

    * contour plots (rectangular grid, as well as triangular mesh)
    * 2D line and scatter plots (x vs-y)
    * 3D surface , line and scatter plots
    * vector plots
    * probability plots
    * histograms
    * barcharts

    The program has an rough but functional Graphical User
    Interface, through which it is possible to zoom in, zoom out, pan, toggle between 2D and 3D plots, and rotate 3D plots. Both color and grayscale postscript output are
    supported.

    I, for one, really like it! Move over, #gnuplot! :)

  48. #x11cp #X11 application throwback time!

    #bclock (based on #oclock) is a clock application for #x11 which draws the time using a beizer curve.

    Written in 1997 by Ivo van Geel.

    I think this is a unique approach to finding out what the time is...

  49. #x11cp #X11 application throwback time!

    #bclock (based on #oclock) is a clock application for #x11 which draws the time using a beizer curve.

    Written in 1997 by Ivo van Geel.

    I think this is a unique approach to finding out what the time is...

  50. #x11cp #X11 #archaic application time!

    #xzoom is a magnifier for X11, allowing for portions of windows or the desktop to be magnified.

    #xzoom was originally written May 30th 1996, by Itai Nahshon.

    Version 0.3 only supported 8-bit colour displays, but version 0.4 onward is maintained, and this supports upto 24-bit displays, and it's this version which most Linux distributions, and *BSD still ship to this day.

    I've been using this program for years, and I find it really useful debugging window decorations in #fvwm3, as I can zoom in at detail to see how the rendering looks pixel-by-pixel.

  51. #x11cp #X11 #archaic application time!

    #xzoom is a magnifier for X11, allowing for portions of windows or the desktop to be magnified.

    #xzoom was originally written May 30th 1996, by Itai Nahshon.

    Version 0.3 only supported 8-bit colour displays, but version 0.4 onward is maintained, and this supports upto 24-bit displays, and it's this version which most Linux distributions, and *BSD still ship to this day.

    I've been using this program for years, and I find it really useful debugging window decorations in #fvwm3, as I can zoom in at detail to see how the rendering looks pixel-by-pixel.

  52. Hey all,

    I've had a lot of interest in my recent #archaic #x11 application posts, which is nice to see.

    Given that, I've now launched the #x11cp "X11 Conservancy Project" which is going to be me adding and maintaining these sources so that they hopefully live on in a meaningful way.

    More information can be found here: x11cp.org/

    If anyone's interested in helping, let me know. As you can probably tell, HTML is not my strong point at all, so if anyone wants to help with that, do let me know.

  53. Hey all,

    I've had a lot of interest in my recent #archaic #x11 application posts, which is nice to see.

    Given that, I've now launched the #x11cp "X11 Conservancy Project" which is going to be me adding and maintaining these sources so that they hopefully live on in a meaningful way.

    More information can be found here: x11cp.org/

    If anyone's interested in helping, let me know. As you can probably tell, HTML is not my strong point at all, so if anyone wants to help with that, do let me know.

  54. Hey all,

    I've had a lot of interest in my recent #archaic #x11 application posts, which is nice to see.

    Given that, I've now launched the #x11cp "X11 Conservancy Project" which is going to be me adding and maintaining these sources so that they hopefully live on in a meaningful way.

    More information can be found here: x11cp.org/

    If anyone's interested in helping, let me know. As you can probably tell, HTML is not my strong point at all, so if anyone wants to help with that, do let me know.

  55. Hey all,

    I've had a lot of interest in my recent #archaic #x11 application posts, which is nice to see.

    Given that, I've now launched the #x11cp "X11 Conservancy Project" which is going to be me adding and maintaining these sources so that they hopefully live on in a meaningful way.

    More information can be found here: x11cp.org/

    If anyone's interested in helping, let me know. As you can probably tell, HTML is not my strong point at all, so if anyone wants to help with that, do let me know.

  56. Hey all,

    I've had a lot of interest in my recent #archaic #x11 application posts, which is nice to see.

    Given that, I've now launched the #x11cp "X11 Conservancy Project" which is going to be me adding and maintaining these sources so that they hopefully live on in a meaningful way.

    More information can be found here: x11cp.org/

    If anyone's interested in helping, let me know. As you can probably tell, HTML is not my strong point at all, so if anyone wants to help with that, do let me know.

  57. #x11cp #archaic #x11 application

    This time, it's #vgp

    #vgp is a Vector Globe Projection application, which allows for visualising vectors which change over time.

    It's designed for engineers or scientists to model how different vectors can change across three different axis.

    Originally written by Frederick A. Niles, November 1995.

    The program accepts a data file parameter on the command line, and the data file itself consists of rows (vectors) of three parts each, describing the X, Y and Z axis. For example:

    0.000000 0.000000 0.000000
    -0.376300 -0.537412 0.754710
    -0.381369 -0.565402 0.731354

    The default dataset represents a globe which can be rotated in real time.

    I love this -- a really niche yet interesting program which solves a very specific purpose, but can be reused to visualise anything that's vector-based.

  58. #x11cp #archaic #x11 application

    This time, it's #vgp

    #vgp is a Vector Globe Projection application, which allows for visualising vectors which change over time.

    It's designed for engineers or scientists to model how different vectors can change across three different axis.

    Originally written by Frederick A. Niles, November 1995.

    The program accepts a data file parameter on the command line, and the data file itself consists of rows (vectors) of three parts each, describing the X, Y and Z axis. For example:

    0.000000 0.000000 0.000000
    -0.376300 -0.537412 0.754710
    -0.381369 -0.565402 0.731354

    The default dataset represents a globe which can be rotated in real time.

    I love this -- a really niche yet interesting program which solves a very specific purpose, but can be reused to visualise anything that's vector-based.