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#tny — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #tny, aggregated by home.social.

  1. Continuing my #tny port to #ProxOS

    git.sr.ht/~ismael-vc/tny-proxO

    got all arithmetic opcodes working!

    Now I'll make some in game test cases.

  2. Continuing my #tny port to #ProxOS

    git.sr.ht/~ismael-vc/tny-proxO

    got all arithmetic opcodes working!

    Now I'll make some in game test cases.

  3. Continuing my #tny port to #ProxOS

    git.sr.ht/~ismael-vc/tny-proxO

    got all arithmetic opcodes working!

    Now I'll make some in game test cases.

  4. Continuing my #tny port to #ProxOS

    git.sr.ht/~ismael-vc/tny-proxO

    got all arithmetic opcodes working!

    Now I'll make some in game test cases.

  5. Continuing my #tny port to #ProxOS

    git.sr.ht/~ismael-vc/tny-proxO

    got all arithmetic opcodes working!

    Now I'll make some in game test cases.

  6. I have implemented BRK, LIT and POP, as well as step and eval routines for #tny in #ProxOS.

    No easy way to initialize data though, see the README.

    git.sr.ht/~ismael-vc/tny-proxO

    Only 37 opcodes left 🚀

    Not bad for an instruction set and an environment I just started learning, all that #uxntal assemblying is paying off 🫜

    The screen and key input will be tricky I guess, we'll see.

  7. I have implemented BRK, LIT and POP, as well as step and eval routines for #tny in #ProxOS.

    No easy way to initialize data though, see the README.

    git.sr.ht/~ismael-vc/tny-proxO

    Only 37 opcodes left 🚀

    Not bad for an instruction set and an environment I just started learning, all that #uxntal assemblying is paying off 🫜

    The screen and key input will be tricky I guess, we'll see.

  8. I have implemented BRK, LIT and POP, as well as step and eval routines for #tny in #ProxOS.

    No easy way to initialize data though, see the README.

    git.sr.ht/~ismael-vc/tny-proxO

    Only 37 opcodes left 🚀

    Not bad for an instruction set and an environment I just started learning, all that #uxntal assemblying is paying off 🫜

    The screen and key input will be tricky I guess, we'll see.

  9. I have implemented BRK, LIT and POP, as well as step and eval routines for #tny in #ProxOS.

    No easy way to initialize data though, see the README.

    git.sr.ht/~ismael-vc/tny-proxO

    Only 37 opcodes left 🚀

    Not bad for an instruction set and an environment I just started learning, all that #uxntal assemblying is paying off 🫜

    The screen and key input will be tricky I guess, we'll see.

  10. I have implemented BRK, LIT and POP, as well as step and eval routines for #tny in #ProxOS.

    No easy way to initialize data though, see the README.

    git.sr.ht/~ismael-vc/tny-proxO

    Only 37 opcodes left 🚀

    Not bad for an instruction set and an environment I just started learning, all that #uxntal assemblying is paying off 🫜

    The screen and key input will be tricky I guess, we'll see.

  11. “Dutch is a language. Hollandaise is a sauce. Some Dutch people also speak Frisian. I speak Frisian but I am one-quarter Saxon rather than Dutch. You seem confused.” newyorker.com/humor/daily-shou #TNY

  12. “Dutch is a language. Hollandaise is a sauce. Some Dutch people also speak Frisian. I speak Frisian but I am one-quarter Saxon rather than Dutch. You seem confused.” newyorker.com/humor/daily-shou #TNY

  13. “Dutch is a language. Hollandaise is a sauce. Some Dutch people also speak Frisian. I speak Frisian but I am one-quarter Saxon rather than Dutch. You seem confused.” newyorker.com/humor/daily-shou #TNY