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#thedarkeye — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #thedarkeye, aggregated by home.social.

  1. @futurebird

    Personally, I'm quite happy with the range of my favourite settings in general. From Mass Effect to Last Airbender, I got really lucky.

    Perhaps #InfinityTheGame deserves a wider audience. Having a positive portrayal of the future is quite nice for once? But there are books and there might be a streaming series.

    youtu.be/QIowQMyOmtk?is=xyoMJZ

    Other great settings are #TheDarkEye (German D&D/Witcher) and #Shadowrun (Cyberpunk meets Tolkien). They are doing ok, even got PC games

  2. @juergen_hubert

    Kinda? There's a half sunken city (more German than Italian) with water fey (Necker) and a court of the river king. 😁

    But my point isn't that #TheDarkEye has done all of the fairytales and folklore. They haven't. They have some of it. Like a powerful witch with a house on chicken legs.

    So adding more is easy. TheDarkEye offers an incredible range in moods, from grim and epic to flimsy and fairylike. And "fairytale like" is something the playerbase enjoys.

  3. @billiglarper

    I must admit, I am among the minority of German #pnpde players who are not very familiar with #TheDarkEye .

    But I am pretty sure that there are plenty of elements from German folklore that they missed. I mean, does the setting even have Ultraterrestrial Venetians? 😉

  4. @juergen_hubert

    Personally, I would go with adventure modules for #TheDarkEye.

    The setting is based quite a bit on European #folklore and #fairytales in the first place, from a very German perspective. (Similar to #TheWitcher)

    I'm not sure that writing an entire fantasy setting is worth the extra effort.

  5. I rediscovered this video game gem from 1995 (!), so literally 30 years ago, and was able to dig out some audio files. Shout out to the great
    @thomasdolby.bsky.social
    for creating this awesome music and sound design.
    The Dark Eye, claymation adaptation of Poe short stories.
    archive.org/details/dark-eye-1

    #mrteddybear #videogame #sounddesign #soundtrack #thomasdolby #thedarkeye

  6. Early The Dark Eye had some great, weird illustrations, even if the adventures they were in didn't quit stand the test of time.

    This is "Castle Zizirie" where you have to escape from the deadly claws of a mind-controlling toucan.

    #ttrpg #TheDarkEye

  7. Looking at early #TheDarkEye rules from the mid-80s, there's interesting bits on how you can progress.

    TDE 1E basically had a Tunnels & Trolls set up, where you increased one core ability per level.

    If you didn't get lucky enough to become a dwarf, elf or mage at the start, you still could enter some "classes" at a higher level if you achieved its minimum reqs later.

    The "fighter" class was open to you. Only benefit was access to all weapons and armor.

    You couldn't become a mage, but you could become a druid. Not a nature priest or celtic sage, but a very ominous practitioner of sympathetic magic, evil eye etc.. (It actually capped your charisma at 10)

    So "knightly" weapons weren't limited by birth, but "proper" wizardry was.

    Of course later editions ignored all that, but it would make some interesting setting building for retro-gaming or as inspiration for homebrew games.

    #ttrpg

  8. Last year the German original turned 40, this year it's the turn of the Dutch translation. Good memories (except I think we never got around to 8 (yet?)) #oogdesmeesters #dasschwarzeauge #thedarkeye #thedarkeyerpg #ttrpg

  9. If you are interested in The Dark Eye RPG and you are an English speaker, the encyclopaedia of Aventuria has made great strides in recent months ... check it out en.wiki-aventurica.de/wiki/Mai

    #TheDarkEye #RPG

  10. @SJohnRoss @vkfarfalle

    Interesting lineups.

    I especially like the mention of International Super Teams. One of the neatest ways to keep mid- and high-power supers from not breaking the setting. The Soviet Union is such a useful actor...

    Mine would be:

    #TranshumanSpace
    #Kahal / #SocietyOfRafa
    #SidMeiersAlphaCentauri
    #StarTrekDS9
    #TheDarkEye

  11. The German Dark Eye RPG had a rather interesting "Expert" box in its 1st edition. Introducing a lot of stuff that's been ignored or superseded by the 2nd edition a few years later, like a combat system with attacks of opportunity and a 1d20 skill system.

    But one of my favorite parts is the OG Druid class. It was the only arcane magic class you could enter after play started, as opposed to mages, witches, and, of course, elves. Then you learned 7 spells, all of which are either about mind control or curses. Your Charisma stat (starts from 8-13, can go to 20) was capped at 10, as were the newly introduced social skills. Nobody likes you.

    The "no metal weapons" was in there, but besides one spell that lets you dominate animals, nothing nature-friendly. Later editions went all out with the one-with-nature and elemental cliches.

    Apparently druids liked to use the boomerang. (Another thing that only appeared in this very book)

    #ttrpg #thedarkeye

  12. #RPGaDAY2024 Day 3 - Most often played RPG

    Going by rules, single edition: #dnd 3.5E. We played very regularly back then and had long sessions, so we put in a lot of hours there.

    Going by setting (or playtime within the last year): #TheDarkEye, using five official editions, one un-official one (Ilaris) and some homebrewed conversions (HERO, GURPS). Got a big boost after having to find new groups after moving and it still being the biggest player in my age bracket ;)

  13. #RPGaDAY2024 Day 2 - Most Recently Played

    That would be a #TheDarkEye / #DasSchwarzeAuge adventure using the alternative #Ilaris ruleset (which is really, really good).

    The campaign is set amongst the earliest adventures from the mid-80s, but the PCs started out as the "evil cultists" from one of those, now on the run and trying to find their own path, determine how much of their souls are missing, whether the morals of their "evil sect" are all bad etc… I run this rather sandboxy, and they're just getting to a point where their trust in their former leader is evaporating and they're truly on their own.

  14. @cynical13

    Currently running

    • #Pathfinder1e "Curse of the Crimson Throne" remotely for my former players. Not the biggest fan of the system or Paizo's adventure construction, but the setting is fun.
    • #TheDarkEye 5E campaign where the PCs currently are on a mission to save a Viking princess from a curse, but get distracted constantly.
    • #TheDarkEye (using the #ilaris ruleset) retro campaign where we started out playing the baddies (they're just politically persecuted and misunderstood) from an ancient bad adventure and generally wreck the world by assuming every adventure the PCs aren't participating in fails for the "good guy".

    Currently playing

    • Some Inception-like sleeper agent game. Cool story, just hope it doesn't get more railroady. GM wants a story game experience but rules-wise is a bit stuck in the 90s (homebrew WoD/Feng Shui mashup)

    Wish I was playing

    • #GURPS in general, preferably either a Voodoo/Cabal contemporary campaign or hardcore cassette futuristic #Traveller / New Era.
    • A video-gamey #OSR campaign I've been dreaming of, a mixture of Might & Magic, Wizardry and Ultima Underworld.
    • Dreamy but "realistic" portal fantasy stealing from 80s German novels. Using #BRP / #Mythras
    • My own #palladiumRPG mashup: Ninjas & Superspies group is summoned into the Palladium Fantasy setting.
    • #Shadowrun the setting, preferable some other rules, but all with a very Wu Xia mindset.
    • Everquest D20 in the Forgotten Realms.
  15. This wasn't a good adventure, but man, that cover. I just loved the main images transitioning into the black background of the page.

    #ttrpg #TheDarkEye

  16. Oh boy, in a #thedarkeye chat, the old "I'm a cleric of the war goddess, why does nobody RESPECT MAH AUTHORITEH" argument resurfaces.

    How do you handle that in your #ttrpg games? Clerics and the like often are members of organized churches with plenty of worldly might, plus plenty of literal divine powah. A desire to be treated differently is justifiably, from an in-game, simulationist point of view.

    Alas, this immediately triggers my "nerd power fantasy" GM-sense.

  17. @edanomil @thoughtpunks There are things I'd like to answer, but am not in a position to do so, speaking no longer for #UlissesSpiele - #TheDarkEye deserves a much larger #ttrpg following in English, as many customers as #DasSchwarzeAuge would only be a first step. @orkenspaltertv even did some videos in English, IIRC, when they were working with Ulisses still. The #BundleOfHolding increased those with the rules greatly (Michael Scorpio Mingers is to applaud for that). Future? 2024 just maybe.

  18. @sydneybrokeit If you were a RIFTS fan, you might become a #TORG / #TORGeternity fan. TORG is going to be under the ORC license as well, like all #UlissesSpiele games, including SciFantasy #FlashingBlades and their fantasy flagship #TheDarkEye @rwhe @Chaosium @ttrpg

  19. @GenericGamesNZ @bradjmurray have you tried #TheDarkEye TDE - a game with nearly 40 years on the market (dominant in Germany, translation into French, Dutch, Russian, of course English) and for that game world #Aventuria there is also a massive card game DE/EN, (next EN Kickstarter coming soon) and 200 novels in German waiting to be translated & read? All by #UlissesSpiele the friendly company that brought #TORGeternity and #FadingSuns #ttrpg, own #Space1889 and more (and me during work hours)

  20. @TrexPushups I have painted just one mini - but the company I work for, #UlissesSpiele, is selling minis in subscriptions, for #Aventuria and #TheDarkEye and soon #TORGeternity