home.social

#shueisha — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #shueisha, aggregated by home.social.

  1. wacoca.com/life/?p=454572 【イソップ】のフレグランスが物語をまとう新コレクションに。第一弾は、新作「アンフォーシーン エアー」を含む全7種 – ビューティニュース | SPUR #Aesop #beautynews #fragrance #SHUEISHA #SPUR #ボタニストボタニカルシャンプーモイスト #香り

  2. wacoca.com/life/?p=454572 【イソップ】のフレグランスが物語をまとう新コレクションに。第一弾は、新作「アンフォーシーン エアー」を含む全7種 – ビューティニュース | SPUR #Aesop #beautynews #fragrance #SHUEISHA #SPUR #ボタニストボタニカルシャンプーモイスト #香り

  3. Naruto Path of the Ninja with Merrilee O’neil (Fear Coded)

    By the mid-2000s, Naruto had pulled off something most manga-to-anime properties never manage: it wasn’t just popular, it was everywhere, spinning off a small army of video games across nearly every system with a screen, like Naruto himself used Shadow Clone Jutsu on the entire games industry and nobody thought to stop him. Somewhere in that flood of Ninja Councils and Clash of Ninjas sits Naruto: Path of the Ninja, the entry that decided the best way to honor Kishimoto’s story wasn’t just punching (though there’s plenty of that too) but actually letting you live through the Land of Waves and the Chūnin Exams one turn-based battle at a time.

    Path of the Ninja debuted on the Game Boy Advance in Japan back in 2004, then took a leisurely three years to reach American shelves in 2007, arriving on the Nintendo DS instead, because by the time they got around to localizing it, the GBA already felt like last decade’s news. You pick from six familiar faces, Naruto, Sasuke, Sakura, Shikamaru, Neji, and Rock Lee, pair them into formations for bonus combo attacks, and work through more than 90 jutsu, some of which you cast on the DS touchscreen by frantically scribbling a shape with the stylus, which is either a clever nod to hand seals or just a fun way to give yourself a cramp. The story runs all the way to the Chunin Exam invasion and a face-off with Shukaku, and if you’re wondering whether you can also fight Itachi as a secret bonus boss, the answer is: only if you own the Japanese version. The English release quietly deleted that fight but somehow forgot to scrub his name from the end credits, which is the video game equivalent of hiding a body and leaving the shovel leaning against the wall.

    Making another through the Play Comics dojo is Merrilee O’Neil of Fear Coded, last seen on the show trying to keep pace with the Flash. This time she’s trading super speed for shadow clones, hand seals, and a Konoha headband, so at least the running is a little more sustainable.

    So form your hand seals, grab your kunai pouch, and let’s find out if Path of the Ninja earned its headband as a worthy trip through early Naruto, or if it should’ve stayed back at the Academy with the rest of the genin.

    Learn such things as:

    • Isn’t the world today better, with games coming out worldwide at basically the same time?
    • How can you use a console’s gimmick to really lean into the gameplay?
    • Can a game stick to the established story a bit too well?
    • And so much more!

    You can find Merrilee being the main driver of the Fear Coded account on BlueSky @fearcodedpod.bsky.social on her podcast Fear Coded.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    Play Comics is also part of Art Comedy Pop-Culture Network, which is a long-standing creative organization spawning from a love of Adult Swim. Be sure to check them out for all sorts of entertainment news, commentary, and just plain fun stuff.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Kaiju Comicast and Anime Field Guide for the promos today.

    Intro/Outro Music by Backing Track, who probably has a pretty sick collection of headbands.

    #GameBoyAdvance #Jiraiya #MerrileeONeil #NarutoUzumaki #NejiHyūga #NintendoDS #RockLee #SakuraHaruno #SasukeUchiha #ShikamaruNara #Shueisha #TomyCompany #Tose #VizMedia
  4. Dragon Ball Z Budokai 2 with Russell Moran (Kaiju ComicCast)

    At some point in the early 2000s, someone looked at the Dragon Ball Z manga and anime, a story full of screaming men who power up for entire episodes, hair that defies physics, and villains who monologue long enough for the protagonist to reach a new power level, and said, “Yes. This. But make it a fighting game. On two, and only two, consoles.” And thus, Dragon Ball Z Budokai 2 arrived on PS2 and GameCube, ready to let you spend an unreasonable amount of time unlocking characters and pretending you know what a Fusion Dance is supposed to look like in real life.

    This episode, we’re going Super Saiyan on the whole thing. The game, the manga, the anime, the drama, the capsules, the questionable story mode decisions. All of it. And joining us to power up the conversation is Russell Moran from Kaiju ComiCast, who brings exactly the kind of kaiju-sized enthusiasm this franchise demands.

    So take a deep breath, squeeze out every last drop of ki you’ve got, and let’s get into it. Your hair may or may not turn gold by the end. No promises.

    Learn such things as:

    • What’s worse than taking a risk and totally failing?
    • What’s keeping us from getting the epic Toriyama Universe fighting crossover event that we all want to badly?
    • Can you really say that the roster has 50 different characters when 10 of them are different versions of the same dude?
    • And so much more!

    You can find Russell on BlueSky @kaijucomiccast, Instagram @kaijucomiccast, and of course at his podcast Kaiju ComiCast.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    The next episode is going to be Justice League Heroes The Flash, so get your thoughts ready and over to me if you want to hear them in the show.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to “Fun” and Games and Anime Field Guide for the promos today.

    Intro/Outro Music by Backing Track, who only does things at levels of 9000.

    #Android16 #Android17 #Android18 #Atari #CaptainGinyu #Cell #Cooler #Dabura #Dimps #DrGero #Frieza #Gamecube #Gohan #Goku #Gokule #Goten #Gotenks #GreatSaiyaman #Hercule #JumpComics #KidBuu #KidTrunks #Krillin #Kuriza #MajinBuu #Nappa #Piccolo #PS2 #Raditz #Recoome #RussellMoran #Shueisha #SuperBuu #SupremeKai #TeenGohan #TienShinhan #Tiencha #Trunks #Vegeta #Vegito #Videl #VizMedia #Yamcha
  5. One Piece Grand Battle with Janine Juliette (D’ohmance Dawn)

    Set sail, button-mashers, because this time Play Comics is diving face-first into One Piece: Grand Battle! that PS2 and GameCube special where early Water 7-era drama gets smooshed into a chaos-filled arena and told to play nice. Expect stretchy punches, loud special attacks, and exactly the kind of character balance you’d expect from a game that assumes “pirate” and “fair” don’t belong in the same sentence. We’re talking Straw Hats, shipyards, and the eternal question: “Is this actually good, or do I just really like yelling ‘Gum-Gum’ every five seconds?”

    Joining Chris on this voyage is Janine Juliette from D’ohmance Dawn, here to bring big-brain One Piece insight and just the right amount of gremlin energy to keep things interesting. Janine’s got thoughts on how this slice of the anime translates into a brawler, where the game nails the Straw Hats’ personalities, and where it feels like someone skimmed the wiki five minutes before coding a super move. If you’ve ever wondered what happens when a deeply thoughtful One Piece fan is forced to reckon with PS2-era anime jank, this is absolutely your kind of chaos.

    So grab your controller, your favorite questionable snack, and maybe a backup controller for when Luffy’s rubber nonsense finally pushes you over the edge. We’re digging into how far the game actually gets into the story, why some characters feel terrifying and others feel like they snuck in as a joke, and whether this one belongs on your “must-play” shelf or your “fondly mock from a distance” list. Treasure, friendship, and highly unsafe maritime workplace practices await. Let’s see if Grand Battle! can keep its ship together.

    Learn such things as:

    • Which Straw Hat shines in an arena brawler and which one feels like they forgot to finish the move set?
    • Is this game might secretly be more fun as a chaotic couch brawler than as a serious competitive fighter?
    • How would the internet have broken if people could have known what was to come for these characters?
    • And so much more!

    You can find Janine on BlueSky @janinejuliet.bsky.social and of course her podcasts D’ohMance Dawn and Wrestle Girlies.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then is probably something you should check out.

    A big thanks to I am Your Target Demographic and Longbox Review for the promos today.

    Intro/Outro Music by Backing Track, who probably has a stuffed Chopper.

    #Aokiji #Arlong #Bandai #Buggy #DonKrieg #DraculeMihawk #Enel #Foxy #Gamecube #Ganbarion #JanineJuliette #JumpComics #Kuro #MonkeyDLuffy #Mr2BonClay #Nami #NicoRobin #PS2 #RoronoaZoro #Sanji #Shanks #Shueisha #SirCrocodile #Smoker #TonyTonyChopper #Usopp
  6. Naruto Ultimate Ninja with Cory Byrd (Byrds Eye View Comics)

    Grab your custom jutsu hand seals and prepare to feel a crushing sense of inadequacy when comparing your reaction time to a ninja’s because we’re diving shadow clone deep into the first Naruto Ultimate Ninja game on PlayStation 2! This week we’re channeling our inner shinobi to explore how Bandai Namco took Masashi Kishimoto’s legendary manga about a determined orange-suited underdog and transformed it into a frantic button-mashing tournament fighter that somehow convinced an entire generation of fans that they could recreate iconic Naruto moments if they just hit the attack button fast enough and screamed at their TV harder than Naruto himself.

    Released during the golden age of anime-to-console adaptations, the Naruto Ultimate Ninja games became the de facto way fans could live out their ninja fantasies—assuming your ninja fantasy involves janky camera angles, occasionally unresponsive inputs, and the kind of special effect visual soup that makes you wonder if you’re actually watching a jutsu or if your PS2 is just having a mild aneurysm. With fighters pulled straight from the Hidden Leaf Village and beyond, these games proved that sometimes the best way to honor a beloved manga is to give players the chance to make Naruto fight characters he had absolutely no reason to fight (looking at you, random filler villains).

    This episode, we’re absolutely stoked to welcome Cory Byrd from Byrds Eye View Comics—a fellow enthusiast of all things sequential art and gaming who can probably explain why Naruto’s popularity transcended manga, anime, AND video games with the kind of clarity that makes marketing departments weep with envy. Together, we’ll investigate whether these games managed to capture the heart, humor, and hyperkinetic energy of Kishimoto’s creation, or if they just left us face-first in the dirt like Naruto at the beginning of the series.

    So synchronize your chakra, practice your most devastating combo, and prepare for an episode that’s guaranteed to be more chaotic than a Sand Village invasion and infinitely more entertaining than watching filler arcs about onigiri eating contests.

    Learn such things as:

    • Can a game truly capture the experience of having ninjas solve political problems through friendship when there’s no friendship stat on the screen?
    • How many ninja village headbands would it take to actually run an economy, or is that question unanswerable because the series never bothered explaining it?
    • Is it more important for characters in a fighter to be balanced or accurate?
    • And so much more!

    You can find Cory on Instagram @ByrdsEyeOfficial, the Byrds Eye View Comics Facebook page, and of course his website Byrds Eyes View Comics.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads,  @playcomics on YouTube or the Play Comics website.

    A big thanks to Gender Pop and the Glitterjaw Queer Podcast Collective for the promos today.

    Intro/Outro Music by Backing Track, who did something really cool but nobody saw it. You know, because of the whole being a ninja thing.

    #CoryByrd #CyberConnect2 #Gaara #Haku #HinataHyūga #KakashiHatake #NamcoBanddaiGames #NarutoUzumaki #NejiHyūga #Orochimaru #PS2 #RockLee #SakuraHaruno #SasukeUchiha #ShikamaruNara #Shueisha #VizMedia #ZabuzaMomochi
  7. Ultimate Muscle The Kinnikuman Legacy The Path of the Superhero & Legends vs New Generation with SerpyMatt

    Strap on your meat-based wrestling tights and oil up those biceps because Play Comics is about to suplex you straight into the absurdly wonderful world of Kinnikuman! This week we’re tag-teaming not one, but TWO Ultimate Muscle games—The Path of the Superhero for GameCube and Legends vs New Generation for Game Boy Advance. That’s right, we’re going double or nothing like a Choujin who forgot leg day exists and decided to compensate with twice the spandex.

    These games, spawned from the legendary Kinnikuman manga and anime, brought us a universe where wrestling isn’t just a sport—it’s the entire basis of intergalactic civilization, which honestly makes about as much sense as any other comic book logic we’ve tackled on this show. Whether you’re commanding Kid Muscle through his heroic quest to not embarrass his legendary father or settling the age-old debate of who would win between old-school wrestlers and the new generation (spoiler: everyone’s finishing move is magnificently ridiculous), we’ve got you covered.

    Joining us for this muscle-bound mayhem is none other than SerpyMatt, who hasn’t quite gotten around to launching his own podcast yet—but he’s told me the concept and folks, when it finally drops, you’re going to absolutely love it. Assuming he ever stops procrastinating long enough to record episode one, that is.

    So crack your knuckles, practice your most intimidating wrestler growl, and prepare for an episode that’s guaranteed to have more body slams than a physics textbook thrown at a trampoline factory. It’s time to find out if these games captured the magnificent weirdness of their source material or if they just left us feeling like we got hit with the Kinniku Buster of disappointment.

    Learn such things as:

    • What happens when you give character designers unlimited freedom and a fever dream?
    • What’s the exchange rate between friendship power and actual wrestling skill?
    • Should we be concerned that intergalactic peace depends entirely on entertainment wrestling?
    • And so much more!

    You can find SerpyMatt on BlueSky @serpymatt.bsky.social.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to the Byrds Eye View Comics and The Last Comic Shop for the promos today.

    Intro/Outro Music by Backing Track, whose wrestling gimmick here would probably be something based around weaponizing VHS tapes.

    #AKICorporation #Bandai #BaronMaximilian #BoneCold #BrockenJr #Buffaloman #Checkmate #Chihuahuaman #Coconutman #CrescentHearts #Dazzle #Dialbolic #DikDikVanDik #ElKaerun #Eskara #Forkolossus #GameBoyAdvance #Gamecube #Hanzo #Hydrazoa #Jeager #JumpComics #KevinMask #KidMuscle #KingMuscle #Pandaman #Pumpinator #Ramenman #RoadRage #RobinMask #SerpyMatt #Shueisha #ShunDa #Skullduggery #Sunshine #TerryKenyon #Terryman #TheNinja #Tyrannoclaw #Ultimanoid #WallyTusket #Warsman #Weaponman #Yeti
  8. Dragon Ball Z Budokai with Doc Issues (Capes on the Couch)

    Gather around power-level enthusiasts and tournament fighters, because this week on Play Comics we’re charging up our ki and diving headfirst into the legendary slugfest that is Dragon Ball Z: Budokai for PS2 and GameCube. That’s right, we’re looking at the 2002 fighting game that asked the burning question “What if we took the first three arcs of Dragon Ball Z and squeezed them into a button-mashing experience that makes even the most patient Z-Fighter want to go Super Saiyan with frustration?”

    Developed by Dimps and published by Infogrames (back when they still existed and weren’t just a nostalgic memory floating in gaming’s hyperbolic time chamber), this cel-shaded beatdown promised to let players experience everything from Raditz’s surprise family reunion to Cell’s perfectionist power trip. What it delivered was a fighting system so basic that even Yamcha could probably figure it out, paired with enough beam struggles to make your thumbs file for workers’ compensation.

    Joining us for this Saiyan-sized discussion is the one and only Doc Issues from Capes on the Couch, because when you need someone to analyze the psychological implications of repeatedly punching people until they explode into light particles you call a professional. Together we’ll explore how this game managed to compress roughly 100 episodes of screaming, power-ups, and “next time on Dragon Ball Z” frustrating end caps into a tournament format that somehow made sense.

    So grab your orange gi, practice your best Kamehameha stance, and prepare for an episode that’s over 9000 times more entertaining than waiting five episodes for Goku to finish charging his spirit bomb. Will this manga-to-game adaptation achieve its final form? Or will it get sent to Other World faster than you can say “Kakarot”? Time to find out if this Z-Fighter deserves a senzu bean or a one-way ticket to Snake Way!

    Learn such things as:

    • What happens when you try to balance Goku’s overwhelming power level against characters who can barely survive a Saibaman encounter?
    • Is there a psychological explanation for why watching grown men scream for five minutes while powering up never gets old?
    • What’s the secret to making players care about story mode when everyone already knows Goku’s going to win everything anyway?
    • And so much more!

    You can find Doc @CapesOnTheCouch on BlueSky, Facebook, Instagram, TikTok, and of course the Capes on the Couch website.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to Nerd Best Friends and Super Switch Club for the promos today.

    Intro/Outro Music by Backing Track, who still hasn’t reached his final form.

    #Android16 #Android17 #Android18 #Android19 #CaptainGinyu #Cell #Cellin #Dimps #DocIssues #Dodoria #Frieza #Gamecube #GohanTeen #Goku #GreatSaiyaman #Hercule #Infogrames #JumpComics #KidGohan #Krillin #Nappa #Piccolo #PS2 #Raditz #Recoome #Shueisha #TienShinhan #Trunks #Vegeta #VizMedia #Yamcha #Zarbon
  9. moezine.com/?p=1924713 【スポーツサンダル10選】スイコック、テバ、ホカ®etc…夏を一緒に駆け抜けるバディを見つけて – ファッショントピックス | SPUR 夏の足もとの定番となったス… #camper #fashion #FASHION TOPICS(ファッショントピックス) #HOKA®︎(ホカ) #hunter #KEEN(キーン) #newbalance #NIKE #shueisha #SPUR #SUICOKE(スイコック) #teva #ファッション #白石麻衣 

  10. moezine.com/?p=1907087 【ニューバランス】白・グレー・ベージュの定番色スニーカー6選|「574」「996」など、人気モデルの新作をピックアップ! – ファッショントピックス | SPUR デザイン性と圧倒的な履き心地の良さで、モードラバーからも厚い支持を集めるNew Balance(ニューバランス)のスニーカー。今回は豊富なラインナップの中から、汎用性の高いベーシックカラーの逸品をピックアップ。「574」 … #fashion #FASHION TOPICS(ファッショントピックス) #newbalance #shueisha #SPUR #ファッション #白石麻衣 

  11. Dragon Ball Z Taiketsu with Andrew Young (Behold!)

    Gather ‘round, Dragon Ball devotees and gluttons for punishment! This week on Play Comics, we’re subjecting ourselves to the digital equivalent of getting hit by Frieza’s Death Beam repeatedly-Dragon Ball Z Taiketsu for the Game Boy Advance. Imagine taking the most explosive anime franchise in history and cramming it into a game with all the fiery intensity of a damp firecracker. Spoiler alert: This isn’t a battle for glory-it’s a battle for survival against one of the most bafflingly awful licensed games ever conceived.

    Joining me in this masochistic quest is Andrew Young from Behold!, who’s agreed to lend his expertise (and his remaining sanity) to dissect this pixelated travesty. Together, we’ll answer the burning question: How did a game about planet-destroying superhumans end up feeling as thrilling as watching paint dry on Master Roshi’s houseboat? Hint: It involves more clipping issues than Yamcha’s career and combat mechanics flatter than Krillin’s scalp.

    From animations that resemble a PowerPoint presentation gone rogue to a soundtrack that sounds like a kazoo orchestra trapped in a washing machine, Taiketsu doesn’t just drop the ball-it spikes it into the core of the Earth, unleashes a Spirit Bomb of disappointment, and then forgets to animate the explosion. Whether you’re here for the schadenfreude or just morbid curiosity, grab your Dragon Radar and a stiff drink. This episode’s gonna hurt. A lot.

    Learn such things as:

    • What happens when the developers are put not only behind the 8 ball, but also in front of a really high cliff on a windy day and that cliff is made of ice?
    • So I guess games really do need a story don’t they? Even if it’s just a hand wave at one.
    • Is this the new worst representation of the comic source material?
    • And so much more!

    You can find Andrew by looking at the Behold! account on Twitter or of course the Behold! website. You should especially check out the episode looking at X-Men 97 because I love that series and need something good in my life, and the episode looking at Fan4stick because it has me in it.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to the Kickstarter campaign for I Brought A Gorilla to a Gunfight and the Kickstarter campaign for Starlite for the promos today.

    Intro/Outro Music by Backing Track, who forgot that this game exists and is now on a mission to destroy me because I brought this fact back to light.

    #AndrewYoung #Android16 #Android18 #Atari #Broly #Frieze #FutureTrunks #GameBoyAdvance #Goku #Gotenks #ImprefectCell #JumpComics #Krillin #MajinBuu #Nappa #PerfectCell #Piccolo #Shueisha #SuperBuu #Taditz #Vegeta #VizMedia #WebfootTechnologies
  12. moezine.com/?p=1874178 【ニューバランス】と【ミュウミュウ】がスペシャルコラボレーション! 新作シューズに加え、ウェアが初登場 – ファッションニュース | SPUR New Balance(ニューバランス)とMIU MIU(ミュウミュウ)が、テニス界の伝説的チャンピオン、ココ・ガウフ選手を称えたコラボレーションアイテムをリリース。 ニューバランスとミュウミュウは、アメリカのテニスチャンピオンであるココ・ガウフ選手を称え、「New Balance × MIU MIU with Coco Gauff(ニューバランス × ミュウミュウ ウィズ ココ・ガウフ)」… #fashion #FASHION NEWS(ファッションニュース) #miumiu #newbalance #shueisha #SPUR #ファッション #白石麻衣 

  13. Digimon Rumble Arena with Derek B Gayle (Gimmicks, Walloping Websnappers, Lee Carvallo’s Podding Challenge, Skreeonk!, Falling with Style)

    Attention, digital duelists and pixel-punching prodigies! Prepare to digivolve your eardrums as Play Comics takes a nostalgia-fueled dive into the arena of Digimon Rumble Arena on the PlayStation 1. This episode is more loaded than Agumon after a spicy curry feast!

    Joining us in this byte-sized battle royale is none other than Derek B Gayle, the podcast polymath behind such hard hitting podcasts on the Glitterjaw Queer Podcast Collective such as Gimmicks, Walloping Websnappers, Lee Carvallo’s Podding Challenge, Skreeonk!, Falling with Style, and probably a few more shows he’s cooked up while you were reading this sentence. Together, we’ll explore how this fighting game adaptation captured the essence of the Digimon anime faster than you can say “Prodigious!”

    So grab your Digivice, dust off that PS1 memory card, and get ready to rumble through this electrifying episode. Will Digimon Rumble Arena prove to be the champion of anime game adaptations, or will it get sent back to the Digital World? Tune in to find out – it’s time to digi-modify your podcast playlist!

    Learn such things as:

    • Considering that you don’t know the evolution path of these monsters, are Digimon NFTs?
    • Is this the epitome of a game made with source material love?
    • Is there room in the world for this and Pokemon?
    • And so much more!

    You can find Derek @DerekBGayle on Bluesky, Instagram, and other social media platforms that may or may not exist when this was posted, hear him on other podcasts on the Glitterjaw Queer Podcast Collective such as Gimmicks, Walloping Websnappers, Lee Carvallo’s Podding Challenge, Skreeonk!, and Falling with Style. Also catch him on Twitch @misterdarebear and catch any future things on DerekBGayle.com.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to Geeks Unleashed and Spawnography for the promos today.

    Intro/Outro Music by Backing Track, who is still on the search for an analog digimon monster.

    #Agumon #Bandai #Beelzemon #BlackWarGreymon #DarkHorse #DerekBGayle #Gabumon #Gallantmon #Gatomon #Guilmon #Imperialdramon #Impmon #Magnadramon #MegaGargomon #MetalGarurumon #Omnimon #Patamon #PS1 #Reapermon #Renamon #Sakuyamon #Seraphimon #Shueisha #Stingmon #Terriermon #VJump #Veemon #WarGreymon #Wormmon
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