#rpgengine — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #rpgengine, aggregated by home.social.
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This is the first post of a series about my attempt to create an RPG Engine.
I'm diving back into creating my very own RPG engine after multiple failed/abandoned attempts.
I want it super flexible and avoid hardcoding as much as possible. The post covers using Hollywood-MAL (and Lua which is very similar) for coding and building damage types, creature attributes and status changes, with almost total customization.#RPGEngine #HollywoodMAL #Lua #Programming
https://www.a-mc.biz/2025/03/26/generic-rpg-engine-dev-log-1/
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This is the first post of a series about my attempt to create an RPG Engine.
I'm diving back into creating my very own RPG engine after multiple failed/abandoned attempts.
I want it super flexible and avoid hardcoding as much as possible. The post covers using Hollywood-MAL (and Lua which is very similar) for coding and building damage types, creature attributes and status changes, with almost total customization.#RPGEngine #HollywoodMAL #Lua #Programming
https://www.a-mc.biz/2025/03/26/generic-rpg-engine-dev-log-1/
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This is the first post of a series about my attempt to create an RPG Engine.
I'm diving back into creating my very own RPG engine after multiple failed/abandoned attempts.
I want it super flexible and avoid hardcoding as much as possible. The post covers using Hollywood-MAL (and Lua which is very similar) for coding and building damage types, creature attributes and status changes, with almost total customization.#RPGEngine #HollywoodMAL #Lua #Programming
https://www.a-mc.biz/2025/03/26/generic-rpg-engine-dev-log-1/
-
This is the first post of a series about my attempt to create an RPG Engine.
I'm diving back into creating my very own RPG engine after multiple failed/abandoned attempts.
I want it super flexible and avoid hardcoding as much as possible. The post covers using Hollywood-MAL (and Lua which is very similar) for coding and building damage types, creature attributes and status changes, with almost total customization.#RPGEngine #HollywoodMAL #Lua #Programming
https://www.a-mc.biz/2025/03/26/generic-rpg-engine-dev-log-1/
-
This is the first post of a series about my attempt to create an RPG Engine.
I'm diving back into creating my very own RPG engine after multiple failed/abandoned attempts.
I want it super flexible and avoid hardcoding as much as possible. The post covers using Hollywood-MAL (and Lua which is very similar) for coding and building damage types, creature attributes and status changes, with almost total customization.#RPGEngine #HollywoodMAL #Lua #Programming
https://www.a-mc.biz/2025/03/26/generic-rpg-engine-dev-log-1/
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It's raining... so I worked a bit on my rpg engine 😁
Testing weapons definition, still miss a lot of validation code. -
It's raining... so I worked a bit on my rpg engine 😁
Testing weapons definition, still miss a lot of validation code. -
It's raining... so I worked a bit on my rpg engine 😁
Testing weapons definition, still miss a lot of validation code. -
It's raining... so I worked a bit on my rpg engine 😁
Testing weapons definition, still miss a lot of validation code. -
It's raining... so I worked a bit on my rpg engine 😁
Testing weapons definition, still miss a lot of validation code.