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#robotmaster — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #robotmaster, aggregated by home.social.

  1. I have continued my cross stitching adventures and have created GUTS MAN.

    Do you have THE GUTS?

    #MegaMan #GutsMan #RockMan #RobotMaster #CrossStitch

  2. I have continued my cross stitching adventures and have created GUTS MAN.

    Do you have THE GUTS?

    #MegaMan #GutsMan #RockMan #RobotMaster #CrossStitch

  3. I have continued my cross stitching adventures and have created GUTS MAN.

    Do you have THE GUTS?

    #MegaMan #GutsMan #RockMan #RobotMaster #CrossStitch

  4. I have continued my cross stitching adventures and have created GUTS MAN.

    Do you have THE GUTS?

    #MegaMan #GutsMan #RockMan #RobotMaster #CrossStitch

  5. The Last of Buckshot's line, No. 8: Illusion Man

    Now Illusion we made atypical, he looks more like a mook than an RM because he IS based of a mook, he's meant to be unassuming until the movie magic kicks in.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  6. The Last of Buckshot's line, No. 8: Illusion Man

    Now Illusion we made atypical, he looks more like a mook than an RM because he IS based of a mook, he's meant to be unassuming until the movie magic kicks in.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  7. The Last of Buckshot's line, No. 8: Illusion Man

    Now Illusion we made atypical, he looks more like a mook than an RM because he IS based of a mook, he's meant to be unassuming until the movie magic kicks in.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  8. The Last of Buckshot's line, No. 8: Illusion Man

    Now Illusion we made atypical, he looks more like a mook than an RM because he IS based of a mook, he's meant to be unassuming until the movie magic kicks in.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  9. The Last of Buckshot's line, No. 8: Illusion Man

    Now Illusion we made atypical, he looks more like a mook than an RM because he IS based of a mook, he's meant to be unassuming until the movie magic kicks in.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  10. No. 6 for Buckshot's lineup, Capsule Man.

    When I was given Capsule's initial base sketch, I figured the guy needed some flavor to tie it together.

    Tokusatsu was the way to go.

    7 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  11. No. 6 for Buckshot's lineup, Capsule Man.

    When I was given Capsule's initial base sketch, I figured the guy needed some flavor to tie it together.

    Tokusatsu was the way to go.

    7 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  12. No. 6 for Buckshot's lineup, Capsule Man.

    When I was given Capsule's initial base sketch, I figured the guy needed some flavor to tie it together.

    Tokusatsu was the way to go.

    7 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  13. No. 6 for Buckshot's lineup, Capsule Man.

    When I was given Capsule's initial base sketch, I figured the guy needed some flavor to tie it together.

    Tokusatsu was the way to go.

    7 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  14. No. 6 for Buckshot's lineup, Capsule Man.

    When I was given Capsule's initial base sketch, I figured the guy needed some flavor to tie it together.

    Tokusatsu was the way to go.

    7 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  15. No. 5 for Buckshot's lineup, Scythe Woman.

    Scythe also took a bit of blender doin', in her case, just for the sake of the ponytail.

    Every group has to have a cute girl.

    7 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  16. No. 5 for Buckshot's lineup, Scythe Woman.

    Scythe also took a bit of blender doin', in her case, just for the sake of the ponytail.

    Every group has to have a cute girl.

    7 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  17. No. 5 for Buckshot's lineup, Scythe Woman.

    Scythe also took a bit of blender doin', in her case, just for the sake of the ponytail.

    Every group has to have a cute girl.

    7 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  18. No. 5 for Buckshot's lineup, Scythe Woman.

    Scythe also took a bit of blender doin', in her case, just for the sake of the ponytail.

    Every group has to have a cute girl.

    7 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  19. No. 5 for Buckshot's lineup, Scythe Woman.

    Scythe also took a bit of blender doin', in her case, just for the sake of the ponytail.

    Every group has to have a cute girl.

    7 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  20. No. 4 for Buckshot's lineup, Sear Man.

    Sear was fun to touch up since I basically had a lot of ground to experiment with from the sketch I was given, I went with a combo of stove and egg timer.

    5.5 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  21. No. 4 for Buckshot's lineup, Sear Man.

    Sear was fun to touch up since I basically had a lot of ground to experiment with from the sketch I was given, I went with a combo of stove and egg timer.

    5.5 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  22. No. 4 for Buckshot's lineup, Sear Man.

    Sear was fun to touch up since I basically had a lot of ground to experiment with from the sketch I was given, I went with a combo of stove and egg timer.

    5.5 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  23. No. 4 for Buckshot's lineup, Sear Man.

    Sear was fun to touch up since I basically had a lot of ground to experiment with from the sketch I was given, I went with a combo of stove and egg timer.

    5.5 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  24. No. 4 for Buckshot's lineup, Sear Man.

    Sear was fun to touch up since I basically had a lot of ground to experiment with from the sketch I was given, I went with a combo of stove and egg timer.

    5.5 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  25. No. 3 in Buckshot's line of Robot Masters is Science Man, the nerd of the group.

    Fun fact: Science was part of the reason I got into learning Blender as his helix stomatch meant I needed some assistance to make the helix right, so I modeled it before I drew it here on the detailed render.

    Its not THE reason, but it basically forced me to practice Blender.

    5.5 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  26. No. 3 in Buckshot's line of Robot Masters is Science Man, the nerd of the group.

    Fun fact: Science was part of the reason I got into learning Blender as his helix stomatch meant I needed some assistance to make the helix right, so I modeled it before I drew it here on the detailed render.

    Its not THE reason, but it basically forced me to practice Blender.

    5.5 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  27. No. 3 in Buckshot's line of Robot Masters is Science Man, the nerd of the group.

    Fun fact: Science was part of the reason I got into learning Blender as his helix stomatch meant I needed some assistance to make the helix right, so I modeled it before I drew it here on the detailed render.

    Its not THE reason, but it basically forced me to practice Blender.

    5.5 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  28. No. 3 in Buckshot's line of Robot Masters is Science Man, the nerd of the group.

    Fun fact: Science was part of the reason I got into learning Blender as his helix stomatch meant I needed some assistance to make the helix right, so I modeled it before I drew it here on the detailed render.

    Its not THE reason, but it basically forced me to practice Blender.

    5.5 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  29. No. 3 in Buckshot's line of Robot Masters is Science Man, the nerd of the group.

    Fun fact: Science was part of the reason I got into learning Blender as his helix stomatch meant I needed some assistance to make the helix right, so I modeled it before I drew it here on the detailed render.

    Its not THE reason, but it basically forced me to practice Blender.

    5.5 hours of work.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  30. Next in Buckshot's line of commissioned RMs is Surge Man!

    This guy was certainly a pitch I had to figure out, since Surge's main thing is that his themes are water, electricity and ninjas. So I went with copper.

    5 hours of work for Surge.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  31. Next in Buckshot's line of commissioned RMs is Surge Man!

    This guy was certainly a pitch I had to figure out, since Surge's main thing is that his themes are water, electricity and ninjas. So I went with copper.

    5 hours of work for Surge.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  32. Alright, so, I was commissioned by a friend to make his entire set of Robot Masters.

    This was a huge undertaking, so i'll space'em out.

    Meet Flurry Man! The first out of eight. This took 9 hours to make.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  33. Alright, so, I was commissioned by a friend to make his entire set of Robot Masters.

    This was a huge undertaking, so i'll space'em out.

    Meet Flurry Man! The first out of eight. This took 9 hours to make.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  34. Alright, so, I was commissioned by a friend to make his entire set of Robot Masters.

    This was a huge undertaking, so i'll space'em out.

    Meet Flurry Man! The first out of eight. This took 9 hours to make.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  35. Alright, so, I was commissioned by a friend to make his entire set of Robot Masters.

    This was a huge undertaking, so i'll space'em out.

    Meet Flurry Man! The first out of eight. This took 9 hours to make.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  36. Alright, so, I was commissioned by a friend to make his entire set of Robot Masters.

    This was a huge undertaking, so i'll space'em out.

    Meet Flurry Man! The first out of eight. This took 9 hours to make.

    #MegaMan #RockMan #OC #RobotMaster #Art #OpenCommissions #PixelArt #CharacterDesign

  37. The feel of the ocean and a refreshing sweet drink.

    Bit of a story behind this one on the following posts.

    #MegaMan #RobotMaster #OC #Art #OpenCommisions

  38. I have to reintroduce the cast every so often, just for the new people that followed my bullshit from recent things.

    So let's do that.

    4/4.

    #MegaMan #RobotMaster #OC #RockMan #OpenCommissions #Art

  39. I have to reintroduce the cast every so often, just for the new people that followed my bullshit from recent things.

    So let's do that.

    3/4.

    #MegaMan #RobotMaster #OC #RockMan #OpenCommissions #Art