home.social

#paula — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #paula, aggregated by home.social.

  1. rt @grundrechtekomitee.bsky.social‬

    Gute News:
    #Paula auf freiem Fuß!

    Paula wird ab sofort von der Haft verschont, muss sich nun zwei Mal die Woche bei der Polizei melden und weiterhin als Angeklagte am Strafprozess im #Budapestkompkex in #Düsseldorf teilnehmen.

    Free all Antifas!

    bsg-nrw.org/paula-auf-freiem-f

  2. rt @grundrechtekomitee.bsky.social‬

    Gute News:
    #Paula auf freiem Fuß!

    Paula wird ab sofort von der Haft verschont, muss sich nun zwei Mal die Woche bei der Polizei melden und weiterhin als Angeklagte am Strafprozess im #Budapestkompkex in #Düsseldorf teilnehmen.

    Free all Antifas!

    bsg-nrw.org/paula-auf-freiem-f

  3. Neues von #Paula: Monster. Der Kampf dagegen. Spoiler: Reden hilft nicht.

    Klarer Fall von Klasse! Tut einfach nur gut :)

    youtu.be/OqhMx5iPGN0?si=kT7LN9

  4. On 20 May 1942: #Paula [Jill Jackson], American pop singer ("Hey Paula"), born in McCamey, Texas.
    #HappyBirthday #84 🦋⃟💗᪲᪲᪲

  5. On 20 May 1942: #Paula [Jill Jackson], American pop singer ("Hey Paula"), born in McCamey, Texas.
    #HappyBirthday #84 🦋⃟💗᪲᪲᪲

  6. Demo scene: Playing ATARI music on Amiga for free

    Arnaud Carré has developed a method for emulating the Atari ST's YM2149 sound chip on the Amiga without using the latter computer's CPU at all. In a blog featuring numerous audio examples and diagrams, he explains his approach: Three channels of the Amiga’s Paula audio chip are used to replicate the YM2149's square waves using samples.

    amiga-news.de/en/news/AN-2026-

  7. Demo scene: Playing ATARI music on Amiga for free

    Arnaud Carré has developed a method for emulating the Atari ST's YM2149 sound chip on the Amiga without using the latter computer's CPU at all. In a blog featuring numerous audio examples and diagrams, he explains his approach: Three channels of the Amiga’s Paula audio chip are used to replicate the YM2149's square waves using samples.

    amiga-news.de/en/news/AN-2026-

    #demoscene #Amiga #Atari #Paula #music

  8. WNBA star Azzi Fudd’s essentials include friendship bracelets and a hack for an ‘effortless no-makeup glow’ rawchili.com/4998383/ #AmericanEagle #AzziFudd #DallasWings #OuraRing #Paula’sChoice #TravisKelce #WNBA

  9. WNBA star Azzi Fudd’s essentials include friendship bracelets and a hack for an ‘effortless no-makeup glow’ rawchili.com/4998383/ #AmericanEagle #AzziFudd #DallasWings #OuraRing #Paula’sChoice #TravisKelce #WNBA

  10. creates semantic nodes and clusters #PAULA #VESALA aepiot.ro/advanced-sea... AÉPIOT: INDEPENDENT SEMANTIC WEB 4.0 INFRASTRUCTURE (EST. 2009): allgraph.ro

    MultiSearch Tag Explorer

  11. Handbook of Cardiac Anatomy, Physiology, and Devices 3rd Edition (2015) by Paul A. Iaizzo
    Author: Paul A. Iaizzo
    File Type: PDF
    Download at unitedvrg.com/2023/04/15/pdf-h
    #Cardiology, #PaulA.Iaizzo

  12. C64 SID

    The SID CMOS IC in the C64 delivers an interesting eight bit sound colour in the C64

    When I first heard the C64 SID as a kid it was nothing to throw your hat at. I've had experiences with concert piano's, tenor saxophones, percussion instruments in the electric range professional synths, bass guitars so I knew this bleep bloop ssshtt IC could never sound the way of the pro musical hardware, especially not the acoustic instruments.

    Last Ninja I

    It was when I heard the music of Last Ninja I knew that with it's severe limits, the Sound Interface Device has something special to offer. The composer of the music of this game did something marvelous.

    He used arpeggio techniques to make the SID play chords

    • SID does not play polyphonic sound
    • Arpeggio gives the illusion of chords due to the rapid succession of notes played
    • Iconic music was spawned with Last Ninja
    • Unique arpeggio chords created on the SID are still seeked by those who were kids in that period
    • Others copied the technique and a cult music genre was born
    • People still create SID chords on emulated C64's to this day, since the machine is long gone in the anals of history

    Background & history

    Personal POV

    • Being brought up with acoustic instruments of all kind, I know how good and a great instruments should sound
    • I have perfect pitch
    • I can hear up to the 1/100 of a Hz if a instrument is in tune
    • It's annoying when instruments are out of tune for me.
    • That distuned instrument, sounds like a kakaphony of cats squealing making the played music horrific in my head
    • I came with a high level of raw musical talent enabling me to easily pickup all different kinds of acoustical instruments
    • Behind a piano, without any formal training, I could easily play a song in minutes with the chords and the lead tune in a good manner
    • I loved to play on the electric bass, so the bass track which I first compose in my head, when I play the piano, is played in sequence
    • I would then pickup one of the brass instruments (I love the Tenor Sax) and play the lead well in munutes too
    • All that was left was playing the chords on any synth or keyboard available (usually one of the Korg or Yamaha synths)
    • I can hear and mix the levels of instruments in my head
    • It's easy to remix a sound in my head without having to touch a mixing console
    • All of these talents combined give me good insights in music as a whole and computer (SID music then) as a detail
    • I can work on electrical equiment on the pcb level, something I picked up as a young kid
    • From the age of three I disassembled tube radios with expert precision, making me fluent in the disassembly and assembly of tube radios
    • I assembled them back in working order from the age of four, after complete disassebly!
    • This gives me great insight in the hardware level of electronics

    Last Ninja+

    • I naturally dismantled my C64 again when I heard the game.
    • Why did the game sound that way from a hardware POV
    • What makes the IC tick
    • I've got the manuals of all the IC's
    • I had already replaced the PLA906114 Program Logic Array with a new one on a socked, with no qualms
    • The PLA9016114 got too hot in the tropics (max temp 70C) so it never lived long without a heat sink.
    • My PLA's were programmed by a friend of mine who was an expert in the programming field
    • The new PLA's came blank
    • I did all the extraction, socked soldering and other work myself

    The answer was in the C64 hardware manual

    • SID does just 8 bit audio
    • has zero polyphony
    • a limited frequency range both low and high
    • has scratchy output (which I later learned to appreciate)
    • has monophonic, single channel analog output
    • is in actuality a fair sounding IC but far from great

    The Yamaha 8 bit sound IC of that period was much better

    Yamaha had less succes than the SID for a simple reason

    Mass deployment

    • SID was everywhere!
    • C64 machines were sold like warm bread in the morning at the old baker
    • Mass deployment means much more software programmed for the IC
    • SID won on mass deplyment and lower price in comparison with the lead 8 bit Yamaha audio IC of that period
    • The ammount of games making use of the SID was staggering in comparision
    • Games drove the success of the SID to astronomical heights
    • I got used to the SID, later seeking it's sound when I transitioned to my Amiga A500 with

    Paula

    • Paula is polyphonic with 16 bit (14 bits actually) sound
    • Paula sounds much cleaner
    • has 4 channels 0 1 2 3
    • hard panning of channels in the stereo analog output
    • more stability
    • more joy

    Motivation for seeking SID after it was gone...

    • Simple
    • NOSTALGIA
    • We all have it
    • even kids do

    Ode to SID

    You've been great

    Seek last Ninja on the C64 Archive sites for listening pleasure

    #C64 #SID #Paula #Amiga #technology #mathematics #Physics #Chemistry #Linear #Algebra #directory #load #FDD #RetroComputing #music #Saxophone #Baritone #Piano #Korg #synth

  13. C64 SID

    The SID CMOS IC in the C64 delivers an interesting eight bit sound colour in the C64

    When I first heard the C64 SID as a kid it was nothing to throw your hat at. I've had experiences with concert piano's, tenor saxophones, percussion instruments in the electric range professional synths, bass guitars so I knew this bleep bloop ssshtt IC could never sound the way of the pro musical hardware, especially not the acoustic instruments.

    Last Ninja I

    It was when I heard the music of Last Ninja I knew that with it's severe limits, the Sound Interface Device has something special to offer. The composer of the music of this game did something marvelous.

    He used arpeggio techniques to make the SID play chords

    • SID does not play polyphonic sound
    • Arpeggio gives the illusion of chords due to the rapid succession of notes played
    • Iconic music was spawned with Last Ninja
    • Unique arpeggio chords created on the SID are still seeked by those who were kids in that period
    • Others copied the technique and a cult music genre was born
    • People still create SID chords on emulated C64's to this day, since the machine is long gone in the anals of history

    Background & history

    Personal POV

    • Being brought up with acoustic instruments of all kind, I know how good and a great instruments should sound
    • I have perfect pitch
    • I can hear up to the 1/100 of a Hz if a instrument is in tune
    • It's annoying when instruments are out of tune for me.
    • That distuned instrument, sounds like a kakaphony of cats squealing making the played music horrific in my head
    • I came with a high level of raw musical talent enabling me to easily pickup all different kinds of acoustical instruments
    • Behind a piano, without any formal training, I could easily play a song in minutes with the chords and the lead tune in a good manner
    • I loved to play on the electric bass, so the bass track which I first compose in my head, when I play the piano, is played in sequence
    • I would then pickup one of the brass instruments (I love the Tenor Sax) and play the lead well in munutes too
    • All that was left was playing the chords on any synth or keyboard available (usually one of the Korg or Yamaha synths)
    • I can hear and mix the levels of instruments in my head
    • It's easy to remix a sound in my head without having to touch a mixing console
    • All of these talents combined give me good insights in music as a whole and computer (SID music then) as a detail
    • I can work on electrical equiment on the pcb level, something I picked up as a young kid
    • From the age of three I disassembled tube radios with expert precision, making me fluent in the disassembly and assembly of tube radios
    • I assembled them back in working order from the age of four, after complete disassebly!
    • This gives me great insight in the hardware level of electronics

    Last Ninja+

    • I naturally dismantled my C64 again when I heard the game.
    • Why did the game sound that way from a hardware POV
    • What makes the IC tick
    • I've got the manuals of all the IC's
    • I had already replaced the PLA906114 Program Logic Array with a new one on a socked, with no qualms
    • The PLA9016114 got too hot in the tropics (max temp 70C) so it never lived long without a heat sink.
    • My PLA's were programmed by a friend of mine who was an expert in the programming field
    • The new PLA's came blank
    • I did all the extraction, socked soldering and other work myself

    The answer was in the C64 hardware manual

    • SID does just 8 bit audio
    • has zero polyphony
    • a limited frequency range both low and high
    • has scratchy output (which I later learned to appreciate)
    • has monophonic, single channel analog output
    • is in actuality a fair sounding IC but far from great

    The Yamaha 8 bit sound IC of that period was much better

    Yamaha had less succes than the SID for a simple reason

    Mass deployment

    • SID was everywhere!
    • C64 machines were sold like warm bread in the morning at the old baker
    • Mass deployment means much more software programmed for the IC
    • SID won on mass deplyment and lower price in comparison with the lead 8 bit Yamaha audio IC of that period
    • The ammount of games making use of the SID was staggering in comparision
    • Games drove the success of the SID to astronomical heights
    • I got used to the SID, later seeking it's sound when I transitioned to my Amiga A500 with

    Paula

    • Paula is polyphonic with 16 bit (14 bits actually) sound
    • Paula sounds much cleaner
    • has 4 channels 0 1 2 3
    • hard panning of channels in the stereo analog output
    • more stability
    • more joy

    Motivation for seeking SID after it was gone...

    • Simple
    • NOSTALGIA
    • We all have it
    • even kids do

    Ode to SID

    You've been great

    Seek last Ninja on the C64 Archive sites for listening pleasure

    #C64 #SID #Paula #Amiga #technology #mathematics #Physics #Chemistry #Linear #Algebra #directory #load #FDD #RetroComputing #music #Saxophone #Baritone #Piano #Korg #synth

  14. Guía para construir un Amiga 4000T desde cero

    John “Chucky” Hertell ha publicado la primera y segunda parte de una guía técnica para construir un Amiga 4000T desde cero, con enfoque totalmente práctico y avisando que no dará soporte a quienes se desvíen del montaje indicado.

    La primera parte recomienda empezar por las daughterboards: placa de conectores y Drive I/O (terminación SCSI, disquetera, lógica 74LS) y la placa de Audio/Video (chips de señal como el CXA1263AM y jumpers para audio de CD). Se destaca un punto crítico: los conectores DSUB requieren modificar sus laterales para encajar. También se detalla el cableado, con dos ribbon cables de 40 pines de longitudes exactas: 20 cm (SHORT) y 25 cm (LONG), conectados según etiquetas para evitar daños en chips como Paula o las CIAs.

    La segunda parte entra en la motherboard, donde la alimentación con fuente AT exige seguir la regla de “cable negro al centro” para no quemar la placa. Hertell remarca la soldadura de zócalos PLCC como principal fuente de fallos y propone avances por hitos: comprobar sincronismo tras montar chips como LISA/ALICE/FAT GARY, ajustar el jumper del reloj CPU (INT/EXT según CPU/aceleradora) y usar DiagROM para pruebas iniciales. Finalmente se cubren memoria (hasta 16 MB de Fastmem en placa), recomendaciones de terminación SCSI y detalles de Kickstart 40.70.

    #16MBFastRAMLimit #40PinFlatCable #40PinRibbonCable #Alice #Amiga4000T #Amiga4000TBuild #AmigaHardware #assemblyGuide #ATCase #ATPowerSupply #ATXCase #ATXVariant #audioVídeo #audioVideoBoard #batteryHolder #blackWiresInTheMiddle #Bridgette #Buster #cablePlano40Pines #chipRam #Chipmem #CIAChips #classicAmigaRestoration #CommodoreAmiga #componentesPasivos #condensadoresElectrolíticos #conectoresDSUB #connectorsBoard #construcciónAmiga4000T #CPUClockJumper #daughterboards #diagrom #DigiKey #disquetera #DIYElectronics #DriveIO #driveIOBoard #DSUBConnectors #Ebay #electrolyticCapacitors #expansionBoards #FastRAM #Fastmem #FatGary #floppyConnector #floppyDrive #fluxCleaning #guíaAmiga4000T #guíaDeMontaje #hardwareRestoration #ide #ISASlots #jumpers #jumpersConfiguration #Kickstart4070 #KickstartROM #limpiezaDeFlux #Lisa #LONGCable25Cm #modificaciónDSUB #montajeAmiga #motherboard #Mouser #passiveComponents #Paula #placaBase #placasSecundarias #PLCCSockets #Ramsey #RCA #RCAPorts #retrocomputing #ribbonCables #RTC #scsi #SCSIInterface #SCSITermination #serialDiagnostics #SHORTCable20Cm #SIMMSockets #soldadura #soldaduraPLCC #soldering #terminaciónSCSI #vintageComputing #workbenchLibrary #ZorroSlots
  15. Web application: Paula Tracker

    The Paula Tracker web application (source code repository) emulates the Amiga sound chip and offers a 4-channel tracker based on it in the style of "Ultimate Sound Tracker". The program can load and save classic Amiga MOD files.

    amiga-news.de/en/news/AN-2025-