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#magicmechanics — Public Fediverse posts

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  1. The caster can use part of their action to unleash the paradox dice and roll them for a Paradox Effect.

    Why use action? Because it means the player must choose between accumulating more paradox or be less effective in the round to suffer a lesser effect.

    I kinda like this system because it means a game could see some extended spell slinging action 😁👍🧙‍♀️

    (Will work on it some more though)
    (4/4 fin)
    #NoxEngine #GhotiGames #DesignTTRPG #TTRPG #indieTTRPG #MagicMechanics

  2. As much as I'd like the Nox Engine to include a modular magic system, I just don't think I can manage it without making it too complicated, so I think I'll have to scrap and start over

    Or specifically, set the previous aside in case I want to use it later 😅

    Anyway, I think I will base the new magic system on Control and give it a sort of health-like system
    (1/?)
    #NoxEngine #TTRPG #indieTTRPG #GhotiGames #DesignTTRPG #MagicMechanics