home.social

#machin3tools — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #machin3tools, aggregated by home.social.

  1. #MACHIN3tools Bevel Shader on #DECALmachine panel decals

    * per-object bevel shader radius modulation, by adjusting the parent object, not the panel decal itself
    * bevel shader with coated materials
    * support decal under/over coating
    * support DM material overrides

    youtube.com/watch?v=hvSrel8O-Y

  2. I blocked out this fishy flyer thing yesterday in roughly 2 hours(incl. a few minor code tweaks).
    I didn't know where I was going initially, so this is pure exploration and design fun.

    90% #Hypercursor, 5% #MESHmachine, 4% #MACHIN3tools, 0.9% native #b3d, 0.1% #DECALmachine (Blender logo). Or something like that.

    I'm happy with this workflow. It suits me well. Now, the only question is, how will other people respond to it :)

    I'll do more of these and/or studies, and record the process now. 

  3. I blocked out this fishy flyer thing yesterday in roughly 2 hours(incl. a few minor code tweaks).
    I didn't know where I was going initially, so this is pure exploration and design fun.

    90% #Hypercursor, 5% #MESHmachine, 4% #MACHIN3tools, 0.9% native #b3d, 0.1% #DECALmachine (Blender logo). Or something like that.

    I'm happy with this workflow. It suits me well. Now, the only question is, how will other people respond to it :)

    I'll do more of these and/or studies, and record the process now. 

  4. I blocked out this fishy flyer thing yesterday in roughly 2 hours(incl. a few minor code tweaks).
    I didn't know where I was going initially, so this is pure exploration and design fun.

    90% #Hypercursor, 5% #MESHmachine, 4% #MACHIN3tools, 0.9% native #b3d, 0.1% #DECALmachine (Blender logo). Or something like that.

    I'm happy with this workflow. It suits me well. Now, the only question is, how will other people respond to it :)

    I'll do more of these and/or studies, and record the process now. 

  5. I blocked out this fishy flyer thing yesterday in roughly 2 hours(incl. a few minor code tweaks).
    I didn't know where I was going initially, so this is pure exploration and design fun.

    90% #Hypercursor, 5% #MESHmachine, 4% #MACHIN3tools, 0.9% native #b3d, 0.1% #DECALmachine (Blender logo). Or something like that.

    I'm happy with this workflow. It suits me well. Now, the only question is, how will other people respond to it :)

    I'll do more of these and/or studies, and record the process now. 

  6. I blocked out this fishy flyer thing yesterday in roughly 2 hours(incl. a few minor code tweaks).
    I didn't know where I was going initially, so this is pure exploration and design fun.

    90% #Hypercursor, 5% #MESHmachine, 4% #MACHIN3tools, 0.9% native #b3d, 0.1% #DECALmachine (Blender logo). Or something like that.

    I'm happy with this workflow. It suits me well. Now, the only question is, how will other people respond to it :)

    I'll do more of these and/or studies, and record the process now.