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#indienes — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #indienes, aggregated by home.social.

  1. Banana update #9: 🍌🐵 Lovely people ... 1-Level-Demo of CHIMP! for NES is here:

    Three rooms - get bananas - smash the enemies - get the key - GRAB YOUR GOLD! 💰🪙❤️

    eastpixel.itch.io/chimp

    #nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel

  2. Banana update #8: 🍌🐵 Lovely people ... CHIMP! for NES. Welcome two other guys 🐍🐸 and please remember one of your tasks: get the keys - open doors - leave the level and progress. Happy weekend! 🥰✌️

    eastpixel.itch.io/chimp

    #nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel

  3. Banana update #8: 🍌🐵 Lovely people ... CHIMP! for NES. Welcome two other guys 🐍🐸 and please remember one of your tasks: get the keys - open doors - leave the level and progress. Happy weekend! 🥰✌️

    eastpixel.itch.io/chimp

    #nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel

  4. Banana update #8: 🍌🐵 Lovely people ... CHIMP! for NES. Welcome two other guys 🐍🐸 and please remember one of your tasks: get the keys - open doors - leave the level and progress. Happy weekend! 🥰✌️

    eastpixel.itch.io/chimp

    #nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel

  5. Banana update #8: 🍌🐵 Lovely people ... CHIMP! for NES. Welcome two other guys 🐍🐸 and please remember one of your tasks: get the keys - open doors - leave the level and progress. Happy weekend! 🥰✌️

    eastpixel.itch.io/chimp

    #nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel

  6. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  7. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  8. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  9. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  10. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro