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#indienes β€” Public Fediverse posts

Live and recent posts from across the Fediverse tagged #indienes, aggregated by home.social.

  1. Banana update #9: 🍌🐡 Lovely people ... 1-Level-Demo of CHIMP! for NES is here:

    Three rooms - get bananas - smash the enemies - get the key - GRAB YOUR GOLD! πŸ’°πŸͺ™β€οΈ

    eastpixel.itch.io/chimp

    #nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel

  2. Banana update #9: 🍌🐡 Lovely people ... 1-Level-Demo of CHIMP! for NES is here:

    Three rooms - get bananas - smash the enemies - get the key - GRAB YOUR GOLD! πŸ’°πŸͺ™β€οΈ

    eastpixel.itch.io/chimp

    #nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel

  3. Banana update #9: 🍌🐡 Lovely people ... 1-Level-Demo of CHIMP! for NES is here:

    Three rooms - get bananas - smash the enemies - get the key - GRAB YOUR GOLD! πŸ’°πŸͺ™β€οΈ

    eastpixel.itch.io/chimp

    #nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel

  4. Banana update #9: 🍌🐡 Lovely people ... 1-Level-Demo of CHIMP! for NES is here:

    Three rooms - get bananas - smash the enemies - get the key - GRAB YOUR GOLD! πŸ’°πŸͺ™β€οΈ

    eastpixel.itch.io/chimp

    #nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel

  5. Banana update #8: 🍌🐡 Lovely people ... CHIMP! for NES. Welcome two other guys 🐍🐸 and please remember one of your tasks: get the keys - open doors - leave the level and progress. Happy weekend! πŸ₯°βœŒοΈ

    eastpixel.itch.io/chimp

    #nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel

  6. Banana update #8: 🍌🐡 Lovely people ... CHIMP! for NES. Welcome two other guys 🐍🐸 and please remember one of your tasks: get the keys - open doors - leave the level and progress. Happy weekend! πŸ₯°βœŒοΈ

    eastpixel.itch.io/chimp

    #nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel

  7. Banana update #8: 🍌🐡 Lovely people ... CHIMP! for NES. Welcome two other guys 🐍🐸 and please remember one of your tasks: get the keys - open doors - leave the level and progress. Happy weekend! πŸ₯°βœŒοΈ

    eastpixel.itch.io/chimp

    #nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel

  8. Banana update #8: 🍌🐡 Lovely people ... CHIMP! for NES. Welcome two other guys 🐍🐸 and please remember one of your tasks: get the keys - open doors - leave the level and progress. Happy weekend! πŸ₯°βœŒοΈ

    eastpixel.itch.io/chimp

    #nes #famicom #indienes #homebrew #nesdev #indiegames #gamedev #eastpixel

  9. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  10. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  11. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  12. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  13. In our NES Zapper game, Gunhawk, players used to only be able to fire when their weapon was fully charged. It didn't take long for me to switch to the current version where players have the option to fire with or without a fully charged weapon. Naturally, the weapon does significantly more damage when fully charged.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro

  14. One of the overlooked aspects of physical NES development that I think is great is that more advanced games actually tend to weigh more than less advanced games (typically due to having bigger, more complicated, circuit boards and larger manuals.)

    There's something poetic about bigger games actually being heavier when you hold them in your hands.

    #indienes #gamedev #homebrew #retrogame #nes #nesdev #indieretro