#hardcoreminecraft — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #hardcoreminecraft, aggregated by home.social.
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Here we are, the final stream of our adventures through not dying and destroying the entire server.
I mean it when I say that I thoroughly enjoyed every minute of this challenge; every night we survived, mob dodged, every creeper neutralized, every enderman death, every simple mistake, every wrong pearl toss, every executive decision, every trip too far, every forgotten pair of blast protection golden legs with pants. Every death had weight, meaning, and offered a chance to start anew with an entirely novel world to explore and build in.
I know I'm just explaining the parts of how Hardcore Mode works, but being able to Share that Hardcore experience with friends made all the difference.
Season 1 was where we learned to survive by trial by fire. Season 2 was where we learned to live and thrive in such environments.
I hope you all enjoyed the series as much as everyone involved had playing. Thank you all for following along, and I hope to see you all again for whatever Season 3 may one day look like.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Here we are, the final stream of our adventures through not dying and destroying the entire server.
I mean it when I say that I thoroughly enjoyed every minute of this challenge; every night we survived, mob dodged, every creeper neutralized, every enderman death, every simple mistake, every wrong pearl toss, every executive decision, every trip too far, every forgotten pair of blast protection golden legs with pants. Every death had weight, meaning, and offered a chance to start anew with an entirely novel world to explore and build in.
I know I'm just explaining the parts of how Hardcore Mode works, but being able to Share that Hardcore experience with friends made all the difference.
Season 1 was where we learned to survive by trial by fire. Season 2 was where we learned to live and thrive in such environments.
I hope you all enjoyed the series as much as everyone involved had playing. Thank you all for following along, and I hope to see you all again for whatever Season 3 may one day look like.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Here we go, the penultimate stream from Season 2 of our Shared Hardcore attempts, there's not much left so place your bets now, will we defeat a Wither, scour a dungeon, best a Warden? Have we already done any of those? Who knows, you'll have to watch the season to find out! I certainly can't remember at this point!
In all seriousness this was a blast, an experience I've found myself musing over from time to time since we stopped, and one that I would gladly return to.
We still have one more VOD for Monday, so for now I'll just say I hope you've been enjoying this little experiment of ours, and I'll see y'all next week!
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Here we go, the penultimate stream from Season 2 of our Shared Hardcore attempts, there's not much left so place your bets now, will we defeat a Wither, scour a dungeon, best a Warden? Have we already done any of those? Who knows, you'll have to watch the season to find out! I certainly can't remember at this point!
In all seriousness this was a blast, an experience I've found myself musing over from time to time since we stopped, and one that I would gladly return to.
We still have one more VOD for Monday, so for now I'll just say I hope you've been enjoying this little experiment of ours, and I'll see y'all next week!
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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There's one other existing structure that we haven't talked about yet, one which we only encountered once or twice throughout the entire season. A structure haunted with the souls of a lost civilization, seeking revenge on those who seek the relics of a cursed god.
Even beyond the Dragon, this hidden dungeon proved a worthy endgame challenge to acquire any remaining relics. Randomly generated hallways filled with spirits of those consigned to guard the treasures within.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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There's one other existing structure that we haven't talked about yet, one which we only encountered once or twice throughout the entire season. A structure haunted with the souls of a lost civilization, seeking revenge on those who seek the relics of a cursed god.
Even beyond the Dragon, this hidden dungeon proved a worthy endgame challenge to acquire any remaining relics. Randomly generated hallways filled with spirits of those consigned to guard the treasures within.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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As we approach the final few streams of this past season of our Shared Hardcore experiment, I am left with a sense of longing, a subtle yet present feeling of wanting to return, to try again...
I feel though that we would want to prepare for such a venture, not just within ourselves as players but also as those who constructed the experiment to begin with. There were plenty of things we never got to see come to fruition, things that have changed drastically since we left them back in 1.20. A new randomly generated structure is still on the docket, artifacts need to be updated, and memes need implementing.
Some day, though, I hope we have made such improvements. Some day, I hope I can report that we will begin again, to jump back into the fray and try to conquer the unwavering apathy that is a universe long separated from those who inhabit it.
Today though, is not that day. Today we have but a memory of our time doing the best that we could not destroying the world for everyone else.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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As we approach the final few streams of this past season of our Shared Hardcore experiment, I am left with a sense of longing, a subtle yet present feeling of wanting to return, to try again...
I feel though that we would want to prepare for such a venture, not just within ourselves as players but also as those who constructed the experiment to begin with. There were plenty of things we never got to see come to fruition, things that have changed drastically since we left them back in 1.20. A new randomly generated structure is still on the docket, artifacts need to be updated, and memes need implementing.
Some day, though, I hope we have made such improvements. Some day, I hope I can report that we will begin again, to jump back into the fray and try to conquer the unwavering apathy that is a universe long separated from those who inhabit it.
Today though, is not that day. Today we have but a memory of our time doing the best that we could not destroying the world for everyone else.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Seriously though these last two seasons were some of the most fun I've had returning to vanilla Minecraft of all things in a long time. We didn't need complicated quest lines, stretched out progression, or tedious microcrafting to arbitrarily keep us engaged. Sure things got tough when we slipped up but the fact that everyone involved went in agreeing to the rules meant that we all were prepared for a few set backs, and honestly the resets were the point. The whole experiment wouldn't have worked otherwise and I wouldn't have it any other way.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Seriously though these last two seasons were some of the most fun I've had returning to vanilla Minecraft of all things in a long time. We didn't need complicated quest lines, stretched out progression, or tedious microcrafting to arbitrarily keep us engaged. Sure things got tough when we slipped up but the fact that everyone involved went in agreeing to the rules meant that we all were prepared for a few set backs, and honestly the resets were the point. The whole experiment wouldn't have worked otherwise and I wouldn't have it any other way.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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We're in the final stretch, the last string of VODs for Season 2 of our SHC attempts. Will we make it to our goal of going beyond the Enderdragon and defeating The Wither? The Warden? Who will do it this time?
All of these answers, and most likely plenty more, may be answered today, or Friday, or possibly never, I legit can't remember anymore! Stay tuned and find out!
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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We're in the final stretch, the last string of VODs for Season 2 of our SHC attempts. Will we make it to our goal of going beyond the Enderdragon and defeating The Wither? The Warden? Who will do it this time?
All of these answers, and most likely plenty more, may be answered today, or Friday, or possibly never, I legit can't remember anymore! Stay tuned and find out!
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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At some point during this season, we started spending more time during a run simply working on whatever village base we wound up in, breeding farm animals (before automating chickens), harvesting crops (before getting villagers to do that for us)
In order to encourage us to not do that and actually provide interesting content, we added treasure maps that pointed to our custom ruined structures in random chest loot tables. These structures are what contained our relics, so we definitely wanted to explore and acquire these powerful items, especially myself since I had a custom hat that gave me night vision, which helped my viewers see in the numerous number of caverns I kept throwing myself down.
Sometimes, though, a treasure map didn't point to one of our old builds, but instead to a mysterious place simply known as The Library...
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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At some point during this season, we started spending more time during a run simply working on whatever village base we wound up in, breeding farm animals (before automating chickens), harvesting crops (before getting villagers to do that for us)
In order to encourage us to not do that and actually provide interesting content, we added treasure maps that pointed to our custom ruined structures in random chest loot tables. These structures are what contained our relics, so we definitely wanted to explore and acquire these powerful items, especially myself since I had a custom hat that gave me night vision, which helped my viewers see in the numerous number of caverns I kept throwing myself down.
Sometimes, though, a treasure map didn't point to one of our old builds, but instead to a mysterious place simply known as The Library...
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Even though the tone surrounding my posting of this season's VODs may seem more middling, I do look back on this season as fondly if not moreso than the first. That first season was much more of an achievement for our group, there's no doubt about that, but I feel like the vibes this time around were much more casual, leaning much more into candid conversations, friendly banter between each other, and generally just more casual than before.
The pressure of whether we'd be able to achieve our goal had be lifted not only because we already knew we could, but also because we did it again fairly quickly this time around as well. Our confidence in ourselves and each other really helped solidify those early days each attempt. The roguelike karma system we employed helped cut down on the grind whenever we did reset too, which is still my favorite iteration in the whole experience.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Even though the tone surrounding my posting of this season's VODs may seem more middling, I do look back on this season as fondly if not moreso than the first. That first season was much more of an achievement for our group, there's no doubt about that, but I feel like the vibes this time around were much more casual, leaning much more into candid conversations, friendly banter between each other, and generally just more casual than before.
The pressure of whether we'd be able to achieve our goal had be lifted not only because we already knew we could, but also because we did it again fairly quickly this time around as well. Our confidence in ourselves and each other really helped solidify those early days each attempt. The roguelike karma system we employed helped cut down on the grind whenever we did reset too, which is still my favorite iteration in the whole experience.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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I haven't gone to sleep yet it doesn't count as a missed post! It's just really late Friday night still, yep!
Anyways, it's been hard to find new and interesting things to say about this season. As much as I enjoyed this season better than the first, and that it's objectively a more interesting season to have been a part of, there just wasn't nearly as much unique situations we found ourselves in. The first time around we were restarting so often which meant fresh starts, new strategies, new bases... This time around everything was optimized out, and that's not entirely a bad thing, it just means things got kinda consistent.
We're coincidentally coming up on the end of our time in season two, at which point other games released and confirmed our collective attentions, life got in the way, and we simply haven't returned since...
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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I haven't gone to sleep yet it doesn't count as a missed post! It's just really late Friday night still, yep!
Anyways, it's been hard to find new and interesting things to say about this season. As much as I enjoyed this season better than the first, and that it's objectively a more interesting season to have been a part of, there just wasn't nearly as much unique situations we found ourselves in. The first time around we were restarting so often which meant fresh starts, new strategies, new bases... This time around everything was optimized out, and that's not entirely a bad thing, it just means things got kinda consistent.
We're coincidentally coming up on the end of our time in season two, at which point other games released and confirmed our collective attentions, life got in the way, and we simply haven't returned since...
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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At one point we were actually starting to be able to defeat the dragon relatively consistently, at which point we asked ourselves, "What next?"
We tossed around a few ideas, the main one being "Kill The Wither", but there were murmurs of another...
Kill a Warden.
I don't think I need to explain just how absurd that idea is given that anyone dying doomed everyone.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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At one point we were actually starting to be able to defeat the dragon relatively consistently, at which point we asked ourselves, "What next?"
We tossed around a few ideas, the main one being "Kill The Wither", but there were murmurs of another...
Kill a Warden.
I don't think I need to explain just how absurd that idea is given that anyone dying doomed everyone.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Overall, the tone of Season 1 vs Season 2 has been interesting to reflect back on. I didn't personally attend as many attempts during Season 1 for a few reasons, mostly due to more participants playing from parts of the world that were not during my free time. For Season 2 we had a smaller cast of players, but I also had a much grander design for whatever video content I intended on making out of it, so I participated much more often in an attempt to have more footage.
In the end, though, editing became too daunting a task and eventually burned me out of such a project. It's a shame, really; having this whole experiment shift from a direct goal to achieve into more of a broader roguelike experience had quite a bit of potential for a narrative through line, I just couldn't stay motivated to see it come to fruition.
At least we get to experience it in some form or another through these VODs, so there's that.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Overall, the tone of Season 1 vs Season 2 has been interesting to reflect back on. I didn't personally attend as many attempts during Season 1 for a few reasons, mostly due to more participants playing from parts of the world that were not during my free time. For Season 2 we had a smaller cast of players, but I also had a much grander design for whatever video content I intended on making out of it, so I participated much more often in an attempt to have more footage.
In the end, though, editing became too daunting a task and eventually burned me out of such a project. It's a shame, really; having this whole experiment shift from a direct goal to achieve into more of a broader roguelike experience had quite a bit of potential for a narrative through line, I just couldn't stay motivated to see it come to fruition.
At least we get to experience it in some form or another through these VODs, so there's that.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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That was quite possibly one of my favorite Doom Maps of that year, and while I'm fully aware of the hype surrounding it, that doesn't diminish the insane amount of work that went into what is objectively a well made adaptation of such a mind bending piece of unfiction.
What's that? Today's VOD isn't another Doom VOD? I, wel- shut up, yes it i...sn't. huh. Well then.
We're back again with some more hardcore videos today, sharing that single life amongst the bois till one of us does the deed for all of us. Will we beat the dragon again? Are we getting another iron golem farm going? The answer to both is probably!
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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That was quite possibly one of my favorite Doom Maps of that year, and while I'm fully aware of the hype surrounding it, that doesn't diminish the insane amount of work that went into what is objectively a well made adaptation of such a mind bending piece of unfiction.
What's that? Today's VOD isn't another Doom VOD? I, wel- shut up, yes it i...sn't. huh. Well then.
We're back again with some more hardcore videos today, sharing that single life amongst the bois till one of us does the deed for all of us. Will we beat the dragon again? Are we getting another iron golem farm going? The answer to both is probably!
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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On top of all of the relics and ancient structures that we had available to loot and plunder, we did have a few lesser custom items available, one of which was the Ascend ability from Legend of Zelda: Tears of the Kingdom. It worked almost identically, too! We didn't really get the opportunity to really test them out during our runs, sadly, and datapack MCFunction updates have since made the implementation a bit hairy to update, but it was such a neat little thing we got to try out!
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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On top of all of the relics and ancient structures that we had available to loot and plunder, we did have a few lesser custom items available, one of which was the Ascend ability from Legend of Zelda: Tears of the Kingdom. It worked almost identically, too! We didn't really get the opportunity to really test them out during our runs, sadly, and datapack MCFunction updates have since made the implementation a bit hairy to update, but it was such a neat little thing we got to try out!
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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One other thing that I've been making use of this season was the trailer for the first season being used as a transition from the start of the streams into the actual gameplay, which acted both as an intro sequence as well as a way to hide myself actually navigating the main menu and logging into the server for the day. It honestly worked out quite well for what it needed to do!
Nowadays my stream layout has each of these cards simply blur the gameplay footage to not only give it a nice clean aesthetic, but to also obfuscate any administrative tasks that would otherwise be left onscreen, such as logging into a game, server, etc. Having a longer stinger animation like this, though, really ties in the whole thing and really helped it feel like an event, and not just some rando streaming on Twitch... Wait...
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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One other thing that I've been making use of this season was the trailer for the first season being used as a transition from the start of the streams into the actual gameplay, which acted both as an intro sequence as well as a way to hide myself actually navigating the main menu and logging into the server for the day. It honestly worked out quite well for what it needed to do!
Nowadays my stream layout has each of these cards simply blur the gameplay footage to not only give it a nice clean aesthetic, but to also obfuscate any administrative tasks that would otherwise be left onscreen, such as logging into a game, server, etc. Having a longer stinger animation like this, though, really ties in the whole thing and really helped it feel like an event, and not just some rando streaming on Twitch... Wait...
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Ok, enough stressful boomy shooty, back to the stressful farming roguelike! At least now the stress only comes in short bursts right before the world ends, rather than constantly while I fight off hordes of the Tyrant's forces.
At least here we can share the misery with friends, right? Right guys?
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Ok, enough stressful boomy shooty, back to the stressful farming roguelike! At least now the stress only comes in short bursts right before the world ends, rather than constantly while I fight off hordes of the Tyrant's forces.
At least here we can share the misery with friends, right? Right guys?
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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What I do find interesting now in the years since we did both of these seasons, is just how much more efficient some of these farms are that don't require putting yourself in danger just to collect.
Allays being hit with the new splash potions creating slimes that create silverfish that die to poison to create webs or turn to skulk, or just drop tons of experience orbs.
Villagers being used for trades isn't new, but their refinements make working with them much more consistent.
The game has added so many new ways to acquire resources that at some point the risk involved in farming drops. Granted, acquiring Allays and adventuring out to collect villagers, exploring the Nether, all stuff that incurs risk even with all of these improvements, but the farms themselves are much more safe nowadays.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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What I do find interesting now in the years since we did both of these seasons, is just how much more efficient some of these farms are that don't require putting yourself in danger just to collect.
Allays being hit with the new splash potions creating slimes that create silverfish that die to poison to create webs or turn to skulk, or just drop tons of experience orbs.
Villagers being used for trades isn't new, but their refinements make working with them much more consistent.
The game has added so many new ways to acquire resources that at some point the risk involved in farming drops. Granted, acquiring Allays and adventuring out to collect villagers, exploring the Nether, all stuff that incurs risk even with all of these improvements, but the farms themselves are much more safe nowadays.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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As with the first season, I tried out several different clientside mods, including Distant Horizons at some point, which did cause issues since the chunk cache stuck around between runs (which I did work around on my own), which had varying degrees of success towards adding a bit of visual flare and polish to the whole experience. I tried using shaders, especially those with PBR rendering techniques, but they were too taxing when combined with OBS and streaming the whole thing live on Twitch.
We eventually settled on a vanilla++ style setup in the end, similar to the first season's compass-gives-minimap and clock-gives-time HUD additions, but with the new resource pack improvements made since then, we had much more to work with this time around.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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As with the first season, I tried out several different clientside mods, including Distant Horizons at some point, which did cause issues since the chunk cache stuck around between runs (which I did work around on my own), which had varying degrees of success towards adding a bit of visual flare and polish to the whole experience. I tried using shaders, especially those with PBR rendering techniques, but they were too taxing when combined with OBS and streaming the whole thing live on Twitch.
We eventually settled on a vanilla++ style setup in the end, similar to the first season's compass-gives-minimap and clock-gives-time HUD additions, but with the new resource pack improvements made since then, we had much more to work with this time around.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Whoo, almost missed today's VOD post! Haven't missed one since we started and I don't intend to now!
One thing I never intended on even attempting this season was actually building some of the higher tier mob farms, such as the raid farms and golem farms (since handling them went so well last season) especially since we never really needed them? Honestly though once we figured out how to get them set up safely it was just a matter of having someone tasked with doing them, then we were set getting through the early game. It turned our original loop of finding a skeleton spawner and building a farm out of it to slowly grind for exp to grind enchantments into just trading for our gear, food, everything.
Hopefully with the villager trade balancing that has happened in versions since, getting set up will require a few outposts or much more organized planning next time around...
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Whoo, almost missed today's VOD post! Haven't missed one since we started and I don't intend to now!
One thing I never intended on even attempting this season was actually building some of the higher tier mob farms, such as the raid farms and golem farms (since handling them went so well last season) especially since we never really needed them? Honestly though once we figured out how to get them set up safely it was just a matter of having someone tasked with doing them, then we were set getting through the early game. It turned our original loop of finding a skeleton spawner and building a farm out of it to slowly grind for exp to grind enchantments into just trading for our gear, food, everything.
Hopefully with the villager trade balancing that has happened in versions since, getting set up will require a few outposts or much more organized planning next time around...
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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I feel like this season lasted quite a bit longer than the first time around, while at the same time we didn't accomplish the same heights as defeating the dragon for the first time.
Don't get me wrong, we beat the dragon again, and it was just as fun this time around, but knowing that was only about half of the intended goal meant we had much more to do, with much more opportunities to end the world and have to start over.
The death tallies this time around were much more even-split, and the causes of death much more interesting. I'm just glad I totally never did us in by an enderman this time around; nope, never.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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I feel like this season lasted quite a bit longer than the first time around, while at the same time we didn't accomplish the same heights as defeating the dragon for the first time.
Don't get me wrong, we beat the dragon again, and it was just as fun this time around, but knowing that was only about half of the intended goal meant we had much more to do, with much more opportunities to end the world and have to start over.
The death tallies this time around were much more even-split, and the causes of death much more interesting. I'm just glad I totally never did us in by an enderman this time around; nope, never.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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The other new additions to this season, the relics, are less tied to our members strictly speaking, but are moreso just neat custom items that we were able to create for this season to give players a reward for venturing out in search of treasure. @Metal_Link got the Master Sword, with full hearts magic swirl attack and all. @nincodedo got a fishing rod with double the loot rate. Tunasz got a bow that fires torches. I got a pair of daggers that, when dual-wielded, gave me extra damage and allowed me to sneak attack mobs, oh and a leather helmet that gave me night vision, mostly because I was the one who streamed live, but also because typical rogueish nonsense.
Between the random dungeons and the ancient artifacts, this season was much more of a roguelike than an ironman challenge
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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The other new additions to this season, the relics, are less tied to our members strictly speaking, but are moreso just neat custom items that we were able to create for this season to give players a reward for venturing out in search of treasure. @Metal_Link got the Master Sword, with full hearts magic swirl attack and all. @nincodedo got a fishing rod with double the loot rate. Tunasz got a bow that fires torches. I got a pair of daggers that, when dual-wielded, gave me extra damage and allowed me to sneak attack mobs, oh and a leather helmet that gave me night vision, mostly because I was the one who streamed live, but also because typical rogueish nonsense.
Between the random dungeons and the ancient artifacts, this season was much more of a roguelike than an ironman challenge
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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One neat little fun fact about the random OCW structures is that every one of them were originally built by one of our members in a previous Minecraft Server. Some of them date all the way back to alpha/beta Minecraft, even! One of them was unfinished, and @nincodedo and I had plans to make it into a randomized dungeon of sorts? We took pieces of our favorite base we ever built and tried to use the new-at-the-time structure puzzle pieces to randomize it for each instance. While we haven't finished it yet, a more important structure has, The Library.
In each player's structure, they have a chance to find their own relic, but in The Library, any/all relics can be found. Once a specific relic is found, no other copies will generate in any other lootable container, making them wholly unique per attempt. No, we did not keep these upon death, although we did toss around some sort of rare enchantment using Curse of Binding II+ that would basically persist after death for each level beyond 1, but would come pre-equipped and unable to be removed for the duration.
So many neat new roguelike mechanics this season! Legitimately one of my favorite improvements we made to the whole thing.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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One neat little fun fact about the random OCW structures is that every one of them were originally built by one of our members in a previous Minecraft Server. Some of them date all the way back to alpha/beta Minecraft, even! One of them was unfinished, and @nincodedo and I had plans to make it into a randomized dungeon of sorts? We took pieces of our favorite base we ever built and tried to use the new-at-the-time structure puzzle pieces to randomize it for each instance. While we haven't finished it yet, a more important structure has, The Library.
In each player's structure, they have a chance to find their own relic, but in The Library, any/all relics can be found. Once a specific relic is found, no other copies will generate in any other lootable container, making them wholly unique per attempt. No, we did not keep these upon death, although we did toss around some sort of rare enchantment using Curse of Binding II+ that would basically persist after death for each level beyond 1, but would come pre-equipped and unable to be removed for the duration.
So many neat new roguelike mechanics this season! Legitimately one of my favorite improvements we made to the whole thing.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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On the one hand, I miss the simpler times of season one's attempts, the more varied strategies and starting conditions from when we didn't have anything established. On the other hand, having a consistent strategy that has proven fruitful is nice when having everyone survive is critical.
There's also something to be said being able to have a bunch of automated villager farms, iron farms, enchanted gear, food, etc. so quickly after a reset. As much as I prefer to play survival with a focus on aesthetics, I'm also much more of a utilitarian player and my worlds always reflect that lack of whimsy. My modded playthrough delving well into lawnbase territory.
We're not here to make pretty bases, we're here to survive. Exploit whatever resources we can in order to do so, our lives are the only ones that matter when ending any of them dooms the world entirely to the void.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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On the one hand, I miss the simpler times of season one's attempts, the more varied strategies and starting conditions from when we didn't have anything established. On the other hand, having a consistent strategy that has proven fruitful is nice when having everyone survive is critical.
There's also something to be said being able to have a bunch of automated villager farms, iron farms, enchanted gear, food, etc. so quickly after a reset. As much as I prefer to play survival with a focus on aesthetics, I'm also much more of a utilitarian player and my worlds always reflect that lack of whimsy. My modded playthrough delving well into lawnbase territory.
We're not here to make pretty bases, we're here to survive. Exploit whatever resources we can in order to do so, our lives are the only ones that matter when ending any of them dooms the world entirely to the void.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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The biggest change outside of the data pack itself for this season was the inclusion of some new faces, as well as the shift towards meta-gaming our early phase plans.
Last time around we just kinda found a place to settle down and hoped for the best. Once we got settled in and got some food and resources/equipment sorted, we would generally go exploring for various biome-specific blocks/items, such as bamboo or dyes. This time around? Find a village asap and lock away every villager until we figure out how to survive. Then it was a matter of time before we were trading them their own resources for tools, food, and even enchanted books. No more need for mob farms or spawners or none of that.
Thematically it separates the two seasons, but I'm still unsure which of the two I prefer...
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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The biggest change outside of the data pack itself for this season was the inclusion of some new faces, as well as the shift towards meta-gaming our early phase plans.
Last time around we just kinda found a place to settle down and hoped for the best. Once we got settled in and got some food and resources/equipment sorted, we would generally go exploring for various biome-specific blocks/items, such as bamboo or dyes. This time around? Find a village asap and lock away every villager until we figure out how to survive. Then it was a matter of time before we were trading them their own resources for tools, food, and even enchanted books. No more need for mob farms or spawners or none of that.
Thematically it separates the two seasons, but I'm still unsure which of the two I prefer...
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Happy Friday! We've got more Shared Hardcore coming your way, just in time for the weekend!
I think my favorite change we made this season was the karma system. Doing more things during your current attempt will reward you, but not until you fail. This mostly resulted in some nice Day 1 rewards, such as some food, armor, or even randomly enchanted gold tools with a custom Curse of Vanishing II, which only gave you one in-game day to use them before they vanished.
All of these were to basically cut down on the grind of starting new runs right after losing a run where everyone did well, while also discouraging us from immediately jumping into lava because we spawned on a deserted island with no resources.
This sort of delayed gratification system was really fascinating to me, as you're encouraged to do well, but only insofar as reducing the punishment of failing. Do well enough and you shouldn't fail in the first place, though; I hear you saying. That's honestly what made the system so fascinating to me. It serves its purpose well since we knew we were going to slip up (and we did so, often) so the caveat was never an issue. The only times where it was rough was when we'd fail a few times in a row, causing us to not receive anything due to not earning any achievements.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Happy Friday! We've got more Shared Hardcore coming your way, just in time for the weekend!
I think my favorite change we made this season was the karma system. Doing more things during your current attempt will reward you, but not until you fail. This mostly resulted in some nice Day 1 rewards, such as some food, armor, or even randomly enchanted gold tools with a custom Curse of Vanishing II, which only gave you one in-game day to use them before they vanished.
All of these were to basically cut down on the grind of starting new runs right after losing a run where everyone did well, while also discouraging us from immediately jumping into lava because we spawned on a deserted island with no resources.
This sort of delayed gratification system was really fascinating to me, as you're encouraged to do well, but only insofar as reducing the punishment of failing. Do well enough and you shouldn't fail in the first place, though; I hear you saying. That's honestly what made the system so fascinating to me. It serves its purpose well since we knew we were going to slip up (and we did so, often) so the caveat was never an issue. The only times where it was rough was when we'd fail a few times in a row, causing us to not receive anything due to not earning any achievements.
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Oh boy, here we go again! It's time for Season Two of attempting to beat Hardcore Minecraft on a singular shared life! This season though, we're not content with just defeating The Enderdragon, oh no. This season we hope to also defeat The Wither!
This was also after the point where the Caves & Cliffs update was released, so the Deep Dark is also a thing, which does include Wardens, so that'll be fun! There's also been plenty of new updates to the data pack and server plugins to provide some neat new mechanics for us, including a karma-like reward system and unique structures containing ancient artifacts for us to find and use!
Today's VOD is the kick-off stream to what I expect will be quite an entertaining season!
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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Oh boy, here we go again! It's time for Season Two of attempting to beat Hardcore Minecraft on a singular shared life! This season though, we're not content with just defeating The Enderdragon, oh no. This season we hope to also defeat The Wither!
This was also after the point where the Caves & Cliffs update was released, so the Deep Dark is also a thing, which does include Wardens, so that'll be fun! There's also been plenty of new updates to the data pack and server plugins to provide some neat new mechanics for us, including a karma-like reward system and unique structures containing ancient artifacts for us to find and use!
Today's VOD is the kick-off stream to what I expect will be quite an entertaining season!
#Gaming #VideoGames #Streaming #LetsPlay #LiveStream #Twitch #TwitchStreamer #SmallStreamer #Minecraft #HardcoreMinecraft #SharedHardcore
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💥I Made Minecraft IMPOSSIBLE By Banning One Color! #shorts #gaming #minecraft 👉🔥#100daysinminecraft #aminecraftmovie #camman18minecraft #cashminecraft #gaming #hardcoreminecraft #horrorminecraft #minecraft #minecraft100days #minecrafthardcore #minecrafthorrormod #minecraftlive #minecraftmemes #minecraftmod #minecraftmovie #minecraftmoviereaction #minecraftmovietrailer #minecraftserver #minecraftshorts #MinecraftSMP #minecraftspeedrun #...
https://www.youtube.com/watch?v=kAdH0ddFnqA&fsp_sid=10342 -
💥I Made Minecraft IMPOSSIBLE By Banning One Color! #shorts #gaming #minecraft 👉🔥#100daysinminecraft #aminecraftmovie #camman18minecraft #cashminecraft #gaming #hardcoreminecraft #horrorminecraft #minecraft #minecraft100days #minecrafthardcore #minecrafthorrormod #minecraftlive #minecraftmemes #minecraftmod #minecraftmovie #minecraftmoviereaction #minecraftmovietrailer #minecraftserver #minecraftshorts #MinecraftSMP #minecraftspeedrun #...
https://www.youtube.com/watch?v=kAdH0ddFnqA&fsp_sid=10336 -
💥I Made Minecraft IMPOSSIBLE By Banning One Color! #shorts #gaming #minecraft 👉🔗🔥 https://osmedialabs.com/gags/i-made-minecraft-impossible-by-banning-one-color-shorts-gaming-minecraft/ 🔥#100daysinminecraft #aminecraftmovie #camman18minecraft #cashminecraft #gaming #hardcoreminecraft #horrorminecraft #minecraft #minecraft100days #minecrafthardcore #minecrafthorrormod #minecraftl...
https://osmedialabs.com/gags/i-made-minecraft-impossible-by-banning-one-color-shorts-gaming-minecraft/?fsp_sid=10729 -
Quick, before #ArmoredCore6 releases! Get in here! Who knows when we'll be back for more #SharedHardcore #Sunday #Stream #Shenanigans with the gang!
https://twitch.tv/undead_zeratul
#Minecraft #HardcoreMinecraft #Games #VideoGames #Gaming #Streams #Streaming #Streamer #Twitch #TwitchStreamer #SmallStreamer #SHC #SMP #Season2 #HardMode
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Is it that time again? We think it is. Time for more #SharedHardcore #Minecraft #Sunday #Stream #Shenanigans with the crew! Come stop by as we maybe possibly go for another dragon fight and not end up pearling into a few Endermen!
https://twitch.tv/undead_zeratul
#HardcoreMinecraft #Hardmode #Gaming #Games #VideoGames #Streams #Streaming #Livestream #Livestreams #Livestreaming #Twitch #TwitchStreamer #SmallStreamer #SMP #SHC #Season2
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Ahh I missed you all last week, sorry about that! We're back again today though, and it's such a nice day to jump back into things...
Here's to us not destroying the entire server for another week in our #SharedHardcore attempts for this #Sunday #Minecraft #Stream!
https://twitch.tv/undead_zeratul
#Gaming #Gamer #VideoGames #Games #Streaming #Streamer #SmallStreamer #ContentCreator #SHC #Season2 #HardcoreMinecraft #HardMode #SMP #Mods #Modded #ModdedMinecraft #Modding #Datapack
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How long we survivin' today? 5 minutes? 5 hours? Who knows! Might as well come see for yourself on today's #SharedHardcore #Minecraft #SMP #Stream! Anyone dying resets the entire server so we better be careful!
https://twitch.tv/undead_zeratul
#HardcoreMinecraft #HardMode #Streaming #Streams #Streamer #SmallStreamer #Twitch #TwitchStreamer #Gaming #VideoGames #Games #SandboxGaming #SandboxGames #Modded #Datapack #SHC #Season2 #ContentCreator
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So long Cave Base... hopefully we'll see you again, in another life...
Anyways onto Attempt 14! That's right, it's that time again for this #Sunday #Stream's #SharedHardcore #Minecraft #Season2 runs! With a fresh start in a brand new world, will our heroes survive long enough to defeat both the Ender Dragon and the Wither? And what lies within the ancient library? All this and more will probably be answered eventually, so come see if that is today!
#HardcoreMinecraft #HardMode #SMP #SHC #Games #Gaming #VideoGames #Streams #Streaming #Livestream #Livestreams #Livestreaming #Twitch #TwitchStreamer #Streamer #SmallStreamer #ContentCreator