#fpgamister — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #fpgamister, aggregated by home.social.
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FPGA for an overall more lag-free experience.
With FPGA, including #FPGAMister and also cart-reading devices like #Analogue's #SuperNt, #MegaSg and #AnaloguePocket, there is only the device hardware recreating the original hardware at a circuit level, and the game's ROM data.
With software emulation, however, there is foreign hardware, the ROM data, and - between them both - a software layer intercepting, interpreting and translating, all at the mercy of the underlying OS.
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FPGA for an overall more lag-free experience.
With FPGA, including #FPGAMister and also cart-reading devices like #Analogue's #SuperNt, #MegaSg and #AnaloguePocket, there is only the device hardware recreating the original hardware at a circuit level, and the game's ROM data.
With software emulation, however, there is foreign hardware, the ROM data, and - between them both - a software layer intercepting, interpreting and translating, all at the mercy of the underlying OS.
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FPGA for an overall more lag-free experience.
With FPGA, including #FPGAMister and also cart-reading devices like #Analogue's #SuperNt, #MegaSg and #AnaloguePocket, there is only the device hardware recreating the original hardware at a circuit level, and the game's ROM data.
With software emulation, however, there is foreign hardware, the ROM data, and - between them both - a software layer intercepting, interpreting and translating, all at the mercy of the underlying OS.
-
FPGA for an overall more lag-free experience.
With FPGA, including #FPGAMister and also cart-reading devices like #Analogue's #SuperNt, #MegaSg and #AnaloguePocket, there is only the device hardware recreating the original hardware at a circuit level, and the game's ROM data.
With software emulation, however, there is foreign hardware, the ROM data, and - between them both - a software layer intercepting, interpreting and translating, all at the mercy of the underlying OS.