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#dndbeyond — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #dndbeyond, aggregated by home.social.

  1. How my campaign changes when a new product drops

    The recent addition of Drops subscription content to DnD Beyond is going to challenge me.

    I’m running only a single intermittent 5e campaign right now. The Ferments uses 2024 as its base set, but permits things from Black Flag, 2014 and A5e in general, with a quick scan to make certain that the addition fits within the campaign themes and the setting’s common lore.

    In the past it’s been easy to judge what works and doesn’t. Book releases are heavily themed. Most grimdark will not fit in The World of the Everflow. Dragon stuff always fits. Giant stuff rarely fits. The new dinosaur book added to Beyond fits well in an undiscovered-to-this-point land.

    But now there are weekly drops. The player facing stuff needs a quick review. Maps and stickers won’t matter because we aren’t using the Maps VTT. The cosmetics are fine, because they help a player connect with their character.

    Teos explains the broader program.

    https://www.youtube.com/watch?v=cJMyKu0cqDw

    Evaluating the content to fit The Ferments and The World of the Everflow

    First off, the five feats added are all extra planar in a way that has not been explored in our games through the several hundred sessions of play plus writing and backstory. There’s only been a single Warlock.

    Those are going to be easy to ignore. If I could toggle them off at the campaign level I would.

    • All five feats = no
    • Pact Seeker background = with lore tweak and different feat
    • Astral Flood = yes, fully
    • Buzzing Bee = yes, fully
    • Insidious Rhythm = yes, fully
    • Leomund’s Lamentable Belaborment = yes, fully
    • Sticks to Snakes= yes, but DM content only

    The Pact seeker background doesn’t fit as written. The lore doesn’t work because of the demand that the pact is extraplanar, but if a player wanted to rework that and take a new origin feat it would be allowed. Maybe they are seeking a pact with a religious figure, an elder dragon, a scholar or something similar.

    There are also five spells in the first Drops.

    Astral flood fits unchanged. The Astral and Ethereal are somewhat merged in my world and opening that up to the physical realm would be devastating.

    Buzzing bee is excellent. My first encounter with Bee was the useless cantrip from Unearthed Arcana back in the 80s. This is better and needed. It fits the use of animals for the Kin too.

    Insidious Rhythm is a fun spell too. The magic of performance by Bards and others would be the path of introduction.

    Leomund’s Lamentable Belaborment may not fit combat well. It does fit in social and political settings. Players will definitely find a way to turn a crowded room into a debate-disaster.

    Sticks to Snakes is a classic spell, but this version is quite underpowered for 2024. It adds in-combat complexity for low damage. It reads more like a 2nd level spell and not a 4th. For narrative purposes it fits the world well. But it’s a waste for a player. This will be DM content only.

    Eleven player facing items this week needed to be reviewed. Next week there will be more. And then there will be more. And more.

    It’s going to be too much.

    And each drop and each book from every publisher stretches and pushes a world. But fantasy worlds are not only defined by being permissive. They are also defined by what’s forbidden.

    Every world a DM and their tables creates can choose to be a global fantasy (kitchen sink) or be as neatly defined as the group wants.

    With Drops the default in the Everflow will not be for permission, but to evaluate what a player wants to add as they want to add it in order for us to continue to explore the themes of the world — how strong can the love between person and animal be, who gets to control access to knowledge, how can our local connections make the world better for most.

    #2024DnD #5eEcosystem #DnD #DnDBeyond #DungeonsAndDragons #PlayingDD #WorldOfTheEverflow
  2. How my campaign changes when a new product drops

    The recent addition of Drops subscription content to DnD Beyond is going to challenge me.

    I’m running only a single intermittent 5e campaign right now. The Ferments uses 2024 as its base set, but permits things from Black Flag, 2014 and A5e in general, with a quick scan to make certain that the addition fits within the campaign themes and the setting’s common lore.

    In the past it’s been easy to judge what works and doesn’t. Book releases are heavily themed. Most grimdark will not fit in The World of the Everflow. Dragon stuff always fits. Giant stuff rarely fits. The new dinosaur book added to Beyond fits well in an undiscovered-to-this-point land.

    But now there are weekly drops. The player facing stuff needs a quick review. Maps and stickers won’t matter because we aren’t using the Maps VTT. The cosmetics are fine, because they help a player connect with their character.

    Teos explains the broader program.

    https://www.youtube.com/watch?v=cJMyKu0cqDw

    Evaluating the content to fit The Ferments and The World of the Everflow

    First off, the five feats added are all extra planar in a way that has not been explored in our games through the several hundred sessions of play plus writing and backstory. There’s only been a single Warlock.

    Those are going to be easy to ignore. If I could toggle them off at the campaign level I would.

    • All five feats = no
    • Pact Seeker background = with lore tweak and different feat
    • Astral Flood = yes, fully
    • Buzzing Bee = yes, fully
    • Insidious Rhythm = yes, fully
    • Leomund’s Lamentable Belaborment = yes, fully
    • Sticks to Snakes= yes, but DM content only

    The Pact seeker background doesn’t fit as written. The lore doesn’t work because of the demand that the pact is extraplanar, but if a player wanted to rework that and take a new origin feat it would be allowed. Maybe they are seeking a pact with a religious figure, an elder dragon, a scholar or something similar.

    There are also five spells in the first Drops.

    Astral flood fits unchanged. The Astral and Ethereal are somewhat merged in my world and opening that up to the physical realm would be devastating.

    Buzzing bee is excellent. My first encounter with Bee was the useless cantrip from Unearthed Arcana back in the 80s. This is better and needed. It fits the use of animals for the Kin too.

    Insidious Rhythm is a fun spell too. The magic of performance by Bards and others would be the path of introduction.

    Leomund’s Lamentable Belaborment may not fit combat well. It does fit in social and political settings. Players will definitely find a way to turn a crowded room into a debate-disaster.

    Sticks to Snakes is a classic spell, but this version is quite underpowered for 2024. It adds in-combat complexity for low damage. It reads more like a 2nd level spell and not a 4th. For narrative purposes it fits the world well. But it’s a waste for a player. This will be DM content only.

    Eleven player facing items this week needed to be reviewed. Next week there will be more. And then there will be more. And more.

    It’s going to be too much.

    And each drop and each book from every publisher stretches and pushes a world. But fantasy worlds are not only defined by being permissive. They are also defined by what’s forbidden.

    Every world a DM and their tables creates can choose to be a global fantasy (kitchen sink) or be as neatly defined as the group wants.

    With Drops the default in the Everflow will not be for permission, but to evaluate what a player wants to add as they want to add it in order for us to continue to explore the themes of the world — how strong can the love between person and animal be, who gets to control access to knowledge, how can our local connections make the world better for most.

    #2024DnD #5eEcosystem #DnD #DnDBeyond #DungeonsAndDragons #PlayingDD #WorldOfTheEverflow
  3. How my campaign changes when a new product drops

    The recent addition of Drops subscription content to DnD Beyond is going to challenge me.

    I’m running only a single intermittent 5e campaign right now. The Ferments uses 2024 as its base set, but permits things from Black Flag, 2014 and A5e in general, with a quick scan to make certain that the addition fits within the campaign themes and the setting’s common lore.

    In the past it’s been easy to judge what works and doesn’t. Book releases are heavily themed. Most grimdark will not fit in The World of the Everflow. Dragon stuff always fits. Giant stuff rarely fits. The new dinosaur book added to Beyond fits well in an undiscovered-to-this-point land.

    But now there are weekly drops. The player facing stuff needs a quick review. Maps and stickers won’t matter because we aren’t using the Maps VTT. The cosmetics are fine, because they help a player connect with their character.

    Teos explains the broader program.

    https://www.youtube.com/watch?v=cJMyKu0cqDw

    Evaluating the content to fit The Ferments and The World of the Everflow

    First off, the five feats added are all extra planar in a way that has not been explored in our games through the several hundred sessions of play plus writing and backstory. There’s only been a single Warlock.

    Those are going to be easy to ignore. If I could toggle them off at the campaign level I would.

    • All five feats = no
    • Pact Seeker background = with lore tweak and different feat
    • Astral Flood = yes, fully
    • Buzzing Bee = yes, fully
    • Insidious Rhythm = yes, fully
    • Leomund’s Lamentable Belaborment = yes, fully
    • Sticks to Snakes= yes, but DM content only

    The Pact seeker background doesn’t fit as written. The lore doesn’t work because of the demand that the pact is extraplanar, but if a player wanted to rework that and take a new origin feat it would be allowed. Maybe they are seeking a pact with a religious figure, an elder dragon, a scholar or something similar.

    There are also five spells in the first Drops.

    Astral flood fits unchanged. The Astral and Ethereal are somewhat merged in my world and opening that up to the physical realm would be devastating.

    Buzzing bee is excellent. My first encounter with Bee was the useless cantrip from Unearthed Arcana back in the 80s. This is better and needed. It fits the use of animals for the Kin too.

    Insidious Rhythm is a fun spell too. The magic of performance by Bards and others would be the path of introduction.

    Leomund’s Lamentable Belaborment may not fit combat well. It does fit in social and political settings. Players will definitely find a way to turn a crowded room into a debate-disaster.

    Sticks to Snakes is a classic spell, but this version is quite underpowered for 2024. It adds in-combat complexity for low damage. It reads more like a 2nd level spell and not a 4th. For narrative purposes it fits the world well. But it’s a waste for a player. This will be DM content only.

    Eleven player facing items this week needed to be reviewed. Next week there will be more. And then there will be more. And more.

    It’s going to be too much.

    And each drop and each book from every publisher stretches and pushes a world. But fantasy worlds are not only defined by being permissive. They are also defined by what’s forbidden.

    Every world a DM and their tables creates can choose to be a global fantasy (kitchen sink) or be as neatly defined as the group wants.

    With Drops the default in the Everflow will not be for permission, but to evaluate what a player wants to add as they want to add it in order for us to continue to explore the themes of the world — how strong can the love between person and animal be, who gets to control access to knowledge, how can our local connections make the world better for most.

    #2024DnD #5eEcosystem #DnD #DnDBeyond #DungeonsAndDragons #PlayingDD #WorldOfTheEverflow
  4. How my campaign changes when a new product drops

    The recent addition of Drops subscription content to DnD Beyond is going to challenge me.

    I’m running only a single intermittent 5e campaign right now. The Ferments uses 2024 as its base set, but permits things from Black Flag, 2014 and A5e in general, with a quick scan to make certain that the addition fits within the campaign themes and the setting’s common lore.

    In the past it’s been easy to judge what works and doesn’t. Book releases are heavily themed. Most grimdark will not fit in The World of the Everflow. Dragon stuff always fits. Giant stuff rarely fits. The new dinosaur book added to Beyond fits well in an undiscovered-to-this-point land.

    But now there are weekly drops. The player facing stuff needs a quick review. Maps and stickers won’t matter because we aren’t using the Maps VTT. The cosmetics are fine, because they help a player connect with their character.

    Teos explains the broader program.

    https://www.youtube.com/watch?v=cJMyKu0cqDw

    Evaluating the content to fit The Ferments and The World of the Everflow

    First off, the five feats added are all extra planar in a way that has not been explored in our games through the several hundred sessions of play plus writing and backstory. There’s only been a single Warlock.

    Those are going to be easy to ignore. If I could toggle them off at the campaign level I would.

    • All five feats = no
    • Pact Seeker background = with lore tweak and different feat
    • Astral Flood = yes, fully
    • Buzzing Bee = yes, fully
    • Insidious Rhythm = yes, fully
    • Leomund’s Lamentable Belaborment = yes, fully
    • Sticks to Snakes= yes, but DM content only

    The Pact seeker background doesn’t fit as written. The lore doesn’t work because of the demand that the pact is extraplanar, but if a player wanted to rework that and take a new origin feat it would be allowed. Maybe they are seeking a pact with a religious figure, an elder dragon, a scholar or something similar.

    There are also five spells in the first Drops.

    Astral flood fits unchanged. The Astral and Ethereal are somewhat merged in my world and opening that up to the physical realm would be devastating.

    Buzzing bee is excellent. My first encounter with Bee was the useless cantrip from Unearthed Arcana back in the 80s. This is better and needed. It fits the use of animals for the Kin too.

    Insidious Rhythm is a fun spell too. The magic of performance by Bards and others would be the path of introduction.

    Leomund’s Lamentable Belaborment may not fit combat well. It does fit in social and political settings. Players will definitely find a way to turn a crowded room into a debate-disaster.

    Sticks to Snakes is a classic spell, but this version is quite underpowered for 2024. It adds in-combat complexity for low damage. It reads more like a 2nd level spell and not a 4th. For narrative purposes it fits the world well. But it’s a waste for a player. This will be DM content only.

    Eleven player facing items this week needed to be reviewed. Next week there will be more. And then there will be more. And more.

    It’s going to be too much.

    And each drop and each book from every publisher stretches and pushes a world. But fantasy worlds are not only defined by being permissive. They are also defined by what’s forbidden.

    Every world a DM and their tables creates can choose to be a global fantasy (kitchen sink) or be as neatly defined as the group wants.

    With Drops the default in the Everflow will not be for permission, but to evaluate what a player wants to add as they want to add it in order for us to continue to explore the themes of the world — how strong can the love between person and animal be, who gets to control access to knowledge, how can our local connections make the world better for most.

    #2024DnD #5eEcosystem #DnD #DnDBeyond #DungeonsAndDragons #PlayingDD #WorldOfTheEverflow
  5. After months of silence, Wizards of the Coast has opened the floodgates, announcing three new D&D sourcebooks and a number of major new community initiatives. ttrpgfans.com/dnd-roadmap-2026/ #dnd #dungeonsanddragons #wizardsofthecoast #wotc #ttrpg #tabletoprpg #rpg #dungeonmaster #dndbeyond

  6. After months of silence, Wizards of the Coast has opened the floodgates, announcing three new D&D sourcebooks and a number of major new community initiatives. ttrpgfans.com/dnd-roadmap-2026/ #dnd #dungeonsanddragons #wizardsofthecoast #wotc #ttrpg #tabletoprpg #rpg #dungeonmaster #dndbeyond

  7. Sigil wird zum Oktober 2026 eingestellt

    dndbeyond.com/posts/2086-closi

    Subscriber erhalten 6 Monate Master Tier kostenlos und die digitale Golddrachen-Mini, die Vorbesteller*innen des Core-Book Bundles bekommen haben, wird mit einem digitalen Würfelset kompensiert

    #ProjectSigil #DnDBeyond #WotC #dnd

  8. Sigil wird zum Oktober 2026 eingestellt

    dndbeyond.com/posts/2086-closi

    Subscriber erhalten 6 Monate Master Tier kostenlos und die digitale Golddrachen-Mini, die Vorbesteller*innen des Core-Book Bundles bekommen haben, wird mit einem digitalen Würfelset kompensiert

    #ProjectSigil #DnDBeyond #WotC #dnd

  9. Sigil wird zum Oktober 2026 eingestellt

    dndbeyond.com/posts/2086-closi

    Subscriber erhalten 6 Monate Master Tier kostenlos und die digitale Golddrachen-Mini, die Vorbesteller*innen des Core-Book Bundles bekommen haben, wird mit einem digitalen Würfelset kompensiert

    #ProjectSigil #DnDBeyond #WotC #dnd

  10. Sigil wird zum Oktober 2026 eingestellt

    dndbeyond.com/posts/2086-closi

    Subscriber erhalten 6 Monate Master Tier kostenlos und die digitale Golddrachen-Mini, die Vorbesteller*innen des Core-Book Bundles bekommen haben, wird mit einem digitalen Würfelset kompensiert

    #ProjectSigil #DnDBeyond #WotC #dnd

  11. Sigil wird zum Oktober 2026 eingestellt

    dndbeyond.com/posts/2086-closi

    Subscriber erhalten 6 Monate Master Tier kostenlos und die digitale Golddrachen-Mini, die Vorbesteller*innen des Core-Book Bundles bekommen haben, wird mit einem digitalen Würfelset kompensiert

    #ProjectSigil #DnDBeyond #WotC #dnd

  12. Prepping for #Greyhawk76 and trying out the #DnDBeyond encounter builder for the first time (alas, Kobold Fight Club+ doesn't have all the sources I need, and I haven't been able to find new ones to import). #DnD

  13. WotC entlässt 90% des Project Sigil-Teams

    enworld.org/threads/90-of-d-d%

    Project Sigil ist der 3D Tabletop auf DnDBeyond, der erst vor kurzem in den Beta-Test gegangen ist. Ich habe noch nichts gehört, ob die Spielerschaft das Programm gut annimmt. Persönlich finde ich die Idee spannend, aber die aktuelle Umsetzung misslungen.

    Update: neuer Link, der alte war tot, Jim

    #DnD #ProjectSigil #DnDBeyond

  14. WotC entlässt 90% des Project Sigil-Teams

    enworld.org/threads/90-of-d-d%

    Project Sigil ist der 3D Tabletop auf DnDBeyond, der erst vor kurzem in den Beta-Test gegangen ist. Ich habe noch nichts gehört, ob die Spielerschaft das Programm gut annimmt. Persönlich finde ich die Idee spannend, aber die aktuelle Umsetzung misslungen.

    Update: neuer Link, der alte war tot, Jim

    #DnD #ProjectSigil #DnDBeyond

  15. WotC entlässt 90% des Project Sigil-Teams

    enworld.org/threads/90-of-d-d%

    Project Sigil ist der 3D Tabletop auf DnDBeyond, der erst vor kurzem in den Beta-Test gegangen ist. Ich habe noch nichts gehört, ob die Spielerschaft das Programm gut annimmt. Persönlich finde ich die Idee spannend, aber die aktuelle Umsetzung misslungen.

    Update: neuer Link, der alte war tot, Jim

    #DnD #ProjectSigil #DnDBeyond

  16. WotC entlässt 90% des Project Sigil-Teams

    enworld.org/threads/90-of-d-d%

    Project Sigil ist der 3D Tabletop auf DnDBeyond, der erst vor kurzem in den Beta-Test gegangen ist. Ich habe noch nichts gehört, ob die Spielerschaft das Programm gut annimmt. Persönlich finde ich die Idee spannend, aber die aktuelle Umsetzung misslungen.

    Update: neuer Link, der alte war tot, Jim

    #DnD #ProjectSigil #DnDBeyond

  17. WotC entlässt 90% des Project Sigil-Teams

    enworld.org/threads/90-of-d-d%

    Project Sigil ist der 3D Tabletop auf DnDBeyond, der erst vor kurzem in den Beta-Test gegangen ist. Ich habe noch nichts gehört, ob die Spielerschaft das Programm gut annimmt. Persönlich finde ich die Idee spannend, aber die aktuelle Umsetzung misslungen.

    Update: neuer Link, der alte war tot, Jim

    #DnD #ProjectSigil #DnDBeyond

  18. Hold Back the Data: Abenteuer auf DnDBeyond kostet nur Adresse und Kreditkartendaten

    Das neue "kostenlose" Abenteuer "Hold Back the Dead" auf DnDBeyond hat nicht mehr die sonst übliche "Claim" Funktion, mit der es direkt dem eigenen Account zugeordnet werden könnte, sondern muss für $0 über den Warenkorb gekauft werden. Das geht nur unter Angabe einer Postadresse, inkl. Telefonnummer, sowie einer verifizierten Zahlungsmethode (PayPal, Kreditkarte).

    #DnDBeyond #dnd #pnpde #HoldBackTheDead

  19. Hold Back the Data: Abenteuer auf DnDBeyond kostet nur Adresse und Kreditkartendaten

    Das neue "kostenlose" Abenteuer "Hold Back the Dead" auf DnDBeyond hat nicht mehr die sonst übliche "Claim" Funktion, mit der es direkt dem eigenen Account zugeordnet werden könnte, sondern muss für $0 über den Warenkorb gekauft werden. Das geht nur unter Angabe einer Postadresse, inkl. Telefonnummer, sowie einer verifizierten Zahlungsmethode (PayPal, Kreditkarte).

    #DnDBeyond #dnd #pnpde #HoldBackTheDead

  20. Hold Back the Data: Abenteuer auf DnDBeyond kostet nur Adresse und Kreditkartendaten

    Das neue "kostenlose" Abenteuer "Hold Back the Dead" auf DnDBeyond hat nicht mehr die sonst übliche "Claim" Funktion, mit der es direkt dem eigenen Account zugeordnet werden könnte, sondern muss für $0 über den Warenkorb gekauft werden. Das geht nur unter Angabe einer Postadresse, inkl. Telefonnummer, sowie einer verifizierten Zahlungsmethode (PayPal, Kreditkarte).

    #DnDBeyond #dnd #pnpde #HoldBackTheDead

  21. Making it easier to DM

    Being a Dungeon Master is intimidating. At it’s biggest level it can seem like you are supposed to run an entire world, know all the rules to the game, spotlight every player-character equally and help everyone have fun.

    There are many ways to make it simpler than that;

    • Focus only on the world with which the PCs interact
    • Skip rules that aren’t meaningful at the time
    • Rotate the spotlight as appropriate to the table
    • Get feedback from players in order to improve

    There are other ways too. I’m a big fan of the Lazy GM series.

    2024 Dungeons & Dragons helps make it easier in their Dungeon Masters Guide by incorporating some, but not all of SlyFlourish’s ideas. One notable thing is the tracking sheets — theirs and different from his, but that’s fine. Not everything needs to be the same.

    The layout of the new book is much better for new DMs. It also has excellent examples on how to spiral out from the characters while building a world, using Greyhawks as an example. There are micro adventures, which may not give enough information, but they do show that one doesn’t need a lot of notes to run a session. My sessions are usually a single notecard for example.

    Overall the ’24 DMG is a good to great book for Dungeon Masters early in their experience. It’s also handy that those tracking sheets are all available for free!

    But, (sorry WotC), there is a flaw in how easy it is to be a DM in this modern era.

    Those wonderful tracking sheets aren’t really part of DnDBeyond.com

    They exist, but without integration.

    What could make it easier to DM in the DnD Beyond era?

    When you Create a Campaign on Beyond it should start with that Game Expectations sheet. The notes should be replaced with the Campaign Journal.

    These are wonderful tools, and they are completely unsupported.

    Adding the sheets or similar fields to the campaign page would help a DM as they introduce the players to the game-to-be. They’d all be able to see what the story is about.

    Right now those pre-session one-sheets and the like need to be shared on the web, via email, Discord, at the table, or other tools rather than in the platform that Wizards of the Coast owns. It’s a silly gap in integration.

    Make it easier to share variant rules and setting information

    Currently, Beyond lets you share all of your books or none of your books. But that doesn’t help for a specific campaign.

    Currently, Beyond lets you share books in a deeper layer of content sharing, but doesn’t let you pick and choose rules (like attributes, extra feats, no feats, encumbrance)

    The above was updated at 8:57 pm on Nov 27, 2024

    My current Age of Myths campaign would make sense to permit Strixhaven, Theros and Dragonlance rules. It’s absurd for it to include the Illrigger, Ravenloft, or Lord of the Rings (TM).

    Imagine how much easier it would be for a DM and the table to say “these are the rules we are using for this campaign” and then toggle those rules and books either on our off.

    Currently that’s a player-by-player decision within the character creator.

    But what type of encumbrance a table is using isn’t a player-by-player decision. That’s a table decision. The appropriate setting and adventure rules aren’t most or none, but a delicate basis that sets the tone for the next several months or years of hanging out with your friends.

    Wizards of the Coast and the D&D team can make it even easier for DMs by changing some architecture of their semi-walled garden in such a way that they already believe works, because it’s in their brand new book.

    #5e #DnD #DnDBeyond #DungeonMastering #DungeonsAndDragons #PlayingDD

  22. Today's the day!
    If you haven't yet gotten the D&D24 PHB, a Basic Rules-style free version has been released:
    dndbeyond.com/sources/dnd/free
    #dnd #d20 #tabletop #rpg #dndbeyond #dnd2024 #dmlife

  23. @WhatDoIKnowJR I loved the episode of THAC0 w/Advantage on #vtts. If you like Owlbear Rodeo than I recommend trying Maps via #DnDBeyond. While the integration with the character builder is great it also has some great VTT features too.

    - easy map switching
    - pause map sharing so you can update the map live if needed.
    - easily controlled fog of war

    podcasts.apple.com/us/podcast/

  24. Experimenting with using #DnDBeyond to create a custom black dragon for my #ElementalApocalypse.

    Morsinth - the Creeping Death - is is an adult black dragon ... and with the shadow dragon template and the spell-casting variant.

    I may beef up the spellcasting; I find those rules to be underwhelming in 5e.

  25. Question for #DnDBeyond users who’ve played #WildMagic #sorcerer characters: If you check tides of chaos, does it automatically roll the advantage for you, or do you still have to do the advantage by hand?

  26. Question for #DnDBeyond users who’ve played #WildMagic #sorcerer characters: If you check tides of chaos, does it automatically roll the advantage for you, or do you still have to do the advantage by hand?

  27. Question for #DnDBeyond users who’ve played #WildMagic #sorcerer characters: If you check tides of chaos, does it automatically roll the advantage for you, or do you still have to do the advantage by hand?

  28. Question for #DnDBeyond users who’ve played #WildMagic #sorcerer characters: If you check tides of chaos, does it automatically roll the advantage for you, or do you still have to do the advantage by hand?

  29. Question for #DnDBeyond users who’ve played #WildMagic #sorcerer characters: If you check tides of chaos, does it automatically roll the advantage for you, or do you still have to do the advantage by hand?

  30. #MCDM's Flee Mortals und Where Evil Lives sind auf #DnDBeyond

    dndbeyond.com/posts/1725-upgra

    "Flee, Mortals!: 293 Monsters with Unique Mechanics
    Where Evil Lives: 22 Lairs for Deadly Boss Fights"

    #pnpde #dnd

  31. Well I did it. I self-hosted on my cluster. It's time to move my party off .

    Moving to the 5e fork as soon as it's out of playtest.

    I was going to go full FOSS as I usually do, with , but eh not sure if I'm ready for that lift.

  32. Well I did it. I self-hosted #FoundryVTT on my #OpenShift cluster. It's time to move my party off #DnDBeyond.

    Moving to the #TalesOfTheValiant 5e fork as soon as it's out of playtest.

    I was going to go full FOSS as I usually do, with #MapTool, but eh not sure if I'm ready for that lift.

  33. Well I did it. I self-hosted #FoundryVTT on my #OpenShift cluster. It's time to move my party off #DnDBeyond.

    Moving to the #TalesOfTheValiant 5e fork as soon as it's out of playtest.

    I was going to go full FOSS as I usually do, with #MapTool, but eh not sure if I'm ready for that lift.

  34. Well I did it. I self-hosted #FoundryVTT on my #OpenShift cluster. It's time to move my party off #DnDBeyond.

    Moving to the #TalesOfTheValiant 5e fork as soon as it's out of playtest.

    I was going to go full FOSS as I usually do, with #MapTool, but eh not sure if I'm ready for that lift.

  35. Well I did it. I self-hosted #FoundryVTT on my #OpenShift cluster. It's time to move my party off #DnDBeyond.

    Moving to the #TalesOfTheValiant 5e fork as soon as it's out of playtest.

    I was going to go full FOSS as I usually do, with #MapTool, but eh not sure if I'm ready for that lift.

  36. Great News! "Grim Hollow: Lairs of Etharis" from @ghostfireg and written by myself and Tom Donovan when we contributed to the Monster Grimoire, is NOW AVAILABLE on @dndbeyond #DnD #GrimHollow #DnDBeyond

    You can get it here: dndbeyond.com/marketplace/adve

  37. Happy to see #GhostfireGaming & #DungeonDudes will have material on #DnDBeyond. I immediately find myself wondering if 3rd parties like #KoboldPress, #MCDM, and #ENWorld who compete with #WOTC #DnD on other #TTRPG fronts will ever get the chance.

  38. Im neusten Community Update von #DnDBeyond wird bekannt gegeben, dass "Lost Mine of Phandelver" nur noch bis zum 06.10. kostenlos erhältlich sein wird. Also schnell noch "claimen", wenn ihr's noch nicht in der Sammlung habt!

    📄🇬🇧 D&D Beyond dndbeyond.com/community-update

    Dass die Downloads der PDF-Version ebenfalls verschwinden werden, glaube ich nicht, aber sicher ist sicher... Ihr findet sie hier:

    📄🇩🇪 PDF mastodon.pnpde.social/@dnddeut

    #pnpde #dnd #lmop

  39. Im neusten Community Update von #DnDBeyond wird bekannt gegeben, dass "Lost Mine of Phandelver" nur noch bis zum 06.10. kostenlos erhältlich sein wird. Also schnell noch "claimen", wenn ihr's noch nicht in der Sammlung habt!

    📄🇬🇧 D&D Beyond dndbeyond.com/community-update

    Dass die Downloads der PDF-Version ebenfalls verschwinden werden, glaube ich nicht, aber sicher ist sicher... Ihr findet sie hier:

    📄🇩🇪 PDF mastodon.pnpde.social/@dnddeut

    #pnpde #dnd #lmop

  40. Im neusten Community Update von #DnDBeyond wird bekannt gegeben, dass "Lost Mine of Phandelver" nur noch bis zum 06.10. kostenlos erhältlich sein wird. Also schnell noch "claimen", wenn ihr's noch nicht in der Sammlung habt!

    📄🇬🇧 D&D Beyond dndbeyond.com/community-update

    Dass die Downloads der PDF-Version ebenfalls verschwinden werden, glaube ich nicht, aber sicher ist sicher... Ihr findet sie hier:

    📄🇩🇪 PDF mastodon.pnpde.social/@dnddeut

    #pnpde #dnd #lmop

  41. Im neusten Community Update von #DnDBeyond wird bekannt gegeben, dass "Lost Mine of Phandelver" nur noch bis zum 06.10. kostenlos erhältlich sein wird. Also schnell noch "claimen", wenn ihr's noch nicht in der Sammlung habt!

    📄🇬🇧 D&D Beyond dndbeyond.com/community-update

    Dass die Downloads der PDF-Version ebenfalls verschwinden werden, glaube ich nicht, aber sicher ist sicher... Ihr findet sie hier:

    📄🇩🇪 PDF mastodon.pnpde.social/@dnddeut

    #pnpde #dnd #lmop

  42. Im neusten Community Update von #DnDBeyond wird bekannt gegeben, dass "Lost Mine of Phandelver" nur noch bis zum 06.10. kostenlos erhältlich sein wird. Also schnell noch "claimen", wenn ihr's noch nicht in der Sammlung habt!

    📄🇬🇧 D&D Beyond dndbeyond.com/community-update

    Dass die Downloads der PDF-Version ebenfalls verschwinden werden, glaube ich nicht, aber sicher ist sicher... Ihr findet sie hier:

    📄🇩🇪 PDF mastodon.pnpde.social/@dnddeut

    #pnpde #dnd #lmop

  43. Pues a primera vista parece que el psicodrama de la #OGL ha terminado mejor de la esperado con #Hasbro/#WotC diciendo que la #OGL1 se queda como está y que el #SRD se acogerá a una licencia #CreativeCommons.
    De todas maneras esto me sigue dejando varias preguntas abiertas:
    - La OGL1 se queda igual. Lo que quiere decir que sigue siendo revocable por Wizards. Y después de un intento de revocación a ver quién confía ahora en ella. A todos los efectos la han matado.
    - ¿Qué sentido tiene ahora la #ORC promovida por #Paizo cuando el líder del cotarro se acoge a algo ya existente y libérrimo como CC? En España por ejemplo la gente de #lamarcadeleste dijo ya hace unos días que ellos se iban a CC y que pasaban ampliamente de la ORC. Lo que me parece lo más lógico.
    - ¿Cuánto daño reputacional será permanente para #DnD?
    - El objetivo final supongo que sigue siendo exprimir a la gente en #dndbeyond para que aflojen la pasta periódicamente. No creo que esto haya terminado aquí.
    #ttrpg

  44. Pues a primera vista parece que el psicodrama de la #OGL ha terminado mejor de la esperado con #Hasbro/#WotC diciendo que la #OGL1 se queda como está y que el #SRD se acogerá a una licencia #CreativeCommons.
    De todas maneras esto me sigue dejando varias preguntas abiertas:
    - La OGL1 se queda igual. Lo que quiere decir que sigue siendo revocable por Wizards. Y después de un intento de revocación a ver quién confía ahora en ella. A todos los efectos la han matado.
    - ¿Qué sentido tiene ahora la #ORC promovida por #Paizo cuando el líder del cotarro se acoge a algo ya existente y libérrimo como CC? En España por ejemplo la gente de #lamarcadeleste dijo ya hace unos días que ellos se iban a CC y que pasaban ampliamente de la ORC. Lo que me parece lo más lógico.
    - ¿Cuánto daño reputacional será permanente para #DnD?
    - El objetivo final supongo que sigue siendo exprimir a la gente en #dndbeyond para que aflojen la pasta periódicamente. No creo que esto haya terminado aquí.
    #ttrpg

  45. Pues a primera vista parece que el psicodrama de la #OGL ha terminado mejor de la esperado con #Hasbro/#WotC diciendo que la #OGL1 se queda como está y que el #SRD se acogerá a una licencia #CreativeCommons.
    De todas maneras esto me sigue dejando varias preguntas abiertas:
    - La OGL1 se queda igual. Lo que quiere decir que sigue siendo revocable por Wizards. Y después de un intento de revocación a ver quién confía ahora en ella. A todos los efectos la han matado.
    - ¿Qué sentido tiene ahora la #ORC promovida por #Paizo cuando el líder del cotarro se acoge a algo ya existente y libérrimo como CC? En España por ejemplo la gente de #lamarcadeleste dijo ya hace unos días que ellos se iban a CC y que pasaban ampliamente de la ORC. Lo que me parece lo más lógico.
    - ¿Cuánto daño reputacional será permanente para #DnD?
    - El objetivo final supongo que sigue siendo exprimir a la gente en #dndbeyond para que aflojen la pasta periódicamente. No creo que esto haya terminado aquí.
    #ttrpg

  46. Pues a primera vista parece que el psicodrama de la #OGL ha terminado mejor de la esperado con #Hasbro/#WotC diciendo que la #OGL1 se queda como está y que el #SRD se acogerá a una licencia #CreativeCommons.
    De todas maneras esto me sigue dejando varias preguntas abiertas:
    - La OGL1 se queda igual. Lo que quiere decir que sigue siendo revocable por Wizards. Y después de un intento de revocación a ver quién confía ahora en ella. A todos los efectos la han matado.
    - ¿Qué sentido tiene ahora la #ORC promovida por #Paizo cuando el líder del cotarro se acoge a algo ya existente y libérrimo como CC? En España por ejemplo la gente de #lamarcadeleste dijo ya hace unos días que ellos se iban a CC y que pasaban ampliamente de la ORC. Lo que me parece lo más lógico.
    - ¿Cuánto daño reputacional será permanente para #DnD?
    - El objetivo final supongo que sigue siendo exprimir a la gente en #dndbeyond para que aflojen la pasta periódicamente. No creo que esto haya terminado aquí.
    #ttrpg

  47. Pues a primera vista parece que el psicodrama de la #OGL ha terminado mejor de la esperado con #Hasbro/#WotC diciendo que la #OGL1 se queda como está y que el #SRD se acogerá a una licencia #CreativeCommons.
    De todas maneras esto me sigue dejando varias preguntas abiertas:
    - La OGL1 se queda igual. Lo que quiere decir que sigue siendo revocable por Wizards. Y después de un intento de revocación a ver quién confía ahora en ella. A todos los efectos la han matado.
    - ¿Qué sentido tiene ahora la #ORC promovida por #Paizo cuando el líder del cotarro se acoge a algo ya existente y libérrimo como CC? En España por ejemplo la gente de #lamarcadeleste dijo ya hace unos días que ellos se iban a CC y que pasaban ampliamente de la ORC. Lo que me parece lo más lógico.
    - ¿Cuánto daño reputacional será permanente para #DnD?
    - El objetivo final supongo que sigue siendo exprimir a la gente en #dndbeyond para que aflojen la pasta periódicamente. No creo que esto haya terminado aquí.
    #ttrpg

  48. ❗️ This is why #DnDBeyond is so important to Wizards and @Hasbro

    💥They’re making a B2B data selling business as part of their Blueprint 2.0, and we’re the product

    🔗See: barchart.com/story/news/105865
    🔗And: toybook.com/hasbro-investor-da

    #dnd #dndone #wotc #ogl #opendnd