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#aetherrpg — Public Fediverse posts

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  1. Back from my trip to Washington, D.C.!

    This morning I knocked out the remaining descriptions for the magic item enchantments for Ingenium Second Edition. That completes the rules for magic items.

    Next for Ingenium is more non-combat spells and the GM chapter. This weekend, though, the focus will be on Aethermancy layout.

  2. Just got the final images for four varieties of gryphon from Russell Marks for Aether Second Edition, and I have to say, they're among the most gorgeous art pieces we've ever commissioned.

  3. The playtest version of Aether Second Edition is now available on DriveThruRPG! Since it's so raw, we're selling the print version at cost, and the PDF is only two bucks.

    silvergryphongames.com/2023/02

  4. Today I'm starting layout for the "playtest edition" of the new edition of Silver Gryphon Games' Aether RPG.

    This playtest edition is meant to be a low-art, pre-editing copy for people to discover the rules.

    I still need to figure out a better name than "playtest edition" though.

  5. Today on the Silver Gryphon Games blog, I have an update on Aethermancy and Aether's progress. Most of the post is about how vehicle damage works! silvergryphongames.com/2023/01

  6. I completely rewrote the product description for Aether on DTR. It's much shorter and gets quickly to the point.

    If you're curious, check it out here: drivethrurpg.com/product/56984

  7. Since I'm going to be using Aether for , I'm discovering that there is a lot of content I have to write.

    If I was using a different system, I'd have all kinds of resources for those systems - random encounter tables, magic item tables, etc. That doesn't exist for Aether.

    This means I'm going to be generating a ton of new content for Aether. That's going to be great for Aether players, haha.