#aetherrpg — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #aetherrpg, aggregated by home.social.
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Back from my trip to Washington, D.C.!
This morning I knocked out the remaining descriptions for the magic item enchantments for Ingenium Second Edition. That completes the rules for magic items.
Next for Ingenium is more non-combat spells and the GM chapter. This weekend, though, the focus will be on Aethermancy layout.
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New blog post on Silver Gryphon Games' site about the progress of Aethermancy and Ingenium Second Edition:
https://www.silvergryphongames.com/2023/03/19/aethermancy-now-in-layout-ingenium-gets-magic-items/
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Just got the final images for four varieties of gryphon from Russell Marks for Aether Second Edition, and I have to say, they're among the most gorgeous art pieces we've ever commissioned. #AetherRPG #SilverGryphonGames
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The playtest version of Aether Second Edition is now available on DriveThruRPG! Since it's so raw, we're selling the print version at cost, and the PDF is only two bucks.
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We're working on a playtest version of the new edition of the Aether RPG! https://www.silvergryphongames.com/2023/02/12/aether-playtest-and-ingenium-progress/ #SilverGryphonGames #AetherRPG #TTRPG #WorkInProgress
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Today I'm starting layout for the "playtest edition" of the new edition of Silver Gryphon Games' Aether RPG.
This playtest edition is meant to be a low-art, pre-editing copy for people to discover the rules.
I still need to figure out a better name than "playtest edition" though.
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Silver Gryphon Games' blog post for today is about the Ingenium second edition setting chapter! https://www.silvergryphongames.com/2023/01/29/ingenium-world-progress-and-aethermancy-editing/
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Today on the Silver Gryphon Games blog, I have an update on Aethermancy and Aether's progress. Most of the post is about how vehicle damage works! https://www.silvergryphongames.com/2023/01/08/aether-vehicle-and-damage-progress/
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I completely rewrote the product description for Aether on DTR. It's much shorter and gets quickly to the point.
If you're curious, check it out here: https://www.drivethrurpg.com/product/56984/AEther-Core-Book
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Since I'm going to be using Aether for #dungeon23, I'm discovering that there is a lot of content I have to write.
If I was using a different system, I'd have all kinds of resources for those systems - random encounter tables, magic item tables, etc. That doesn't exist for Aether.
This means I'm going to be generating a ton of new content for Aether. That's going to be great for Aether players, haha.