#14drl — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #14drl, aggregated by home.social.
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RECLAIMER
a tactical roguelikehttps://drewww.itch.io/reclaimer
Use your dash to pause time and establish the perfect attack, pushing enemies into walls to conserve ammo.
Escape with as much loot as you can!
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RECLAIMER
a tactical roguelikehttps://drewww.itch.io/reclaimer
Use your dash to pause time and establish the perfect attack, pushing enemies into walls to conserve ammo.
Escape with as much loot as you can!
-
RECLAIMER
a tactical roguelikehttps://drewww.itch.io/reclaimer
Use your dash to pause time and establish the perfect attack, pushing enemies into walls to conserve ammo.
Escape with as much loot as you can!
-
RECLAIMER
a tactical roguelikehttps://drewww.itch.io/reclaimer
Use your dash to pause time and establish the perfect attack, pushing enemies into walls to conserve ammo.
Escape with as much loot as you can!
-
RECLAIMER
a tactical roguelikehttps://drewww.itch.io/reclaimer
Use your dash to pause time and establish the perfect attack, pushing enemies into walls to conserve ammo.
Escape with as much loot as you can!
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And that's another game wrapped: I just finished A Forest, my #nonviolent tradtional #roguelike. While designing a non-violent roguelike, I might have
accidentally stumbled into interactive fiction.
https://braininabowl.itch.io/a-forest -
And that's another game wrapped: I just finished A Forest, my #nonviolent tradtional #roguelike. While designing a non-violent roguelike, I might have
accidentally stumbled into interactive fiction.
https://braininabowl.itch.io/a-forest -
And that's another game wrapped: I just finished A Forest, my #nonviolent tradtional #roguelike. While designing a non-violent roguelike, I might have
accidentally stumbled into interactive fiction.
https://braininabowl.itch.io/a-forest -
And that's another game wrapped: I just finished A Forest, my #nonviolent tradtional #roguelike. While designing a non-violent roguelike, I might have
accidentally stumbled into interactive fiction.
https://braininabowl.itch.io/a-forest -
And that's another game wrapped: I just finished A Forest, my #nonviolent tradtional #roguelike. While designing a non-violent roguelike, I might have
accidentally stumbled into interactive fiction.
https://braininabowl.itch.io/a-forest -
I'm a little anxious to share it, because it's not up to my preferred completion standard, but I participated in Roguetemple's Fortnight event, making a roguelike-take on Horizon: Zero Dawn :)
(Or at least, a passable prototype of one) -
I'm a little anxious to share it, because it's not up to my preferred completion standard, but I participated in Roguetemple's Fortnight event, making a roguelike-take on Horizon: Zero Dawn :)
(Or at least, a passable prototype of one) -
I'm a little anxious to share it, because it's not up to my preferred completion standard, but I participated in Roguetemple's Fortnight event, making a roguelike-take on Horizon: Zero Dawn :)
(Or at least, a passable prototype of one) -
I'm a little anxious to share it, because it's not up to my preferred completion standard, but I participated in Roguetemple's Fortnight event, making a roguelike-take on Horizon: Zero Dawn :)
(Or at least, a passable prototype of one) -
I'm a little anxious to share it, because it's not up to my preferred completion standard, but I participated in Roguetemple's Fortnight event, making a roguelike-take on Horizon: Zero Dawn :)
(Or at least, a passable prototype of one) -
Streaming a little #roguelike #14DRL #gamedev on Twitch, if anyone's interested in hanging out.
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Streaming a little #roguelike #14DRL #gamedev on Twitch, if anyone's interested in hanging out.
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Streaming a little #roguelike #14DRL #gamedev on Twitch, if anyone's interested in hanging out.
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Streaming a little #roguelike #14DRL #gamedev on Twitch, if anyone's interested in hanging out.
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Streaming a little #roguelike #14DRL #gamedev on Twitch, if anyone's interested in hanging out.
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Day 1 results for my #14drl #gamejam: https://bsky.app/profile/drewwww.bsky.social/post/3lxte76q3wc2a
Sorry for not fully cross-posting, too tired to re-upload everything. 😴
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Day 1 results for my #14drl #gamejam: https://bsky.app/profile/drewwww.bsky.social/post/3lxte76q3wc2a
Sorry for not fully cross-posting, too tired to re-upload everything. 😴
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Day 1 results for my #14drl #gamejam: https://bsky.app/profile/drewwww.bsky.social/post/3lxte76q3wc2a
Sorry for not fully cross-posting, too tired to re-upload everything. 😴
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Day 1 results for my #14drl #gamejam: https://bsky.app/profile/drewwww.bsky.social/post/3lxte76q3wc2a
Sorry for not fully cross-posting, too tired to re-upload everything. 😴
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Kicking off a game jam today! I'm taking part in the #14drl event. It's a 14 day game jam, focused on "traditional" roguelikes. https://itch.io/jam/roguetemples-fortnight
Staying "traditional" means combat, items, and progression -- elements I haven't explored in past games.
Stay tuned! Or mute!
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Kicking off a game jam today! I'm taking part in the #14drl event. It's a 14 day game jam, focused on "traditional" roguelikes. https://itch.io/jam/roguetemples-fortnight
Staying "traditional" means combat, items, and progression -- elements I haven't explored in past games.
Stay tuned! Or mute!
-
Kicking off a game jam today! I'm taking part in the #14drl event. It's a 14 day game jam, focused on "traditional" roguelikes. https://itch.io/jam/roguetemples-fortnight
Staying "traditional" means combat, items, and progression -- elements I haven't explored in past games.
Stay tuned! Or mute!
-
Kicking off a game jam today! I'm taking part in the #14drl event. It's a 14 day game jam, focused on "traditional" roguelikes. https://itch.io/jam/roguetemples-fortnight
Staying "traditional" means combat, items, and progression -- elements I haven't explored in past games.
Stay tuned! Or mute!
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I'm prepping for #14drl #roguelike game jam starting in ~10 days. I think I've got my tech selections pretty stable and the outlines of a game design.
Here's my (very rough, mostly incomprehensible beyond page 1) pre-jam design thinking: https://docs.google.com/document/d/1iTWqd9br6944DuKysxqC0YUqzb7J4iCEwU6A0JFWuh4/edit?tab=t.0
Curious to hear if any of this strikes a chord with anyone!
I'll be sharing in-progress pictures and videos during the jam.
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I'm prepping for #14drl #roguelike game jam starting in ~10 days. I think I've got my tech selections pretty stable and the outlines of a game design.
Here's my (very rough, mostly incomprehensible beyond page 1) pre-jam design thinking: https://docs.google.com/document/d/1iTWqd9br6944DuKysxqC0YUqzb7J4iCEwU6A0JFWuh4/edit?tab=t.0
Curious to hear if any of this strikes a chord with anyone!
I'll be sharing in-progress pictures and videos during the jam.
-
I'm prepping for #14drl #roguelike game jam starting in ~10 days. I think I've got my tech selections pretty stable and the outlines of a game design.
Here's my (very rough, mostly incomprehensible beyond page 1) pre-jam design thinking: https://docs.google.com/document/d/1iTWqd9br6944DuKysxqC0YUqzb7J4iCEwU6A0JFWuh4/edit?tab=t.0
Curious to hear if any of this strikes a chord with anyone!
I'll be sharing in-progress pictures and videos during the jam.
-
I'm prepping for #14drl #roguelike game jam starting in ~10 days. I think I've got my tech selections pretty stable and the outlines of a game design.
Here's my (very rough, mostly incomprehensible beyond page 1) pre-jam design thinking: https://docs.google.com/document/d/1iTWqd9br6944DuKysxqC0YUqzb7J4iCEwU6A0JFWuh4/edit?tab=t.0
Curious to hear if any of this strikes a chord with anyone!
I'll be sharing in-progress pictures and videos during the jam.