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60 results for “asciinema”

  1. I made my gemini/http blog work with asciinema the past 2 days and wrote a blog post about my journey, because I FELT LIKE IT!

    Read it up on the bignet:
    xoc3.io/blog/2026-08-17

    Or the smollnet:
    gemini://xoc3.io/blog/2026-08-

    #asciinema #gemini #http #hashtag #blog

  2. I made my gemini/http blog work with asciinema the past 2 days and wrote a blog post about my journey, because I FELT LIKE IT!

    Read it up on the bignet:
    xoc3.io/blog/2026-08-17

    Or the smollnet:
    gemini://xoc3.io/blog/2026-08-

    #asciinema #gemini #http #hashtag #blog

  3. I made my gemini/http blog work with asciinema the past 2 days and wrote a blog post about my journey, because I FELT LIKE IT!

    Read it up on the bignet:
    xoc3.io/blog/2026-08-17

    Or the smollnet:
    gemini://xoc3.io/blog/2026-08-

    #asciinema #gemini #http #hashtag #blog

  4. New #asciinema server release!

    The main new thing is a proper, complete #NixOS module (`services.asciinema`), but there's also lots of bug fixes and other improvements.

    github.com/asciinema/asciinema

  5. New server release!

    The main new thing is a proper, complete module (`services.asciinema`), but there's also lots of bug fixes and other improvements.

    github.com/asciinema/asciinema

  6. New #asciinema server release!

    The main new thing is a proper, complete #NixOS module (`services.asciinema`), but there's also lots of bug fixes and other improvements.

    github.com/asciinema/asciinema

  7. New #asciinema server release!

    The main new thing is a proper, complete #NixOS module (`services.asciinema`), but there's also lots of bug fixes and other improvements.

    github.com/asciinema/asciinema

  8. New #asciinema server release!

    The main new thing is a proper, complete #NixOS module (`services.asciinema`), but there's also lots of bug fixes and other improvements.

    github.com/asciinema/asciinema

  9. Native #zstd compression support in #asciinema CLI landed in `develop` branch!

    All commands (rec, play, convert, cat, upload) support it.

    Average `.cast.zst` file for a typical session takes about 8% of the uncompressed (plain `.cast` file) version 🎉

    Note: The server doesn't support zstd compressed uploads yet, but will soon!

  10. Native compression support in CLI landed in `develop` branch!

    All commands (rec, play, convert, cat, upload) support it.

    Average `.cast.zst` file for a typical session takes about 8% of the uncompressed (plain `.cast` file) version 🎉

    Note: The server doesn't support zstd compressed uploads yet, but will soon!

  11. Native #zstd compression support in #asciinema CLI landed in `develop` branch!

    All commands (rec, play, convert, cat, upload) support it.

    Average `.cast.zst` file for a typical session takes about 8% of the uncompressed (plain `.cast` file) version 🎉

    Note: The server doesn't support zstd compressed uploads yet, but will soon!

  12. Native #zstd compression support in #asciinema CLI landed in `develop` branch!

    All commands (rec, play, convert, cat, upload) support it.

    Average `.cast.zst` file for a typical session takes about 8% of the uncompressed (plain `.cast` file) version 🎉

    Note: The server doesn't support zstd compressed uploads yet, but will soon!

  13. Native #zstd compression support in #asciinema CLI landed in `develop` branch!

    All commands (rec, play, convert, cat, upload) support it.

    Average `.cast.zst` file for a typical session takes about 8% of the uncompressed (plain `.cast` file) version 🎉

    Note: The server doesn't support zstd compressed uploads yet, but will soon!

  14. New asciinema player release!

    - keystroke overlay
    - cursor mode option (blinking/steady/hidden)
    - improved rendering of #Powerline and box-drawing symbols
    - improved accessibility of control bar buttons
    - standalone bundle is now compatible with #LibreJS
    - #TypeScript definitions included in the npm package

    github.com/asciinema/asciinema

    #asciinema

  15. New asciinema player release!

    - keystroke overlay
    - cursor mode option (blinking/steady/hidden)
    - improved rendering of and box-drawing symbols
    - improved accessibility of control bar buttons
    - standalone bundle is now compatible with
    - definitions included in the npm package

    github.com/asciinema/asciinema

  16. New asciinema player release!

    - keystroke overlay
    - cursor mode option (blinking/steady/hidden)
    - improved rendering of #Powerline and box-drawing symbols
    - improved accessibility of control bar buttons
    - standalone bundle is now compatible with #LibreJS
    - #TypeScript definitions included in the npm package

    github.com/asciinema/asciinema

    #asciinema

  17. New asciinema player release!

    - keystroke overlay
    - cursor mode option (blinking/steady/hidden)
    - improved rendering of #Powerline and box-drawing symbols
    - improved accessibility of control bar buttons
    - standalone bundle is now compatible with #LibreJS
    - #TypeScript definitions included in the npm package

    github.com/asciinema/asciinema

    #asciinema

  18. New asciinema player release!

    - keystroke overlay
    - cursor mode option (blinking/steady/hidden)
    - improved rendering of #Powerline and box-drawing symbols
    - improved accessibility of control bar buttons
    - standalone bundle is now compatible with #LibreJS
    - #TypeScript definitions included in the npm package

    github.com/asciinema/asciinema

    #asciinema

  19. New asciinema server release!

    Highlights of this release:

    - brand new admin panel
    - uploaded files are now stored zstd-compressed (7% of the original size on average!)
    - improved SVG/PNG preview rendering for Nerd Font symbols, Powerline symbols, blocks, quadrants, sextants
    - improved HTTP API
    - tons of other improvements

    github.com/asciinema/asciinema

    #asciinema

  20. New asciinema server release!

    Highlights of this release:

    - brand new admin panel
    - uploaded files are now stored zstd-compressed (7% of the original size on average!)
    - improved SVG/PNG preview rendering for Nerd Font symbols, Powerline symbols, blocks, quadrants, sextants
    - improved HTTP API
    - tons of other improvements

    github.com/asciinema/asciinema